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authorVolker Hilsheimer <volker.hilsheimer@qt.io>2022-02-02 16:10:35 +0100
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2022-02-03 04:57:26 +0100
commit5c6f8b2c67852dbd3674658736d1a1ab96a2571d (patch)
treedda1c7ec562dde4178d65443885186d30e9e1ef7 /src
parentc7a52d9d5404038dab8a68bd57cd37aecf3f906f (diff)
Always wait in the QScreen::grabWindow test
On X11 we already had to wait as window managers might scroll windows in. On macOS we also waited - albeit a bit shorter - also because screens scroll in slowly. We didn't wait on Windows, and on Windows the test is quite flaky. Attempting to make it run stably by waiting for long enough so that all paint events are flushed to the screen. As a drive-by, break some overly long lines. Task-number: QTBUG-100412 Pick-to: 6.3 Change-Id: I49b1e447aced2fe1af3c5d30b514f8df3cc1813c Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src')
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