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author | Andreas Holzammer <andreas.holzammer@kdab.com> | 2012-11-30 16:49:44 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-11-30 21:57:49 +0100 |
commit | 6798cb9800733307beb272d7778b5c9c6ff1f124 (patch) | |
tree | 7b980387d6267601dd4f29fba044d9d1c6f3fb19 /mkspecs | |
parent | 329e174802d90733d5206a37621f0b51beebb993 (diff) |
WINCE: Don't build angle by default
When having a directx sdk, angle does get auto enabled
for all windows platforms. Windows CE directx builds on top
of opengl es 2, so if there is directx, there is also a
opengl es 2. So don't add more layers of indirection for
Windows CE. As well angle does not build for Windows CE.
Change-Id: I211a1de29431cd05d5cd60188f503d2cd299c9b3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Diffstat (limited to 'mkspecs')
0 files changed, 0 insertions, 0 deletions