diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2022-01-05 15:48:46 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2022-01-11 22:38:35 +0100 |
commit | cdfbe7092304c3677e8fae95892f53852a90adfc (patch) | |
tree | bd6cb326fd2d0cf3edbb9254021f2d4f36efbb75 /src/gui/rhi/qrhi_p.h | |
parent | 0be28d103089a1c5e196e6e722878f495dfc53ce (diff) |
rhi: Improve the handling of HDR capable texture formats
Add some sort of autotest for both RGBA16F and the new RGB10A2. The
latter is introduced particularly because ideally we should have a
texture format that corresponds to the D3D/Vulkan swapchain color
buffer format with HDR10.
Change-Id: I1e1bbb7c7e32cb3db89275900811c0bcaeac39d6
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi_p.h')
-rw-r--r-- | src/gui/rhi/qrhi_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index 8d5d21278b..e19ebbfe26 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -806,6 +806,8 @@ public: R16F, R32F, + RGB10A2, + D16, D24, D24S8, |