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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-11-03 11:41:01 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-11-19 13:56:52 +0000
commit7c6625b105511191f739d07dc658094ff6f682ac (patch)
tree60f5cd8cefce4ac559d240988644b49c6259b009 /src
parente1fb3b0b3e38cbe23ed73722952ab90e0a128cfe (diff)
Support mixing native child widgets with texture-based ones
Currently QOpenGLWidget and QQuickWidget do not support having native child widgets inside the same top-level window. In some cases this is inevitable, f.ex. multimedia may require native windows when used from widget apps. winId() calls made for various (valid or invalid) reasons are also problematic. There are no blockers for supporting this setup, however. By storing multiple texture lists (one for each subtree where the root is a native widget), adding the missing markDirtyOnScreen calls, letting each native widget access the correct texture list (i.e. the one corresponding to its children) when they are (separately) flushed, and fixing composeAndFlush() to take the update region and the (native child) offset into account, it can all be made functional. The change also fixes the issue of keeping GL-based compositing enabled even after all render-to-texture widgets in the window become hidden. Due to the changes of how such widgets are gathered, composeAndFlush() is not invoked anymore when no such widgets are discovered for a given native parent. This is great since having compositing enabled infinitely is an issue for applications like Qt Creator that implement certain views with QQuickWidgets but cannot afford the cost of texture uploads in other places (e.g. for the text editor) on slower machines. The openglwidget manual test is greatly enhanced to test various situations (MDI, scroll areas, tab widgets, QOpenGLWidget as native child, QOpenGLWidget with non-tlw native parent, etc.) Task-number: QTBUG-48130 Task-number: QTBUG-49172 Change-Id: Iad098359c8bcf749f01c050da0853415e1550eda Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp42
-rw-r--r--src/widgets/kernel/qopenglwidget.cpp6
-rw-r--r--src/widgets/kernel/qwidget.cpp3
-rw-r--r--src/widgets/kernel/qwidget_p.h9
-rw-r--r--src/widgets/kernel/qwidgetbackingstore.cpp228
-rw-r--r--src/widgets/kernel/qwidgetbackingstore_p.h5
6 files changed, 191 insertions, 102 deletions
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index dd02e24676..5f873bfe7e 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -224,16 +224,16 @@ static inline QRect deviceRect(const QRect &rect, QWindow *window)
return deviceRect;
}
-static QRegion deviceRegion(const QRegion &region, QWindow *window)
+static QRegion deviceRegion(const QRegion &region, QWindow *window, const QPoint &offset)
{
- if (!(window->devicePixelRatio() > 1))
+ if (offset.isNull() && window->devicePixelRatio() <= 1)
return region;
QVector<QRect> rects;
const QVector<QRect> regionRects = region.rects();
rects.reserve(regionRects.count());
foreach (const QRect &rect, regionRects)
- rects.append(deviceRect(rect, window));
+ rects.append(deviceRect(rect.translated(offset), window));
QRegion deviceRegion;
deviceRegion.setRects(rects.constData(), rects.count());
@@ -246,10 +246,12 @@ static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
topLeftRect.width(), topLeftRect.height());
}
-static void blit(const QPlatformTextureList *textures, int idx, QWindow *window, const QRect &deviceWindowRect,
- QOpenGLTextureBlitter *blitter)
+static void blitTextureForWidget(const QPlatformTextureList *textures, int idx, QWindow *window, const QRect &deviceWindowRect,
+ QOpenGLTextureBlitter *blitter, const QPoint &offset)
{
- const QRect rectInWindow = textures->geometry(idx);
+ QRect rectInWindow = textures->geometry(idx);
+ // relative to the TLW, not necessarily our window (if the flush is for a native child widget), have to adjust
+ rectInWindow.translate(-offset);
QRect clipRect = textures->clipRect(idx);
if (clipRect.isEmpty())
clipRect = QRect(QPoint(0, 0), rectInWindow.size());
@@ -274,7 +276,9 @@ static void blit(const QPlatformTextureList *textures, int idx, QWindow *window,
and composes using OpenGL. May be reimplemented in subclasses if there
is a more efficient native way to do it.
- Note that the \a offset parameter is currently unused.
