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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/openglextensions/CMakeLists.txt20
-rw-r--r--src/openglextensions/openglextensions.pro15
-rw-r--r--src/openglextensions/qopenglextensions.cpp7731
-rw-r--r--src/openglextensions/qopenglextensions.h19488
-rw-r--r--src/src.pro5
-rw-r--r--sync.profile1
-rw-r--r--tests/auto/cmake/CMakeLists.txt1
-rw-r--r--tests/auto/cmake/cmake.pro1
-rw-r--r--tests/auto/cmake/test_openglextensions_module/CMakeLists.txt22
-rw-r--r--tests/auto/cmake/test_openglextensions_module/main.cpp43
-rw-r--r--util/glgen/README.txt10
12 files changed, 3 insertions, 27335 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 4b1c28de25..2c1c6237d5 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -45,7 +45,6 @@ if(QT_FEATURE_gui)
if(QT_FEATURE_opengl)
add_subdirectory(opengl)
- add_subdirectory(openglextensions)
endif()
if(QT_FEATURE_widgets)
diff --git a/src/openglextensions/CMakeLists.txt b/src/openglextensions/CMakeLists.txt
deleted file mode 100644
index d2fc027398..0000000000
--- a/src/openglextensions/CMakeLists.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-# Generated from openglextensions.pro.
-
-#####################################################################
-## OpenGLExtensions Module:
-#####################################################################
-
-qt_add_module(OpenGLExtensions
- STATIC
- SOURCES
- qopenglextensions.cpp qopenglextensions.h
- DEFINES
- QT_NO_CAST_FROM_ASCII
- QT_NO_FOREACH
- PUBLIC_LIBRARIES
- Qt::Core
- Qt::Gui
-)
-
-## Scopes:
-#####################################################################
diff --git a/src/openglextensions/openglextensions.pro b/src/openglextensions/openglextensions.pro
deleted file mode 100644
index 42ba4152d5..0000000000
--- a/src/openglextensions/openglextensions.pro
+++ /dev/null
@@ -1,15 +0,0 @@
-TARGET = QtOpenGLExtensions
-CONFIG += static
-
-qtConfig(opengl): CONFIG += opengl
-qtConfig(opengles2): CONFIG += opengles2
-
-DEFINES += QT_NO_CAST_FROM_ASCII QT_NO_FOREACH
-
-PRECOMPILED_HEADER =
-
-HEADERS = qopenglextensions.h
-
-SOURCES = qopenglextensions.cpp
-
-load(qt_module)
diff --git a/src/openglextensions/qopenglextensions.cpp b/src/openglextensions/qopenglextensions.cpp
deleted file mode 100644
index fadde172f5..0000000000
--- a/src/openglextensions/qopenglextensions.cpp
+++ /dev/null
@@ -1,7731 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB)
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtOpenGLExtensions module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-**
-** This file was generated by glgen version 0.1
-** Command line was: glgen
-**
-** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
-**
-** This is an auto-generated file.
-** Do not edit! All changes made to it will be lost.
-**
-****************************************************************************/
-
-#include "qopenglextensions.h"
-#include <QtGui/qopenglcontext.h>
-
-// MemoryBarrier is a macro on some architectures on Windows
-#ifdef Q_OS_WIN
-#pragma push_macro("MemoryBarrier")
-#undef MemoryBarrier
-#endif
-
-QT_BEGIN_NAMESPACE
-
-QAbstractOpenGLExtension::~QAbstractOpenGLExtension()
-{
- if (d_ptr)
- delete d_ptr;
-}
-
-bool QAbstractOpenGLExtension::initializeOpenGLFunctions()
-{
- Q_D(QAbstractOpenGLExtension);
- d->initialized = true;
- return true;
-}
-
-bool QAbstractOpenGLExtension::isInitialized() const
-{
- Q_D(const QAbstractOpenGLExtension);
- return d->initialized;
-}
-
-#if !QT_CONFIG(opengles2)
-
-QOpenGLExtension_3DFX_tbuffer::QOpenGLExtension_3DFX_tbuffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_3DFX_tbufferPrivate))
-{
-}
-
-bool QOpenGLExtension_3DFX_tbuffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_3DFX_tbuffer);
-
- d->TbufferMask3DFX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTbufferMask3DFX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_debug_output::QOpenGLExtension_AMD_debug_output()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_debug_outputPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_debug_output::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_debug_output);
-
- d->GetDebugMessageLogAMD = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLuint *, GLuint *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLogAMD"));
- d->DebugMessageCallbackAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROCAMD , GLvoid *)>(context->getProcAddress("glDebugMessageCallbackAMD"));
- d->DebugMessageInsertAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsertAMD"));
- d->DebugMessageEnableAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageEnableAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_draw_buffers_blend::QOpenGLExtension_AMD_draw_buffers_blend()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_draw_buffers_blendPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_draw_buffers_blend::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_draw_buffers_blend);
-
- d->BlendEquationSeparateIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateIndexedAMD"));
- d->BlendEquationIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationIndexedAMD"));
- d->BlendFuncSeparateIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateIndexedAMD"));
- d->BlendFuncIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFuncIndexedAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_multi_draw_indirect::QOpenGLExtension_AMD_multi_draw_indirect()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_multi_draw_indirectPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_multi_draw_indirect::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_multi_draw_indirect);
-
- d->MultiDrawElementsIndirectAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLvoid *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirectAMD"));
- d->MultiDrawArraysIndirectAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirectAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_name_gen_delete::QOpenGLExtension_AMD_name_gen_delete()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_name_gen_deletePrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_name_gen_delete::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_name_gen_delete);
-
- d->IsNameAMD = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glIsNameAMD"));
- d->DeleteNamesAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glDeleteNamesAMD"));
- d->GenNamesAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGenNamesAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_performance_monitor::QOpenGLExtension_AMD_performance_monitor()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_performance_monitorPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_performance_monitor::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_performance_monitor);
-
- d->GetPerfMonitorCounterDataAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLuint *, GLint *)>(context->getProcAddress("glGetPerfMonitorCounterDataAMD"));
- d->EndPerfMonitorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEndPerfMonitorAMD"));
- d->BeginPerfMonitorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginPerfMonitorAMD"));
- d->SelectPerfMonitorCountersAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLboolean , GLuint , GLint , GLuint *)>(context->getProcAddress("glSelectPerfMonitorCountersAMD"));
- d->DeletePerfMonitorsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glDeletePerfMonitorsAMD"));
- d->GenPerfMonitorsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenPerfMonitorsAMD"));
- d->GetPerfMonitorCounterInfoAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLvoid *)>(context->getProcAddress("glGetPerfMonitorCounterInfoAMD"));
- d->GetPerfMonitorCounterStringAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetPerfMonitorCounterStringAMD"));
- d->GetPerfMonitorGroupStringAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetPerfMonitorGroupStringAMD"));
- d->GetPerfMonitorCountersAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint *, GLint *, GLsizei , GLuint *)>(context->getProcAddress("glGetPerfMonitorCountersAMD"));
- d->GetPerfMonitorGroupsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint *, GLsizei , GLuint *)>(context->getProcAddress("glGetPerfMonitorGroupsAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_sample_positions::QOpenGLExtension_AMD_sample_positions()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_sample_positionsPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_sample_positions::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_sample_positions);
-
- d->SetMultisamplefvAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glSetMultisamplefvAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_sparse_texture::QOpenGLExtension_AMD_sparse_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_sparse_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_sparse_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_sparse_texture);
-
- d->TexStorageSparseAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLbitfield )>(context->getProcAddress("glTexStorageSparseAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_stencil_operation_extended::QOpenGLExtension_AMD_stencil_operation_extended()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_stencil_operation_extendedPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_stencil_operation_extended::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_stencil_operation_extended);
-
- d->StencilOpValueAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glStencilOpValueAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_AMD_vertex_shader_tesselator::QOpenGLExtension_AMD_vertex_shader_tesselator()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_vertex_shader_tesselatorPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_vertex_shader_tesselator::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_vertex_shader_tesselator);
-
- d->TessellationModeAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTessellationModeAMD"));
- d->TessellationFactorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glTessellationFactorAMD"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_element_array::QOpenGLExtension_APPLE_element_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_element_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_element_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_element_array);
-
- d->MultiDrawRangeElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawRangeElementArrayAPPLE"));
- d->MultiDrawElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawElementArrayAPPLE"));
- d->DrawRangeElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLint , GLsizei )>(context->getProcAddress("glDrawRangeElementArrayAPPLE"));
- d->DrawElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(context->getProcAddress("glDrawElementArrayAPPLE"));
- d->ElementPointerAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glElementPointerAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_fence::QOpenGLExtension_APPLE_fence()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_fencePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_fence::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_fence);
-
- d->FinishObjectAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glFinishObjectAPPLE"));
- d->TestObjectAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTestObjectAPPLE"));
- d->FinishFenceAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFinishFenceAPPLE"));
- d->TestFenceAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTestFenceAPPLE"));
- d->IsFenceAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFenceAPPLE"));
- d->SetFenceAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glSetFenceAPPLE"));
- d->DeleteFencesAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFencesAPPLE"));
- d->GenFencesAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFencesAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_flush_buffer_range::QOpenGLExtension_APPLE_flush_buffer_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_flush_buffer_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_flush_buffer_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_flush_buffer_range);
-
- d->FlushMappedBufferRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRangeAPPLE"));
- d->BufferParameteriAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glBufferParameteriAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_object_purgeable::QOpenGLExtension_APPLE_object_purgeable()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_object_purgeablePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_object_purgeable::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_object_purgeable);
-
- d->GetObjectParameterivAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetObjectParameterivAPPLE"));
- d->ObjectUnpurgeableAPPLE = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum )>(context->getProcAddress("glObjectUnpurgeableAPPLE"));
- d->ObjectPurgeableAPPLE = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum )>(context->getProcAddress("glObjectPurgeableAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_texture_range::QOpenGLExtension_APPLE_texture_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_texture_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_texture_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_texture_range);
-
- d->GetTexParameterPointervAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetTexParameterPointervAPPLE"));
- d->TextureRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTextureRangeAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_vertex_array_object::QOpenGLExtension_APPLE_vertex_array_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_array_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_vertex_array_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_vertex_array_object);
-
- d->IsVertexArrayAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsVertexArrayAPPLE"));
- d->GenVertexArraysAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArraysAPPLE"));
- d->DeleteVertexArraysAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArraysAPPLE"));
- d->BindVertexArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexArrayAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_vertex_array_range::QOpenGLExtension_APPLE_vertex_array_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_array_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_vertex_array_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_vertex_array_range);
-
- d->VertexArrayParameteriAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexArrayParameteriAPPLE"));
- d->FlushVertexArrayRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLvoid *)>(context->getProcAddress("glFlushVertexArrayRangeAPPLE"));
- d->VertexArrayRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLvoid *)>(context->getProcAddress("glVertexArrayRangeAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_APPLE_vertex_program_evaluators::QOpenGLExtension_APPLE_vertex_program_evaluators()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_program_evaluatorsPrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_vertex_program_evaluators::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
-
- d->MapVertexAttrib2fAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMapVertexAttrib2fAPPLE"));
- d->MapVertexAttrib2dAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMapVertexAttrib2dAPPLE"));
- d->MapVertexAttrib1fAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMapVertexAttrib1fAPPLE"));
- d->MapVertexAttrib1dAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMapVertexAttrib1dAPPLE"));
- d->IsVertexAttribEnabledAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glIsVertexAttribEnabledAPPLE"));
- d->DisableVertexAttribAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glDisableVertexAttribAPPLE"));
- d->EnableVertexAttribAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glEnableVertexAttribAPPLE"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_ES2_compatibility::QOpenGLExtension_ARB_ES2_compatibility()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_ES2_compatibilityPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_ES2_compatibility::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
-
- d->ClearDepthf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glClearDepthf"));
- d->DepthRangef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glDepthRangef"));
- d->GetShaderPrecisionFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *, GLint *)>(context->getProcAddress("glGetShaderPrecisionFormat"));
- d->ShaderBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glShaderBinary"));
- d->ReleaseShaderCompiler = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glReleaseShaderCompiler"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_base_instance::QOpenGLExtension_ARB_base_instance()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_base_instancePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_base_instance::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_base_instance);
-
- d->DrawElementsInstancedBaseVertexBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLint , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseVertexBaseInstance"));
- d->DrawElementsInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseInstance"));
- d->DrawArraysInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei , GLuint )>(context->getProcAddress("glDrawArraysInstancedBaseInstance"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_blend_func_extended::QOpenGLExtension_ARB_blend_func_extended()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_blend_func_extendedPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_blend_func_extended::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_blend_func_extended);
-
- d->GetFragDataIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataIndex"));
- d->BindFragDataLocationIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationIndexed"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_cl_event::QOpenGLExtension_ARB_cl_event()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_cl_eventPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_cl_event::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_cl_event);
-
- d->CreateSyncFromCLeventARB = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(struct _cl_context * , struct _cl_event * , GLbitfield )>(context->getProcAddress("glCreateSyncFromCLeventARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_clear_buffer_object::QOpenGLExtension_ARB_clear_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_clear_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_clear_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_clear_buffer_object);
-
- d->ClearBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferSubData"));
- d->ClearBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferData"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_color_buffer_float::QOpenGLExtension_ARB_color_buffer_float()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_color_buffer_floatPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_color_buffer_float::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_color_buffer_float);
-
- d->ClampColorARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glClampColorARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_compute_shader::QOpenGLExtension_ARB_compute_shader()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_compute_shaderPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_compute_shader::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_compute_shader);
-
- d->DispatchComputeIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLintptr )>(context->getProcAddress("glDispatchComputeIndirect"));
- d->DispatchCompute = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glDispatchCompute"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_copy_buffer::QOpenGLExtension_ARB_copy_buffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_copy_bufferPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_copy_buffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_copy_buffer);
-
- d->CopyBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glCopyBufferSubData"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_copy_image::QOpenGLExtension_ARB_copy_image()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_copy_imagePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_copy_image::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_copy_image);
-
- d->CopyImageSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubData"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_debug_output::QOpenGLExtension_ARB_debug_output()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_debug_outputPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_debug_output::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_debug_output);
-
- d->GetDebugMessageLogARB = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLogARB"));
- d->DebugMessageCallbackARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROCARB , const GLvoid *)>(context->getProcAddress("glDebugMessageCallbackARB"));
- d->DebugMessageInsertARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsertARB"));
- d->DebugMessageControlARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControlARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_draw_buffers::QOpenGLExtension_ARB_draw_buffers()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_buffersPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_draw_buffers::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_draw_buffers);
-
- d->DrawBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffersARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_draw_buffers_blend::QOpenGLExtension_ARB_draw_buffers_blend()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_buffers_blendPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_draw_buffers_blend::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_draw_buffers_blend);
-
- d->BlendFuncSeparateiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateiARB"));
- d->BlendFunciARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFunciARB"));
- d->BlendEquationSeparateiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateiARB"));
- d->BlendEquationiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationiARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_draw_elements_base_vertex::QOpenGLExtension_ARB_draw_elements_base_vertex()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_elements_base_vertexPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_draw_elements_base_vertex::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex);
-
- d->MultiDrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei , const GLint *)>(context->getProcAddress("glMultiDrawElementsBaseVertex"));
- d->DrawElementsInstancedBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei , GLint )>(context->getProcAddress("glDrawElementsInstancedBaseVertex"));
- d->DrawRangeElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawRangeElementsBaseVertex"));
- d->DrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawElementsBaseVertex"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_draw_indirect::QOpenGLExtension_ARB_draw_indirect()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_indirectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_draw_indirect::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_draw_indirect);
-
- d->DrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElementsIndirect"));
- d->DrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glDrawArraysIndirect"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_draw_instanced::QOpenGLExtension_ARB_draw_instanced()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_instancedPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_draw_instanced::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_draw_instanced);
-
- d->DrawElementsInstancedARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstancedARB"));
- d->DrawArraysInstancedARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawArraysInstancedARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_framebuffer_no_attachments::QOpenGLExtension_ARB_framebuffer_no_attachments()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_framebuffer_no_attachmentsPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_framebuffer_no_attachments::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_framebuffer_no_attachments);
-
- d->GetFramebufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameteriv"));
- d->FramebufferParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFramebufferParameteri"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_framebuffer_object::QOpenGLExtension_ARB_framebuffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_framebuffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_framebuffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
-
- d->FramebufferTextureLayer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayer"));
- d->RenderbufferStorageMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisample"));
- d->BlitFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebuffer"));
- d->GenerateMipmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGenerateMipmap"));
- d->GetFramebufferAttachmentParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameteriv"));
- d->FramebufferRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbuffer"));
- d->FramebufferTexture3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3D"));
- d->FramebufferTexture2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2D"));
