diff options
author | Ben Fletcher <ben.fletcher@me.com> | 2022-01-28 10:06:01 -0800 |
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committer | Ben Fletcher <ben.fletcher@me.com> | 2022-01-28 14:31:02 -0800 |
commit | 1e07787142284dcf3d67463187367d92f05f6246 (patch) | |
tree | 19f7a1b76d351a1c28ac4d53d3e188f9bd7e259c /src/gui/rhi/qrhigles2.cpp | |
parent | 37714d255b1760e3a40b0de914ed455c81fbb489 (diff) |
rhi: Fix tessellation support for OpenGL
Added shader stage mapping for tessellation stages.
Manual test rhi/tessellation now works for OpenGL.
Change-Id: I7906b21e9d6e20883f17729f077dba57aa29f4fd
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhigles2.cpp')
-rw-r--r-- | src/gui/rhi/qrhigles2.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp index 21dd8da229..027fd7c5f8 100644 --- a/src/gui/rhi/qrhigles2.cpp +++ b/src/gui/rhi/qrhigles2.cpp @@ -4486,6 +4486,10 @@ static inline QShader::Stage toShaderStage(QRhiShaderStage::Type type) switch (type) { case QRhiShaderStage::Vertex: return QShader::VertexStage; + case QRhiShaderStage::TessellationControl: + return QShader::TessellationControlStage; + case QRhiShaderStage::TessellationEvaluation: + return QShader::TessellationEvaluationStage; case QRhiShaderStage::Fragment: return QShader::FragmentStage; case QRhiShaderStage::Compute: |