+ \note \a region is relative to the window which may not be top-level in case
+ \a window corresponds to a native child widget. \a offset is the position of
+ the native child relative to the top-level window.
*/
void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &region,
@@ -282,7 +286,8 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
QPlatformTextureList *textures, QOpenGLContext *context,
bool translucentBackground)
{
- Q_UNUSED(offset);
+ if (!qt_window_private(window)->receivedExpose)
+ return;
if (!context->makeCurrent(window)) {
qWarning("composeAndFlush: makeCurrent() failed");
@@ -306,7 +311,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
// Textures for renderToTexture widgets.
for (int i = 0; i < textures->count(); ++i) {
if (!textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop))
- blit(textures, i, window, deviceWindowRect, d_ptr->blitter);
+ blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset);
}
funcs->glEnable(GL_BLEND);
@@ -348,17 +353,26 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
textureId = d_ptr->textureId;
} else {
TextureFlags flags = 0;
- textureId = toTexture(deviceRegion(region, window), &d_ptr->textureSize, &flags);
+ textureId = toTexture(deviceRegion(region, window, offset), &d_ptr->textureSize, &flags);
d_ptr->needsSwizzle = (flags & TextureSwizzle) != 0;
if (flags & TextureFlip)
origin = QOpenGLTextureBlitter::OriginBottomLeft;
}
if (textureId) {
- QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(QRect(QPoint(), d_ptr->textureSize), deviceWindowRect);
if (d_ptr->needsSwizzle)
d_ptr->blitter->setSwizzleRB(true);
- d_ptr->blitter->blit(textureId, target, origin);
+ // offset is usually (0, 0) unless we have native child widgets.
+ if (offset.isNull()) {
+ d_ptr->blitter->blit(textureId, QMatrix4x4(), origin);
+ } else {
+ // The backingstore is for the entire tlw. offset tells the position of the native child in the tlw.
+ const QRect srcRect = toBottomLeftRect(deviceWindowRect.translated(offset), d_ptr->textureSize.height());
+ const QMatrix3x3 source = QOpenGLTextureBlitter::sourceTransform(deviceRect(srcRect, window),
+ d_ptr->textureSize,
+ origin);
+ d_ptr->blitter->blit(textureId, QMatrix4x4(), source);
+ }
if (d_ptr->needsSwizzle)
d_ptr->blitter->setSwizzleRB(false);
}
@@ -366,7 +380,7 @@ void QPlatformBackingStore::composeAndFlush(QWindow *window, const QRegion &regi
// Textures for renderToTexture widgets that have WA_AlwaysStackOnTop set.
for (int i = 0; i < textures->count(); ++i) {
if (textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop))
- blit(textures, i, window, deviceWindowRect, d_ptr->blitter);
+ blitTextureForWidget(textures, i, window, deviceWindowRect, d_ptr->blitter, offset);
}
funcs->glDisable(GL_BLEND);
@@ -413,6 +427,8 @@ QImage QPlatformBackingStore::toImage() const
If the image has to be flipped (e.g. because the texture is attached to an FBO), \a
flags will be set to include \c TextureFlip.
+
+ \note \a dirtyRegion is relative to the backingstore so no adjustment is needed.