- d->FramebufferTexture1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1D"));
- d->CheckFramebufferStatus = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCheckFramebufferStatus"));
- d->GenFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffers"));
- d->DeleteFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffers"));
- d->BindFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindFramebuffer"));
- d->IsFramebuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFramebuffer"));
- d->GetRenderbufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameteriv"));
- d->RenderbufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorage"));
- d->GenRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffers"));
- d->DeleteRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffers"));
- d->BindRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbuffer"));
- d->IsRenderbuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsRenderbuffer"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_geometry_shader4::QOpenGLExtension_ARB_geometry_shader4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_geometry_shader4Private))
-{
-}
-
-bool QOpenGLExtension_ARB_geometry_shader4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_geometry_shader4);
-
- d->FramebufferTextureFaceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glFramebufferTextureFaceARB"));
- d->FramebufferTextureLayerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayerARB"));
- d->FramebufferTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTextureARB"));
- d->ProgramParameteriARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteriARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_get_program_binary::QOpenGLExtension_ARB_get_program_binary()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_get_program_binaryPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_get_program_binary::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_get_program_binary);
-
- d->ProgramParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteri"));
- d->ProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glProgramBinary"));
- d->GetProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLenum *, GLvoid *)>(context->getProcAddress("glGetProgramBinary"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_gpu_shader_fp64::QOpenGLExtension_ARB_gpu_shader_fp64()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_gpu_shader_fp64Private))
-{
-}
-
-bool QOpenGLExtension_ARB_gpu_shader_fp64::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
-
- d->GetUniformdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble *)>(context->getProcAddress("glGetUniformdv"));
- d->UniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x3dv"));
- d->UniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x2dv"));
- d->UniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x4dv"));
- d->UniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x2dv"));
- d->UniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x4dv"));
- d->UniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x3dv"));
- d->UniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4dv"));
- d->UniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3dv"));
- d->UniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2dv"));
- d->Uniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform4dv"));
- d->Uniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform3dv"));
- d->Uniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform2dv"));
- d->Uniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform1dv"));
- d->Uniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform4d"));
- d->Uniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform3d"));
- d->Uniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glUniform2d"));
- d->Uniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble )>(context->getProcAddress("glUniform1d"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_instanced_arrays::QOpenGLExtension_ARB_instanced_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_instanced_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_instanced_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_instanced_arrays);
-
- d->VertexAttribDivisorARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribDivisorARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_internalformat_query::QOpenGLExtension_ARB_internalformat_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_internalformat_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_internalformat_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_internalformat_query);
-
- d->GetInternalformativ = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetInternalformativ"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_internalformat_query2::QOpenGLExtension_ARB_internalformat_query2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_internalformat_query2Private))
-{
-}
-
-bool QOpenGLExtension_ARB_internalformat_query2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_internalformat_query2);
-
- d->GetInternalformati64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint64 *)>(context->getProcAddress("glGetInternalformati64v"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_invalidate_subdata::QOpenGLExtension_ARB_invalidate_subdata()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_invalidate_subdataPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_invalidate_subdata::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
-
- d->InvalidateSubFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateSubFramebuffer"));
- d->InvalidateFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateFramebuffer"));
- d->InvalidateBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glInvalidateBufferData"));
- d->InvalidateBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glInvalidateBufferSubData"));
- d->InvalidateTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glInvalidateTexImage"));
- d->InvalidateTexSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateTexSubImage"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_map_buffer_range::QOpenGLExtension_ARB_map_buffer_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_map_buffer_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_map_buffer_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_map_buffer_range);
-
- d->FlushMappedBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRange"));
- d->MapBufferRange = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapBufferRange"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_matrix_palette::QOpenGLExtension_ARB_matrix_palette()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_matrix_palettePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_matrix_palette::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_matrix_palette);
-
- d->MatrixIndexPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glMatrixIndexPointerARB"));
- d->MatrixIndexuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLuint *)>(context->getProcAddress("glMatrixIndexuivARB"));
- d->MatrixIndexusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLushort *)>(context->getProcAddress("glMatrixIndexusvARB"));
- d->MatrixIndexubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLubyte *)>(context->getProcAddress("glMatrixIndexubvARB"));
- d->CurrentPaletteMatrixARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glCurrentPaletteMatrixARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_multi_draw_indirect::QOpenGLExtension_ARB_multi_draw_indirect()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multi_draw_indirectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_multi_draw_indirect::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_multi_draw_indirect);
-
- d->MultiDrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirect"));
- d->MultiDrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirect"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_multisample::QOpenGLExtension_ARB_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_multisample);
-
- d->SampleCoverageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLboolean )>(context->getProcAddress("glSampleCoverageARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_multitexture::QOpenGLExtension_ARB_multitexture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multitexturePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_multitexture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_multitexture);
-
- d->MultiTexCoord4svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord4svARB"));
- d->MultiTexCoord4sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord4sARB"));
- d->MultiTexCoord4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord4ivARB"));
- d->MultiTexCoord4iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord4iARB"));
- d->MultiTexCoord4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord4fvARB"));
- d->MultiTexCoord4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord4fARB"));
- d->MultiTexCoord4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord4dvARB"));
- d->MultiTexCoord4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord4dARB"));
- d->MultiTexCoord3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord3svARB"));
- d->MultiTexCoord3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord3sARB"));
- d->MultiTexCoord3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord3ivARB"));
- d->MultiTexCoord3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord3iARB"));
- d->MultiTexCoord3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord3fvARB"));
- d->MultiTexCoord3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord3fARB"));
- d->MultiTexCoord3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord3dvARB"));
- d->MultiTexCoord3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord3dARB"));
- d->MultiTexCoord2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord2svARB"));
- d->MultiTexCoord2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord2sARB"));
- d->MultiTexCoord2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord2ivARB"));
- d->MultiTexCoord2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glMultiTexCoord2iARB"));
- d->MultiTexCoord2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord2fvARB"));
- d->MultiTexCoord2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord2fARB"));
- d->MultiTexCoord2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord2dvARB"));
- d->MultiTexCoord2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord2dARB"));
- d->MultiTexCoord1svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord1svARB"));
- d->MultiTexCoord1sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort )>(context->getProcAddress("glMultiTexCoord1sARB"));
- d->MultiTexCoord1ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord1ivARB"));
- d->MultiTexCoord1iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glMultiTexCoord1iARB"));
- d->MultiTexCoord1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord1fvARB"));
- d->MultiTexCoord1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glMultiTexCoord1fARB"));
- d->MultiTexCoord1dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord1dvARB"));
- d->MultiTexCoord1dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble )>(context->getProcAddress("glMultiTexCoord1dARB"));
- d->ClientActiveTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glClientActiveTextureARB"));
- d->ActiveTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glActiveTextureARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_occlusion_query::QOpenGLExtension_ARB_occlusion_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_occlusion_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_occlusion_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_occlusion_query);
-
- d->GetQueryObjectuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetQueryObjectuivARB"));
- d->GetQueryObjectivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryObjectivARB"));
- d->GetQueryivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetQueryivARB"));
- d->EndQueryARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glEndQueryARB"));
- d->BeginQueryARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBeginQueryARB"));
- d->IsQueryARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsQueryARB"));
- d->DeleteQueriesARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteQueriesARB"));
- d->GenQueriesARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenQueriesARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_point_parameters::QOpenGLExtension_ARB_point_parameters()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_point_parametersPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_point_parameters::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_point_parameters);
-
- d->PointParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvARB"));
- d->PointParameterfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_program_interface_query::QOpenGLExtension_ARB_program_interface_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_program_interface_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_program_interface_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_program_interface_query);
-
- d->GetProgramResourceLocationIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocationIndex"));
- d->GetProgramResourceLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocation"));
- d->GetProgramResourceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetProgramResourceiv"));
- d->GetProgramResourceName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramResourceName"));
- d->GetProgramResourceIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceIndex"));
- d->GetProgramInterfaceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramInterfaceiv"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_provoking_vertex::QOpenGLExtension_ARB_provoking_vertex()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_provoking_vertexPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_provoking_vertex::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_provoking_vertex);
-
- d->ProvokingVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glProvokingVertex"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_robustness::QOpenGLExtension_ARB_robustness()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_robustnessPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_robustness::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_robustness);
-
- d->GetnUniformdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLdouble *)>(context->getProcAddress("glGetnUniformdvARB"));
- d->GetnUniformuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLuint *)>(context->getProcAddress("glGetnUniformuivARB"));
- d->GetnUniformivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLint *)>(context->getProcAddress("glGetnUniformivARB"));
- d->GetnUniformfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLfloat *)>(context->getProcAddress("glGetnUniformfvARB"));
- d->GetnCompressedTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLvoid *)>(context->getProcAddress("glGetnCompressedTexImageARB"));
- d->ReadnPixelsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glReadnPixelsARB"));
- d->GetnTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnTexImageARB"));
- d->GetnMinmaxARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnMinmaxARB"));
- d->GetnHistogramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnHistogramARB"));
- d->GetnSeparableFilterARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *, GLsizei , GLvoid *, GLvoid *)>(context->getProcAddress("glGetnSeparableFilterARB"));
- d->GetnConvolutionFilterARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnConvolutionFilterARB"));
- d->GetnColorTableARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnColorTableARB"));
- d->GetnPolygonStippleARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLubyte *)>(context->getProcAddress("glGetnPolygonStippleARB"));
- d->GetnPixelMapusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLushort *)>(context->getProcAddress("glGetnPixelMapusvARB"));
- d->GetnPixelMapuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glGetnPixelMapuivARB"));
- d->GetnPixelMapfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnPixelMapfvARB"));
- d->GetnMapivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetnMapivARB"));
- d->GetnMapfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnMapfvARB"));
- d->GetnMapdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLdouble *)>(context->getProcAddress("glGetnMapdvARB"));
- d->GetGraphicsResetStatusARB = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetGraphicsResetStatusARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_sample_shading::QOpenGLExtension_ARB_sample_shading()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_sample_shadingPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_sample_shading::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_sample_shading);
-
- d->MinSampleShadingARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glMinSampleShadingARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_sampler_objects::QOpenGLExtension_ARB_sampler_objects()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_sampler_objectsPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_sampler_objects::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_sampler_objects);
-
- d->GetSamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetSamplerParameterIuiv"));
- d->GetSamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetSamplerParameterfv"));
- d->GetSamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameterIiv"));
- d->GetSamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameteriv"));
- d->SamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glSamplerParameterIuiv"));
- d->SamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameterIiv"));
- d->SamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glSamplerParameterfv"));
- d->SamplerParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glSamplerParameterf"));
- d->SamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameteriv"));
- d->SamplerParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glSamplerParameteri"));
- d->BindSampler = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glBindSampler"));
- d->IsSampler = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsSampler"));
- d->DeleteSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteSamplers"));
- d->GenSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenSamplers"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_separate_shader_objects::QOpenGLExtension_ARB_separate_shader_objects()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_separate_shader_objectsPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_separate_shader_objects::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
-
- d->GetProgramPipelineInfoLog = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramPipelineInfoLog"));
- d->ValidateProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glValidateProgramPipeline"));
- d->ProgramUniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dv"));
- d->ProgramUniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dv"));
- d->ProgramUniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dv"));
- d->ProgramUniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dv"));
- d->ProgramUniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dv"));
- d->ProgramUniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dv"));
- d->ProgramUniformMatrix4x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fv"));
- d->ProgramUniformMatrix3x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fv"));
- d->ProgramUniformMatrix4x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fv"));
- d->ProgramUniformMatrix2x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fv"));
- d->ProgramUniformMatrix3x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fv"));
- d->ProgramUniformMatrix2x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fv"));
- d->ProgramUniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dv"));
- d->ProgramUniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dv"));
- d->ProgramUniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dv"));
- d->ProgramUniformMatrix4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fv"));
- d->ProgramUniformMatrix3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fv"));
- d->ProgramUniformMatrix2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fv"));
- d->ProgramUniform4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uiv"));
- d->ProgramUniform4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4ui"));
- d->ProgramUniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dv"));
- d->ProgramUniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4d"));
- d->ProgramUniform4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fv"));
- d->ProgramUniform4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4f"));
- d->ProgramUniform4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4iv"));
- d->ProgramUniform4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4i"));
- d->ProgramUniform3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uiv"));
- d->ProgramUniform3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3ui"));
- d->ProgramUniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dv"));
- d->ProgramUniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3d"));
- d->ProgramUniform3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fv"));
- d->ProgramUniform3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3f"));
- d->ProgramUniform3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3iv"));
- d->ProgramUniform3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3i"));
- d->ProgramUniform2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uiv"));
- d->ProgramUniform2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2ui"));
- d->ProgramUniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dv"));
- d->ProgramUniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2d"));
- d->ProgramUniform2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fv"));
- d->ProgramUniform2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2f"));
- d->ProgramUniform2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2iv"));
- d->ProgramUniform2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2i"));
- d->ProgramUniform1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uiv"));
- d->ProgramUniform1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1ui"));
- d->ProgramUniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dv"));
- d->ProgramUniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1d"));
- d->ProgramUniform1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fv"));
- d->ProgramUniform1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1f"));
- d->ProgramUniform1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1iv"));
- d->ProgramUniform1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1i"));
- d->GetProgramPipelineiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramPipelineiv"));
- d->IsProgramPipeline = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramPipeline"));
- d->GenProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramPipelines"));
- d->DeleteProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramPipelines"));
- d->BindProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindProgramPipeline"));
- d->CreateShaderProgramv = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLchar* const *)>(context->getProcAddress("glCreateShaderProgramv"));
- d->ActiveShaderProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glActiveShaderProgram"));
- d->UseProgramStages = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield , GLuint )>(context->getProcAddress("glUseProgramStages"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shader_atomic_counters::QOpenGLExtension_ARB_shader_atomic_counters()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_atomic_countersPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shader_atomic_counters::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shader_atomic_counters);
-
- d->GetActiveAtomicCounterBufferiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveAtomicCounterBufferiv"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shader_image_load_store::QOpenGLExtension_ARB_shader_image_load_store()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_image_load_storePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shader_image_load_store::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shader_image_load_store);
-
- d->MemoryBarrier = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrier"));
- d->BindImageTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLenum )>(context->getProcAddress("glBindImageTexture"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shader_objects::QOpenGLExtension_ARB_shader_objects()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_objectsPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shader_objects::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shader_objects);
-
- d->GetShaderSourceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLcharARB *)>(context->getProcAddress("glGetShaderSourceARB"));
- d->GetUniformivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLint , GLint *)>(context->getProcAddress("glGetUniformivARB"));
- d->GetUniformfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLint , GLfloat *)>(context->getProcAddress("glGetUniformfvARB"));
