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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-02-14 14:10:33 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-02-14 17:48:09 +0100 |
commit | c20336fe03fe7f1fabe4d1515bb1b1039843f652 (patch) | |
tree | 2ca51436ccc4d1d0e3072fc525eb7197686a6846 /tests/auto/gui/rhi | |
parent | dc0b2466f8dda3a0858e01c9d63098c1d9b638f2 (diff) |
Update recent rhi autotest to skip on D3D12 as well
Change-Id: I4da78cd0cd1fd5015bc28bf01e59884abafa6995
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi')
-rw-r--r-- | tests/auto/gui/rhi/qrhi/tst_qrhi.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp index 225226eccf..41ba8e9e58 100644 --- a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp +++ b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp @@ -6039,7 +6039,7 @@ void tst_QRhi::storageBufferRuntimeSizeGraphics() QSKIP("Tessellation is not supported with this graphics API, skipping test"); } - if (rhi->backend() == QRhi::D3D11) + if (rhi->backend() == QRhi::D3D11 || rhi->backend() == QRhi::D3D12) QSKIP("Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet"); QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, QSize(64, 64), 1, |