summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/gui/painting/qcompositionfunctions.cpp30
-rw-r--r--src/gui/painting/qdrawhelper_avx2.cpp30
2 files changed, 30 insertions, 30 deletions
diff --git a/src/gui/painting/qcompositionfunctions.cpp b/src/gui/painting/qcompositionfunctions.cpp
index 46e1a812fc..00fd749fe6 100644
--- a/src/gui/painting/qcompositionfunctions.cpp
+++ b/src/gui/painting/qcompositionfunctions.cpp
@@ -397,25 +397,25 @@ struct RgbaFPOperationsSSE2 : public RgbaFPOperationsBase
typedef __m128 OptimalType;
typedef __m128 OptimalScalar;
- static OptimalType load(const Type *ptr)
+ static OptimalType Q_DECL_VECTORCALL load(const Type *ptr)
{
- return _mm_load_ps(reinterpret_cast<const float *>(ptr));
+ return _mm_loadu_ps(reinterpret_cast<const float *>(ptr));
}
- static OptimalType convert(const Type &value)
+ static OptimalType Q_DECL_VECTORCALL convert(const Type &value)
{
return load(&value);
}
- static void store(Type *ptr, OptimalType value)
+ static void Q_DECL_VECTORCALL store(Type *ptr, OptimalType value)
{
- _mm_store_ps(reinterpret_cast<float *>(ptr), value);
+ _mm_storeu_ps(reinterpret_cast<float *>(ptr), value);
}
- static OptimalType add(OptimalType a, OptimalType b)
+ static OptimalType Q_DECL_VECTORCALL add(OptimalType a, OptimalType b)
{
return _mm_add_ps(a, b);
}
// same as above:
// static OptimalScalar add(OptimalScalar a, OptimalScalar b)
- static OptimalType plus(OptimalType a, OptimalType b)
+ static OptimalType Q_DECL_VECTORCALL plus(OptimalType a, OptimalType b)
{
a = _mm_add_ps(a, b);
__m128 aa = _mm_min_ps(a, _mm_set1_ps(1.0f));
@@ -425,37 +425,37 @@ struct RgbaFPOperationsSSE2 : public RgbaFPOperationsBase
a = _mm_shuffle_ps(a, aa, _MM_SHUFFLE(0, 2, 1, 0));
return a;
}
- static OptimalScalar alpha(OptimalType c)
+ static OptimalScalar Q_DECL_VECTORCALL alpha(OptimalType c)
{
return _mm_shuffle_ps(c, c, _MM_SHUFFLE(3, 3, 3, 3));
}
- static OptimalScalar invAlpha(Scalar c)
+ static OptimalScalar Q_DECL_VECTORCALL invAlpha(Scalar c)
{
return _mm_set1_ps(1.0f - float(c));
}
- static OptimalScalar invAlpha(OptimalType c)
+ static OptimalScalar Q_DECL_VECTORCALL invAlpha(OptimalType c)
{
return _mm_sub_ps(_mm_set1_ps(1.0f), alpha(c));
}
- static OptimalScalar scalar(Scalar n)
+ static OptimalScalar Q_DECL_VECTORCALL scalar(Scalar n)
{
return _mm_set1_ps(float(n));
}
- static OptimalType multiplyAlpha(OptimalType val, OptimalScalar a)
+ static OptimalType Q_DECL_VECTORCALL multiplyAlpha(OptimalType val, OptimalScalar a)
{
return _mm_mul_ps(val, a);
}
- static OptimalType interpolate(OptimalType x, OptimalScalar a1, OptimalType y, OptimalScalar a2)
+ static OptimalType Q_DECL_VECTORCALL interpolate(OptimalType x, OptimalScalar a1, OptimalType y, OptimalScalar a2)
{