- d->GetActiveUniformARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLcharARB *)>(context->getProcAddress("glGetActiveUniformARB"));
- d->GetUniformLocationARB = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLhandleARB , const GLcharARB *)>(context->getProcAddress("glGetUniformLocationARB"));
- d->GetAttachedObjectsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLhandleARB *)>(context->getProcAddress("glGetAttachedObjectsARB"));
- d->GetInfoLogARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLcharARB *)>(context->getProcAddress("glGetInfoLogARB"));
- d->GetObjectParameterivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLenum , GLint *)>(context->getProcAddress("glGetObjectParameterivARB"));
- d->GetObjectParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLenum , GLfloat *)>(context->getProcAddress("glGetObjectParameterfvARB"));
- d->UniformMatrix4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4fvARB"));
- d->UniformMatrix3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3fvARB"));
- d->UniformMatrix2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2fvARB"));
- d->Uniform4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform4ivARB"));
- d->Uniform3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform3ivARB"));
- d->Uniform2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform2ivARB"));
- d->Uniform1ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform1ivARB"));
- d->Uniform4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform4fvARB"));
- d->Uniform3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform3fvARB"));
- d->Uniform2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform2fvARB"));
- d->Uniform1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform1fvARB"));
- d->Uniform4iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform4iARB"));
- d->Uniform3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform3iARB"));
- d->Uniform2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glUniform2iARB"));
- d->Uniform1iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glUniform1iARB"));
- d->Uniform4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform4fARB"));
- d->Uniform3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform3fARB"));
- d->Uniform2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glUniform2fARB"));
- d->Uniform1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat )>(context->getProcAddress("glUniform1fARB"));
- d->ValidateProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glValidateProgramARB"));
- d->UseProgramObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glUseProgramObjectARB"));
- d->LinkProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glLinkProgramARB"));
- d->AttachObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLhandleARB )>(context->getProcAddress("glAttachObjectARB"));
- d->CreateProgramObjectARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glCreateProgramObjectARB"));
- d->CompileShaderARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glCompileShaderARB"));
- d->ShaderSourceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , const GLcharARB* *, const GLint *)>(context->getProcAddress("glShaderSourceARB"));
- d->CreateShaderObjectARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCreateShaderObjectARB"));
- d->DetachObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLhandleARB )>(context->getProcAddress("glDetachObjectARB"));
- d->GetHandleARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGetHandleARB"));
- d->DeleteObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glDeleteObjectARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shader_storage_buffer_object::QOpenGLExtension_ARB_shader_storage_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_storage_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shader_storage_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shader_storage_buffer_object);
-
- d->ShaderStorageBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderStorageBlockBinding"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shader_subroutine::QOpenGLExtension_ARB_shader_subroutine()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_subroutinePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shader_subroutine::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
-
- d->GetProgramStageiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramStageiv"));
- d->GetUniformSubroutineuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint *)>(context->getProcAddress("glGetUniformSubroutineuiv"));
- d->UniformSubroutinesuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glUniformSubroutinesuiv"));
- d->GetActiveSubroutineName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineName"));
- d->GetActiveSubroutineUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineUniformName"));
- d->GetActiveSubroutineUniformiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveSubroutineUniformiv"));
- d->GetSubroutineIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineIndex"));
- d->GetSubroutineUniformLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineUniformLocation"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_shading_language_include::QOpenGLExtension_ARB_shading_language_include()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shading_language_includePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_shading_language_include::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_shading_language_include);
-
- d->GetNamedStringivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *, GLenum , GLint *)>(context->getProcAddress("glGetNamedStringivARB"));
- d->GetNamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *, GLsizei , GLint *, GLchar *)>(context->getProcAddress("glGetNamedStringARB"));
- d->IsNamedStringARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLint , const GLchar *)>(context->getProcAddress("glIsNamedStringARB"));
- d->CompileShaderIncludeARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* *, const GLint *)>(context->getProcAddress("glCompileShaderIncludeARB"));
- d->DeleteNamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *)>(context->getProcAddress("glDeleteNamedStringARB"));
- d->NamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLchar *, GLint , const GLchar *)>(context->getProcAddress("glNamedStringARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_sync::QOpenGLExtension_ARB_sync()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_syncPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_sync::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_sync);
-
- d->GetSynciv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetSynciv"));
- d->GetInteger64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint64 *)>(context->getProcAddress("glGetInteger64v"));
- d->WaitSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glWaitSync"));
- d->ClientWaitSync = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glClientWaitSync"));
- d->DeleteSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glDeleteSync"));
- d->IsSync = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glIsSync"));
- d->FenceSync = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(GLenum , GLbitfield )>(context->getProcAddress("glFenceSync"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_tessellation_shader::QOpenGLExtension_ARB_tessellation_shader()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_tessellation_shaderPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_tessellation_shader::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_tessellation_shader);
-
- d->PatchParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPatchParameterfv"));
- d->PatchParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPatchParameteri"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_buffer_object::QOpenGLExtension_ARB_texture_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_buffer_object);
-
- d->TexBufferARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBufferARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_buffer_range::QOpenGLExtension_ARB_texture_buffer_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_buffer_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_buffer_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_buffer_range);
-
- d->TexBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTexBufferRange"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_compression::QOpenGLExtension_ARB_texture_compression()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_compressionPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_compression::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_compression);
-
- d->GetCompressedTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTexImageARB"));
- d->CompressedTexSubImage1DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage1DARB"));
- d->CompressedTexSubImage2DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage2DARB"));
- d->CompressedTexSubImage3DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage3DARB"));
- d->CompressedTexImage1DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage1DARB"));
- d->CompressedTexImage2DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage2DARB"));
- d->CompressedTexImage3DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage3DARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_multisample::QOpenGLExtension_ARB_texture_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_multisample);
-
- d->SampleMaski = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaski"));
- d->GetMultisamplefv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefv"));
- d->TexImage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisample"));
- d->TexImage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisample"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_storage::QOpenGLExtension_ARB_texture_storage()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_storagePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_storage::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_storage);
-
- d->TexStorage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage3D"));
- d->TexStorage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage2D"));
- d->TexStorage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTexStorage1D"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_storage_multisample::QOpenGLExtension_ARB_texture_storage_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_storage_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_storage_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_storage_multisample);
-
- d->TexStorage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage3DMultisample"));
- d->TexStorage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage2DMultisample"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_texture_view::QOpenGLExtension_ARB_texture_view()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_viewPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_texture_view::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_texture_view);
-
- d->TextureView = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glTextureView"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_timer_query::QOpenGLExtension_ARB_timer_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_timer_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_timer_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_timer_query);
-
- d->GetQueryObjectui64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64 *)>(context->getProcAddress("glGetQueryObjectui64v"));
- d->GetQueryObjecti64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetQueryObjecti64v"));
- d->QueryCounter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glQueryCounter"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_transform_feedback2::QOpenGLExtension_ARB_transform_feedback2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback2Private))
-{
-}
-
-bool QOpenGLExtension_ARB_transform_feedback2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
-
- d->DrawTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedback"));
- d->ResumeTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResumeTransformFeedback"));
- d->PauseTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPauseTransformFeedback"));
- d->IsTransformFeedback = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTransformFeedback"));
- d->GenTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacks"));
- d->DeleteTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacks"));
- d->BindTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedback"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_transform_feedback3::QOpenGLExtension_ARB_transform_feedback3()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback3Private))
-{
-}
-
-bool QOpenGLExtension_ARB_transform_feedback3::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_transform_feedback3);
-
- d->GetQueryIndexediv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryIndexediv"));
- d->EndQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEndQueryIndexed"));
- d->BeginQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBeginQueryIndexed"));
- d->DrawTransformFeedbackStream = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glDrawTransformFeedbackStream"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_transform_feedback_instanced::QOpenGLExtension_ARB_transform_feedback_instanced()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback_instancedPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_transform_feedback_instanced::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_transform_feedback_instanced);
-
- d->DrawTransformFeedbackStreamInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackStreamInstanced"));
- d->DrawTransformFeedbackInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackInstanced"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_transpose_matrix::QOpenGLExtension_ARB_transpose_matrix()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transpose_matrixPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_transpose_matrix::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_transpose_matrix);
-
- d->MultTransposeMatrixdARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glMultTransposeMatrixdARB"));
- d->MultTransposeMatrixfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glMultTransposeMatrixfARB"));
- d->LoadTransposeMatrixdARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glLoadTransposeMatrixdARB"));
- d->LoadTransposeMatrixfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glLoadTransposeMatrixfARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_uniform_buffer_object::QOpenGLExtension_ARB_uniform_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_uniform_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_uniform_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
-
- d->UniformBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glUniformBlockBinding"));
- d->GetActiveUniformBlockName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformBlockName"));
- d->GetActiveUniformBlockiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformBlockiv"));
- d->GetUniformBlockIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformBlockIndex"));
- d->GetActiveUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformName"));
- d->GetActiveUniformsiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformsiv"));
- d->GetUniformIndices = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* const *, GLuint *)>(context->getProcAddress("glGetUniformIndices"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_array_object::QOpenGLExtension_ARB_vertex_array_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_array_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_array_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_array_object);
-
- d->IsVertexArray = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsVertexArray"));
- d->GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArrays"));
- d->DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArrays"));
- d->BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexArray"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_attrib_64bit::QOpenGLExtension_ARB_vertex_attrib_64bit()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_attrib_64bitPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_attrib_64bit::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
-
- d->GetVertexAttribLdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdv"));
- d->VertexAttribLPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointer"));
- d->VertexAttribL4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dv"));
- d->VertexAttribL3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dv"));
- d->VertexAttribL2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dv"));
- d->VertexAttribL1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dv"));
- d->VertexAttribL4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4d"));
- d->VertexAttribL3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3d"));
- d->VertexAttribL2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2d"));
- d->VertexAttribL1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1d"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_attrib_binding::QOpenGLExtension_ARB_vertex_attrib_binding()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_attrib_bindingPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_attrib_binding::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
-
- d->VertexBindingDivisor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexBindingDivisor"));
- d->VertexAttribBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribBinding"));
- d->VertexAttribLFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribLFormat"));
- d->VertexAttribIFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribIFormat"));
- d->VertexAttribFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribFormat"));
- d->BindVertexBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glBindVertexBuffer"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_blend::QOpenGLExtension_ARB_vertex_blend()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_blendPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_blend::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_blend);
-
- d->VertexBlendARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glVertexBlendARB"));
- d->WeightPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glWeightPointerARB"));
- d->WeightuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLuint *)>(context->getProcAddress("glWeightuivARB"));
- d->WeightusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLushort *)>(context->getProcAddress("glWeightusvARB"));
- d->WeightubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLubyte *)>(context->getProcAddress("glWeightubvARB"));
- d->WeightdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLdouble *)>(context->getProcAddress("glWeightdvARB"));
- d->WeightfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLfloat *)>(context->getProcAddress("glWeightfvARB"));
- d->WeightivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLint *)>(context->getProcAddress("glWeightivARB"));
- d->WeightsvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLshort *)>(context->getProcAddress("glWeightsvARB"));
- d->WeightbvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLbyte *)>(context->getProcAddress("glWeightbvARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_buffer_object::QOpenGLExtension_ARB_vertex_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
-
- d->GetBufferPointervARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetBufferPointervARB"));
- d->GetBufferParameterivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetBufferParameterivARB"));
- d->UnmapBufferARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glUnmapBufferARB"));
- d->MapBufferARB = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glMapBufferARB"));
- d->GetBufferSubDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptrARB , GLsizeiptrARB , GLvoid *)>(context->getProcAddress("glGetBufferSubDataARB"));
- d->BufferSubDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptrARB , GLsizeiptrARB , const GLvoid *)>(context->getProcAddress("glBufferSubDataARB"));
- d->BufferDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizeiptrARB , const GLvoid *, GLenum )>(context->getProcAddress("glBufferDataARB"));
- d->IsBufferARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsBufferARB"));
- d->GenBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenBuffersARB"));
- d->DeleteBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteBuffersARB"));
- d->BindBufferARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindBufferARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_program::QOpenGLExtension_ARB_vertex_program()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_programPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_program::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_program);
-
- d->IsProgramARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramARB"));
- d->GetVertexAttribPointervARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointervARB"));
- d->GetVertexAttribivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribivARB"));
- d->GetVertexAttribfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfvARB"));
- d->GetVertexAttribdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdvARB"));
- d->GetProgramStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetProgramStringARB"));
- d->GetProgramivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramivARB"));
- d->GetProgramLocalParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetProgramLocalParameterfvARB"));
- d->GetProgramLocalParameterdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetProgramLocalParameterdvARB"));
- d->GetProgramEnvParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetProgramEnvParameterfvARB"));
- d->GetProgramEnvParameterdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetProgramEnvParameterdvARB"));
- d->ProgramLocalParameter4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramLocalParameter4fvARB"));
- d->ProgramLocalParameter4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramLocalParameter4fARB"));
- d->ProgramLocalParameter4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramLocalParameter4dvARB"));
- d->ProgramLocalParameter4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramLocalParameter4dARB"));
- d->ProgramEnvParameter4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramEnvParameter4fvARB"));
- d->ProgramEnvParameter4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramEnvParameter4fARB"));
- d->ProgramEnvParameter4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramEnvParameter4dvARB"));
- d->ProgramEnvParameter4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramEnvParameter4dARB"));
- d->GenProgramsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramsARB"));
- d->DeleteProgramsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramsARB"));
- d->BindProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindProgramARB"));
- d->ProgramStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glProgramStringARB"));
- d->DisableVertexAttribArrayARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDisableVertexAttribArrayARB"));
- d->EnableVertexAttribArrayARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEnableVertexAttribArrayARB"));
- d->VertexAttribPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointerARB"));
- d->VertexAttrib4usvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usvARB"));
- d->VertexAttrib4uivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uivARB"));
- d->VertexAttrib4ubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubvARB"));
- d->VertexAttrib4svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4svARB"));
- d->VertexAttrib4sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4sARB"));
- d->VertexAttrib4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4ivARB"));
- d->VertexAttrib4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fvARB"));
- d->VertexAttrib4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4fARB"));
- d->VertexAttrib4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dvARB"));
- d->VertexAttrib4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4dARB"));
- d->VertexAttrib4bvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bvARB"));
- d->VertexAttrib4NusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4NusvARB"));
- d->VertexAttrib4NuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4NuivARB"));
- d->VertexAttrib4NubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4NubvARB"));
- d->VertexAttrib4NubARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4NubARB"));
- d->VertexAttrib4NsvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4NsvARB"));
- d->VertexAttrib4NivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4NivARB"));
- d->VertexAttrib4NbvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4NbvARB"));
- d->VertexAttrib3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3svARB"));
- d->VertexAttrib3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3sARB"));
- d->VertexAttrib3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fvARB"));
- d->VertexAttrib3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3fARB"));
- d->VertexAttrib3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dvARB"));
- d->VertexAttrib3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3dARB"));
- d->VertexAttrib2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2svARB"));
- d->VertexAttrib2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2sARB"));
- d->VertexAttrib2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fvARB"));
- d->VertexAttrib2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2fARB"));
- d->VertexAttrib2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dvARB"));
- d->VertexAttrib2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2dARB"));
- d->VertexAttrib1svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1svARB"));
- d->VertexAttrib1sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1sARB"));
- d->VertexAttrib1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fvARB"));
- d->VertexAttrib1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1fARB"));
- d->VertexAttrib1dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dvARB"));
- d->VertexAttrib1dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1dARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_shader::QOpenGLExtension_ARB_vertex_shader()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_shaderPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_shader::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_shader);
-
- d->GetAttribLocationARB = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLhandleARB , const GLcharARB *)>(context->getProcAddress("glGetAttribLocationARB"));
- d->GetActiveAttribARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLcharARB *)>(context->getProcAddress("glGetActiveAttribARB"));
- d->BindAttribLocationARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , const GLcharARB *)>(context->getProcAddress("glBindAttribLocationARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev::QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_type_2_10_10_10_revPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev);
-
- d->VertexAttribP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP4uiv"));
- d->VertexAttribP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP4ui"));
- d->VertexAttribP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP3uiv"));
- d->VertexAttribP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP3ui"));
- d->VertexAttribP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP2uiv"));
- d->VertexAttribP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP2ui"));
- d->VertexAttribP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP1uiv"));
- d->VertexAttribP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP1ui"));
- d->SecondaryColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv"));
- d->SecondaryColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui"));
- d->ColorP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv"));
- d->ColorP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui"));
- d->ColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv"));
- d->ColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui"));
- d->NormalP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv"));
- d->NormalP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui"));
- d->MultiTexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv"));
- d->MultiTexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui"));
- d->MultiTexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv"));
- d->MultiTexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui"));
- d->MultiTexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv"));
- d->MultiTexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui"));
- d->MultiTexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv"));
- d->MultiTexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui"));
- d->TexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv"));
- d->TexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui"));
- d->TexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv"));
- d->TexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui"));
- d->TexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv"));
- d->TexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui"));
- d->TexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv"));
- d->TexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui"));
- d->VertexP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv"));
- d->VertexP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui"));
- d->VertexP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv"));
- d->VertexP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui"));
- d->VertexP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv"));
- d->VertexP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP2ui"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_viewport_array::QOpenGLExtension_ARB_viewport_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_viewport_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_viewport_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_viewport_array);
-
- d->GetDoublei_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoublei_v"));
- d->GetFloati_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloati_v"));
- d->DepthRangeIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glDepthRangeIndexed"));
- d->DepthRangeArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glDepthRangeArrayv"));
- d->ScissorIndexedv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glScissorIndexedv"));
- d->ScissorIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissorIndexed"));
- d->ScissorArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLint *)>(context->getProcAddress("glScissorArrayv"));
- d->ViewportIndexedfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glViewportIndexedfv"));
- d->ViewportIndexedf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glViewportIndexedf"));
- d->ViewportArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glViewportArrayv"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ARB_window_pos::QOpenGLExtension_ARB_window_pos()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_window_posPrivate))
-{
-}
-
-bool QOpenGLExtension_ARB_window_pos::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ARB_window_pos);
-
- d->WindowPos3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos3svARB"));
- d->WindowPos3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3sARB"));
- d->WindowPos3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos3ivARB"));
- d->WindowPos3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3iARB"));
- d->WindowPos3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos3fvARB"));
- d->WindowPos3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3fARB"));
- d->WindowPos3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos3dvARB"));
- d->WindowPos3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3dARB"));
- d->WindowPos2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos2svARB"));
- d->WindowPos2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2sARB"));
- d->WindowPos2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos2ivARB"));
- d->WindowPos2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glWindowPos2iARB"));
- d->WindowPos2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos2fvARB"));
- d->WindowPos2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2fARB"));
- d->WindowPos2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos2dvARB"));
- d->WindowPos2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2dARB"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_draw_buffers::QOpenGLExtension_ATI_draw_buffers()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_draw_buffersPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_draw_buffers::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_draw_buffers);
-
- d->DrawBuffersATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffersATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_element_array::QOpenGLExtension_ATI_element_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_element_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_element_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_element_array);
-
- d->DrawRangeElementArrayATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawRangeElementArrayATI"));
- d->DrawElementArrayATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glDrawElementArrayATI"));
- d->ElementPointerATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glElementPointerATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_envmap_bumpmap::QOpenGLExtension_ATI_envmap_bumpmap()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_envmap_bumpmapPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_envmap_bumpmap::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_envmap_bumpmap);
-
- d->GetTexBumpParameterfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetTexBumpParameterfvATI"));
- d->GetTexBumpParameterivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(context->getProcAddress("glGetTexBumpParameterivATI"));
- d->TexBumpParameterfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glTexBumpParameterfvATI"));
- d->TexBumpParameterivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glTexBumpParameterivATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_fragment_shader::QOpenGLExtension_ATI_fragment_shader()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_fragment_shaderPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_fragment_shader::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_fragment_shader);
-
- d->SetFragmentShaderConstantATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glSetFragmentShaderConstantATI"));
- d->AlphaFragmentOp3ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp3ATI"));
- d->AlphaFragmentOp2ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp2ATI"));
- d->AlphaFragmentOp1ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp1ATI"));
- d->ColorFragmentOp3ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp3ATI"));
- d->ColorFragmentOp2ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp2ATI"));
- d->ColorFragmentOp1ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp1ATI"));
- d->SampleMapATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum )>(context->getProcAddress("glSampleMapATI"));
- d->PassTexCoordATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum )>(context->getProcAddress("glPassTexCoordATI"));
- d->EndFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndFragmentShaderATI"));
- d->BeginFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glBeginFragmentShaderATI"));
- d->DeleteFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteFragmentShaderATI"));
- d->BindFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindFragmentShaderATI"));
- d->GenFragmentShadersATI = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGenFragmentShadersATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_map_object_buffer::QOpenGLExtension_ATI_map_object_buffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_map_object_bufferPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_map_object_buffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_map_object_buffer);
-
- d->UnmapObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUnmapObjectBufferATI"));
- d->MapObjectBufferATI = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glMapObjectBufferATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_pn_triangles::QOpenGLExtension_ATI_pn_triangles()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_pn_trianglesPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_pn_triangles::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_pn_triangles);
-
- d->PNTrianglesfATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPNTrianglesfATI"));
- d->PNTrianglesiATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPNTrianglesiATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_separate_stencil::QOpenGLExtension_ATI_separate_stencil()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_separate_stencilPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_separate_stencil::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_separate_stencil);
-
- d->StencilFuncSeparateATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFuncSeparateATI"));
- d->StencilOpSeparateATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOpSeparateATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_vertex_array_object::QOpenGLExtension_ATI_vertex_array_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_array_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_vertex_array_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_vertex_array_object);
-
- d->GetVariantArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVariantArrayObjectivATI"));
- d->GetVariantArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVariantArrayObjectfvATI"));
- d->VariantArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLuint , GLuint )>(context->getProcAddress("glVariantArrayObjectATI"));
- d->GetArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetArrayObjectivATI"));
- d->GetArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetArrayObjectfvATI"));
- d->ArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLuint , GLuint )>(context->getProcAddress("glArrayObjectATI"));
- d->FreeObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFreeObjectBufferATI"));
- d->GetObjectBufferivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetObjectBufferivATI"));
- d->GetObjectBufferfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetObjectBufferfvATI"));
- d->UpdateObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , const GLvoid *, GLenum )>(context->getProcAddress("glUpdateObjectBufferATI"));
- d->IsObjectBufferATI = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsObjectBufferATI"));
- d->NewObjectBufferATI = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *, GLenum )>(context->getProcAddress("glNewObjectBufferATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_vertex_attrib_array_object::QOpenGLExtension_ATI_vertex_attrib_array_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_attrib_array_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_vertex_attrib_array_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_vertex_attrib_array_object);
-
- d->GetVertexAttribArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribArrayObjectivATI"));
- d->GetVertexAttribArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribArrayObjectfvATI"));
- d->VertexAttribArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei , GLuint , GLuint )>(context->getProcAddress("glVertexAttribArrayObjectATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_ATI_vertex_streams::QOpenGLExtension_ATI_vertex_streams()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_streamsPrivate))
-{
-}
-
-bool QOpenGLExtension_ATI_vertex_streams::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ATI_vertex_streams);
-
- d->VertexBlendEnvfATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glVertexBlendEnvfATI"));
- d->VertexBlendEnviATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexBlendEnviATI"));
- d->ClientActiveVertexStreamATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glClientActiveVertexStreamATI"));
- d->NormalStream3dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glNormalStream3dvATI"));
- d->NormalStream3dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNormalStream3dATI"));
- d->NormalStream3fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glNormalStream3fvATI"));
- d->NormalStream3fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormalStream3fATI"));
- d->NormalStream3ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glNormalStream3ivATI"));
- d->NormalStream3iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glNormalStream3iATI"));
- d->NormalStream3svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glNormalStream3svATI"));
- d->NormalStream3sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glNormalStream3sATI"));
- d->NormalStream3bvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLbyte *)>(context->getProcAddress("glNormalStream3bvATI"));
- d->NormalStream3bATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glNormalStream3bATI"));
- d->VertexStream4dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream4dvATI"));
- d->VertexStream4dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream4dATI"));
- d->VertexStream4fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream4fvATI"));
- d->VertexStream4fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream4fATI"));
- d->VertexStream4ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream4ivATI"));
- d->VertexStream4iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexStream4iATI"));
- d->VertexStream4svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream4svATI"));
- d->VertexStream4sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexStream4sATI"));
- d->VertexStream3dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream3dvATI"));
- d->VertexStream3dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream3dATI"));
- d->VertexStream3fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream3fvATI"));
- d->VertexStream3fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream3fATI"));
- d->VertexStream3ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream3ivATI"));
- d->VertexStream3iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glVertexStream3iATI"));
- d->VertexStream3svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream3svATI"));
- d->VertexStream3sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexStream3sATI"));
- d->VertexStream2dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream2dvATI"));
- d->VertexStream2dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream2dATI"));
- d->VertexStream2fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream2fvATI"));
- d->VertexStream2fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream2fATI"));
- d->VertexStream2ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream2ivATI"));
- d->VertexStream2iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glVertexStream2iATI"));
- d->VertexStream2svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream2svATI"));
- d->VertexStream2sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort )>(context->getProcAddress("glVertexStream2sATI"));
- d->VertexStream1dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream1dvATI"));
- d->VertexStream1dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble )>(context->getProcAddress("glVertexStream1dATI"));
- d->VertexStream1fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream1fvATI"));
- d->VertexStream1fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glVertexStream1fATI"));
- d->VertexStream1ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream1ivATI"));
- d->VertexStream1iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexStream1iATI"));
- d->VertexStream1svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream1svATI"));
- d->VertexStream1sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort )>(context->getProcAddress("glVertexStream1sATI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_bindable_uniform::QOpenGLExtension_EXT_bindable_uniform()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_bindable_uniformPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_bindable_uniform::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_bindable_uniform);
-
- d->GetUniformOffsetEXT = reinterpret_cast<GLintptr (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glGetUniformOffsetEXT"));
- d->GetUniformBufferSizeEXT = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glGetUniformBufferSizeEXT"));
- d->UniformBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glUniformBufferEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_blend_color::QOpenGLExtension_EXT_blend_color()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_colorPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_blend_color::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_blend_color);
-
- d->BlendColorEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBlendColorEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_blend_equation_separate::QOpenGLExtension_EXT_blend_equation_separate()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_equation_separatePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_blend_equation_separate::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_blend_equation_separate);
-
- d->BlendEquationSeparateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_blend_func_separate::QOpenGLExtension_EXT_blend_func_separate()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_func_separatePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_blend_func_separate::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_blend_func_separate);
-
- d->BlendFuncSeparateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_blend_minmax::QOpenGLExtension_EXT_blend_minmax()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_minmaxPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_blend_minmax::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_blend_minmax);
-
- d->BlendEquationEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBlendEquationEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_color_subtable::QOpenGLExtension_EXT_color_subtable()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_color_subtablePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_color_subtable::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_color_subtable);
-
- d->CopyColorSubTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorSubTableEXT"));
- d->ColorSubTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorSubTableEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_compiled_vertex_array::QOpenGLExtension_EXT_compiled_vertex_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_compiled_vertex_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_compiled_vertex_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_compiled_vertex_array);
-
- d->UnlockArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glUnlockArraysEXT"));
- d->LockArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei )>(context->getProcAddress("glLockArraysEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_convolution::QOpenGLExtension_EXT_convolution()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_convolutionPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_convolution::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_convolution);
-
- d->SeparableFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *, const GLvoid *)>(context->getProcAddress("glSeparableFilter2DEXT"));
- d->GetSeparableFilterEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *, GLvoid *, GLvoid *)>(context->getProcAddress("glGetSeparableFilterEXT"));
- d->GetConvolutionParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetConvolutionParameterivEXT"));
- d->GetConvolutionParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetConvolutionParameterfvEXT"));
- d->GetConvolutionFilterEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetConvolutionFilterEXT"));
- d->CopyConvolutionFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter2DEXT"));
- d->CopyConvolutionFilter1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter1DEXT"));
- d->ConvolutionParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glConvolutionParameterivEXT"));
- d->ConvolutionParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glConvolutionParameteriEXT"));
- d->ConvolutionParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glConvolutionParameterfvEXT"));
- d->ConvolutionParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glConvolutionParameterfEXT"));
- d->ConvolutionFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter2DEXT"));
- d->ConvolutionFilter1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter1DEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_coordinate_frame::QOpenGLExtension_EXT_coordinate_frame()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_coordinate_framePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_coordinate_frame::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_coordinate_frame);
-
- d->BinormalPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glBinormalPointerEXT"));
- d->TangentPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTangentPointerEXT"));
- d->Binormal3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glBinormal3svEXT"));
- d->Binormal3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glBinormal3sEXT"));
- d->Binormal3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glBinormal3ivEXT"));
- d->Binormal3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glBinormal3iEXT"));
- d->Binormal3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glBinormal3fvEXT"));
- d->Binormal3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBinormal3fEXT"));
- d->Binormal3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glBinormal3dvEXT"));
- d->Binormal3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glBinormal3dEXT"));
- d->Binormal3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glBinormal3bvEXT"));
- d->Binormal3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glBinormal3bEXT"));
- d->Tangent3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTangent3svEXT"));
- d->Tangent3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glTangent3sEXT"));
- d->Tangent3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTangent3ivEXT"));
- d->Tangent3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glTangent3iEXT"));
- d->Tangent3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTangent3fvEXT"));
- d->Tangent3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTangent3fEXT"));
- d->Tangent3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTangent3dvEXT"));
- d->Tangent3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTangent3dEXT"));
