diff options
author | Andrew Knight <andrew.knight@digia.com> | 2013-09-18 11:51:20 +0300 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-09-19 08:53:35 +0200 |
commit | 1a334f8135d4be7b73b39ac736af0e722c864e83 (patch) | |
tree | cc0b7703b815e9fca858e8eecd7eb556e186998c /src/3rdparty/angle/src/compiler/InitializeGLPosition.h | |
parent | d84ed9a92ae0ce96b843c9dd5c263c6a0925405b (diff) |
ANGLE: Update to version 2446
Update ANGLE and reapply patches.
Patch changes:
"Dynamically resolve functions of dwmapi.dll"
Removed; ANGLE no longer uses DWM API
"Make it possible to link ANGLE statically for single-thread use"
Avoid name collision by using ANGLE-style getCurrent()
"Fix build when SSE2 is not available."
Added guard for __cpuid(), which is not available on ARM
"Make DX9/DX11 mutually exclusive"
Adjustments due to underlying code changes
"ANGLE: Avoid memory copies on buffers when data is null"
Removed; fixed upstream
"Add missing intrin.h include for __cpuid"
Removed; fixed upstream
Change-Id: I4f3d850fc555d3194ddc05e0b51c4966d33f7eaf
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/compiler/InitializeGLPosition.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/InitializeGLPosition.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/InitializeGLPosition.h b/src/3rdparty/angle/src/compiler/InitializeGLPosition.h new file mode 100644 index 0000000000..1b11075a13 --- /dev/null +++ b/src/3rdparty/angle/src/compiler/InitializeGLPosition.h @@ -0,0 +1,33 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_INITIALIZE_GL_POSITION_H_ +#define COMPILER_INITIALIZE_GL_POSITION_H_ + +#include "compiler/intermediate.h" + +class InitializeGLPosition : public TIntermTraverser +{ +public: + InitializeGLPosition() : mCodeInserted(false) { } + +protected: + virtual bool visitBinary(Visit visit, TIntermBinary* node) { return false; } + virtual bool visitUnary(Visit visit, TIntermUnary* node) { return false; } + virtual bool visitSelection(Visit visit, TIntermSelection* node) { return false; } + virtual bool visitLoop(Visit visit, TIntermLoop* node) { return false; } + virtual bool visitBranch(Visit visit, TIntermBranch* node) { return false; } + + virtual bool visitAggregate(Visit visit, TIntermAggregate* node); + +private: + // Insert AST node in the beginning of main() for "gl_Position = vec4(0.0, 0.0, 0.0, 1.0);". + void insertCode(TIntermSequence& sequence); + + bool mCodeInserted; +}; + +#endif // COMPILER_INITIALIZE_GL_POSITION_H_ |