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author | Sergio Ahumada <sergio.ahumada@digia.com> | 2013-04-10 15:41:47 +0200 |
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committer | Sergio Ahumada <sergio.ahumada@digia.com> | 2013-04-10 15:42:22 +0200 |
commit | 90297a64f203959f90041887ea31f4bd04bc059a (patch) | |
tree | 86f8ad6a5af26fd618cdb2e20601e6df89ac94d6 /src/3rdparty/angle/src/libGLESv2/precompiled.h | |
parent | 537a4bc4011d32de193dc31caf09a44c1810ab33 (diff) | |
parent | f273d6fbc02055ff3999adc0df76360ca0670435 (diff) |
Merge branch 'stable' into dev
Change-Id: Icff019d74ae04c628a80f66aa478e4db40fae464
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/precompiled.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/precompiled.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/precompiled.h b/src/3rdparty/angle/src/libGLESv2/precompiled.h new file mode 100644 index 0000000000..b8b043c964 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/precompiled.h @@ -0,0 +1,45 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// precompiled.h: Precompiled header file for libGLESv2. + +#define GL_APICALL +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#define EGLAPI +#include <EGL/egl.h> + +#include <assert.h> +#include <cstddef> +#include <float.h> +#include <intrin.h> +#include <math.h> +#include <stdarg.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +#include <algorithm> // for std::min and std::max +#include <limits> +#include <map> +#include <set> +#include <sstream> +#include <string> +#include <unordered_map> +#include <vector> + +#if defined(ANGLE_ENABLE_D3D11) +# include <D3D11.h> +# include <dxgi.h> +#else +# include <d3d9.h> +#endif +#include <D3Dcompiler.h> + +#ifdef _MSC_VER +#include <hash_map> +#endif |