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authorMårten Nordheim <marten.nordheim@qt.io>2022-03-15 13:02:07 +0100
committerMårten Nordheim <marten.nordheim@qt.io>2022-03-15 20:18:56 +0100
commit6eda249402d2b32c2ecb5f25cde490e2ddcad7a2 (patch)
tree8cdf74b938f617dd6033bd6f89abaffc035bb1e5 /src/gui/rhi/qrhigles2.cpp
parente494b39b337b26c44e4474cfde78f20d721ce83b (diff)
Fix deprecated use of QBA/Q*String::count
'Use size() or length() instead' Change-Id: I284fce29727c4c1ec9ea38a4e8ea13a9e0af5390 Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhigles2.cpp')
-rw-r--r--src/gui/rhi/qrhigles2.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index adb6614336..09425e0bb3 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -1384,7 +1384,7 @@ QByteArray QRhiGles2::pipelineCacheData()
header.rhiId = pipelineCacheRhiId();
header.arch = quint32(sizeof(void*));
header.programBinaryCount = m_pipelineCache.count();
- const size_t driverStrLen = qMin(sizeof(header.driver) - 1, size_t(driverInfoStruct.deviceName.count()));
+ const size_t driverStrLen = qMin(sizeof(header.driver) - 1, size_t(driverInfoStruct.deviceName.length()));
if (driverStrLen)
memcpy(header.driver, driverInfoStruct.deviceName.constData(), driverStrLen);
header.driver[driverStrLen] = '\0';
@@ -1456,7 +1456,7 @@ void QRhiGles2::setPipelineCacheData(const QByteArray &data)
if (header.programBinaryCount == 0)
return;
- const size_t driverStrLen = qMin(sizeof(header.driver) - 1, size_t(driverInfoStruct.deviceName.count()));
+ const size_t driverStrLen = qMin(sizeof(header.driver) - 1, size_t(driverInfoStruct.deviceName.length()));
if (strncmp(header.driver, driverInfoStruct.deviceName.constData(), driverStrLen)) {
qWarning("setPipelineCacheData: OpenGL vendor/renderer/version does not match");
return;
@@ -4348,7 +4348,7 @@ bool QRhiGles2::compileShader(GLuint program, const QRhiShaderStage &shaderStage
} else {
shader = f->glCreateShader(toGlShaderType(shaderStage.type()));
const char *srcStr = source.constData();
- const GLint srcLength = source.count();
+ const GLint srcLength = source.length();
f->glShaderSource(shader, 1, &srcStr, &srcLength);
f->glCompileShader(shader);
GLint compiled = 0;