*/
GLuint QPlatformBackingStore::toTexture(const QRegion &dirtyRegion, QSize *textureSize, TextureFlags *flags) const
{
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp
index 389539bb18..3a4a3a0d63 100644
--- a/src/widgets/kernel/qopenglwidget.cpp
+++ b/src/widgets/kernel/qopenglwidget.cpp
@@ -645,12 +645,6 @@ void QOpenGLWidgetPaintDevice::ensureActiveTarget()
GLuint QOpenGLWidgetPrivate::textureId() const
{
- Q_Q(const QOpenGLWidget);
- if (!q->isWindow() && q->internalWinId()) {
- qWarning("QOpenGLWidget cannot be used as a native child widget. Consider setting "
- "Qt::WA_DontCreateNativeAncestors and Qt::AA_DontCreateNativeWidgetSiblings");
- return 0;
- }
return resolvedFbo ? resolvedFbo->texture() : (fbo ? fbo->texture() : 0);
}
diff --git a/src/widgets/kernel/qwidget.cpp b/src/widgets/kernel/qwidget.cpp
index 4037310088..0d07eedc0b 100644
--- a/src/widgets/kernel/qwidget.cpp
+++ b/src/widgets/kernel/qwidget.cpp
@@ -60,6 +60,7 @@
# include <private/qmainwindowlayout_p.h>
#endif
#include <qpa/qplatformwindow.h>
+#include <qpa/qplatformbackingstore.h>
#include "private/qwidgetwindow_p.h"
#include "qpainter.h"
#include "qtooltip.h"
@@ -1834,6 +1835,8 @@ void QWidgetPrivate::deleteTLSysExtra()
delete extra->topextra->backingStore;
extra->topextra->backingStore = 0;
#ifndef QT_NO_OPENGL
+ qDeleteAll(extra->topextra->widgetTextures);
+ extra->topextra->widgetTextures.clear();
if (textureChildSeen && extra->topextra->shareContext)
extra->topextra->shareContext->doneCurrent();
delete extra->topextra->shareContext;
diff --git a/src/widgets/kernel/qwidget_p.h b/src/widgets/kernel/qwidget_p.h
index fe65cb19c7..a78cf099ac 100644
--- a/src/widgets/kernel/qwidget_p.h
+++ b/src/widgets/kernel/qwidget_p.h
@@ -75,6 +75,7 @@ class QWidgetBackingStore;
class QGraphicsProxyWidget;
class QWidgetItemV2;
class QOpenGLContext;
+class QPlatformTextureList;
class QStyle;
@@ -153,6 +154,8 @@ struct QTLWExtra {
QWidgetBackingStoreTracker backingStoreTracker;
QBackingStore *backingStore;
QPainter *sharedPainter;
+ QWidgetWindow *window;
+ QOpenGLContext *shareContext;
// Implicit pointers (shared_null).
QString caption; // widget caption
@@ -167,6 +170,9 @@ struct QTLWExtra {
QRect frameStrut;
QRect normalGeometry; // used by showMin/maximized/FullScreen
Qt::WindowFlags savedFlags; // Save widget flags while showing fullscreen
+ int initialScreenIndex; // Screen number when passing a QDesktop[Screen]Widget as parent.
+
+ QVector<QPlatformTextureList *> widgetTextures;
// *************************** Cross-platform bit fields ****************************
uint opacity : 8;
@@ -210,9 +216,6 @@ struct QTLWExtra {
// starting position as 0,0 instead of the normal starting position.
bool wasMaximized;
#endif
- QWidgetWindow *window;
- QOpenGLContext *shareContext;
- int initialScreenIndex; // Screen number when passing a QDesktop[Screen]Widget as parent.
};
struct QWExtra {
diff --git a/src/widgets/kernel/qwidgetbackingstore.cpp b/src/widgets/kernel/qwidgetbackingstore.cpp
index 69958636fd..55b8513072 100644
--- a/src/widgets/kernel/qwidgetbackingstore.cpp
+++ b/src/widgets/kernel/qwidgetbackingstore.cpp
@@ -79,7 +79,6 @@ void QWidgetBackingStore::qt_flush(QWidget *widget, const QRegion &region, QBack
Q_ASSERT(widget);
Q_ASSERT(backingStore);
Q_ASSERT(tlw);
-
#if !defined(QT_NO_PAINT_DEBUG)
static int flushUpdate = qEnvironmentVariableIntValue("QT_FLUSH_UPDATE");
if (flushUpdate > 0)
@@ -105,13 +104,17 @@ void QWidgetBackingStore::qt_flush(QWidget *widget, const QRegion &region, QBack
#ifndef QT_NO_OPENGL
if (widgetTextures) {
+ Q_ASSERT(!widgetTextures->isEmpty());
+ qt_window_private(tlw->windowHandle())->compositing = true;
widget->window()->d_func()->sendComposeStatus(widget->window(), false);
// A window may have alpha even when the app did not request
// WA_TranslucentBackground. Therefore the compositor needs to know whether the app intends
// to rely on translucency, in order to decide if it should clear to transparent or opaque.
const bool translucentBackground = widget->testAttribute(Qt::WA_TranslucentBackground);
+ // Use the tlw's context, not widget's. The difference is important with native child
+ // widgets where tlw != widget.
