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author | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2013-07-02 19:39:49 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-07-02 20:42:54 +0200 |
commit | b6a6d590e9beb341817f6940d7607dbb845a2410 (patch) | |
tree | f5faea4d98a3b5cba2d9fd11c89b33bcf5a45468 | |
parent | 1510051dcc5b804bc592d7ccf9718b6f3b4b3a45 (diff) |
Fix documentation of the QOpenGLFunctions::OpenGLFeature enum
It's not really about features already present in OpenGL ES 2 that
might not be present in other OpenGL implementations; for instance,
NPOT textures are not in ES 2, but only available through extensions.
Therefore, change the wording to include optional OpenGL and OpenGL ES
features.
Change-Id: I3822e50789ded10a937e3c5b7b4be9e267265276
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
-rw-r--r-- | src/gui/opengl/qopenglfunctions.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglfunctions.cpp b/src/gui/opengl/qopenglfunctions.cpp index 3737df7497..5c7af6e474 100644 --- a/src/gui/opengl/qopenglfunctions.cpp +++ b/src/gui/opengl/qopenglfunctions.cpp @@ -141,8 +141,8 @@ QT_BEGIN_NAMESPACE /*! \enum QOpenGLFunctions::OpenGLFeature - This enum defines OpenGL/ES 2.0 features that may be optional - on other platforms. + This enum defines OpenGL and OpenGL ES features whose presence + may depend on the implementation. \value Multitexture glActiveTexture() function is available. \value Shaders Shader functions are available. |