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authorLaszlo Agocs <laszlo.agocs@qt.io>2023-02-14 14:10:33 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2023-02-14 17:48:09 +0100
commitc20336fe03fe7f1fabe4d1515bb1b1039843f652 (patch)
tree2ca51436ccc4d1d0e3072fc525eb7197686a6846 /tests/auto/gui/rhi
parentdc0b2466f8dda3a0858e01c9d63098c1d9b638f2 (diff)
Update recent rhi autotest to skip on D3D12 as well
Change-Id: I4da78cd0cd1fd5015bc28bf01e59884abafa6995 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/auto/gui/rhi')
-rw-r--r--tests/auto/gui/rhi/qrhi/tst_qrhi.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
index 225226eccf..41ba8e9e58 100644
--- a/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
+++ b/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
@@ -6039,7 +6039,7 @@ void tst_QRhi::storageBufferRuntimeSizeGraphics()
QSKIP("Tessellation is not supported with this graphics API, skipping test");
}
- if (rhi->backend() == QRhi::D3D11)
+ if (rhi->backend() == QRhi::D3D11 || rhi->backend() == QRhi::D3D12)
QSKIP("Skipping tessellation test on D3D for now, test assets not prepared for HLSL yet");
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, QSize(64, 64), 1,