return add(multiplyAlpha(x, a1), multiplyAlpha(y, a2));
}
- static OptimalType multiplyAlpha8bit(OptimalType val, uint8_t a)
+ static OptimalType Q_DECL_VECTORCALL multiplyAlpha8bit(OptimalType val, uint8_t a)
{
return multiplyAlpha(val, _mm_set1_ps(a * (1.0f / 255.0f)));
}
// same as above:
// static OptimalScalar multiplyAlpha8bit(OptimalScalar a, uint8_t a)
- static OptimalType interpolate8bit(OptimalType x, uint8_t a1, OptimalType y, uint8_t a2)
+ static OptimalType Q_DECL_VECTORCALL interpolate8bit(OptimalType x, uint8_t a1, OptimalType y, uint8_t a2)
{
return add(multiplyAlpha8bit(x, a1), multiplyAlpha8bit(y, a2));
}
diff --git a/src/gui/painting/qdrawhelper_avx2.cpp b/src/gui/painting/qdrawhelper_avx2.cpp
index fa1033256f..34de69ecf4 100644
--- a/src/gui/painting/qdrawhelper_avx2.cpp
+++ b/src/gui/painting/qdrawhelper_avx2.cpp
@@ -442,14 +442,14 @@ void QT_FASTCALL comp_func_SourceOver_rgbafp_avx2(QRgbaFloat32 *dst, const QRgba
_mm256_storeu_ps((float *)(dst + x), dstVector);
}
if (x < length) {
- __m128 srcVector = _mm_load_ps((float *)(src + x));
- __m128 dstVector = _mm_load_ps((const float *)(dst + x));
+ __m128 srcVector = _mm_loadu_ps((const float *)&src[x]);
+ __m128 dstVector = _mm_loadu_ps((const float *)&dst[x]);
srcVector = _mm_mul_ps(srcVector, constAlphaVector);
__m128 alphaChannel = _mm_permute_ps(srcVector, _MM_SHUFFLE(3, 3, 3, 3));
alphaChannel = _mm_sub_ps(one, alphaChannel);
dstVector = _mm_mul_ps(dstVector, alphaChannel);
dstVector = _mm_add_ps(dstVector, srcVector);
- _mm_store_ps((float *)(dst + x), dstVector);
+ _mm_storeu_ps((float *)(dst + x), dstVector);
}
}
#endif
@@ -544,12 +544,12 @@ void QT_FASTCALL comp_func_Source_rgbafp_avx2(QRgbaFloat32 *dst, const QRgbaFloa
_mm256_storeu_ps((float *)&dst[x], dstVector);
}
if (x < length) {
- __m128 srcVector = _mm_load_ps((const float *)&src[x]);
- __m128 dstVector = _mm_load_ps((const float *)&dst[x]);
+ __m128 srcVector = _mm_loadu_ps((const float *)&src[x]);
+ __m128 dstVector = _mm_loadu_ps((const float *)&dst[x]);
srcVector = _mm_mul_ps(srcVector, constAlphaVector);
dstVector = _mm_mul_ps(dstVector, oneMinusConstAlpha);
dstVector = _mm_add_ps(dstVector, srcVector);
- _mm_store_ps((float *)&dst[x], dstVector);
+ _mm_storeu_ps((float *)&dst[x], dstVector);
}
}
}
@@ -630,7 +630,7 @@ void QT_FASTCALL comp_func_solid_Source_rgbafp_avx2(QRgbaFloat32 *dst, int lengt
const float a = const_alpha / 255.0f;
const __m128 alphaVector = _mm_set1_ps(a);
const __m128 minusAlphaVector = _mm_set1_ps(1.0f - a);
- __m128 colorVector = _mm_load_ps((const float *)&color);
+ __m128 colorVector = _mm_loadu_ps((const float *)&color);
colorVector = _mm_mul_ps(colorVector, alphaVector);
const __m256 colorVector256 = _mm256_insertf128_ps(_mm256_castps128_ps256(colorVector), colorVector, 1);
const __m256 minusAlphaVector256 = _mm256_set1_ps(1.0f - a);
@@ -642,10 +642,10 @@ void QT_FASTCALL comp_func_solid_Source_rgbafp_avx2(QRgbaFloat32 *dst, int lengt
_mm256_storeu_ps((float *)&dst[x], dstVector);
}
if (x < length) {
- __m128 dstVector = _mm_load_ps((const float *)&dst[x]);
+ __m128 dstVector = _mm_loadu_ps((const float *)&dst[x]);
dstVector = _mm_mul_ps(dstVector, minusAlphaVector);
dstVector = _mm_add_ps(dstVector, colorVector);
- _mm_store_ps((float *)&dst[x], dstVector);
+ _mm_storeu_ps((float *)&dst[x], dstVector);
}
}
}
@@ -657,7 +657,7 @@ void QT_FASTCALL comp_func_solid_SourceOver_rgbafp_avx2(QRgbaFloat32 *dst, int l
for (int i = 0; i < length; ++i)
dst[i] = color;
} else {
- __m128 colorVector = _mm_load_ps((const float *)&color);
+ __m128 colorVector = _mm_loadu_ps((const float *)&color);
if (const_alpha != 255)
colorVector = _mm_mul_ps(colorVector, _mm_set1_ps(const_alpha / 255.f));
__m128 minusAlphaOfColorVector =
@@ -673,10 +673,10 @@ void QT_FASTCALL comp_func_solid_SourceOver_rgbafp_avx2(QRgbaFloat32 *dst, int l
_mm256_storeu_ps((float *)&dst[x], dstVector);
}
if (x < length) {
- __m128 dstVector = _mm_load_ps((const float *)&dst[x]);
+ __m128 dstVector = _mm_loadu_ps((const float *)&dst[x]);
dstVector = _mm_mul_ps(dstVector, minusAlphaOfColorVector);
dstVector = _mm_add_ps(dstVector, colorVector);
- _mm_store_ps((float *)&dst[x], dstVector);
+ _mm_storeu_ps((float *)&dst[x], dstVector);
}
}
}
@@ -1557,7 +1557,7 @@ const QRgbaFloat32 *QT_FASTCALL fetchRGBA16FToRGBA32F_avx2(QRgbaFloat32 *buffer,
__m128 vsa = _mm_permute_ps(vsf, _MM_SHUFFLE(3, 3, 3, 3));
vsf = _mm_mul_ps(vsf, vsa);
vsf = _mm_insert_ps(vsf, vsa, 0x30);
- _mm_store_ps((float *)(buffer + i), vsf);
+ _mm_storeu_ps((float *)(buffer + i), vsf);
}
return buffer;
}
@@ -1569,7 +1569,7 @@ void QT_FASTCALL storeRGBX16FFromRGBA32F_avx2(uchar *dest, const QRgbaFloat32 *s
const __m128 *s = reinterpret_cast<const __m128 *>(src);
const __m128 zero = _mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f);
for (int i = 0; i < count; ++i) {
- __m128 vsf = _mm_load_ps(reinterpret_cast<const float *>(s + i));
+ __m128 vsf = _mm_loadu_ps(reinterpret_cast<const float *>(s + i));
const __m128 vsa = _mm_permute_ps(vsf, _MM_SHUFFLE(3, 3, 3, 3));
const float a = _mm_cvtss_f32(vsa);
if (a == 1.0f)
@@ -1593,7 +1593,7 @@ void QT_FASTCALL storeRGBA16FFromRGBA32F_avx2(uchar *dest, const QRgbaFloat32 *s
const __m128 *s = reinterpret_cast<const __m128 *>(src);
const __m128 zero = _mm_set1_ps(0.0f);
for (int i = 0; i < count; ++i) {
- __m128 vsf = _mm_load_ps(reinterpret_cast<const float *>(s + i));
+ __m128 vsf = _mm_loadu_ps(reinterpret_cast<const float *>(s + i));
const __m128 vsa = _mm_permute_ps(vsf, _MM_SHUFFLE(3, 3, 3, 3));
const float a = _mm_cvtss_f32(vsa);
if (a == 1.0f)