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author | Nodir Temirkhodjaev <nodir.temir@gmail.com> | 2024-05-31 13:08:07 +0300 |
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committer | Nodir Temirkhodjaev <nodir.temir@gmail.com> | 2024-06-06 20:09:42 +0300 |
commit | 332a42958f766665050d8d75b794e227ef202df9 (patch) | |
tree | 86b9845e62ed8771f3ea54be091a354bf7531fdb /tests/auto/qtextstream/resources/big_endian/operator_shift_char_resource_Locale_4.data | |
parent | 199a4535e7e665c656c8e35e3e3fdc5da7e5bd51 (diff) |
Some Windows 11 PE distributions have D3D10/11.DLL, but not old D3D9.DLL
I build my app with -no-feature-opengl, so I don't want to install old DirectX 9.
Change-Id: Idd2ea14dd9d0bf800d5183c22e30df25066af26e
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Diffstat (limited to 'tests/auto/qtextstream/resources/big_endian/operator_shift_char_resource_Locale_4.data')
0 files changed, 0 insertions, 0 deletions