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authorMorten Sørvig <morten.sorvig@qt.io>2022-06-03 11:22:50 +0200
committerMorten Sørvig <morten.sorvig@qt.io>2022-06-14 21:16:35 +0200
commitd38118c80828eecb3c0192404249c1fad5660792 (patch)
treeccc37dd1332a060a18a77851b90ee53b91d2a7d1 /src/gui/painting/qplatformbackingstore.h
parent373392eeb4199654e954f70ce919850f090d59bd (diff)
Make rhiFlush() support custom source DPR
The rhiFlush() implementation currently assumes that QWindow->devicePixelRatio() is the correct scale factor for transforming device independent window geometry to source geometry. However, this assumption does not hold if/when we add support for drawing to a rounded-up DPR, with a downscale later in the rhiFlush implementation. Fix this by adding a sourceDevicePixelRatio argument to rhiFlush(), which is set to either QWindow::devicePixelRatio() or QWidget::devicePixelRatio(), depending on from where it is used. Change deviceRect() and friends in qbackingstoredefualtcompositor.cpp to be scale*() functions instead which take a scale factor instead of a QWindow. Update call sites to use srouceDevicePixelRatio where that makes sense. Pick-to: 6.4 Change-Id: Idb7b1e2f36816a201e00f0defe100d2dc079cb17 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/gui/painting/qplatformbackingstore.h')
-rw-r--r--src/gui/painting/qplatformbackingstore.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/painting/qplatformbackingstore.h b/src/gui/painting/qplatformbackingstore.h
index bfb40fe5e0..a1bae50555 100644
--- a/src/gui/painting/qplatformbackingstore.h
+++ b/src/gui/painting/qplatformbackingstore.h
@@ -154,6 +154,7 @@ public:
virtual void flush(QWindow *window, const QRegion &region, const QPoint &offset);
virtual FlushResult rhiFlush(QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,