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authorMathias Hasselmann <mathias.hasselmann@kdab.com>2015-09-25 11:10:29 +0200
committerMathias Hasselmann <mathias.hasselmann@kdab.com>2015-09-29 13:16:03 +0000
commit35ba666ccbb3527f15901d9d0c3caf74d0bc6d84 (patch)
treed72c15b8f336347df02588cdfa241f35d8d2c9d3
parent63949183f04ee953198e6544912404701151a98b (diff)
Fix indenting for QVertexIndexVector::operator=()
Change-Id: I8a76510a93866d7e8931174082e2eee5d051cfac Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
-rw-r--r--src/gui/opengl/qtriangulator_p.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/opengl/qtriangulator_p.h b/src/gui/opengl/qtriangulator_p.h
index 0ab3f7496c..aae656790e 100644
--- a/src/gui/opengl/qtriangulator_p.h
+++ b/src/gui/opengl/qtriangulator_p.h
@@ -88,12 +88,12 @@ public:
inline QVertexIndexVector &operator = (const QVertexIndexVector &other)
{
- if (t == UnsignedInt)
- indices32 = other.indices32;
- else
- indices16 = other.indices16;
+ if (t == UnsignedInt)
+ indices32 = other.indices32;
+ else
+ indices16 = other.indices16;
- return *this;
+ return *this;
}
private: