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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-03-07 10:23:03 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-07 14:48:11 +0100
commit625002f7067271b8f03f7bfa13baff6128c72e68 (patch)
tree22992d0964251391d1c7c400e44faec3c7b1d254
parent9b33aecb9b24bcdb02c40eb5d53e770ad6777ae3 (diff)
Build the cube opengl example both for desktop and ES
No reason to restrict it to desktop only, the code works on ES2 too. Task-number: QTBUG-35730 Change-Id: I915a88cbf3c95a941d6bafd88ed57fef0b6a25b9 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
-rw-r--r--examples/opengl/opengl.pro4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/opengl/opengl.pro b/examples/opengl/opengl.pro
index 3d12d8707f..bcf62b6551 100644
--- a/examples/opengl/opengl.pro
+++ b/examples/opengl/opengl.pro
@@ -14,7 +14,6 @@ contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2){
}
} else {
SUBDIRS = 2dpainting \
- cube \
grabber \
hellogl \
overpainting \
@@ -26,6 +25,7 @@ contains(QT_CONFIG, opengles1)|contains(QT_CONFIG, opengles2){
SUBDIRS += hellowindow \
paintedwindow \
- contextinfo
+ contextinfo \
+ cube
EXAMPLE_FILES = shared