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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick 2.4 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Extras 2.0
Entity {
components: [ mesh, phongMaterial, transform ]
CuboidMesh {
id: mesh
yzMeshResolution: Qt.size(2, 2)
xzMeshResolution: Qt.size(2, 2)
xyMeshResolution: Qt.size(2, 2)
}
GoochMaterial {
id: phongMaterial
}
Transform {
id: transform
property real userAngle: 0.0
scale: 4
rotation: fromAxisAndAngle(Qt.vector3d(0, 1, 0), userAngle)
}
QQ2.ColorAnimation {
target: phongMaterial
property: "warm"
from: "red"
to: "blue"
duration: 2500
loops: QQ2.Animation.Infinite
running: true
}
QQ2.NumberAnimation {
target: transform
property: "userAngle"
duration: 750
loops: QQ2.Animation.Infinite
running: true
easing.type: QQ2.Easing.InOutQuad
from: 0
to: 360
}
}
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