backingStore->handle()->composeAndFlush(widget->windowHandle(), region, offset, widgetTextures,
- widget->d_func()->shareContext(), translucentBackground);
+ tlw->d_func()->shareContext(), translucentBackground);
widget->window()->d_func()->sendComposeStatus(widget->window(), true);
} else
#endif
@@ -741,7 +744,6 @@ void QWidgetBackingStore::updateLists(QWidget *cur)
QWidgetBackingStore::QWidgetBackingStore(QWidget *topLevel)
: tlw(topLevel),
dirtyOnScreenWidgets(0),
- widgetTextures(0),
fullUpdatePending(0),
updateRequestSent(0),
textureListWatcher(0),
@@ -761,9 +763,6 @@ QWidgetBackingStore::~QWidgetBackingStore()
for (int c = 0; c < dirtyRenderToTextureWidgets.size(); ++c)
resetWidget(dirtyRenderToTextureWidgets.at(c));
-#ifndef QT_NO_OPENGL
- delete widgetTextures;
-#endif
delete dirtyOnScreenWidgets;
}
@@ -792,8 +791,9 @@ void QWidgetPrivate::moveRect(const QRect &rect, int dx, int dy)
destRect = destRect.translated(dx, dy).intersected(clipR);
const QRect sourceRect(destRect.translated(-dx, -dy));
const QRect parentRect(rect & clipR);
+ const bool nativeWithTextureChild = textureChildSeen && q->internalWinId();
- bool accelerateMove = accelEnv && isOpaque
+ bool accelerateMove = accelEnv && isOpaque && !nativeWithTextureChild
#ifndef QT_NO_GRAPHICSVIEW
// No accelerate move for proxy widgets.
&& !tlw->d_func()->extra->proxyWidget
@@ -913,6 +913,95 @@ void QWidgetPrivate::scrollRect(const QRect &rect, int dx, int dy)
}
}
+#ifndef QT_NO_OPENGL
+static void findTextureWidgetsRecursively(QWidget *tlw, QWidget *widget, QPlatformTextureList *widgetTextures, QVector<QWidget *> *nativeChildren)
+{
+ QWidgetPrivate *wd = QWidgetPrivate::get(widget);
+ if (wd->renderToTexture) {
+ QPlatformTextureList::Flags flags = 0;
+ if (widget->testAttribute(Qt::WA_AlwaysStackOnTop))
+ flags |= QPlatformTextureList::StacksOnTop;
+ const QRect rect(widget->mapTo(tlw, QPoint()), widget->size());
+ widgetTextures->appendTexture(widget, wd->textureId(), rect, wd->clipRect(), flags);
+ }
+
+ for (int i = 0; i < wd->children.size(); ++i) {
+ QWidget *w = qobject_cast<QWidget *>(wd->children.at(i));
+ // Stop at native widgets but store them. Stop at hidden widgets too.
+ if (w && !w->isWindow() && w->internalWinId())
+ nativeChildren->append(w);
+ if (w && !w->isWindow() && !w->internalWinId() && !w->isHidden() && QWidgetPrivate::get(w)->textureChildSeen)
+ findTextureWidgetsRecursively(tlw, w, widgetTextures, nativeChildren);
+ }
+}
+
+static void findAllTextureWidgetsRecursively(QWidget *tlw, QWidget *widget)
+{
+ // textureChildSeen does not take native child widgets into account and that's good.
+ if (QWidgetPrivate::get(widget)->textureChildSeen) {
+ QVector<QWidget *> nativeChildren;
+ QScopedPointer<QPlatformTextureList> tl(new QPlatformTextureList);
+ // Look for texture widgets (incl. widget itself) from 'widget' down,
+ // but skip subtrees with a parent of a native child widget.
+ findTextureWidgetsRecursively(tlw, widget, tl.data(), &nativeChildren);
+ // tl may be empty regardless of textureChildSeen if we have native or hidden children.
+ if (!tl->isEmpty())
+ QWidgetPrivate::get(tlw)->topData()->widgetTextures.append(tl.take());
+ // Native child widgets, if there was any, get their own separate QPlatformTextureList.
