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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2016-12-01 12:33:29 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2016-12-09 13:06:50 +0000
commita30fca8711374edfefb2085aaa64ac98971b7c40 (patch)
treec4a7b97271baf9d423d818debf751a4ebcccbf27 /src
parent713cc6f3a88a91fc8e4488ae6f54b6fbac98551b (diff)
Use RGB64 qdrawhelper routines for unpremultiplied formats
The ARGB32PM code-path doesn't have enough precision to accurately render ARGB32 images, but the RGB64 code-path does. Since this is already a slow configuration and the most costly part is the conversion we can switch to the more accurate code-path for little cost. Task-number: QTBUG-55720 Change-Id: Ifa0afba8d8cc0c2f699bb91f51726f4ee5228f3e Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/qdrawhelper.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index a05b248e03..ae62aeca5f 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -5268,6 +5268,8 @@ void qBlendTexture(int count, const QSpan *spans, void *userData)
case QImage::Format_RGB16:
proc = processTextureSpansRGB16[blendType];
break;
+ case QImage::Format_ARGB32:
+ case QImage::Format_RGBA8888:
case QImage::Format_BGR30:
case QImage::Format_A2BGR30_Premultiplied:
case QImage::Format_RGB30: