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authorLaszlo Agocs <laszlo.agocs@qt.io>2022-08-18 12:43:23 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2022-09-01 19:44:19 +0200
commitc681c7c23f79e2f0d6dbb2ce8961edd216cefd91 (patch)
tree861706d22bb395ff5e1f86c4948a0cc7e8cab9ac /src/gui/rhi/qrhi_p_p.h
parent855a9ca217ad3b9d8eb8f6544698a174323843fc (diff)
rhi: metal: Add support for tessellation
Change-Id: Ie8d226a6a959aa5e78284ea72505fd26aec1e671 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi_p_p.h')
-rw-r--r--src/gui/rhi/qrhi_p_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhi_p_p.h b/src/gui/rhi/qrhi_p_p.h
index d7490f07c0..bf596abef1 100644
--- a/src/gui/rhi/qrhi_p_p.h
+++ b/src/gui/rhi/qrhi_p_p.h
@@ -217,6 +217,9 @@ public:
return accumulatedPipelineCreationTime;
}
+ QRhiVertexInputAttribute::Format shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type) const;
+ quint32 byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format) const;
+
QRhi *q;
static const int MAX_SHADER_CACHE_ENTRIES = 128;