+ foreach (QWidget *ncw, nativeChildren) {
+ if (QWidgetPrivate::get(ncw)->textureChildSeen)
+ findAllTextureWidgetsRecursively(tlw, ncw);
+ }
+ }
+}
+
+static QPlatformTextureList *widgetTexturesFor(QWidget *tlw, QWidget *widget)
+{
+ foreach (QPlatformTextureList *tl, QWidgetPrivate::get(tlw)->topData()->widgetTextures) {
+ Q_ASSERT(!tl->isEmpty());
+ for (int i = 0; i < tl->count(); ++i) {
+ QWidget *w = static_cast<QWidget *>(tl->source(i));
+ if ((w->internalWinId() && w == widget) || (!w->internalWinId() && w->nativeParentWidget() == widget))
+ return tl;
+ }
+ }
+ return 0;
+}
+
+// Watches one or more QPlatformTextureLists for changes in the lock state and
+// triggers a backingstore sync when all the registered lists turn into
+// unlocked state. This is essential when a custom composeAndFlush()
+// implementation in a platform plugin is not synchronous and keeps
+// holding on to the textures for some time even after returning from there.
+QPlatformTextureListWatcher::QPlatformTextureListWatcher(QWidgetBackingStore *backingStore)
+ : m_backingStore(backingStore)
+{
+}
+
+void QPlatformTextureListWatcher::watch(QPlatformTextureList *textureList)
+{
+ connect(textureList, SIGNAL(locked(bool)), SLOT(onLockStatusChanged(bool)));
+ m_locked[textureList] = textureList->isLocked();
+}
+
+bool QPlatformTextureListWatcher::isLocked() const
+{
+ foreach (bool v, m_locked) {
+ if (v)
+ return true;
+ }
+ return false;
+}
+
+void QPlatformTextureListWatcher::onLockStatusChanged(bool locked)
+{
+ QPlatformTextureList *tl = static_cast<QPlatformTextureList *>(sender());
+ m_locked[tl] = locked;
+ if (!isLocked())
+ m_backingStore->sync();
+}
+#endif // QT_NO_OPENGL
+
static inline bool discardSyncRequest(QWidget *tlw, QTLWExtra *tlwExtra)
{
if (!tlw || !tlwExtra || !tlw->testAttribute(Qt::WA_Mapped) || !tlw->isVisible())
@@ -941,7 +1030,7 @@ void QWidgetBackingStore::sync(QWidget *exposedWidget, const QRegion &exposedReg
// Nothing to repaint.
if (!isDirty() && store->size().isValid()) {
- qt_flush(exposedWidget, exposedRegion, store, tlw, tlwOffset, widgetTextures, this);
+ qt_flush(exposedWidget, exposedRegion, store, tlw, tlwOffset, widgetTexturesFor(tlw, tlw), this);
return;
}
@@ -953,45 +1042,6 @@ void QWidgetBackingStore::sync(QWidget *exposedWidget, const QRegion &exposedReg
doSync();
}
-#ifndef QT_NO_OPENGL
-static void findTextureWidgetsRecursively(QWidget *tlw, QWidget *widget, QPlatformTextureList *widgetTextures)
-{
- QWidgetPrivate *wd = QWidgetPrivate::get(widget);
- if (wd->renderToTexture) {
- QPlatformTextureList::Flags flags = 0;
- if (widget->testAttribute(Qt::WA_AlwaysStackOnTop))
- flags |= QPlatformTextureList::StacksOnTop;
- const QRect rect(widget->mapTo(tlw, QPoint()), widget->size());
- widgetTextures->appendTexture(widget, wd->textureId(), rect, wd->clipRect(), flags);
- }
-
- for (int i = 0; i < wd->children.size(); ++i) {
- QWidget *w = qobject_cast<QWidget *>(wd->children.at(i));
- if (w && !w->isWindow() && !w->isHidden() && QWidgetPrivate::get(w)->textureChildSeen)
- findTextureWidgetsRecursively(tlw, w, widgetTextures);
- }
-}
-
-QPlatformTextureListWatcher::QPlatformTextureListWatcher(QWidgetBackingStore *backingStore)
- : m_locked(false),
- m_backingStore(backingStore)
-{
-}
-
-void QPlatformTextureListWatcher::watch(QPlatformTextureList *textureList)
-{
- connect(textureList, SIGNAL(locked(bool)), SLOT(onLockStatusChanged(bool)));
- m_locked = textureList->isLocked();
-}
-
-void QPlatformTextureListWatcher::onLockStatusChanged(bool locked)
-{
- m_locked = locked;
- if (!locked)
- m_backingStore->sync();
-}
-#endif // QT_NO_OPENGL
-
/*!
