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authorJoerg Bornemann <joerg.bornemann@nokia.com>2012-07-03 12:19:38 +0200
committerQt by Nokia <qt-info@nokia.com>2012-07-03 13:31:20 +0200
commit3037525530fa47c35cdcb492bf3e42d36e85e6c3 (patch)
tree3675db05e4bbda1e39090ee9068a0d2f42757050 /src
parent8ccab9b029ed2a2444d89a9cfc6c4a1866b8e82d (diff)
revive the noPaintOnScreen fix on Windows
The original commit message follows. Fixes: Fix the windows PaintOnScreen issue once and for all Details: To allow both the case where X11 people accidentally set PaintOnScreen (which should not have any effect on windows) and where people set it and subclass with paintEngine() { return 0 } to use GDI / DirectX we do this rather nasty hack. Original commit in Qt4: 07a2f68bd5869152471e4ffc4a63c683ef141ae8 Autotest: tst_QWidget::paintOnScreenPossible Change-Id: Ifbb7dc4611959be3ecc362c29a1c3436b0e0fa82 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src')
-rw-r--r--src/widgets/kernel/qwidget.cpp10
-rw-r--r--src/widgets/kernel/qwidget_p.h4
-rw-r--r--src/widgets/kernel/qwidget_qpa.cpp19
3 files changed, 28 insertions, 5 deletions
diff --git a/src/widgets/kernel/qwidget.cpp b/src/widgets/kernel/qwidget.cpp
index a42fd7aa72..0da28416a3 100644
--- a/src/widgets/kernel/qwidget.cpp
+++ b/src/widgets/kernel/qwidget.cpp
@@ -267,10 +267,12 @@ QWidgetPrivate::QWidgetPrivate(int version)
#ifndef QT_NO_IM
, inheritsInputMethodHints(0)
#endif
+#if defined(Q_OS_WIN)
+ , noPaintOnScreen(0)
+#endif
#if defined(Q_WS_X11)
, picture(0)
#elif defined(Q_WS_WIN)
- , noPaintOnScreen(0)
#ifndef QT_NO_GESTURES
, nativeGesturePanEnabled(0)
#endif
@@ -9939,10 +9941,10 @@ void QWidget::setAttribute(Qt::WidgetAttribute attribute, bool on)
Q_ASSERT_X(sizeof(d->high_attributes)*8 >= (Qt::WA_AttributeCount - sizeof(uint)*8),
"QWidget::setAttribute(WidgetAttribute, bool)",
"QWidgetPrivate::high_attributes[] too small to contain all attributes in WidgetAttribute");
-#ifdef Q_WS_WIN
- // ### Don't use PaintOnScreen+paintEngine() to do native painting in 5.0
+#ifdef Q_OS_WIN
+ // ### Don't use PaintOnScreen+paintEngine() to do native painting in some future release
if (attribute == Qt::WA_PaintOnScreen && on && !inherits("QGLWidget")) {
- // see qwidget_win.cpp, ::paintEngine for details
+ // see qwidget_qpa.cpp, ::paintEngine for details
paintEngine();
if (d->noPaintOnScreen)
return;
diff --git a/src/widgets/kernel/qwidget_p.h b/src/widgets/kernel/qwidget_p.h
index 9036b7a848..75d03f87af 100644
--- a/src/widgets/kernel/qwidget_p.h
+++ b/src/widgets/kernel/qwidget_p.h
@@ -694,6 +694,9 @@ public:
#endif
// *************************** Platform specific ************************************
+#if defined(Q_OS_WIN)
+ uint noPaintOnScreen : 1; // see qwidget_qpa.cpp ::paintEngine()
+#endif
#if defined(Q_WS_X11) // <----------------------------------------------------------- X11
Qt::HANDLE picture;
static QWidget *mouseGrabber;
@@ -708,7 +711,6 @@ public:
QPoint mapToGlobal(const QPoint &pos) const;
QPoint mapFromGlobal(const QPoint &pos) const;
#elif defined(Q_WS_WIN) // <--------------------------------------------------------- WIN
- uint noPaintOnScreen : 1; // see qwidget_win.cpp ::paintEngine()
#ifndef QT_NO_GESTURES
uint nativeGesturePanEnabled : 1;
#endif
diff --git a/src/widgets/kernel/qwidget_qpa.cpp b/src/widgets/kernel/qwidget_qpa.cpp
index c524491d22..ef3d7a16d9 100644
--- a/src/widgets/kernel/qwidget_qpa.cpp
+++ b/src/widgets/kernel/qwidget_qpa.cpp
@@ -980,6 +980,25 @@ void QWidgetPrivate::setWSGeometry(bool dontShow, const QRect &oldRect)
QPaintEngine *QWidget::paintEngine() const
{
qWarning("QWidget::paintEngine: Should no longer be called");
+
+#ifdef Q_OS_WIN
+ // We set this bit which is checked in setAttribute for
+ // Qt::WA_PaintOnScreen. We do this to allow these two scenarios:
+ //
+ // 1. Users accidentally set Qt::WA_PaintOnScreen on X and port to
+ // Windows which would mean suddenly their widgets stop working.
+ //
+ // 2. Users set paint on screen and subclass paintEngine() to
+ // return 0, in which case we have a "hole" in the backingstore
+ // allowing use of GDI or DirectX directly.
+ //
+ // 1 is WRONG, but to minimize silent failures, we have set this
+ // bit to ignore the setAttribute call. 2. needs to be
+ // supported because its our only means of embedding native
+ // graphics stuff.
+ const_cast<QWidgetPrivate *>(d_func())->noPaintOnScreen = 1;
+#endif
+
return 0; //##### @@@
}