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-rw-r--r--src/3rdparty/angle/src/compiler/InitializeGLPosition.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/InitializeGLPosition.h b/src/3rdparty/angle/src/compiler/InitializeGLPosition.h
new file mode 100644
index 0000000000..1b11075a13
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/InitializeGLPosition.h
@@ -0,0 +1,33 @@
+//
+// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_INITIALIZE_GL_POSITION_H_
+#define COMPILER_INITIALIZE_GL_POSITION_H_
+
+#include "compiler/intermediate.h"
+
+class InitializeGLPosition : public TIntermTraverser
+{
+public:
+ InitializeGLPosition() : mCodeInserted(false) { }
+
+protected:
+ virtual bool visitBinary(Visit visit, TIntermBinary* node) { return false; }
+ virtual bool visitUnary(Visit visit, TIntermUnary* node) { return false; }
+ virtual bool visitSelection(Visit visit, TIntermSelection* node) { return false; }
+ virtual bool visitLoop(Visit visit, TIntermLoop* node) { return false; }
+ virtual bool visitBranch(Visit visit, TIntermBranch* node) { return false; }
+
+ virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
+
+private:
+ // Insert AST node in the beginning of main() for "gl_Position = vec4(0.0, 0.0, 0.0, 1.0);".
+ void insertCode(TIntermSequence& sequence);
+
+ bool mCodeInserted;
+};
+
+#endif // COMPILER_INITIALIZE_GL_POSITION_H_