diff options
author | Qt Forward Merge Bot <qt_forward_merge_bot@qt-project.org> | 2020-02-26 01:00:25 +0100 |
---|---|---|
committer | Edward Welbourne <edward.welbourne@qt.io> | 2020-02-26 18:39:21 +0100 |
commit | 75c0ffaf6d2b92cdf26092e01acdd5af4afeac97 (patch) | |
tree | bb9e85c21248790ec99b3665928872e39b14db64 /src/gui/rhi | |
parent | 4753d69d8934258de7fb64550e50a5cbb9b5603f (diff) | |
parent | 462c2745a5168a5b57381d05779b5d16aebe018e (diff) |
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts:
examples/network/bearermonitor/CMakeLists.txt
examples/network/CMakeLists.txt
src/corelib/tools/qlinkedlist.h
src/sql/kernel/qsqldriver_p.h
src/sql/kernel/qsqlresult_p.h
src/widgets/kernel/qwidget.cpp
src/widgets/kernel/qwidget_p.h
tests/auto/network/socket/platformsocketengine/tst_platformsocketengine.cpp
tests/auto/network/socket/qtcpsocket/tst_qtcpsocket.cpp
tests/auto/tools/moc/allmocs_baseline_in.json
Change-Id: I21a3c34570ae79ea9d30107fae71759d7eac17d9
Diffstat (limited to 'src/gui/rhi')
-rw-r--r-- | src/gui/rhi/qrhi.cpp | 132 | ||||
-rw-r--r-- | src/gui/rhi/qrhi_p.h | 13 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11.cpp | 15 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhigles2.cpp | 18 | ||||
-rw-r--r-- | src/gui/rhi/qrhigles2_p_p.h | 5 | ||||
-rw-r--r-- | src/gui/rhi/qrhimetal.mm | 17 | ||||
-rw-r--r-- | src/gui/rhi/qrhimetal_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhinull.cpp | 4 | ||||
-rw-r--r-- | src/gui/rhi/qrhivulkan.cpp | 17 | ||||
-rw-r--r-- | src/gui/rhi/qrhivulkan_p_p.h | 1 |
11 files changed, 205 insertions, 19 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index f0bf19bd91..7a0d53e1e4 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -577,6 +577,11 @@ Q_LOGGING_CATEGORY(QRHI_LOG_INFO, "qt.rhi.general") specifying a non-zero level in QRhiReadbackDescription leads to returning an all-zero image. In practice this feature will be unsupported with OpenGL ES 2.0, while it will likely be supported everywhere else. + + \value TexelFetch Indicates that texelFetch() is available in shaders. In + practice this will be reported as unsupported with OpenGL ES 2.0 and OpenGL + 2.x contexts, because GLSL 100 es and versions before 130 do not support + this function. */ /*! @@ -622,18 +627,27 @@ Q_LOGGING_CATEGORY(QRHI_LOG_INFO, "qt.rhi.general") is what some OpenGL ES implementations provide. \value FramesInFlight The number of frames the backend may keep "in - flight". The value has no relevance, and is unspecified, with backends like - OpenGL and Direct3D 11. With backends like Vulkan or Metal, it is the - responsibility of QRhi to block whenever starting a new frame and finding - the CPU is already \c{N - 1} frames ahead of the GPU (because the command - buffer submitted in frame no. \c{current} - \c{N} has not yet completed). - The value N is what is returned from here, and is typically 2. This can be - relevant to applications that integrate rendering done directly with the - graphics API, as such rendering code may want to perform double (if the - value is 2) buffering for resources, such as, buffers, similarly to the - QRhi backends themselves. The current frame slot index (a value running 0, - 1, .., N-1, then wrapping around) is retrievable from - QRhi::currentFrameSlot(). + flight": with backends like Vulkan or Metal, it is the responsibility of + QRhi to block whenever starting a new frame and finding the CPU is already + \c{N - 1} frames ahead of the GPU (because the command buffer submitted in + frame no. \c{current} - \c{N} has not yet completed). The value N is what + is returned from here, and is typically 2. This can be relevant to + applications that integrate rendering done directly with the graphics API, + as such rendering code may want to