diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-25 12:59:39 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-25 16:59:00 +0200 |
commit | 63e54fbdfea29d629f5a322c4927da2e5a1b1152 (patch) | |
tree | 78a6a93cdb11adb0a84d970a5658dad92f823957 /src/gui/rhi | |
parent | 80091e0a0f216dcdc91bb77c9f5ec1c8a929e75c (diff) |
rhi: gl: get rid of a wrapper QByteArray where a raw ptr suffices
This is a visible performance increase actually, given this is on a quite
hot chode path.
Change-Id: I165bfa0d4e490f80078551efb4bf2fe8e72d3596
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/gui/rhi')
-rw-r--r-- | src/gui/rhi/qrhigles2.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp index e787d439c2..f81ba44358 100644 --- a/src/gui/rhi/qrhigles2.cpp +++ b/src/gui/rhi/qrhigles2.cpp @@ -2836,15 +2836,14 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC } } QGles2Buffer *bufD = QRHI_RES(QGles2Buffer, b->u.ubuf.buf); - const QByteArray bufView = QByteArray::fromRawData(bufD->ubuf + viewOffset, - b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size); + const char *bufView = bufD->ubuf + viewOffset; QGles2UniformDescriptionVector &uniforms(maybeGraphicsPs ? QRHI_RES(QGles2GraphicsPipeline, maybeGraphicsPs)->uniforms : QRHI_RES(QGles2ComputePipeline, maybeComputePs)->uniforms); for (QGles2UniformDescription &uniform : uniforms) { if (uniform.binding == b->binding) { // in a uniform buffer everything is at least 4 byte aligned // so this should not cause unaligned reads - const void *src = bufView.constData() + uniform.offset; + const void *src = bufView + uniform.offset; if (uniform.arrayDim > 0 && uniform.type != QShaderDescription::Float |