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path:
root
/
src
/
gui
/
rhi
/
qrhigles2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: gl: Avoid a copy in partial texture uploads
Laszlo Agocs
8 days
1
-1
/
+9
*
rhi: gl: Clean up UNPACK_ROW_LENGTH handling
Laszlo Agocs
9 days
1
-2
/
+4
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
1
-54
/
+192
*
rhi: gl: Further enhance depth-stencil support for QRhiTextureRenderTarget
Laszlo Agocs
2024-03-14
1
-11
/
+65
*
rhi: Make it possible to discard depth/stencil even when using a texture
Laszlo Agocs
2024-03-14
1
-1
/
+26
*
rhi: gl: Add GLES-specific multisample rendering to texture path
Laszlo Agocs
2024-03-14
1
-6
/
+58
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
1
-3
/
+11
*
rhi: add labels to OpenGL objects to make debugging easier in RenderDoc
Aurélien Brooke
2024-03-02
1
-0
/
+33
*
rhi: add support for short and ushort vertex attributes
Aurélien Brooke
2024-03-01
1
-0
/
+32
*
rhi: gl: Fix multisample texture specification
Laszlo Agocs
2024-02-23
1
-2
/
+13
*
rhi: gl: take sample count from textures too for RTs
Laszlo Agocs
2024-02-23
1
-2
/
+2
*
rhi: gl: Add R16F/R32F handling in pixel readback
Jonas Karlsson
2024-02-22
1
-0
/
+8
*
Fix loading QRhiTexture from image on gles
Artem Dyomin
2024-02-08
1
-37
/
+30
*
rhi: gl: Pretend 4x MSAA is always supported when cannot query
Laszlo Agocs
2024-01-07
1
-2
/
+2
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
1
-11
/
+0
*
Fix off-by-one surface pixel size on Android
Morten Sørvig
2023-11-27
1
-1
/
+7
*
rhi: gl: Prevent GPU timings from stopping upon resize
Laszlo Agocs
2023-09-06
1
-1
/
+4
*
rhi: gl: Implement lastCompletedGpuTime()
Laszlo Agocs
2023-08-14
1
-14
/
+124
*
rhi: gl: metal: Enable depth-stencil correctly with multiview
Laszlo Agocs
2023-06-28
1
-0
/
+9
*
rhi: gl: Correct data type for D24 and D24S8
Laszlo Agocs
2023-06-28
1
-2
/
+6
*
rhi: gl: Enable depth texture for multiview
Laszlo Agocs
2023-06-28
1
-3
/
+10
*
rhi: gl: Implement msaa resolve for multiview
Laszlo Agocs
2023-06-26
1
-22
/
+27
*
rhi: gl: Make resolve on par with other backends
Laszlo Agocs
2023-06-26
1
-26
/
+100
*
rhi: Introduce multiview starting with OpenGL (ES)
Laszlo Agocs
2023-06-22
1
-2
/
+18
*
rhi doc: Fix a repeating typo
Laszlo Agocs
2023-06-16
1
-2
/
+2
*
rhi: gl: Switch back to Nearest filtering when resolving
Laszlo Agocs
2023-06-07
1
-1
/
+1
*
rhi: avoid backends modifying the frontend depth and arraySize
Laszlo Agocs
2023-05-30
1
-13
/
+13
*
rhi: Make it a QPA-style private but semi-public API
Laszlo Agocs
2023-05-21
1
-4
/
+45
*
rhi: gl: Skip useless glEnable for point sprites in core profiles
Laszlo Agocs
2023-05-03
1
-1
/
+2
*
rhi: gl: Introduce a fourth code path to query the max vertex outputs
Laszlo Agocs
2023-04-28
1
-1
/
+5
*
rhi: Replace the temporary GPU time query API with a saner one
Laszlo Agocs
2023-04-18
1
-0
/
+6
*
rhi: Make it safe to always call deleteLater on a resource
Laszlo Agocs
2023-04-18
1
-7
/
+25
*
rhi: gl: Fix GL_INVALID_OPERATION error at glPolygonMode
JiDe Zhang
2023-04-13
1
-4
/
+2
*
rhi: Remove readback result type alias
Laszlo Agocs
2023-04-12
1
-1
/
+1
*
rhi: gl: Reset scissor before blit
Laszlo Agocs
2023-04-12
1
-0
/
+4
*
rhi: Make non-critical pipeline cache warnings qCDebug instead
Laszlo Agocs
2023-03-16
1
-7
/
+7
*
rhi: Clean up 1D and 3D texture feature flags
Laszlo Agocs
2023-03-07
1
-0
/
+4
*
rhi: Add support for half precision vertex atttributes
Ben Fletcher
2023-02-27
1
-0
/
+24
*
rhi: Do some internal doc fixes
Laszlo Agocs
2023-02-21
1
-10
/
+9
*
rhi: Remove QRhiSrb data getters
Laszlo Agocs
2023-02-20
1
-4
/
+4
*
rhi: backends: Get color attachment count in a saner way
Laszlo Agocs
2023-02-20
1
-2
/
+2
*
rhi: gl: Skip the vertex-fragment interface check with more stages
Laszlo Agocs
2023-02-14
1
-1
/
+5
*
Avoid glDrawBuffers on ES 2.0 / WebGL 1
Laszlo Agocs
2023-02-08
1
-3
/
+11
*
RHI: Add support for 1D textures
Ben Fletcher
2022-11-15
1
-17
/
+134
*
Add support for stereoscopic content in QRhi::OpenGLES2
Kristoffer Skau
2022-11-07
1
-12
/
+55
*
rhi: gl: Skip the prim.restart enable on WebGL2
Laszlo Agocs
2022-10-31
1
-1
/
+8
*
rhi: gl: Make sure stencil write is enabled when clearing
Laszlo Agocs
2022-10-26
1
-1
/
+3
*
rhi: gl: Apply a workaround for macOS
Laszlo Agocs
2022-10-20
1
-3
/
+19
*
Long live Q_UNREACHABLE_RETURN()!
Marc Mutz
2022-10-15
1
-34
/
+17
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-11
1
-5
/
+5
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