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authorLars Knoll <lars.knoll@qt.io>2020-11-20 13:51:16 +0100
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2021-06-17 09:27:45 +0000
commitbbc2076b7d13e68a9c31de2e837538f7f0ee1ecc (patch)
tree9ef4496ace40ac2bc6c776e100c6c6e6f9701492 /src
parente224f1e2323c677cc13120829a0bef9d545891c6 (diff)
Fix crash in concurrent disconnect
This does not fix all data races that we have in the system yet. One major issue is the virtual disconnectNotify(), that can be called from any thread and thus is inherently problematic, as it can collide with the object getting destroyed at the same time in another thread. Task-number: QTBUG-88248 Change-Id: I9d841eb363b7e4f0de1657aeb8f5340d0fd55190 Reviewed-by: Andrei Golubev <andrei.golubev@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> (cherry picked from commit 71b4d4f150bc3c904a5aceec37513ddc3cd1c150) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src')
-rw-r--r--src/corelib/kernel/qobject.cpp47
-rw-r--r--src/corelib/kernel/qobject_p.h16
2 files changed, 42 insertions, 21 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp
index af014174ad..64878c9550 100644
--- a/src/corelib/kernel/qobject.cpp
+++ b/src/corelib/kernel/qobject.cpp
@@ -389,8 +389,14 @@ void QObjectPrivate::ConnectionData::removeConnection(QObjectPrivate::Connection
Q_ASSERT(c != orphaned.loadRelaxed());
// add c to orphanedConnections
- c->nextInOrphanList = orphaned.loadRelaxed();
- orphaned.storeRelaxed(c);
+ Connection *o = nullptr;
+ /* No ABA issue here: When adding a node, we only care about the list head, it doesn't
+ * matter if the tail changes.
+ */
+ do {
+ o = orphaned.loadRelaxed();
+ c->nextInOrphanList = o;
+ } while (!orphaned.testAndSetRelease(o, c));
#ifndef QT_NO_DEBUG
found = false;
@@ -419,8 +425,7 @@ void QObjectPrivate::ConnectionData::cleanOrphanedConnectionsImpl(QObject *sende
// Since ref == 1, no activate() is in process since we locked the mutex. That implies,
// that nothing can reference the orphaned connection objects anymore and they can
// be safely deleted
- c = orphaned.loadRelaxed();
- orphaned.storeRelaxed(nullptr);
+ c = orphaned.fetchAndStoreRelaxed(nullptr);
}
if (c) {
// Deleting c might run arbitrary user code, so we must not hold the lock
@@ -1035,7 +1040,7 @@ QObject::~QObject()
QBasicMutex *m = signalSlotLock(c->receiver.loadRelaxed());
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
- if (c->receiver.loadAcquire()) {
+ if (c == connectionList.first.loadAcquire() && c->receiver.loadAcquire()) {
cd->removeConnection(c);
Q_ASSERT(connectionList.first.loadRelaxed() != c);
}
@@ -1076,11 +1081,11 @@ QObject::~QObject()
if (needToUnlock)
m->unlock();
- if (slotObj) {
- locker.unlock();
+ locker.unlock();
+ if (slotObj)
slotObj->destroyIfLastRef();
- locker.relock();
- }
+ senderData->cleanOrphanedConnections(sender);
+ locker.relock();
}
// invalidate all connections on the object and make sure
@@ -5002,11 +5007,11 @@ QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int s
bool QObject::disconnect(const QMetaObject::Connection &connection)
{
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(connection.d_ptr);
+ if (!c)
+ return false;
const bool disconnected = QObjectPrivate::disconnect(c);
- if (disconnected) {
- const_cast<QMetaObject::Connection &>(connection).d_ptr = nullptr;
- c->deref(); // has been removed from the QMetaObject::Connection object
- }
+ const_cast<QMetaObject::Connection &>(connection).d_ptr = nullptr;
+ c->deref(); // has been removed from the QMetaObject::Connection object
return disconnected;
}
@@ -5200,12 +5205,18 @@ bool QObjectPrivate::disconnect(QObjectPrivate::Connection *c)
connections = QObjectPrivate::get(c->sender)->connections.loadRelaxed();
Q_ASSERT(connections);
connections->removeConnection(c);
- }
-
- connections->cleanOrphanedConnections(c->sender);
- c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(),
- c->signal_index));
+ c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(), c->signal_index));
+ // We must not hold the receiver mutex, else we risk dead-locking; we also only need the sender mutex
+ // It is however vital to hold the senderMutex before calling cleanOrphanedConnections, as otherwise
+ // another thread might modify/delete the connection
+ if (receiverMutex != senderMutex) {
+ receiverMutex->unlock();
+ }
+ connections->cleanOrphanedConnections(c->sender, ConnectionData::AlreadyLockedAndTemporarilyReleasingLock);
+ senderMutex->unlock(); // now both sender and receiver mutex have been manually unlocked
+ locker.dismiss(); // so we dismiss the QOrderedMutexLocker
+ }
return true;
}
diff --git a/src/corelib/kernel/qobject_p.h b/src/corelib/kernel/qobject_p.h
index f945b79ca1..539818ac1d 100644
--- a/src/corelib/kernel/qobject_p.h
+++ b/src/corelib/kernel/qobject_p.h
@@ -271,7 +271,10 @@ public:
~ConnectionData()
{
- deleteOrphaned(orphaned.loadRelaxed());
+ Q_ASSERT(ref.loadRelaxed() == 0);
+ auto *c = orphaned.fetchAndStoreRelaxed(nullptr);
+ if (c)
+ deleteOrphaned(c);
SignalVector *v = signalVector.loadRelaxed();
if (v)
free(v);
@@ -318,8 +321,15 @@ public:
signalVector.storeRelaxed(newVector);
if (vector) {
- vector->nextInOrphanList = orphaned.loadRelaxed();
- orphaned.storeRelaxed(ConnectionOrSignalVector::fromSignalVector(vector));
+ Connection *o = nullptr;
+ /* No ABA issue here: When adding a node, we only care about the list head, it doesn't
+ * matter if the tail changes.
+ */
+ do {
+ o = orphaned.loadRelaxed();
+ vector->nextInOrphanList = o;
+ } while (!orphaned.testAndSetRelease(o, ConnectionOrSignalVector::fromSignalVector(vector)));
+
}
}
int signalVectorCount() const