Synchronizes the backing store, i.e. dirty areas are repainted and flushed.
*/
@@ -1019,12 +1069,19 @@ void QWidgetBackingStore::sync()
if (textureListWatcher && !textureListWatcher->isLocked()) {
textureListWatcher->deleteLater();
textureListWatcher = 0;
- } else if (widgetTextures && widgetTextures->isLocked()) {
- if (!textureListWatcher)
- textureListWatcher = new QPlatformTextureListWatcher(this);
- if (!textureListWatcher->isLocked())
- textureListWatcher->watch(widgetTextures);
- return;
+ } else if (!tlwExtra->widgetTextures.isEmpty()) {
+ bool skipSync = false;
+ foreach (QPlatformTextureList *tl, tlwExtra->widgetTextures) {
+ if (tl->isLocked()) {
+ if (!textureListWatcher)
+ textureListWatcher = new QPlatformTextureListWatcher(this);
+ if (!textureListWatcher->isLocked())
+ textureListWatcher->watch(tl);
+ skipSync = true;
+ }
+ }
+ if (skipSync) // cannot compose due to widget textures being in use
+ return;
}
#endif
@@ -1117,13 +1174,14 @@ void QWidgetBackingStore::doSync()
dirtyWidgets.clear();
#ifndef QT_NO_OPENGL
- delete widgetTextures;
- widgetTextures = 0;
- if (tlw->d_func()->textureChildSeen) {
- widgetTextures = new QPlatformTextureList;
- findTextureWidgetsRecursively(tlw, tlw, widgetTextures);
- }
- qt_window_private(tlw->windowHandle())->compositing = widgetTextures;
+ // Find all render-to-texture child widgets (including self).
+ // The search is cut at native widget boundaries, meaning that each native child widget
+ // has its own list for the subtree below it.
+ QTLWExtra *tlwExtra = tlw->d_func()->topData();
+ qDeleteAll(tlwExtra->widgetTextures);
+ tlwExtra->widgetTextures.clear();
+ findAllTextureWidgetsRecursively(tlw, tlw);
+ qt_window_private(tlw->windowHandle())->compositing = false; // will get updated in qt_flush()
fullUpdatePending = false;
#endif
@@ -1143,6 +1201,9 @@ void QWidgetBackingStore::doSync()
for (int i = 0; i < paintPending.count(); ++i) {
QWidget *w = paintPending[i];
w->d_func()->sendPaintEvent(w->rect());
+ QWidget *npw = w->nativeParentWidget();
+ if (w->internalWinId() || (npw && npw != tlw))
+ markDirtyOnScreen(w->rect(), w, w->mapTo(tlw, QPoint()));
}
// We might have newly exposed areas on the screen if this function was
@@ -1154,18 +1215,23 @@ void QWidgetBackingStore::doSync()
}
#ifndef QT_NO_OPENGL
- if (widgetTextures && widgetTextures->count()) {
- for (int i = 0; i < widgetTextures->count(); ++i) {
- QWidget *w = static_cast<QWidget *>(widgetTextures->source(i));
+ foreach (QPlatformTextureList *tl, tlwExtra->widgetTextures) {
+ for (int i = 0; i < tl->count(); ++i) {
+ QWidget *w = static_cast<QWidget *>(tl->source(i));
if (dirtyRenderToTextureWidgets.contains(w)) {
- const QRect rect = widgetTextures->geometry(i); // mapped to the tlw already
+ const QRect rect = tl->geometry(i); // mapped to the tlw already
dirty += rect;
toClean += rect;
}
}
}
- for (int i = 0; i < dirtyRenderToTextureWidgets.count(); ++i)
- resetWidget(dirtyRenderToTextureWidgets.at(i));
+ for (int i = 0; i < dirtyRenderToTextureWidgets.count(); ++i) {
+ QWidget *w = dirtyRenderToTextureWidgets.at(i);
+ resetWidget(w);
+ QWidget *npw = w->nativeParentWidget();
+ if (w->internalWinId() || (npw && npw != tlw))
+ markDirtyOnScreen(w->rect(), w, w->mapTo(tlw, QPoint()));
+ }
dirtyRenderToTextureWidgets.clear();
#endif
@@ -1235,31 +1301,39 @@ void QWidgetBackingStore::doSync()
*/
void QWidgetBackingStore::flush(QWidget *widget)
{
+ const bool hasDirtyOnScreenWidgets = dirtyOnScreenWidgets && !dirtyOnScreenWidgets->isEmpty();
+ bool flushed = false;
+
+ // Flush the region in dirtyOnScreen.