- d->Tangent3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glTangent3bvEXT"));
- d->Tangent3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glTangent3bEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_copy_texture::QOpenGLExtension_EXT_copy_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_copy_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_copy_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_copy_texture);
-
- d->CopyTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage3DEXT"));
- d->CopyTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage2DEXT"));
- d->CopyTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTexSubImage1DEXT"));
- d->CopyTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage2DEXT"));
- d->CopyTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage1DEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_cull_vertex::QOpenGLExtension_EXT_cull_vertex()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_cull_vertexPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_cull_vertex::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_cull_vertex);
-
- d->CullParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glCullParameterfvEXT"));
- d->CullParameterdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(context->getProcAddress("glCullParameterdvEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_depth_bounds_test::QOpenGLExtension_EXT_depth_bounds_test()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_depth_bounds_testPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_depth_bounds_test::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_depth_bounds_test);
-
- d->DepthBoundsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampd , GLclampd )>(context->getProcAddress("glDepthBoundsEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_direct_state_access::QOpenGLExtension_EXT_direct_state_access()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_direct_state_accessPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_direct_state_access::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_direct_state_access);
-
- d->ProgramUniformMatrix4x3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dvEXT"));
- d->ProgramUniformMatrix4x2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dvEXT"));
- d->ProgramUniformMatrix3x4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dvEXT"));
- d->ProgramUniformMatrix3x2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dvEXT"));
- d->ProgramUniformMatrix2x4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dvEXT"));
- d->ProgramUniformMatrix2x3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dvEXT"));
- d->ProgramUniformMatrix4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dvEXT"));
- d->ProgramUniformMatrix3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dvEXT"));
- d->ProgramUniformMatrix2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dvEXT"));
- d->ProgramUniform4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dvEXT"));
- d->ProgramUniform3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dvEXT"));
- d->ProgramUniform2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dvEXT"));
- d->ProgramUniform1dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dvEXT"));
- d->ProgramUniform4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4dEXT"));
- d->ProgramUniform3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3dEXT"));
- d->ProgramUniform2dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2dEXT"));
- d->ProgramUniform1dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1dEXT"));
- d->MultiTexRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexRenderbufferEXT"));
- d->TextureRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint )>(context->getProcAddress("glTextureRenderbufferEXT"));
- d->NamedFramebufferTextureFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glNamedFramebufferTextureFaceEXT"));
- d->NamedFramebufferTextureLayerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTextureLayerEXT"));
- d->NamedFramebufferTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTextureEXT"));
- d->NamedRenderbufferStorageMultisampleCoverageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisampleCoverageEXT"));
- d->NamedRenderbufferStorageMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisampleEXT"));
- d->GetFramebufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameterivEXT"));
- d->FramebufferReadBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glFramebufferReadBufferEXT"));
- d->FramebufferDrawBuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glFramebufferDrawBuffersEXT"));
- d->FramebufferDrawBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glFramebufferDrawBufferEXT"));
- d->GenerateMultiTexMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glGenerateMultiTexMipmapEXT"));
- d->GenerateTextureMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glGenerateTextureMipmapEXT"));
- d->GetNamedFramebufferAttachmentParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferAttachmentParameterivEXT"));
- d->NamedFramebufferRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glNamedFramebufferRenderbufferEXT"));
- d->NamedFramebufferTexture3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTexture3DEXT"));
- d->NamedFramebufferTexture2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture2DEXT"));
- d->NamedFramebufferTexture1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture1DEXT"));
- d->CheckNamedFramebufferStatusEXT = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCheckNamedFramebufferStatusEXT"));
- d->GetNamedRenderbufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedRenderbufferParameterivEXT"));
- d->NamedRenderbufferStorageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageEXT"));
- d->MultiTexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexBufferEXT"));
- d->TextureBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glTextureBufferEXT"));
- d->GetNamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , GLvoid *)>(context->getProcAddress("glGetNamedBufferSubDataEXT"));
- d->GetNamedBufferPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetNamedBufferPointervEXT"));
- d->GetNamedBufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedBufferParameterivEXT"));
- d->NamedCopyBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glNamedCopyBufferSubDataEXT"));
- d->FlushMappedNamedBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedNamedBufferRangeEXT"));
- d->MapNamedBufferRangeEXT = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapNamedBufferRangeEXT"));
- d->UnmapNamedBufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUnmapNamedBufferEXT"));
- d->MapNamedBufferEXT = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glMapNamedBufferEXT"));
- d->NamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , const GLvoid *)>(context->getProcAddress("glNamedBufferSubDataEXT"));
- d->NamedBufferDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizeiptr , const GLvoid *, GLenum )>(context->getProcAddress("glNamedBufferDataEXT"));
- d->ProgramUniform4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uivEXT"));
- d->ProgramUniform3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uivEXT"));
- d->ProgramUniform2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uivEXT"));
- d->ProgramUniform1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uivEXT"));
- d->ProgramUniform4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4uiEXT"));
- d->ProgramUniform3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3uiEXT"));
- d->ProgramUniform2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2uiEXT"));
- d->ProgramUniform1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1uiEXT"));
- d->ProgramUniformMatrix4x3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fvEXT"));
- d->ProgramUniformMatrix3x4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fvEXT"));
- d->ProgramUniformMatrix4x2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fvEXT"));
- d->ProgramUniformMatrix2x4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fvEXT"));
- d->ProgramUniformMatrix3x2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fvEXT"));
- d->ProgramUniformMatrix2x3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fvEXT"));
- d->ProgramUniformMatrix4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fvEXT"));
- d->ProgramUniformMatrix3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fvEXT"));
- d->ProgramUniformMatrix2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fvEXT"));
- d->ProgramUniform4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4ivEXT"));
- d->ProgramUniform3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3ivEXT"));
- d->ProgramUniform2ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2ivEXT"));
- d->ProgramUniform1ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1ivEXT"));
- d->ProgramUniform4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fvEXT"));
- d->ProgramUniform3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fvEXT"));
- d->ProgramUniform2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fvEXT"));
- d->ProgramUniform1fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fvEXT"));
- d->ProgramUniform4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4iEXT"));
- d->ProgramUniform3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3iEXT"));
- d->ProgramUniform2iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2iEXT"));
- d->ProgramUniform1iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1iEXT"));
- d->ProgramUniform4fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4fEXT"));
- d->ProgramUniform3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3fEXT"));
- d->ProgramUniform2fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2fEXT"));
- d->ProgramUniform1fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1fEXT"));
- d->GetMultiTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetMultiTexParameterIuivEXT"));
- d->GetMultiTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexParameterIivEXT"));
- d->MultiTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexParameterIuivEXT"));
- d->MultiTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexParameterIivEXT"));
- d->GetTextureParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTextureParameterIuivEXT"));
- d->GetTextureParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterIivEXT"));
- d->TextureParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTextureParameterIuivEXT"));
- d->TextureParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterIivEXT"));
- d->GetNamedProgramLocalParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetNamedProgramLocalParameterIuivEXT"));
- d->GetNamedProgramLocalParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint *)>(context->getProcAddress("glGetNamedProgramLocalParameterIivEXT"));
- d->NamedProgramLocalParametersI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glNamedProgramLocalParametersI4uivEXT"));
- d->NamedProgramLocalParameterI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLuint *)>(context->getProcAddress("glNamedProgramLocalParameterI4uivEXT"));
- d->NamedProgramLocalParameterI4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glNamedProgramLocalParameterI4uiEXT"));
- d->NamedProgramLocalParametersI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glNamedProgramLocalParametersI4ivEXT"));
- d->NamedProgramLocalParameterI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLint *)>(context->getProcAddress("glNamedProgramLocalParameterI4ivEXT"));
- d->NamedProgramLocalParameterI4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glNamedProgramLocalParameterI4iEXT"));
- d->NamedProgramLocalParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glNamedProgramLocalParameters4fvEXT"));
- d->GetNamedProgramStringEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetNamedProgramStringEXT"));
- d->GetNamedProgramivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedProgramivEXT"));
- d->GetNamedProgramLocalParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetNamedProgramLocalParameterfvEXT"));
- d->GetNamedProgramLocalParameterdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetNamedProgramLocalParameterdvEXT"));
- d->NamedProgramLocalParameter4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glNamedProgramLocalParameter4fvEXT"));
- d->NamedProgramLocalParameter4fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNamedProgramLocalParameter4fEXT"));
- d->NamedProgramLocalParameter4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glNamedProgramLocalParameter4dvEXT"));
- d->NamedProgramLocalParameter4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNamedProgramLocalParameter4dEXT"));
- d->NamedProgramStringEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glNamedProgramStringEXT"));
- d->GetCompressedMultiTexImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedMultiTexImageEXT"));
- d->CompressedMultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage1DEXT"));
- d->CompressedMultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage2DEXT"));
- d->CompressedMultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage3DEXT"));
- d->CompressedMultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage1DEXT"));
- d->CompressedMultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage2DEXT"));
- d->CompressedMultiTexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage3DEXT"));
- d->GetCompressedTextureImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTextureImageEXT"));
- d->CompressedTextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage1DEXT"));
- d->CompressedTextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage2DEXT"));
- d->CompressedTextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage3DEXT"));
- d->CompressedTextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage1DEXT"));
- d->CompressedTextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage2DEXT"));
- d->CompressedTextureImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage3DEXT"));
- d->GetPointerIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLvoid* *)>(context->getProcAddress("glGetPointerIndexedvEXT"));
- d->GetDoubleIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoubleIndexedvEXT"));
- d->GetFloatIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloatIndexedvEXT"));
- d->GetMultiTexGenivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexGenivEXT"));
- d->GetMultiTexGenfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexGenfvEXT"));
- d->GetMultiTexGendvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetMultiTexGendvEXT"));
- d->GetMultiTexEnvivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexEnvivEXT"));
- d->GetMultiTexEnvfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexEnvfvEXT"));
- d->MultiTexGenivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexGenivEXT"));
- d->MultiTexGeniEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexGeniEXT"));
- d->MultiTexGenfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexGenfvEXT"));
- d->MultiTexGenfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexGenfEXT"));
- d->MultiTexGendvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexGendvEXT"));
- d->MultiTexGendEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLdouble )>(context->getProcAddress("glMultiTexGendEXT"));
- d->MultiTexEnvivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexEnvivEXT"));
- d->MultiTexEnviEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexEnviEXT"));
- d->MultiTexEnvfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexEnvfvEXT"));
- d->MultiTexEnvfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexEnvfEXT"));
- d->MultiTexCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glMultiTexCoordPointerEXT"));
- d->DisableClientStateIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDisableClientStateIndexedEXT"));
- d->EnableClientStateIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEnableClientStateIndexedEXT"));
- d->BindMultiTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glBindMultiTextureEXT"));
- d->CopyMultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage3DEXT"));
- d->MultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage3DEXT"));
- d->MultiTexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage3DEXT"));
- d->GetMultiTexLevelParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexLevelParameterivEXT"));
- d->GetMultiTexLevelParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexLevelParameterfvEXT"));
- d->GetMultiTexParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexParameterivEXT"));
- d->GetMultiTexParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexParameterfvEXT"));
- d->GetMultiTexImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMultiTexImageEXT"));
- d->CopyMultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage2DEXT"));
- d->CopyMultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage1DEXT"));
- d->CopyMultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyMultiTexImage2DEXT"));
- d->CopyMultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyMultiTexImage1DEXT"));
- d->MultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage2DEXT"));
- d->MultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage1DEXT"));
- d->MultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage2DEXT"));
- d->MultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage1DEXT"));
- d->MultiTexParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexParameterivEXT"));
- d->MultiTexParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexParameteriEXT"));
- d->MultiTexParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexParameterfvEXT"));
- d->MultiTexParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexParameterfEXT"));
- d->CopyTextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage3DEXT"));
- d->TextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage3DEXT"));
- d->TextureImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage3DEXT"));
- d->GetTextureLevelParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTextureLevelParameterivEXT"));
- d->GetTextureLevelParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureLevelParameterfvEXT"));
- d->GetTextureParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterivEXT"));
- d->GetTextureParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureParameterfvEXT"));
- d->GetTextureImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetTextureImageEXT"));
- d->CopyTextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage2DEXT"));
- d->CopyTextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTextureSubImage1DEXT"));
- d->CopyTextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTextureImage2DEXT"));
- d->CopyTextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTextureImage1DEXT"));
- d->TextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage2DEXT"));
- d->TextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage1DEXT"));
- d->TextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage2DEXT"));
- d->TextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage1DEXT"));
- d->TextureParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterivEXT"));
- d->TextureParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint )>(context->getProcAddress("glTextureParameteriEXT"));
- d->TextureParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTextureParameterfvEXT"));
- d->TextureParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLfloat )>(context->getProcAddress("glTextureParameterfEXT"));
- d->MatrixMultTransposedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixMultTransposedEXT"));
- d->MatrixMultTransposefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixMultTransposefEXT"));
- d->MatrixLoadTransposedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixLoadTransposedEXT"));
- d->MatrixLoadTransposefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixLoadTransposefEXT"));
- d->MatrixPushEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixPushEXT"));
- d->MatrixPopEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixPopEXT"));
- d->MatrixOrthoEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixOrthoEXT"));
- d->MatrixFrustumEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixFrustumEXT"));
- d->MatrixTranslatedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixTranslatedEXT"));
- d->MatrixTranslatefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixTranslatefEXT"));
- d->MatrixScaledEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixScaledEXT"));
- d->MatrixScalefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixScalefEXT"));
- d->MatrixRotatedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixRotatedEXT"));
- d->MatrixRotatefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixRotatefEXT"));
- d->MatrixLoadIdentityEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixLoadIdentityEXT"));
- d->MatrixMultdEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixMultdEXT"));
- d->MatrixMultfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixMultfEXT"));
- d->MatrixLoaddEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixLoaddEXT"));
- d->MatrixLoadfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixLoadfEXT"));
- d->PushClientAttribDefaultEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glPushClientAttribDefaultEXT"));
- d->ClientAttribDefaultEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glClientAttribDefaultEXT"));
- d->TextureStorage3DMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage3DMultisampleEXT"));
- d->TextureStorage2DMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage2DMultisampleEXT"));
- d->TextureBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTextureBufferRangeEXT"));
- d->GetNamedFramebufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferParameterivEXT"));
- d->NamedFramebufferParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glNamedFramebufferParameteriEXT"));
- d->VertexArrayVertexBindingDivisorEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayVertexBindingDivisorEXT"));
- d->VertexArrayVertexAttribBindingEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribBindingEXT"));
- d->VertexArrayVertexAttribLFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribLFormatEXT"));
- d->VertexArrayVertexAttribIFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribIFormatEXT"));
- d->VertexArrayVertexAttribFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribFormatEXT"));
- d->VertexArrayBindVertexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glVertexArrayBindVertexBufferEXT"));
- d->ClearNamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizeiptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferSubDataEXT"));
- d->ClearNamedBufferDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferDataEXT"));
- d->TextureStorage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage3DEXT"));
- d->TextureStorage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage2DEXT"));
- d->TextureStorage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTextureStorage1DEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_draw_buffers2::QOpenGLExtension_EXT_draw_buffers2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_buffers2Private))
-{
-}
-
-bool QOpenGLExtension_EXT_draw_buffers2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_draw_buffers2);
-
- d->IsEnabledIndexedEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glIsEnabledIndexedEXT"));
- d->DisableIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDisableIndexedEXT"));
- d->EnableIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEnableIndexedEXT"));
- d->GetIntegerIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetIntegerIndexedvEXT"));
- d->GetBooleanIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLboolean *)>(context->getProcAddress("glGetBooleanIndexedvEXT"));
- d->ColorMaskIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glColorMaskIndexedEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_draw_instanced::QOpenGLExtension_EXT_draw_instanced()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_instancedPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_draw_instanced::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_draw_instanced);
-
- d->DrawElementsInstancedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstancedEXT"));
- d->DrawArraysInstancedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawArraysInstancedEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_draw_range_elements::QOpenGLExtension_EXT_draw_range_elements()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_range_elementsPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_draw_range_elements::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_draw_range_elements);
-
- d->DrawRangeElementsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawRangeElementsEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_fog_coord::QOpenGLExtension_EXT_fog_coord()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_fog_coordPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_fog_coord::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_fog_coord);
-
- d->FogCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glFogCoordPointerEXT"));
- d->FogCoorddvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glFogCoorddvEXT"));
- d->FogCoorddEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glFogCoorddEXT"));
- d->FogCoordfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glFogCoordfvEXT"));
- d->FogCoordfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glFogCoordfEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_framebuffer_blit::QOpenGLExtension_EXT_framebuffer_blit()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_blitPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_framebuffer_blit::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_framebuffer_blit);
