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path: root/src/gui/rhi/qrhi_p.h
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* rhi: Add a way to query the parent QRhi from a resourceLaszlo Agocs29 hours1-0/+3
* rhi: Clean up some inconsistenciesLaszlo Agocs2022-07-121-18/+18
* rhi: Fix up the instancing step rate typeLaszlo Agocs2022-07-071-4/+4
* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-4/+5
* rhi: Make it possible to query the backend name beforehandLaszlo Agocs2022-07-051-0/+1
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Add a feature flag for non-fill polygon modesLaszlo Agocs2022-04-221-1/+2
* rhi: Add explicit subclass for RTs from swapchainsLaszlo Agocs2022-04-051-3/+13
* rhi: d3d11/vulkan: Allow passing in an array range overrideLaszlo Agocs2022-03-241-1/+12
* rhi: Add the long-pending probe() helper, with backing for MetalLaszlo Agocs2022-02-091-0/+1
* rhi: Add the basic infrastructure for geometry shader supportBen Fletcher2022-01-311-3/+6
* rhi: Add support for polygon fill modeBen Fletcher2022-01-311-0/+9
* rhi: Add the basic infrastructure for tessellation supportLaszlo Agocs2022-01-131-4/+14
* rhi: Add queries for vertex input/output limitsLaszlo Agocs2022-01-121-1/+3
* rhi: Improve the handling of HDR capable texture formatsLaszlo Agocs2022-01-111-0/+2
* rhi: Add support for separate image and sampler objectsLaszlo Agocs2022-01-061-3/+16
* rhi: Expose HDR output info in a saner wayLaszlo Agocs2022-01-061-2/+26
* rhi: Drop the profiler for nowLaszlo Agocs2022-01-041-3/+19
* rhi: Add the basics for HDR swapchainsLaszlo Agocs2022-01-031-0/+13
* rhi: Expose the maximum uniform buffer range limitLaszlo Agocs2021-11-101-1/+2
* rhi: Add texture array supportLaszlo Agocs2021-10-291-4/+17
* rhi: Remove Q_RELOCATABLE_TYPE for types with QVLA in themLaszlo Agocs2021-09-201-7/+1
* rhi: Allow testing renderpass compatibility without the objectsLaszlo Agocs2021-09-161-0/+2
* rhi: gl: Have a way to state GL_TEXTURE_RECTANGLE is wantedLaszlo Agocs2021-09-161-1/+2
* rhi: Improve srb layout serialization helpersLaszlo Agocs2021-09-071-2/+3
* rhi: Enable serializing a layout description without baking an srbLaszlo Agocs2021-09-071-4/+26
* rhi: Make the serialized srb layout description accessibleLaszlo Agocs2021-09-071-1/+6
* rhi: Add a way to tell an srb that only the resources have changedLaszlo Agocs2021-09-031-0/+9
* rhi: Include resource count in srb layout compatibility checksLaszlo Agocs2021-09-031-2/+4
* rhi: Add support for 3D texturesLaszlo Agocs2021-05-311-5/+16
* rhi: gl: Add support for importing an existing renderbuffer objectLaszlo Agocs2021-05-191-1/+7
* Add QRhiTexture::RG16 formatLars Knoll2021-04-071-0/+1
* rhi: Add support for custom bytes-per-line for uncompressed raw dataLaszlo Agocs2021-03-301-1/+6
* rhi: Make it possible to clone a QRhiRenderPassDescriptorLaszlo Agocs2021-03-191-0/+2
* rhi: Pipeline cache load/saveLaszlo Agocs2021-01-221-2/+7
* RHI: Use QT_BEGIN_LICENSE:LGPL headerKai Köhne2021-01-151-11/+14
* rhi: gl: Add some enablers for supporting GL_TEXTURE_EXTERNAL_OESLaszlo Agocs2021-01-131-1/+2
* rhi: Expose device name, type, and IDsLaszlo Agocs2021-01-131-0/+25
* Add QRhiTextureSubresourceUploadDescription QByteArray constructorJonas Karlsson2020-12-291-1/+2
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-11-301-15/+15
* Fix typo in rhiAntti Määttä2020-11-271-1/+1
* rhi: Fix up vertex inputs with matricesLaszlo Agocs2020-10-141-1/+5
* rhi: Make the new direct buffer update available for non-uniform buffersLaszlo Agocs2020-10-121-2/+2
* rhi: Add support for full, direct buffer updatesLaszlo Agocs2020-10-111-0/+3
* rhi: Make per-frame flags per-pass where appropriateLaszlo Agocs2020-10-021-12/+20
* rhi: Improve layout compatibility test performanceLaszlo Agocs2020-09-291-1/+4
* rhi: Drop the zeroing out of resource binding structsv6.0.0-alpha1Laszlo Agocs2020-09-251-2/+2
* rhi: vulkan: Fix mipmap generation for cubemapsLaszlo Agocs2020-09-251-1/+1
* rhi: Report an "optimal capacity" from res.update batchesLaszlo Agocs2020-09-231-0/+1
* Support signed integer attributes on QRHIInho Lee2020-09-211-2/+6