diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-01 15:07:12 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-05-05 11:34:39 +0200 |
commit | a206f52acd175800688b9f4cce8e56df2632dab2 (patch) | |
tree | 97dc1a9f690d38a857560c1a3f0ea26f2a152228 /src | |
parent | 616000ed7f1b2e60d8766c36eab5b86c9c8e6ee3 (diff) |
Hotfix for int->qsizetype fallout in QShader
The proper solution is to use qint32 everywhere, but that is left as
a separate exercise.
Change-Id: Id0c06b102b56a1b3b48dd67c6c29c28da7d1f22d
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/rhi/qshader.cpp | 6 | ||||
-rw-r--r-- | src/gui/rhi/qshaderdescription.cpp | 26 |
2 files changed, 16 insertions, 16 deletions
diff --git a/src/gui/rhi/qshader.cpp b/src/gui/rhi/qshader.cpp index b5c1aca8be..18d0fdef05 100644 --- a/src/gui/rhi/qshader.cpp +++ b/src/gui/rhi/qshader.cpp @@ -368,7 +368,7 @@ QByteArray QShader::serialized() const ds << QShaderPrivate::QSB_VERSION; ds << int(d->stage); d->desc.serialize(&ds); - ds << d->shaders.count(); + ds << int(d->shaders.count()); for (auto it = d->shaders.cbegin(), itEnd = d->shaders.cend(); it != itEnd; ++it) { const QShaderKey &k(it.key()); writeShaderKey(&ds, k); @@ -376,12 +376,12 @@ QByteArray QShader::serialized() const ds << shader.shader(); ds << shader.entryPoint(); } - ds << d->bindings.count(); + ds << int(d->bindings.count()); for (auto it = d->bindings.cbegin(), itEnd = d->bindings.cend(); it != itEnd; ++it) { const QShaderKey &k(it.key()); writeShaderKey(&ds, k); const NativeResourceBindingMap &map(it.value()); - ds << map.count(); + ds << int(map.count()); for (auto mapIt = map.cbegin(), mapItEnd = map.cend(); mapIt != mapItEnd; ++mapIt) { ds << mapIt.key(); ds << mapIt.value().first; diff --git a/src/gui/rhi/qshaderdescription.cpp b/src/gui/rhi/qshaderdescription.cpp index f3ef5edd12..bd8676c57c 100644 --- a/src/gui/rhi/qshaderdescription.cpp +++ b/src/gui/rhi/qshaderdescription.cpp @@ -896,7 +896,7 @@ static void serializeDecorations(QDataStream *stream, const QShaderDescription:: (*stream) << v.descriptorSet; (*stream) << int(v.imageFormat); (*stream) << int(v.imageFlags); - (*stream) << v.arrayDims.count(); + (*stream) << int(v.arrayDims.count()); for (int dim : v.arrayDims) (*stream) << dim; } @@ -951,13 +951,13 @@ static void serializeBlockMemberVar(QDataStream *stream, const QShaderDescriptio (*stream) << int(v.type); (*stream) << v.offset; (*stream) << v.size; - (*stream) << v.arrayDims.count(); + (*stream) << int(v.arrayDims.count()); for (int dim : v.arrayDims) (*stream) << dim; (*stream) << v.arrayStride; (*stream) << v.matrixStride; (*stream) << v.matrixIsRowMajor; - (*stream) << v.structMembers.count(); + (*stream) << int(v.structMembers.count()); for (const QShaderDescription::BlockVariable &sv : v.structMembers) serializeBlockMemberVar(stream, sv); } @@ -1062,55 +1062,55 @@ QJsonDocument QShaderDescriptionPrivate::makeDoc() void QShaderDescriptionPrivate::writeToStream(QDataStream *stream) { - (*stream) << inVars.count(); + (*stream) << int(inVars.count()); for (const QShaderDescription::InOutVariable &v : qAsConst(inVars)) serializeInOutVar(stream, v); - (*stream) << outVars.count(); + (*stream) << int(outVars.count()); for (const QShaderDescription::InOutVariable &v : qAsConst(outVars)) serializeInOutVar(stream, v); - (*stream) << uniformBlocks.count(); + (*stream) << int(uniformBlocks.count()); for (const QShaderDescription::UniformBlock &b : uniformBlocks) { (*stream) << b.blockName; (*stream) << b.structName; (*stream) << b.size; (*stream) << b.binding; (*stream) << b.descriptorSet; - (*stream) << b.members.count(); + (*stream) << int(b.members.count()); for (const QShaderDescription::BlockVariable &v : b.members) serializeBlockMemberVar(stream, v); } - (*stream) << pushConstantBlocks.count(); + (*stream) << int(pushConstantBlocks.count()); for (const QShaderDescription::PushConstantBlock &b : pushConstantBlocks) { (*stream) << b.name; (*stream) << b.size; - (*stream) << b.members.count(); + (*stream) << int(b.members.count()); for (const QShaderDescription::BlockVariable &v : b.members) serializeBlockMemberVar(stream, v); } - (*stream) << storageBlocks.count(); + (*stream) << int(storageBlocks.count()); for (const QShaderDescription::StorageBlock &b : storageBlocks) { (*stream) << b.blockName; (*stream) << b.instanceName; (*stream) << b.knownSize; (*stream) << b.binding; (*stream) << b.descriptorSet; - (*stream) << b.members.count(); + (*stream) << int(b.members.count()); for (const QShaderDescription::BlockVariable &v : b.members) serializeBlockMemberVar(stream, v); } - (*stream) << combinedImageSamplers.count(); + (*stream) << int(combinedImageSamplers.count()); for (const QShaderDescription::InOutVariable &v : qAsConst(combinedImageSamplers)) { (*stream) << v.name; (*stream) << int(v.type); serializeDecorations(stream, v); } - (*stream) << storageImages.count(); + (*stream) << int(storageImages.count()); for (const QShaderDescription::InOutVariable &v : qAsConst(storageImages)) { (*stream) << v.name; (*stream) << int(v.type); |