-
- d->BlitFramebufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebufferEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_framebuffer_multisample::QOpenGLExtension_EXT_framebuffer_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_framebuffer_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_framebuffer_multisample);
-
- d->RenderbufferStorageMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisampleEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_framebuffer_object::QOpenGLExtension_EXT_framebuffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_framebuffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_framebuffer_object);
-
- d->GenerateMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGenerateMipmapEXT"));
- d->GetFramebufferAttachmentParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameterivEXT"));
- d->FramebufferRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbufferEXT"));
- d->FramebufferTexture3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3DEXT"));
- d->FramebufferTexture2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2DEXT"));
- d->FramebufferTexture1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1DEXT"));
- d->CheckFramebufferStatusEXT = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCheckFramebufferStatusEXT"));
- d->GenFramebuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffersEXT"));
- d->DeleteFramebuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffersEXT"));
- d->BindFramebufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindFramebufferEXT"));
- d->IsFramebufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFramebufferEXT"));
- d->GetRenderbufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameterivEXT"));
- d->RenderbufferStorageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageEXT"));
- d->GenRenderbuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffersEXT"));
- d->DeleteRenderbuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffersEXT"));
- d->BindRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbufferEXT"));
- d->IsRenderbufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsRenderbufferEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_geometry_shader4::QOpenGLExtension_EXT_geometry_shader4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_geometry_shader4Private))
-{
-}
-
-bool QOpenGLExtension_EXT_geometry_shader4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_geometry_shader4);
-
- d->ProgramParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteriEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_gpu_program_parameters::QOpenGLExtension_EXT_gpu_program_parameters()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_gpu_program_parametersPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_gpu_program_parameters::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_gpu_program_parameters);
-
- d->ProgramLocalParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramLocalParameters4fvEXT"));
- d->ProgramEnvParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramEnvParameters4fvEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_gpu_shader4::QOpenGLExtension_EXT_gpu_shader4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_gpu_shader4Private))
-{
-}
-
-bool QOpenGLExtension_EXT_gpu_shader4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_gpu_shader4);
-
- d->Uniform4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform4uivEXT"));
- d->Uniform3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform3uivEXT"));
- d->Uniform2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform2uivEXT"));
- d->Uniform1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform1uivEXT"));
- d->Uniform4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform4uiEXT"));
- d->Uniform3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform3uiEXT"));
- d->Uniform2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint )>(context->getProcAddress("glUniform2uiEXT"));
- d->Uniform1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint )>(context->getProcAddress("glUniform1uiEXT"));
- d->GetFragDataLocationEXT = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataLocationEXT"));
- d->BindFragDataLocationEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationEXT"));
- d->GetUniformuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint *)>(context->getProcAddress("glGetUniformuivEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_histogram::QOpenGLExtension_EXT_histogram()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_histogramPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_histogram::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_histogram);
-
- d->ResetMinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetMinmaxEXT"));
- d->ResetHistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetHistogramEXT"));
- d->MinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLboolean )>(context->getProcAddress("glMinmaxEXT"));
- d->HistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLboolean )>(context->getProcAddress("glHistogramEXT"));
- d->GetMinmaxParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMinmaxParameterivEXT"));
- d->GetMinmaxParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMinmaxParameterfvEXT"));
- d->GetMinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMinmaxEXT"));
- d->GetHistogramParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetHistogramParameterivEXT"));
- d->GetHistogramParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetHistogramParameterfvEXT"));
- d->GetHistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetHistogramEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_index_func::QOpenGLExtension_EXT_index_func()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_index_funcPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_index_func::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_index_func);
-
- d->IndexFuncEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLclampf )>(context->getProcAddress("glIndexFuncEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_index_material::QOpenGLExtension_EXT_index_material()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_index_materialPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_index_material::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_index_material);
-
- d->IndexMaterialEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glIndexMaterialEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_light_texture::QOpenGLExtension_EXT_light_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_light_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_light_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_light_texture);
-
- d->TextureMaterialEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glTextureMaterialEXT"));
- d->TextureLightEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTextureLightEXT"));
- d->ApplyTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glApplyTextureEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_multi_draw_arrays::QOpenGLExtension_EXT_multi_draw_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multi_draw_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_multi_draw_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_multi_draw_arrays);
-
- d->MultiDrawElementsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* *, GLsizei )>(context->getProcAddress("glMultiDrawElementsEXT"));
- d->MultiDrawArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawArraysEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_multisample::QOpenGLExtension_EXT_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_multisample);
-
- d->SamplePatternEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glSamplePatternEXT"));
- d->SampleMaskEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampf , GLboolean )>(context->getProcAddress("glSampleMaskEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_paletted_texture::QOpenGLExtension_EXT_paletted_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_paletted_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_paletted_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_paletted_texture);
-
- d->GetColorTableParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfvEXT"));
- d->GetColorTableParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameterivEXT"));
- d->GetColorTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTableEXT"));
- d->ColorTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTableEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_pixel_transform::QOpenGLExtension_EXT_pixel_transform()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_pixel_transformPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_pixel_transform::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_pixel_transform);
-
- d->GetPixelTransformParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPixelTransformParameterfvEXT"));
- d->GetPixelTransformParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPixelTransformParameterivEXT"));
- d->PixelTransformParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glPixelTransformParameterfvEXT"));
- d->PixelTransformParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glPixelTransformParameterivEXT"));
- d->PixelTransformParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glPixelTransformParameterfEXT"));
- d->PixelTransformParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glPixelTransformParameteriEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_point_parameters::QOpenGLExtension_EXT_point_parameters()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_point_parametersPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_point_parameters::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_point_parameters);
-
- d->PointParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvEXT"));
- d->PointParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_polygon_offset::QOpenGLExtension_EXT_polygon_offset()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_polygon_offsetPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_polygon_offset::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_polygon_offset);
-
- d->PolygonOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPolygonOffsetEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_provoking_vertex::QOpenGLExtension_EXT_provoking_vertex()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_provoking_vertexPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_provoking_vertex::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_provoking_vertex);
-
- d->ProvokingVertexEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glProvokingVertexEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_secondary_color::QOpenGLExtension_EXT_secondary_color()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_secondary_colorPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_secondary_color::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_secondary_color);
-
- d->SecondaryColorPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glSecondaryColorPointerEXT"));
- d->SecondaryColor3usvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glSecondaryColor3usvEXT"));
- d->SecondaryColor3usEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort )>(context->getProcAddress("glSecondaryColor3usEXT"));
- d->SecondaryColor3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glSecondaryColor3uivEXT"));
- d->SecondaryColor3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glSecondaryColor3uiEXT"));
- d->SecondaryColor3ubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glSecondaryColor3ubvEXT"));
- d->SecondaryColor3ubEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glSecondaryColor3ubEXT"));
- d->SecondaryColor3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glSecondaryColor3svEXT"));
- d->SecondaryColor3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glSecondaryColor3sEXT"));
- d->SecondaryColor3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glSecondaryColor3ivEXT"));
- d->SecondaryColor3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glSecondaryColor3iEXT"));
- d->SecondaryColor3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glSecondaryColor3fvEXT"));
- d->SecondaryColor3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glSecondaryColor3fEXT"));
- d->SecondaryColor3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glSecondaryColor3dvEXT"));
- d->SecondaryColor3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glSecondaryColor3dEXT"));
- d->SecondaryColor3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glSecondaryColor3bvEXT"));
- d->SecondaryColor3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glSecondaryColor3bEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_separate_shader_objects::QOpenGLExtension_EXT_separate_shader_objects()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_separate_shader_objectsPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_separate_shader_objects::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_separate_shader_objects);
-
- d->CreateShaderProgramEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , const GLchar *)>(context->getProcAddress("glCreateShaderProgramEXT"));
- d->ActiveProgramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glActiveProgramEXT"));
- d->UseShaderProgramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glUseShaderProgramEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_shader_image_load_store::QOpenGLExtension_EXT_shader_image_load_store()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_shader_image_load_storePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_shader_image_load_store::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_shader_image_load_store);
-
- d->MemoryBarrierEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrierEXT"));
- d->BindImageTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLint )>(context->getProcAddress("glBindImageTextureEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_stencil_clear_tag::QOpenGLExtension_EXT_stencil_clear_tag()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_stencil_clear_tagPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_stencil_clear_tag::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_stencil_clear_tag);
-
- d->StencilClearTagEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint )>(context->getProcAddress("glStencilClearTagEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_stencil_two_side::QOpenGLExtension_EXT_stencil_two_side()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_stencil_two_sidePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_stencil_two_side::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_stencil_two_side);
-
- d->ActiveStencilFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glActiveStencilFaceEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_subtexture::QOpenGLExtension_EXT_subtexture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_subtexturePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_subtexture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_subtexture);
-
- d->TexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage2DEXT"));
- d->TexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1DEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_texture3D::QOpenGLExtension_EXT_texture3D()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture3DPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture3D::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture3D);
-
- d->TexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage3DEXT"));
- d->TexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3DEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_texture_buffer_object::QOpenGLExtension_EXT_texture_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture_buffer_object);
-
- d->TexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBufferEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_texture_integer::QOpenGLExtension_EXT_texture_integer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_integerPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture_integer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture_integer);
-
- d->ClearColorIuiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glClearColorIuiEXT"));
- d->ClearColorIiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glClearColorIiEXT"));
- d->GetTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTexParameterIuivEXT"));
- d->GetTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameterIivEXT"));
- d->TexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTexParameterIuivEXT"));
- d->TexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameterIivEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_texture_object::QOpenGLExtension_EXT_texture_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture_object);
-
- d->PrioritizeTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, const GLclampf *)>(context->getProcAddress("glPrioritizeTexturesEXT"));
- d->IsTextureEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTextureEXT"));
- d->GenTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTexturesEXT"));
- d->DeleteTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTexturesEXT"));
- d->BindTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTextureEXT"));
- d->AreTexturesResidentEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreTexturesResidentEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_texture_perturb_normal::QOpenGLExtension_EXT_texture_perturb_normal()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_perturb_normalPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture_perturb_normal::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture_perturb_normal);
-
- d->TextureNormalEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTextureNormalEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_timer_query::QOpenGLExtension_EXT_timer_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_timer_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_timer_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_timer_query);
-
- d->GetQueryObjectui64vEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetQueryObjectui64vEXT"));
- d->GetQueryObjecti64vEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetQueryObjecti64vEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_transform_feedback::QOpenGLExtension_EXT_transform_feedback()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_transform_feedbackPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_transform_feedback::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_transform_feedback);
-
- d->GetTransformFeedbackVaryingEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetTransformFeedbackVaryingEXT"));
- d->TransformFeedbackVaryingsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryingsEXT"));
- d->BindBufferBaseEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBaseEXT"));
- d->BindBufferOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr )>(context->getProcAddress("glBindBufferOffsetEXT"));
- d->BindBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRangeEXT"));
- d->EndTransformFeedbackEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndTransformFeedbackEXT"));
- d->BeginTransformFeedbackEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBeginTransformFeedbackEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_vertex_array::QOpenGLExtension_EXT_vertex_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_vertex_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_vertex_array);
-
- d->VertexPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexPointerEXT"));
- d->TexCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glTexCoordPointerEXT"));
- d->NormalPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glNormalPointerEXT"));
- d->IndexPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glIndexPointerEXT"));
- d->GetPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid* *)>(context->getProcAddress("glGetPointervEXT"));
- d->EdgeFlagPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , const GLboolean *)>(context->getProcAddress("glEdgeFlagPointerEXT"));
- d->DrawArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(context->getProcAddress("glDrawArraysEXT"));
- d->ColorPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glColorPointerEXT"));
- d->ArrayElementEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glArrayElementEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_vertex_attrib_64bit::QOpenGLExtension_EXT_vertex_attrib_64bit()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_attrib_64bitPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_vertex_attrib_64bit::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_vertex_attrib_64bit);
-
- d->VertexArrayVertexAttribLOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLint , GLenum , GLsizei , GLintptr )>(context->getProcAddress("glVertexArrayVertexAttribLOffsetEXT"));
- d->GetVertexAttribLdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdvEXT"));
- d->VertexAttribLPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointerEXT"));
- d->VertexAttribL4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dvEXT"));
- d->VertexAttribL3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dvEXT"));
- d->VertexAttribL2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dvEXT"));
- d->VertexAttribL1dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dvEXT"));
- d->VertexAttribL4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4dEXT"));
- d->VertexAttribL3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3dEXT"));
- d->VertexAttribL2dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2dEXT"));
- d->VertexAttribL1dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1dEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_vertex_shader::QOpenGLExtension_EXT_vertex_shader()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_shaderPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_vertex_shader::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_vertex_shader);
-
- d->GetLocalConstantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetLocalConstantFloatvEXT"));
- d->GetLocalConstantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetLocalConstantIntegervEXT"));
- d->GetLocalConstantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetLocalConstantBooleanvEXT"));
- d->GetInvariantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetInvariantFloatvEXT"));
- d->GetInvariantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetInvariantIntegervEXT"));
- d->GetInvariantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetInvariantBooleanvEXT"));
- d->GetVariantPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVariantPointervEXT"));
- d->GetVariantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVariantFloatvEXT"));
- d->GetVariantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVariantIntegervEXT"));
- d->GetVariantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetVariantBooleanvEXT"));
- d->IsVariantEnabledEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glIsVariantEnabledEXT"));
- d->BindParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBindParameterEXT"));
- d->BindTextureUnitParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindTextureUnitParameterEXT"));
- d->BindTexGenParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum )>(context->getProcAddress("glBindTexGenParameterEXT"));
- d->BindMaterialParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindMaterialParameterEXT"));
- d->BindLightParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindLightParameterEXT"));
- d->DisableVariantClientStateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDisableVariantClientStateEXT"));
- d->EnableVariantClientStateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEnableVariantClientStateEXT"));
- d->VariantPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLvoid *)>(context->getProcAddress("glVariantPointerEXT"));
- d->VariantuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVariantuivEXT"));
- d->VariantusvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVariantusvEXT"));
- d->VariantubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVariantubvEXT"));
- d->VariantdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVariantdvEXT"));
- d->VariantfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVariantfvEXT"));
- d->VariantivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVariantivEXT"));
- d->VariantsvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVariantsvEXT"));
- d->VariantbvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVariantbvEXT"));
- d->SetLocalConstantEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *)>(context->getProcAddress("glSetLocalConstantEXT"));
- d->SetInvariantEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *)>(context->getProcAddress("glSetInvariantEXT"));
- d->GenSymbolsEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glGenSymbolsEXT"));
- d->ExtractComponentEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glExtractComponentEXT"));
- d->InsertComponentEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glInsertComponentEXT"));
- d->WriteMaskEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glWriteMaskEXT"));
- d->SwizzleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glSwizzleEXT"));
- d->ShaderOp3EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderOp3EXT"));
- d->ShaderOp2EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderOp2EXT"));
