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authorSergio Martins <iamsergio@gmail.com>2018-08-27 21:55:04 +0100
committerSérgio Martins <sergio.martins@kdab.com>2018-09-03 08:43:39 +0000
commit179c88a1a99c4b035e0b195c5fea9b23e0d06479 (patch)
tree320bfdc7613f91ee1693c0b3a537d4a4c2f7c3c3 /src
parent604c03f0b96909ae086c9f5c5bc8f7eabc7f48fb (diff)
Rename QTimer::connectTo() to QTimer::callOnTimeout()
Some people suggested the later, so let's have a second look at it before it's too late. Although I was in favor of the former I'm now having second thoughts. connectTo() is meant to only be used in classes which have a clear dominant signal, but there are rare classes that have two (example: QAbstractButton::toggled, QAbstractButton::clicked). QAbstractButton::connectTo() would be ambiguous if we ever wanted to add these shorthand connects to QtWidgets Change-Id: I198ad3326d31dcf89b9c47a299124572ee7b11b3 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/corelib/kernel/qtimer.cpp10
-rw-r--r--src/corelib/kernel/qtimer.h8
2 files changed, 9 insertions, 9 deletions
diff --git a/src/corelib/kernel/qtimer.cpp b/src/corelib/kernel/qtimer.cpp
index d8d520ff58..90f29aa630 100644
--- a/src/corelib/kernel/qtimer.cpp
+++ b/src/corelib/kernel/qtimer.cpp
@@ -571,7 +571,7 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
*/
/*!
- \fn template<typename Functor> QMetaObject::Connection connectTo(Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \fn template<typename Functor> QMetaObject::Connection callOnTimeout(Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
\since 5.12
\overload
@@ -585,9 +585,9 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
*/
/*!
- \fn template<typename Functor> QMetaObject::Connection connectTo(QObject *context, Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \fn template<typename Functor> QMetaObject::Connection callOnTimeout(QObject *context, Functor functor, Qt::ConnectionType connectionType = Qt::AutoConnection)
\since 5.12
- \overload connectTo()
+ \overload callOnTimeout()
Creates a connection from the timeout() signal to \a functor to be placed in a specific
event loop of \a context, and returns a handle to the connection.
@@ -599,9 +599,9 @@ void QTimer::singleShot(int msec, Qt::TimerType timerType, const QObject *receiv
*/
/*!
- \fn template<typename PointerToMemberFunction> QMetaObject::Connection connectTo(QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType connectionType = Qt::AutoConnection)
+ \fn template<typename PointerToMemberFunction> QMetaObject::Connection callOnTimeout(QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType connectionType = Qt::AutoConnection)
\since 5.12
- \overload connectTo()
+ \overload callOnTimeout()
Creates a connection from the timeout() signal to the \a method in the \a receiver object. Returns
a handle to the connection.
diff --git a/src/corelib/kernel/qtimer.h b/src/corelib/kernel/qtimer.h
index f5c04c7f70..66f317c567 100644
--- a/src/corelib/kernel/qtimer.h
+++ b/src/corelib/kernel/qtimer.h
@@ -97,11 +97,11 @@ public:
template<typename Functor, int>
static void singleShot(int msec, Qt::TimerType timerType, const QObject *context, Functor functor);
template <typename Functor>
- QMetaObject::Connection connectTo(Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
+ QMetaObject::Connection callOnTimeout(Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
template <typename Functor>
- QMetaObject::Connection connectTo(const QObject *context, Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
+ QMetaObject::Connection callOnTimeout(const QObject *context, Functor slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
template <typename PointerToMemberFunction>
- QMetaObject::Connection connectTo(const QObject *receiver, PointerToMemberFunction slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
+ QMetaObject::Connection callOnTimeout(const QObject *receiver, PointerToMemberFunction slot, Qt::ConnectionType connectionType = Qt::AutoConnection);
#else
// singleShot to a QObject slot
template <typename Duration, typename Func1>
@@ -160,7 +160,7 @@ public:
}
template <typename ... Args>
- QMetaObject::Connection connectTo(Args && ...args)
+ QMetaObject::Connection callOnTimeout(Args && ...args)
{
return QObject::connect(this, &QTimer::timeout, std::forward<Args>(args)... );
}