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authorSergio Martins <iamsergio@gmail.com>2018-03-05 22:54:57 +0000
committerSérgio Martins <sergio.martins@kdab.com>2018-03-25 21:17:20 +0000
commita6d1456458b6e19c850adadb1a81c4a9acbdbe92 (patch)
treea4d52f18929ee0d04ffd19b48afb578538dcf89f
parent863c6887495c0bd9ee3a85aa7cd2d997cdc5c93c (diff)
Add QTimer::connectTo(), a shorthand way of connecting to timeout()
There are a couple of Qt classes where you almost always use the same signal, for example QTimer::timeout, QPushButton::clicked, and QAction::triggered. Simply doing timer.connectTo([]{}) is much more convenient, less tedious and even fun. Not overloading connect() as it would be confusing to see the receiver as first argument. And not naming it onTimeout, as that's a popular way of doing it in other frameworks. People would assume you could use on* with any signal. If we ever have on* it should be all or nothing. [ChangeLog][QtCore] Added QTimer::connectTo(), a shorthand way of connecting to the timeout() signal. Change-Id: Ida57e5442b13d50972ed585c3ea7be07e3d8e8d2 Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
-rw-r--r--src/corelib/kernel/qtimer.cpp42
-rw-r--r--src/corelib/kernel/qtimer.h13
-rw-r--r--tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp27
3 files changed, 82 insertions, 0 deletions
diff --git a/src/corelib/kernel/qtimer.cpp b/src/corelib/kernel/qtimer.cpp
index c3504943c4..802c8d72f6 100644
--- a/src/corelib/kernel/qtimer.cpp
+++ b/src/corelib/kernel/qtimer.cpp
@@ -571,6 +571,48 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
*/
/*!
+ \fn template<typename Functor> QMetaObject::Connection connectTo(Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \since 5.12
+ \overload
+
+ Creates a connection from the timeout() signal to \a functor, and returns a
+ handle to the connection.
+
+ This method is provided for convenience.
+ It's equivalent to calling \c {QObject::connect(timer, &QTimer::timeout, timer, functor, connectionType)}.
+
+ \sa QObject::connect(), timeout()
+*/
+
+/*!
+ \fn template<typename Functor> QMetaObject::Connection connectTo(QObject *context, Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \since 5.12
+ \overload connectTo()
+
+ Creates a connection from the timeout() signal to \a functor to be placed in a specific
+ event loop of \a context, and returns a handle to the connection.
+
+ This method is provided for convenience. It's equivalent to calling
+ \c {QObject::connect(timer, &QTimer::timeout, context, functor, connectionType)}.
+
+ \sa QObject::connect(), timeout()
+*/
+
+/*!
+ \fn template<typename PointerToMemberFunction> QMetaObject::Connection connectTo(QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \since 5.12
+ \overload connectTo()
+
+ Creates a connection from the timeout() signal to the \a method in the \a receiver object. Returns
+ a handle to the connection.
+
+ This method is provided for convenience. It's equivalent to calling
+ \c {QObject::connect(timer, &QTimer::timeout, receiver, method, connectionType)}.
+
+ \sa QObject::connect(), timeout()
+*/
+
+/*!
\fn void QTimer::start(std::chrono::milliseconds msec)
\since 5.8
\overload
diff --git a/src/corelib/kernel/qtimer.h b/src/corelib/kernel/qtimer.h
index e6db586aa0..7825bb0798 100644
--- a/src/corelib/kernel/qtimer.h
+++ b/src/corelib/kernel/qtimer.h
@@ -96,6 +96,12 @@ public:
static void singleShot(int msec, const QObject *context, Functor functor);
template<typename Functor, int>
static void singleShot(int msec, Qt::TimerType timerType, const QObject *context, Functor functor);
+ template <typename Functor>
+ QMetaObject::Connection connectTo(Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
+ template <typename Functor>
+ QMetaObject::Connection connectTo(const QObject *context, Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
+ template <typename PointerToMemberFunction>
+ QMetaObject::Connection connectTo(const QObject *receiver, PointerToMemberFunction slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
#else
// singleShot to a QObject slot
template <typename Duration, typename Func1>
@@ -152,6 +158,13 @@ public:
new QtPrivate::QFunctorSlotObject<Func1, 0,
typename QtPrivate::List_Left<void, 0>::Value, void>(std::move(slot)));
}
+
+ template <typename ... Args>
+ QMetaObject::Connection connectTo(Args && ...args)
+ {
+ return QObject::connect(this, &QTimer::timeout, std::forward<Args>(args)... );
+ }
+
#endif
public Q_SLOTS:
diff --git a/tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp b/tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp
index 2c6d9ea7c0..2d34aceab8 100644
--- a/tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp
+++ b/tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp
@@ -75,6 +75,7 @@ private slots:
void dontBlockEvents();
void postedEventsShouldNotStarveTimers();
+ void connectTo();
};
class TimerHelper : public QObject
@@ -1020,5 +1021,31 @@ void tst_QTimer::crossThreadSingleShotToFunctor()
delete o;
}
+void tst_QTimer::connectTo()
+{
+ QTimer timer;
+ TimerHelper timerHelper;
+ timer.setInterval(0);
+ timer.start();
+
+ auto context = new QObject();
+
+ int count = 0;
+ timer.connectTo([&count] { count++; });
+ QMetaObject::Connection connection = timer.connectTo(context, [&count] { count++; });
+ timer.connectTo(&timerHelper, &TimerHelper::timeout);
+ timer.connectTo(&timer, &QTimer::stop);
+
+
+ QTest::qWait(100);
+ QCOMPARE(count, 2);
+ QCOMPARE(timerHelper.count, 1);
+
+ // Test that connection is bound to context lifetime
+ QVERIFY(connection);
+ delete context;
+ QVERIFY(!connection);
+}
+
QTEST_MAIN(tst_QTimer)
#include "tst_qtimer.moc"