- d->ShaderOp1EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glShaderOp1EXT"));
- d->DeleteVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteVertexShaderEXT"));
- d->GenVertexShadersEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGenVertexShadersEXT"));
- d->BindVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexShaderEXT"));
- d->EndVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndVertexShaderEXT"));
- d->BeginVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glBeginVertexShaderEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_vertex_weighting::QOpenGLExtension_EXT_vertex_weighting()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_weightingPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_vertex_weighting::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_vertex_weighting);
-
- d->VertexWeightPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexWeightPointerEXT"));
- d->VertexWeightfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glVertexWeightfvEXT"));
- d->VertexWeightfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glVertexWeightfEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_EXT_x11_sync_object::QOpenGLExtension_EXT_x11_sync_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_x11_sync_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_x11_sync_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_x11_sync_object);
-
- d->ImportSyncEXT = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLbitfield )>(context->getProcAddress("glImportSyncEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_GREMEDY_frame_terminator::QOpenGLExtension_GREMEDY_frame_terminator()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_GREMEDY_frame_terminatorPrivate))
-{
-}
-
-bool QOpenGLExtension_GREMEDY_frame_terminator::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_GREMEDY_frame_terminator);
-
- d->FrameTerminatorGREMEDY = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFrameTerminatorGREMEDY"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_GREMEDY_string_marker::QOpenGLExtension_GREMEDY_string_marker()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_GREMEDY_string_markerPrivate))
-{
-}
-
-bool QOpenGLExtension_GREMEDY_string_marker::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_GREMEDY_string_marker);
-
- d->StringMarkerGREMEDY = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(context->getProcAddress("glStringMarkerGREMEDY"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_HP_image_transform::QOpenGLExtension_HP_image_transform()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_HP_image_transformPrivate))
-{
-}
-
-bool QOpenGLExtension_HP_image_transform::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_HP_image_transform);
-
- d->GetImageTransformParameterfvHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetImageTransformParameterfvHP"));
- d->GetImageTransformParameterivHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetImageTransformParameterivHP"));
- d->ImageTransformParameterfvHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glImageTransformParameterfvHP"));
- d->ImageTransformParameterivHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glImageTransformParameterivHP"));
- d->ImageTransformParameterfHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glImageTransformParameterfHP"));
- d->ImageTransformParameteriHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glImageTransformParameteriHP"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_IBM_multimode_draw_arrays::QOpenGLExtension_IBM_multimode_draw_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_IBM_multimode_draw_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_IBM_multimode_draw_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_IBM_multimode_draw_arrays);
-
- d->MultiModeDrawElementsIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLenum *, const GLsizei *, GLenum , const GLvoid* const *, GLsizei , GLint )>(context->getProcAddress("glMultiModeDrawElementsIBM"));
- d->MultiModeDrawArraysIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei , GLint )>(context->getProcAddress("glMultiModeDrawArraysIBM"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_IBM_vertex_array_lists::QOpenGLExtension_IBM_vertex_array_lists()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_IBM_vertex_array_listsPrivate))
-{
-}
-
-bool QOpenGLExtension_IBM_vertex_array_lists::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_IBM_vertex_array_lists);
-
- d->VertexPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glVertexPointerListIBM"));
- d->TexCoordPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glTexCoordPointerListIBM"));
- d->NormalPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glNormalPointerListIBM"));
- d->IndexPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glIndexPointerListIBM"));
- d->FogCoordPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glFogCoordPointerListIBM"));
- d->EdgeFlagPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLboolean* *, GLint )>(context->getProcAddress("glEdgeFlagPointerListIBM"));
- d->SecondaryColorPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glSecondaryColorPointerListIBM"));
- d->ColorPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glColorPointerListIBM"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_INGR_blend_func_separate::QOpenGLExtension_INGR_blend_func_separate()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_INGR_blend_func_separatePrivate))
-{
-}
-
-bool QOpenGLExtension_INGR_blend_func_separate::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_INGR_blend_func_separate);
-
- d->BlendFuncSeparateINGR = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateINGR"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_INTEL_parallel_arrays::QOpenGLExtension_INTEL_parallel_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_INTEL_parallel_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_INTEL_parallel_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_INTEL_parallel_arrays);
-
- d->TexCoordPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glTexCoordPointervINTEL"));
- d->ColorPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glColorPointervINTEL"));
- d->NormalPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid* *)>(context->getProcAddress("glNormalPointervINTEL"));
- d->VertexPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glVertexPointervINTEL"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_KHR_debug::QOpenGLExtension_KHR_debug()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_KHR_debugPrivate))
-{
-}
-
-bool QOpenGLExtension_KHR_debug::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_KHR_debug);
-
- d->GetObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectPtrLabel"));
- d->ObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , const GLchar *)>(context->getProcAddress("glObjectPtrLabel"));
- d->GetObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectLabel"));
- d->ObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glObjectLabel"));
- d->PopDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopDebugGroup"));
- d->PushDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glPushDebugGroup"));
- d->GetDebugMessageLog = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLog"));
- d->DebugMessageCallback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROC , const void *)>(context->getProcAddress("glDebugMessageCallback"));
- d->DebugMessageInsert = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsert"));
- d->DebugMessageControl = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControl"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_MESA_resize_buffers::QOpenGLExtension_MESA_resize_buffers()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_MESA_resize_buffersPrivate))
-{
-}
-
-bool QOpenGLExtension_MESA_resize_buffers::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_MESA_resize_buffers);
-
- d->ResizeBuffersMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResizeBuffersMESA"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_MESA_window_pos::QOpenGLExtension_MESA_window_pos()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_MESA_window_posPrivate))
-{
-}
-
-bool QOpenGLExtension_MESA_window_pos::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_MESA_window_pos);
-
- d->WindowPos4svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos4svMESA"));
- d->WindowPos4sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos4sMESA"));
- d->WindowPos4ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos4ivMESA"));
- d->WindowPos4iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glWindowPos4iMESA"));
- d->WindowPos4fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos4fvMESA"));
- d->WindowPos4fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos4fMESA"));
- d->WindowPos4dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos4dvMESA"));
- d->WindowPos4dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos4dMESA"));
- d->WindowPos3svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos3svMESA"));
- d->WindowPos3sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3sMESA"));
- d->WindowPos3ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos3ivMESA"));
- d->WindowPos3iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3iMESA"));
- d->WindowPos3fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos3fvMESA"));
- d->WindowPos3fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3fMESA"));
- d->WindowPos3dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos3dvMESA"));
- d->WindowPos3dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3dMESA"));
- d->WindowPos2svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos2svMESA"));
- d->WindowPos2sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2sMESA"));
- d->WindowPos2ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos2ivMESA"));
- d->WindowPos2iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glWindowPos2iMESA"));
- d->WindowPos2fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos2fvMESA"));
- d->WindowPos2fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2fMESA"));
- d->WindowPos2dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos2dvMESA"));
- d->WindowPos2dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2dMESA"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_bindless_texture::QOpenGLExtension_NV_bindless_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_bindless_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_bindless_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_bindless_texture);
-
- d->IsImageHandleResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glIsImageHandleResidentNV"));
- d->IsTextureHandleResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glIsTextureHandleResidentNV"));
- d->ProgramUniformHandleui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64 *)>(context->getProcAddress("glProgramUniformHandleui64vNV"));
- d->ProgramUniformHandleui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64 )>(context->getProcAddress("glProgramUniformHandleui64NV"));
- d->UniformHandleui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64 *)>(context->getProcAddress("glUniformHandleui64vNV"));
- d->UniformHandleui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64 )>(context->getProcAddress("glUniformHandleui64NV"));
- d->MakeImageHandleNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeImageHandleNonResidentNV"));
- d->MakeImageHandleResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 , GLenum )>(context->getProcAddress("glMakeImageHandleResidentNV"));
- d->GetImageHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint , GLint , GLboolean , GLint , GLenum )>(context->getProcAddress("glGetImageHandleNV"));
- d->MakeTextureHandleNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeTextureHandleNonResidentNV"));
- d->MakeTextureHandleResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeTextureHandleResidentNV"));
- d->GetTextureSamplerHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glGetTextureSamplerHandleNV"));
- d->GetTextureHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGetTextureHandleNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_conditional_render::QOpenGLExtension_NV_conditional_render()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_conditional_renderPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_conditional_render::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_conditional_render);
-
- d->EndConditionalRenderNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndConditionalRenderNV"));
- d->BeginConditionalRenderNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBeginConditionalRenderNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_copy_image::QOpenGLExtension_NV_copy_image()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_copy_imagePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_copy_image::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_copy_image);
-
- d->CopyImageSubDataNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubDataNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_depth_buffer_float::QOpenGLExtension_NV_depth_buffer_float()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_depth_buffer_floatPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_depth_buffer_float::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_depth_buffer_float);
-
- d->DepthBoundsdNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glDepthBoundsdNV"));
- d->ClearDepthdNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glClearDepthdNV"));
- d->DepthRangedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glDepthRangedNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_evaluators::QOpenGLExtension_NV_evaluators()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_evaluatorsPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_evaluators::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_evaluators);
-
- d->EvalMapsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glEvalMapsNV"));
- d->GetMapAttribParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetMapAttribParameterfvNV"));
- d->GetMapAttribParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetMapAttribParameterivNV"));
- d->GetMapParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMapParameterfvNV"));
- d->GetMapParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMapParameterivNV"));
- d->GetMapControlPointsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid *)>(context->getProcAddress("glGetMapControlPointsNV"));
- d->MapParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMapParameterfvNV"));
- d->MapParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glMapParameterivNV"));
- d->MapControlPointsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid *)>(context->getProcAddress("glMapControlPointsNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_explicit_multisample::QOpenGLExtension_NV_explicit_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_explicit_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_explicit_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_explicit_multisample);
-
- d->TexRenderbufferNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexRenderbufferNV"));
- d->SampleMaskIndexedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaskIndexedNV"));
- d->GetMultisamplefvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefvNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_fence::QOpenGLExtension_NV_fence()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fencePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_fence::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_fence);
-
- d->SetFenceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glSetFenceNV"));
- d->FinishFenceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFinishFenceNV"));
- d->GetFenceivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetFenceivNV"));
- d->TestFenceNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTestFenceNV"));
- d->IsFenceNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFenceNV"));
- d->GenFencesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFencesNV"));
- d->DeleteFencesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFencesNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_fragment_program::QOpenGLExtension_NV_fragment_program()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fragment_programPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_fragment_program::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_fragment_program);
-
- d->GetProgramNamedParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLdouble *)>(context->getProcAddress("glGetProgramNamedParameterdvNV"));
- d->GetProgramNamedParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLfloat *)>(context->getProcAddress("glGetProgramNamedParameterfvNV"));
- d->ProgramNamedParameter4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, const GLdouble *)>(context->getProcAddress("glProgramNamedParameter4dvNV"));
- d->ProgramNamedParameter4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, const GLfloat *)>(context->getProcAddress("glProgramNamedParameter4fvNV"));
- d->ProgramNamedParameter4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramNamedParameter4dNV"));
- d->ProgramNamedParameter4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramNamedParameter4fNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_framebuffer_multisample_coverage::QOpenGLExtension_NV_framebuffer_multisample_coverage()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_framebuffer_multisample_coveragePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_framebuffer_multisample_coverage::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_framebuffer_multisample_coverage);
-
- d->RenderbufferStorageMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisampleCoverageNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_geometry_program4::QOpenGLExtension_NV_geometry_program4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_geometry_program4Private))
-{
-}
-
-bool QOpenGLExtension_NV_geometry_program4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_geometry_program4);
-
- d->FramebufferTextureFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glFramebufferTextureFaceEXT"));
- d->FramebufferTextureLayerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayerEXT"));
- d->FramebufferTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTextureEXT"));
- d->ProgramVertexLimitNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glProgramVertexLimitNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_gpu_program4::QOpenGLExtension_NV_gpu_program4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_program4Private))
-{
-}
-
-bool QOpenGLExtension_NV_gpu_program4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_gpu_program4);
-
- d->GetProgramEnvParameterIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramEnvParameterIuivNV"));
- d->GetProgramEnvParameterIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetProgramEnvParameterIivNV"));
- d->GetProgramLocalParameterIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramLocalParameterIuivNV"));
- d->GetProgramLocalParameterIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetProgramLocalParameterIivNV"));
- d->ProgramEnvParametersI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramEnvParametersI4uivNV"));
- d->ProgramEnvParameterI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glProgramEnvParameterI4uivNV"));
- d->ProgramEnvParameterI4uiNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramEnvParameterI4uiNV"));
- d->ProgramEnvParametersI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramEnvParametersI4ivNV"));
- d->ProgramEnvParameterI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLint *)>(context->getProcAddress("glProgramEnvParameterI4ivNV"));
- d->ProgramEnvParameterI4iNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramEnvParameterI4iNV"));
- d->ProgramLocalParametersI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramLocalParametersI4uivNV"));
- d->ProgramLocalParameterI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glProgramLocalParameterI4uivNV"));
- d->ProgramLocalParameterI4uiNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramLocalParameterI4uiNV"));
- d->ProgramLocalParametersI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramLocalParametersI4ivNV"));
- d->ProgramLocalParameterI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLint *)>(context->getProcAddress("glProgramLocalParameterI4ivNV"));
- d->ProgramLocalParameterI4iNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramLocalParameterI4iNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_gpu_program5::QOpenGLExtension_NV_gpu_program5()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_program5Private))
-{
-}
-
-bool QOpenGLExtension_NV_gpu_program5::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_gpu_program5);
-
- d->GetProgramSubroutineParameteruivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramSubroutineParameteruivNV"));
- d->ProgramSubroutineParametersuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glProgramSubroutineParametersuivNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_gpu_shader5::QOpenGLExtension_NV_gpu_shader5()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_shader5Private))
-{
-}
-
-bool QOpenGLExtension_NV_gpu_shader5::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_gpu_shader5);
-
- d->ProgramUniform4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform4ui64vNV"));
- d->ProgramUniform3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform3ui64vNV"));
- d->ProgramUniform2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform2ui64vNV"));
- d->ProgramUniform1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform1ui64vNV"));
- d->ProgramUniform4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform4ui64NV"));
- d->ProgramUniform3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform3ui64NV"));
- d->ProgramUniform2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform2ui64NV"));
- d->ProgramUniform1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT )>(context->getProcAddress("glProgramUniform1ui64NV"));
- d->ProgramUniform4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform4i64vNV"));
- d->ProgramUniform3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform3i64vNV"));
- d->ProgramUniform2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform2i64vNV"));
- d->ProgramUniform1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform1i64vNV"));
- d->ProgramUniform4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform4i64NV"));
- d->ProgramUniform3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform3i64NV"));
- d->ProgramUniform2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform2i64NV"));
- d->ProgramUniform1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT )>(context->getProcAddress("glProgramUniform1i64NV"));
- d->GetUniformi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT *)>(context->getProcAddress("glGetUniformi64vNV"));
- d->Uniform4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform4ui64vNV"));
- d->Uniform3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform3ui64vNV"));
- d->Uniform2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform2ui64vNV"));
- d->Uniform1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform1ui64vNV"));
- d->Uniform4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform4ui64NV"));
- d->Uniform3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform3ui64NV"));
- d->Uniform2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform2ui64NV"));
- d->Uniform1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT )>(context->getProcAddress("glUniform1ui64NV"));
- d->Uniform4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform4i64vNV"));
- d->Uniform3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform3i64vNV"));
- d->Uniform2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform2i64vNV"));
- d->Uniform1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform1i64vNV"));
- d->Uniform4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform4i64NV"));
- d->Uniform3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform3i64NV"));
- d->Uniform2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform2i64NV"));
- d->Uniform1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT )>(context->getProcAddress("glUniform1i64NV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_half_float::QOpenGLExtension_NV_half_float()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_half_floatPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_half_float::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_half_float);
-
- d->VertexAttribs4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs4hvNV"));
- d->VertexAttribs3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs3hvNV"));
- d->VertexAttribs2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs2hvNV"));
- d->VertexAttribs1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs1hvNV"));
- d->VertexAttrib4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib4hvNV"));
- d->VertexAttrib4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib4hNV"));
- d->VertexAttrib3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib3hvNV"));
- d->VertexAttrib3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib3hNV"));
- d->VertexAttrib2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib2hvNV"));
- d->VertexAttrib2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib2hNV"));
- d->VertexAttrib1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib1hvNV"));
- d->VertexAttrib1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV )>(context->getProcAddress("glVertexAttrib1hNV"));