if (!dirtyOnScreen.isEmpty()) {
QWidget *target = widget ? widget : tlw;
- qt_flush(target, dirtyOnScreen, store, tlw, tlwOffset, widgetTextures, this);
+ qt_flush(target, dirtyOnScreen, store, tlw, tlwOffset, widgetTexturesFor(tlw, tlw), this);
dirtyOnScreen = QRegion();
-#ifndef QT_NO_OPENGL
- if (widgetTextures && widgetTextures->count())
- return;
-#endif
+ flushed = true;
}
- if (!dirtyOnScreenWidgets || dirtyOnScreenWidgets->isEmpty()) {
+ // Render-to-texture widgets are not in dirtyOnScreen so flush if we have not done it above.
+ if (!flushed && !hasDirtyOnScreenWidgets) {
#ifndef QT_NO_OPENGL
- if (widgetTextures && widgetTextures->count()) {
- QWidget *target = widget ? widget : tlw;
- qt_flush(target, QRegion(), store, tlw, tlwOffset, widgetTextures, this);
+ if (!tlw->d_func()->topData()->widgetTextures.isEmpty()) {
+ QPlatformTextureList *tl = widgetTexturesFor(tlw, tlw);
+ if (tl) {
+ QWidget *target = widget ? widget : tlw;
+ qt_flush(target, QRegion(), store, tlw, tlwOffset, tl, this);
+ }
}
#endif
- return;
}
+ if (!hasDirtyOnScreenWidgets)
+ return;
+
for (int i = 0; i < dirtyOnScreenWidgets->size(); ++i) {
QWidget *w = dirtyOnScreenWidgets->at(i);
QWidgetPrivate *wd = w->d_func();
Q_ASSERT(wd->needsFlush);
- qt_flush(w, *wd->needsFlush, store, tlw, tlwOffset, 0, this);
+ QPlatformTextureList *widgetTexturesForNative = wd->textureChildSeen ? widgetTexturesFor(tlw, w) : 0;
+ qt_flush(w, *wd->needsFlush, store, tlw, tlwOffset, widgetTexturesForNative, this);
*wd->needsFlush = QRegion();
}
dirtyOnScreenWidgets->clear();
diff --git a/src/widgets/kernel/qwidgetbackingstore_p.h b/src/widgets/kernel/qwidgetbackingstore_p.h
index b7ee7e4168..c45e60ef6e 100644
--- a/src/widgets/kernel/qwidgetbackingstore_p.h
+++ b/src/widgets/kernel/qwidgetbackingstore_p.h
@@ -71,13 +71,13 @@ class QPlatformTextureListWatcher : public QObject
public:
QPlatformTextureListWatcher(QWidgetBackingStore *backingStore);
void watch(QPlatformTextureList *textureList);
- bool isLocked() const { return m_locked; }
+ bool isLocked() const;
private slots:
void onLockStatusChanged(bool locked);
private:
- bool m_locked;
+ QHash<QPlatformTextureList *, bool> m_locked;
QWidgetBackingStore *m_backingStore;
};
#endif
@@ -128,7 +128,6 @@ private:
QVector<QWidget *> dirtyRenderToTextureWidgets;
QVector<QWidget *> *dirtyOnScreenWidgets;
QList<QWidget *> staticWidgets;
- QPlatformTextureList *widgetTextures;
QBackingStore *store;
uint fullUpdatePending : 1;
uint updateRequestSent : 1;