summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorAllan Sandfeld Jensen <allan.jensen@qt.io>2019-03-04 14:32:09 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-03-05 08:54:23 +0000
commit17a51c4e0d0a4c16b800b7d932961c017ed2ea3a (patch)
tree09da99f5327db972ba17d9ca636c1573fd009d03 /src
parent28d0b987b743751ea2e8f96fc42b1c792c9e0561 (diff)
Don't split bezier curves that are already just a line
Otherwise we can end up in an infinite loop of splitting the curve and then discarding the half of the new curve, etc. Fixes: QTBUG-74172 Change-Id: I1984b7fd33cd98f65866f1c57c6ab20114615803 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/qbezier.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index a3dcb02e07..ddd1d997f2 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -333,7 +333,9 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
*shifted = QBezier::fromPoints(points_shifted[map[0]], points_shifted[map[1]],
points_shifted[map[2]], points_shifted[map[3]]);
- return good_offset(orig, shifted, offset, threshold);
+ if (np > 2)
+ return good_offset(orig, shifted, offset, threshold);
+ return Ok;
}
// This value is used to determine the length of control point vectors
@@ -432,7 +434,6 @@ redo:
} else if (res == Ok) {
++o;
--b;
- continue;
} else if (res == Circle && maxSegments - (o - curveSegments) >= 2) {
// add semi circle
if (addCircle(b, offset, o))