perform double (if the value is 2) + buffering for resources, such as, buffers, similarly to the QRhi backends + themselves. The current frame slot index (a value running 0, 1, .., N-1, + then wrapping around) is retrievable from QRhi::currentFrameSlot(). The + value is 1 for backends where the graphics API offers no such low level + control over the command submission process. Note that pipelining may still + happen even when this value is 1 (some backends, such as D3D11, are + designed to attempt to enable this, for instance, by using an update + strategy for uniform buffers that does not stall the pipeline), but that is + then not controlled by QRhi and so not reflected here in the API. + + \value MaxAsyncReadbackFrames The number of \l{QRhi::endFrame()}{submitted} + frames (including the one that contains the readback) after which an + asynchronous texture or buffer readback is guaranteed to complete upon + \l{QRhi::beginFrame()}{starting a new frame}. */ /*! @@ -1946,6 +1960,40 @@ quint64 QRhiResource::globalResourceId() const */ /*! + \class QRhiBuffer::NativeBuffer + \brief Contains information about the underlying native resources of a buffer. + */ + +/*! + \variable QRhiBuffer::NativeBuffer::objects + \brief an array with pointers to the native object handles. + + With OpenGL, the native handle is a GLuint value, so the elements in the \c + objects array are pointers to a GLuint. With Vulkan, the native handle is a + VkBuffer, so the elements of the array are pointers to a VkBuffer. With + Direct3D 11 and Metal the elements are pointers to a ID3D11Buffer or + MTLBuffer pointer, respectively. + + \note Pay attention to the fact that the elements are always pointers to + the native buffer handle type, even if the native type itself is a pointer. + */ + +/*! + \variable QRhiBuffer::NativeBuffer::slotCount + \brief Specifies the number of valid elements in the objects array. + + The value can be 0, 1, 2, or 3 in practice. 0 indicates that the QRhiBuffer + is not backed by any native buffer objects. This can happen with + QRhiBuffers with the usage UniformBuffer when the underlying API does not + support (or the backend chooses not to use) native uniform buffers. 1 is + commonly used for Immutable and Static types (but some backends may + differ). 2 or 3 is typical when the type is Dynamic (but some backends may + differ). + + \sa QRhi::currentFrameSlot(), QRhi::FramesInFlight + */ + +/*! \internal */ QRhiBuffer::QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, int size_) @@ -1974,6 +2022,46 @@ QRhiResource::Type QRhiBuffer::resourceType() const */ /*! + \return the underlying native resources for this buffer. The returned value + will be empty if exposing the underlying native resources is not supported by + the backend. + + A QRhiBuffer may be backed by multiple native buffer objects, depending on + the type() and the QRhi backend in use. When this is the case, all of them + are returned in the objects array in the returned struct, with slotCount + specifying the number of native buffer objects. While + \l{QRhi::beginFrame()}{recording a frame}, QRhi::currentFrameSlot() can be + used to determine which of the native buffers QRhi is using for operations + that read or write from this QRhiBuffer within the frame being recorded. + + In some cases a QRhiBuffer will not be backed by a native buffer object at + all. In this case slotCount will be set to 0 and no valid native objects + are returned. This is not an error, and is perfectly valid when a given + backend does not use native buffers for QRhiBuffers with certain types or + usages. + + \note Be aware that QRhi backends may employ various buffer update + strategies. Unlike textures, where uploading image data always means + recording a buffer-to-image (or similar) copy command on the command + buffer, buffers, in particular Dynamic and UniformBuffer ones, can operate + in many different ways. For example, a QRhiBuffer with usage type + UniformBuffer may not even be backed by a native buffer object at all if + uniform buffers are not used or supported by a given backend and graphics + API. There are also differences to how data is written to the buffer and + the type of backing memory used, and, if host visible memory is involved, + when memory writes become available and visible. Therefore, in general it + is recommended to limit native buffer object access to vertex and index + buffers with types Static or Immutable, because these operate in a + relatively uniform manner with all backends. + + \sa QRhi::currentFrameSlot(), QRhi::FramesInFlight + */ +QRhiBuffer::NativeBuffer QRhiBuffer::nativeBuffer() +{ + return {}; +} + +/*! \class QRhiRenderBuffer \internal \inmodule QtGui @@ -4334,7 +4422,15 @@ void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, const void *da is supported only when the QRhi::ReadBackNonUniformBuffer feature is reported as supported. - \a readBackTexture(), QRhi::isFeatureSupported() + \note The asynchronous readback is guaranteed to have completed when one of + the following conditions is met: \l{QRhi::finish()}{finish()} has been + called; or, at least \c N frames have been \l{QRhi::endFrame()}{submitted}, + including the frame that issued the readback operation, and the + \l{QRhi::beginFrame()}{recording of a new frame} has been started, where \c + N is the \l{QRhi::resourceLimit()}{resource limit value} returned for + QRhi::MaxAsyncReadbackFrames. + + \sa readBackTexture(), QRhi::isFeatureSupported(), QRhi::resourceLimit() */ void QRhiResourceUpdateBatch::readBackBuffer(QRhiBuffer *buf, int offset, int size, QRhiBufferReadbackResult *result) { @@ -4425,6 +4521,16 @@ void QRhiResourceUpdateBatch::copyTexture(QRhiTexture *dst, QRhiTexture *src, co happens with a byte ordered format. A \l{QRhiTexture::RGBA8}{RGBA8} texture maps therefore to byte ordered QImage formats, such as, QImage::Format_RGBA8888. + + \note The asynchronous readback is guaranteed to have completed when one of + the following conditions is met: \l{QRhi::finish()}{finish()} has been + called; or, at least \c N frames have been \l{QRhi::endFrame()}{submitted}, + including the frame that issued the readback operation, and the + \l{QRhi::beginFrame()}{recording of a new frame} has been started, where \c + N is the \l{QRhi::resourceLimit()}{resource limit value} returned for + QRhi::MaxAsyncReadbackFrames. + + \sa readBackBuffer(), QRhi::resourceLimit() */ void QRhiResourceUpdateBatch::readBackTexture(const QRhiReadbackDescription &rb, QRhiReadbackResult *result) { diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index d17112a241..8f53808d34 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -681,6 +681,11 @@ public: }; Q_DECLARE_FLAGS(UsageFlags, UsageFlag) + struct NativeBuffer { + const void *objects[3]; + int slotCount; + }; + QRhiResource::Type resourceType() const override; Type type() const { return m_type; } @@ -694,6 +699,8 @@ public: virtual bool build() = 0; + virtual NativeBuffer nativeBuffer(); + protected: QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, int size_); Type m_type; @@ -1430,7 +1437,8 @@ public: BaseInstance, TriangleFanTopology, ReadBackNonUniformBuffer, - ReadBackNonBaseMipLevel + ReadBackNonBaseMipLevel, + TexelFetch }; enum BeginFrameFlag { @@ -1447,7 +1455,8 @@ public: TextureSizeMin = 1, TextureSizeMax, MaxColorAttachments, - FramesInFlight + FramesInFlight, + MaxAsyncReadbackFrames }; ~QRhi(); diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index 75b90b6995..f7c7f4a9f2 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -464,6 +464,8 @@ bool QRhiD3D11::isFeatureSupported(QRhi::Feature feature) const return true; case QRhi::ReadBackNonBaseMipLevel: return true; + case QRhi::TexelFetch: + return true; default: Q_UNREACHABLE(); return false; @@ -480,7 +482,13 @@ int QRhiD3D11::resourceLimit(QRhi::ResourceLimit limit) const case QRhi::MaxColorAttachments: return 8; case QRhi::FramesInFlight: - return 2; // dummy + // From our perspective. What D3D does internally is another question + // (there could be pipelining, helped f.ex. by our MAP_DISCARD based + // uniform buffer update strategy), but that's out of our hands and + // does not concern us here. + return 1; + case QRhi::MaxAsyncReadbackFrames: + return 1; default: Q_UNREACHABLE(); return 0; @@ -2378,6 +2386,11 @@ bool QD3D11Buffer::build() return true; } +QRhiBuffer::NativeBuffer QD3D11Buffer::nativeBuffer() +{ + return { { &buffer }, 1 }; +} + ID3D11UnorderedAccessView *QD3D11Buffer::unorderedAccessView() { if (uav) diff --git a/src/gui/rhi/qrhid3d11_p_p.h b/src/gui/rhi/qrhid3d11_p_p.h index c3a4021241..04751397f7 100644 --- a/src/gui/rhi/qrhid3d11_p_p.h +++ b/src/gui/rhi/qrhid3d11_p_p.h @@ -64,6 +64,7 @@ struct QD3D11Buffer : public QRhiBuffer ~QD3D11Buffer(); void release() override; bool build() override; + QRhiBuffer::NativeBuffer nativeBuffer() override; ID3D11UnorderedAccessView *unorderedAccessView(); diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp index 3b6c022399..4a442bc582 100644 --- a/src/gui/rhi/qrhigles2.cpp +++ b/src/gui/rhi/qrhigles2.cpp @@ -512,6 +512,8 @@ bool QRhiGles2::create(QRhi::Flags flags) else caps.nonBaseLevelFramebufferTexture = true; + caps.texelFetch = caps.ctxMajor >= 3; // 3.0 or ES 3.0 + if (!caps.gles) { f->glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); f->glEnable(GL_POINT_SPRITE); @@ -765,6 +767,8 @@ bool QRhiGles2::isFeatureSupported(QRhi::Feature feature) const return !caps.gles || caps.properMapBuffer; case QRhi::ReadBackNonBaseMipLevel: return caps.nonBaseLevelFramebufferTexture; + case QRhi::TexelFetch: + return caps.texelFetch; default: Q_UNREACHABLE(); return false; @@ -781,7 +785,11 @@ int QRhiGles2::resourceLimit(QRhi::ResourceLimit limit) const case QRhi::MaxColorAttachments: return caps.maxDrawBuffers; case QRhi::FramesInFlight: - return 2; // dummy + // From our perspective. What the GL impl does internally is another + // question, but that's out of our hands and does not concern us here. + return 1; + case QRhi::MaxAsyncReadbackFrames: + return 1; default: Q_UNREACHABLE(); return 0; @@ -3293,6 +3301,14 @@ bool QGles2Buffer::build() return true; } +QRhiBuffer::NativeBuffer QGles2Buffer::nativeBuffer() +{ + if (m_usage.testFlag(QRhiBuffer::UniformBuffer)) + return { {}, 0 }; + + return { { &buffer }, 1 }; +} + QGles2RenderBuffer::QGles2RenderBuffer(QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags) : QRhiRenderBuffer(rhi, type, pixelSize, sampleCount, flags) diff --git a/src/gui/rhi/qrhigles2_p_p.h b/src/gui/rhi/qrhigles2_p_p.h index 00caf40118..8b7d01532a 100644 --- a/src/gui/rhi/qrhigles2_p_p.h +++ b/src/gui/rhi/qrhigles2_p_p.h @@ -64,6 +64,7 @@ struct QGles2Buffer : public QRhiBuffer ~QGles2Buffer(); void release() override; bool build() override; + QRhiBuffer::NativeBuffer nativeBuffer() override; GLuint buffer = 0; GLenum targetForDataOps; @@ -778,7 +779,8 @@ public: compute(false), textureCompareMode(false), properMapBuffer(false), - nonBaseLevelFramebufferTexture(false) + nonBaseLevelFramebufferTexture(false), + texelFetch(false) { } int ctxMajor; int ctxMinor; @@ -811,6 +813,7 @@ public: uint textureCompareMode : 1; uint properMapBuffer : 1; uint nonBaseLevelFramebufferTexture : 1; + uint texelFetch : 1; } caps; QGles2SwapChain *currentSwapChain = nullptr; QVector<GLint> supportedCompressedFormats; diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm index 9e8f1ac096..48a562ef1d 100644 --- a/src/gui/rhi/qrhimetal.mm +++ b/src/gui/rhi/qrhimetal.mm @@ -562,6 +562,8 @@ bool QRhiMetal::isFeatureSupported(QRhi::Feature feature) const return true; case QRhi::ReadBackNonBaseMipLevel: return true; + case QRhi::TexelFetch: + return true; default: Q_UNREACHABLE(); return false; @@ -579,6 +581,8 @@ int QRhiMetal::resourceLimit(QRhi::ResourceLimit limit) const return 8; case QRhi::FramesInFlight: return QMTL_FRAMES_IN_FLIGHT; + case QRhi::MaxAsyncReadbackFrames: + return QMTL_FRAMES_IN_FLIGHT; default: Q_UNREACHABLE(); return 0; @@ -2196,6 +2200,19 @@ bool QMetalBuffer::build() return true; } +QRhiBuffer::NativeBuffer QMetalBuffer::nativeBuffer() +{ + if (d->slotted) { + NativeBuffer b; + Q_ASSERT(sizeof(b.objects) / sizeof(b.objects[0]) >= size_t(QMTL_FRAMES_IN_FLIGHT)); + for (int i = 0; i < QMTL_FRAMES_IN_FLIGHT; ++i) + b.objects[i] = &d->buf[i]; + b.slotCount = QMTL_FRAMES_IN_FLIGHT; + return b; + } + return { { &d->buf[0] }, 1 }; +} + QMetalRenderBuffer::QMetalRenderBuffer(QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags) : QRhiRenderBuffer(rhi, type, pixelSize, sampleCount, flags), diff --git a/src/gui/rhi/qrhimetal_p_p.h b/src/gui/rhi/qrhimetal_p_p.h index 58e93e2cdb..212b731b71 100644 --- a/src/gui/rhi/qrhimetal_p_p.h +++ b/src/gui/rhi/qrhimetal_p_p.h @@ -65,6 +65,7 @@ struct QMetalBuffer : public QRhiBuffer ~QMetalBuffer(); void release() override; bool build() override; + QRhiBuffer::NativeBuffer nativeBuffer() override; QMetalBufferData *d; uint generation = 0; diff --git a/src/gui/rhi/qrhinull.cpp b/src/gui/rhi/qrhinull.cpp index 4c59900aa6..8c07e09b32 100644 --- a/src/gui/rhi/qrhinull.cpp +++ b/src/gui/rhi/qrhinull.cpp @@ -146,7 +146,9 @@ int QRhiNull::resourceLimit(QRhi::ResourceLimit limit) const case QRhi::MaxColorAttachments: return 8; case QRhi::FramesInFlight: - return 2; // dummy + return 1; + case QRhi::MaxAsyncReadbackFrames: + return 1; default: Q_UNREACHABLE(); return 0; diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp index 84ca835392..d378e2a4ad 100644 --- a/src/gui/rhi/qrhivulkan.cpp +++ b/src/gui/rhi/qrhivulkan.cpp @@ -3990,6 +3990,8 @@ bool QRhiVulkan::isFeatureSupported(QRhi::Feature feature) const return true; case QRhi::ReadBackNonBaseMipLevel: return true; + case QRhi::TexelFetch: + return true; default: Q_UNREACHABLE(); return false; @@ -4007,6 +4009,8 @@ int QRhiVulkan::resourceLimit(QRhi::ResourceLimit limit) const return int(physDevProperties.limits.maxColorAttachments); case QRhi::FramesInFlight: return QVK_FRAMES_IN_FLIGHT; + case QRhi::MaxAsyncReadbackFrames: + return QVK_FRAMES_IN_FLIGHT; default: Q_UNREACHABLE(); return 0; @@ -5181,6 +5185,19 @@ bool QVkBuffer::build() return true; } +QRhiBuffer::NativeBuffer QVkBuffer::nativeBuffer() +{ + if (m_type == Dynamic) { + NativeBuffer b; + Q_ASSERT(sizeof(b.objects) / sizeof(b.objects[0]) >= size_t(QVK_FRAMES_IN_FLIGHT)); + for (int i = 0; i < QVK_FRAMES_IN_FLIGHT; ++i) + b.objects[i] = &buffers[i]; + b.slotCount = QVK_FRAMES_IN_FLIGHT; + return b; + } + return { { &buffers[0] }, 1 }; +} + QVkRenderBuffer::QVkRenderBuffer(QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, Flags flags) : QRhiRenderBuffer(rhi, type, pixelSize, sampleCount, flags) diff --git a/src/gui/rhi/qrhivulkan_p_p.h b/src/gui/rhi/qrhivulkan_p_p.h index d42b83b882..6322882569 100644 --- a/src/gui/rhi/qrhivulkan_p_p.h +++ b/src/gui/rhi/qrhivulkan_p_p.h @@ -76,6 +76,7 @@ struct QVkBuffer : public QRhiBuffer ~QVkBuffer(); void release() override; bool build() override; + QRhiBuffer::NativeBuffer nativeBuffer() override; VkBuffer buffers[QVK_FRAMES_IN_FLIGHT]; QVkAlloc allocations[QVK_FRAMES_IN_FLIGHT]; |