summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h
diff options
context:
space:
mode:
authorLiang Qi <liang.qi@theqtcompany.com>2015-04-22 09:04:29 +0200
committerLiang Qi <liang.qi@theqtcompany.com>2015-04-22 09:25:54 +0200
commitaed5a7168354c6ae47687d20b4bd3f0adcc14f8e (patch)
treed2060479a7c12fdba8c1955e5d363754feffabb8 /src/3rdparty/angle/src/compiler/translator/UniformHLSL.h
parentd3d10cf23d61f4a011f1a7e9abdee1a92717e80f (diff)
parent628fa13ea4d6ff0e2e2ee76c9adfc78676de3c59 (diff)
Merge remote-tracking branch 'origin/5.5' into dev
Conflicts: src/corelib/statemachine/qstatemachine.cpp src/corelib/statemachine/qstatemachine_p.h src/gui/painting/qdrawhelper.cpp src/plugins/platforms/xcb/qxcbnativeinterface.cpp src/plugins/platforms/xcb/qxcbwindow.cpp src/plugins/platforms/xcb/qxcbwindow.h src/testlib/qtestblacklist.cpp src/tools/qdoc/node.cpp src/tools/qdoc/node.h tests/auto/gui/painting/qcolor/tst_qcolor.cpp Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/UniformHLSL.h')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/UniformHLSL.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h b/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h
index 91fa51588b..4ab9ccdf53 100644
--- a/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h
+++ b/src/3rdparty/angle/src/compiler/translator/UniformHLSL.h
@@ -7,19 +7,19 @@
// Methods for GLSL to HLSL translation for uniforms and interface blocks.
//
-#ifndef TRANSLATOR_UNIFORMHLSL_H_
-#define TRANSLATOR_UNIFORMHLSL_H_
+#ifndef COMPILER_TRANSLATOR_UNIFORMHLSL_H_
+#define COMPILER_TRANSLATOR_UNIFORMHLSL_H_
-#include "compiler/translator/Types.h"
+#include "compiler/translator/OutputHLSL.h"
namespace sh
{
class StructureHLSL;
-class UniformHLSL
+class UniformHLSL : angle::NonCopyable
{
public:
- UniformHLSL(StructureHLSL *structureHLSL, TranslatorHLSL *translator);
+ UniformHLSL(StructureHLSL *structureHLSL, ShShaderOutput outputType, const std::vector<Uniform> &uniforms);
void reserveUniformRegisters(unsigned int registerCount);
void reserveInterfaceBlockRegisters(unsigned int registerCount);
@@ -60,4 +60,4 @@ class UniformHLSL
}
-#endif // TRANSLATOR_UNIFORMHLSL_H_
+#endif // COMPILER_TRANSLATOR_UNIFORMHLSL_H_