- d->VertexWeighthvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertexWeighthvNV"));
- d->VertexWeighthNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glVertexWeighthNV"));
- d->SecondaryColor3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glSecondaryColor3hvNV"));
- d->SecondaryColor3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glSecondaryColor3hNV"));
- d->FogCoordhvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glFogCoordhvNV"));
- d->FogCoordhNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glFogCoordhNV"));
- d->MultiTexCoord4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord4hvNV"));
- d->MultiTexCoord4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord4hNV"));
- d->MultiTexCoord3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord3hvNV"));
- d->MultiTexCoord3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord3hNV"));
- d->MultiTexCoord2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord2hvNV"));
- d->MultiTexCoord2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord2hNV"));
- d->MultiTexCoord1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord1hvNV"));
- d->MultiTexCoord1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV )>(context->getProcAddress("glMultiTexCoord1hNV"));
- d->TexCoord4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord4hvNV"));
- d->TexCoord4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord4hNV"));
- d->TexCoord3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord3hvNV"));
- d->TexCoord3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord3hNV"));
- d->TexCoord2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord2hvNV"));
- d->TexCoord2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord2hNV"));
- d->TexCoord1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord1hvNV"));
- d->TexCoord1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glTexCoord1hNV"));
- d->Color4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glColor4hvNV"));
- d->Color4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glColor4hNV"));
- d->Color3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glColor3hvNV"));
- d->Color3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glColor3hNV"));
- d->Normal3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glNormal3hvNV"));
- d->Normal3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glNormal3hNV"));
- d->Vertex4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex4hvNV"));
- d->Vertex4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex4hNV"));
- d->Vertex3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex3hvNV"));
- d->Vertex3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex3hNV"));
- d->Vertex2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex2hvNV"));
- d->Vertex2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex2hNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_occlusion_query::QOpenGLExtension_NV_occlusion_query()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_occlusion_queryPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_occlusion_query::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_occlusion_query);
-
- d->GetOcclusionQueryuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetOcclusionQueryuivNV"));
- d->GetOcclusionQueryivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetOcclusionQueryivNV"));
- d->EndOcclusionQueryNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndOcclusionQueryNV"));
- d->BeginOcclusionQueryNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginOcclusionQueryNV"));
- d->IsOcclusionQueryNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsOcclusionQueryNV"));
- d->DeleteOcclusionQueriesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteOcclusionQueriesNV"));
- d->GenOcclusionQueriesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenOcclusionQueriesNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_parameter_buffer_object::QOpenGLExtension_NV_parameter_buffer_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_parameter_buffer_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_parameter_buffer_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_parameter_buffer_object);
-
- d->ProgramBufferParametersIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramBufferParametersIuivNV"));
- d->ProgramBufferParametersIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramBufferParametersIivNV"));
- d->ProgramBufferParametersfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramBufferParametersfvNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_path_rendering::QOpenGLExtension_NV_path_rendering()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_path_renderingPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_path_rendering::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_path_rendering);
-
- d->PointAlongPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLfloat , GLfloat *, GLfloat *, GLfloat *, GLfloat *)>(context->getProcAddress("glPointAlongPathNV"));
- d->GetPathLengthNV = reinterpret_cast<GLfloat (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei )>(context->getProcAddress("glGetPathLengthNV"));
- d->IsPointInStrokePathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glIsPointInStrokePathNV"));
- d->IsPointInFillPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat )>(context->getProcAddress("glIsPointInFillPathNV"));
- d->GetPathTexGenfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPathTexGenfvNV"));
- d->GetPathTexGenivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPathTexGenivNV"));
- d->GetPathColorGenfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPathColorGenfvNV"));
- d->GetPathColorGenivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPathColorGenivNV"));
- d->GetPathSpacingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLuint , GLfloat , GLfloat , GLenum , GLfloat *)>(context->getProcAddress("glGetPathSpacingNV"));
- d->GetPathMetricRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield , GLuint , GLsizei , GLsizei , GLfloat *)>(context->getProcAddress("glGetPathMetricRangeNV"));
- d->GetPathMetricsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield , GLsizei , GLenum , const GLvoid *, GLuint , GLsizei , GLfloat *)>(context->getProcAddress("glGetPathMetricsNV"));
- d->GetPathDashArrayNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat *)>(context->getProcAddress("glGetPathDashArrayNV"));
- d->GetPathCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat *)>(context->getProcAddress("glGetPathCoordsNV"));
- d->GetPathCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte *)>(context->getProcAddress("glGetPathCommandsNV"));
- d->GetPathParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetPathParameterfvNV"));
- d->GetPathParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetPathParameterivNV"));
- d->CoverStrokePathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCoverStrokePathInstancedNV"));
- d->CoverFillPathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCoverFillPathInstancedNV"));
- d->CoverStrokePathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCoverStrokePathNV"));
- d->CoverFillPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCoverFillPathNV"));
- d->PathFogGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPathFogGenNV"));
- d->PathTexGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , const GLfloat *)>(context->getProcAddress("glPathTexGenNV"));
- d->PathColorGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glPathColorGenNV"));
- d->PathCoverDepthFuncNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPathCoverDepthFuncNV"));
- d->StencilStrokePathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glStencilStrokePathInstancedNV"));
- d->StencilFillPathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glStencilFillPathInstancedNV"));
- d->StencilStrokePathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glStencilStrokePathNV"));
- d->StencilFillPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint )>(context->getProcAddress("glStencilFillPathNV"));
- d->PathStencilDepthOffsetNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPathStencilDepthOffsetNV"));
- d->PathStencilFuncNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint )>(context->getProcAddress("glPathStencilFuncNV"));
- d->PathDashArrayNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glPathDashArrayNV"));
- d->PathParameterfNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glPathParameterfNV"));
- d->PathParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glPathParameterfvNV"));
- d->PathParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glPathParameteriNV"));
- d->PathParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glPathParameterivNV"));
- d->TransformPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glTransformPathNV"));
- d->InterpolatePathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLfloat )>(context->getProcAddress("glInterpolatePathsNV"));
- d->CopyPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glCopyPathNV"));
- d->WeightPathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, const GLfloat *)>(context->getProcAddress("glWeightPathsNV"));
- d->PathGlyphRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLbitfield , GLuint , GLsizei , GLenum , GLuint , GLfloat )>(context->getProcAddress("glPathGlyphRangeNV"));
- d->PathGlyphsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLbitfield , GLsizei , GLenum , const GLvoid *, GLenum , GLuint , GLfloat )>(context->getProcAddress("glPathGlyphsNV"));
- d->PathStringNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glPathStringNV"));
- d->PathSubCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathSubCoordsNV"));
- d->PathSubCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLsizei , const GLubyte *, GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathSubCommandsNV"));
- d->PathCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathCoordsNV"));
- d->PathCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathCommandsNV"));
- d->IsPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsPathNV"));
- d->DeletePathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(context->getProcAddress("glDeletePathsNV"));
- d->GenPathsNV = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glGenPathsNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_pixel_data_range::QOpenGLExtension_NV_pixel_data_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_pixel_data_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_pixel_data_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_pixel_data_range);
-
- d->FlushPixelDataRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glFlushPixelDataRangeNV"));
- d->PixelDataRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glPixelDataRangeNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_point_sprite::QOpenGLExtension_NV_point_sprite()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_point_spritePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_point_sprite::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_point_sprite);
-
- d->PointParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glPointParameterivNV"));
- d->PointParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPointParameteriNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_present_video::QOpenGLExtension_NV_present_video()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_present_videoPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_present_video::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_present_video);
-
- d->GetVideoui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetVideoui64vNV"));
- d->GetVideoi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetVideoi64vNV"));
- d->GetVideouivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVideouivNV"));
- d->GetVideoivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoivNV"));
- d->PresentFrameDualFillNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint , GLuint , GLenum , GLenum , GLuint , GLenum , GLuint , GLenum , GLuint , GLenum , GLuint )>(context->getProcAddress("glPresentFrameDualFillNV"));
- d->PresentFrameKeyedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint , GLuint , GLenum , GLenum , GLuint , GLuint , GLenum , GLuint , GLuint )>(context->getProcAddress("glPresentFrameKeyedNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_primitive_restart::QOpenGLExtension_NV_primitive_restart()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_primitive_restartPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_primitive_restart::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_primitive_restart);
-
- d->PrimitiveRestartIndexNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glPrimitiveRestartIndexNV"));
- d->PrimitiveRestartNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPrimitiveRestartNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_register_combiners::QOpenGLExtension_NV_register_combiners()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_register_combinersPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_register_combiners::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_register_combiners);
-
- d->GetFinalCombinerInputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFinalCombinerInputParameterivNV"));
- d->GetFinalCombinerInputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFinalCombinerInputParameterfvNV"));
- d->GetCombinerOutputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetCombinerOutputParameterivNV"));
- d->GetCombinerOutputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerOutputParameterfvNV"));
- d->GetCombinerInputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetCombinerInputParameterivNV"));
- d->GetCombinerInputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerInputParameterfvNV"));
- d->FinalCombinerInputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glFinalCombinerInputNV"));
- d->CombinerOutputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glCombinerOutputNV"));
- d->CombinerInputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glCombinerInputNV"));
- d->CombinerParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glCombinerParameteriNV"));
- d->CombinerParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glCombinerParameterivNV"));
- d->CombinerParameterfNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glCombinerParameterfNV"));
- d->CombinerParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glCombinerParameterfvNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_register_combiners2::QOpenGLExtension_NV_register_combiners2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_register_combiners2Private))
-{
-}
-
-bool QOpenGLExtension_NV_register_combiners2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_register_combiners2);
-
- d->GetCombinerStageParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerStageParameterfvNV"));
- d->CombinerStageParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCombinerStageParameterfvNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_shader_buffer_load::QOpenGLExtension_NV_shader_buffer_load()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_shader_buffer_loadPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_shader_buffer_load::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_shader_buffer_load);
-
- d->ProgramUniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniformui64vNV"));
- d->ProgramUniformui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT )>(context->getProcAddress("glProgramUniformui64NV"));
- d->GetUniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT *)>(context->getProcAddress("glGetUniformui64vNV"));
- d->Uniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniformui64vNV"));
- d->Uniformui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT )>(context->getProcAddress("glUniformui64NV"));
- d->GetIntegerui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint64EXT *)>(context->getProcAddress("glGetIntegerui64vNV"));
- d->GetNamedBufferParameterui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetNamedBufferParameterui64vNV"));
- d->GetBufferParameterui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetBufferParameterui64vNV"));
- d->IsNamedBufferResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsNamedBufferResidentNV"));
- d->MakeNamedBufferNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glMakeNamedBufferNonResidentNV"));
- d->MakeNamedBufferResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glMakeNamedBufferResidentNV"));
- d->IsBufferResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glIsBufferResidentNV"));
- d->MakeBufferNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMakeBufferNonResidentNV"));
- d->MakeBufferResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glMakeBufferResidentNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_texture_barrier::QOpenGLExtension_NV_texture_barrier()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_texture_barrierPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_texture_barrier::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_texture_barrier);
-
- d->TextureBarrierNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glTextureBarrierNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_texture_multisample::QOpenGLExtension_NV_texture_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_texture_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_texture_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_texture_multisample);
-
- d->TextureImage3DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage3DMultisampleCoverageNV"));
- d->TextureImage2DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage2DMultisampleCoverageNV"));
- d->TextureImage3DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage3DMultisampleNV"));
- d->TextureImage2DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage2DMultisampleNV"));
- d->TexImage3DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisampleCoverageNV"));
- d->TexImage2DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisampleCoverageNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_transform_feedback::QOpenGLExtension_NV_transform_feedback()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_transform_feedbackPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_transform_feedback::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_transform_feedback);
-
- d->TransformFeedbackStreamAttribsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLint *, GLsizei , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackStreamAttribsNV"));
- d->GetTransformFeedbackVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint *)>(context->getProcAddress("glGetTransformFeedbackVaryingNV"));
- d->GetActiveVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveVaryingNV"));
- d->GetVaryingLocationNV = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetVaryingLocationNV"));
- d->ActiveVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glActiveVaryingNV"));
- d->TransformFeedbackVaryingsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryingsNV"));
- d->BindBufferBaseNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBaseNV"));
- d->BindBufferOffsetNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr )>(context->getProcAddress("glBindBufferOffsetNV"));
- d->BindBufferRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRangeNV"));
- d->TransformFeedbackAttribsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackAttribsNV"));
- d->EndTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndTransformFeedbackNV"));
- d->BeginTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBeginTransformFeedbackNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_transform_feedback2::QOpenGLExtension_NV_transform_feedback2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_transform_feedback2Private))
-{
-}
-
-bool QOpenGLExtension_NV_transform_feedback2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_transform_feedback2);
-
- d->DrawTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedbackNV"));
- d->ResumeTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResumeTransformFeedbackNV"));
- d->PauseTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPauseTransformFeedbackNV"));
- d->IsTransformFeedbackNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTransformFeedbackNV"));
- d->GenTransformFeedbacksNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacksNV"));
- d->DeleteTransformFeedbacksNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacksNV"));
- d->BindTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedbackNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vdpau_interop::QOpenGLExtension_NV_vdpau_interop()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vdpau_interopPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_vdpau_interop::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vdpau_interop);
-
- d->VDPAUUnmapSurfacesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvdpauSurfaceNV *)>(context->getProcAddress("glVDPAUUnmapSurfacesNV"));
- d->VDPAUMapSurfacesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvdpauSurfaceNV *)>(context->getProcAddress("glVDPAUMapSurfacesNV"));
- d->VDPAUSurfaceAccessNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV , GLenum )>(context->getProcAddress("glVDPAUSurfaceAccessNV"));
- d->VDPAUGetSurfaceivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glVDPAUGetSurfaceivNV"));
- d->VDPAUUnregisterSurfaceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV )>(context->getProcAddress("glVDPAUUnregisterSurfaceNV"));
- d->VDPAUIsSurfaceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV )>(context->getProcAddress("glVDPAUIsSurfaceNV"));
- d->VDPAURegisterOutputSurfaceNV = reinterpret_cast<GLvdpauSurfaceNV (QOPENGLF_APIENTRYP)(GLvoid *, GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glVDPAURegisterOutputSurfaceNV"));
- d->VDPAURegisterVideoSurfaceNV = reinterpret_cast<GLvdpauSurfaceNV (QOPENGLF_APIENTRYP)(const GLvoid *, GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glVDPAURegisterVideoSurfaceNV"));
- d->VDPAUFiniNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glVDPAUFiniNV"));
- d->VDPAUInitNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLvoid *, const GLvoid *)>(context->getProcAddress("glVDPAUInitNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vertex_array_range::QOpenGLExtension_NV_vertex_array_range()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_array_rangePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_vertex_array_range::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vertex_array_range);
-
- d->VertexArrayRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(context->getProcAddress("glVertexArrayRangeNV"));
- d->FlushVertexArrayRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFlushVertexArrayRangeNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vertex_attrib_integer_64bit::QOpenGLExtension_NV_vertex_attrib_integer_64bit()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_attrib_integer_64bitPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_vertex_attrib_integer_64bit::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vertex_attrib_integer_64bit);
-
- d->VertexAttribLFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexAttribLFormatNV"));
- d->GetVertexAttribLui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetVertexAttribLui64vNV"));
- d->GetVertexAttribLi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetVertexAttribLi64vNV"));
- d->VertexAttribL4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL4ui64vNV"));
- d->VertexAttribL3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL3ui64vNV"));
- d->VertexAttribL2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL2ui64vNV"));
- d->VertexAttribL1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL1ui64vNV"));
- d->VertexAttribL4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL4ui64NV"));
- d->VertexAttribL3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL3ui64NV"));
- d->VertexAttribL2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL2ui64NV"));
- d->VertexAttribL1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT )>(context->getProcAddress("glVertexAttribL1ui64NV"));
- d->VertexAttribL4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL4i64vNV"));
- d->VertexAttribL3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL3i64vNV"));
- d->VertexAttribL2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL2i64vNV"));
- d->VertexAttribL1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL1i64vNV"));
- d->VertexAttribL4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL4i64NV"));
- d->VertexAttribL3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL3i64NV"));
- d->VertexAttribL2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL2i64NV"));
- d->VertexAttribL1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT )>(context->getProcAddress("glVertexAttribL1i64NV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vertex_buffer_unified_memory::QOpenGLExtension_NV_vertex_buffer_unified_memory()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_buffer_unified_memoryPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_vertex_buffer_unified_memory::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vertex_buffer_unified_memory);
-
- d->GetIntegerui64i_vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint64EXT *)>(context->getProcAddress("glGetIntegerui64i_vNV"));
- d->VertexAttribIFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexAttribIFormatNV"));
- d->VertexAttribFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei )>(context->getProcAddress("glVertexAttribFormatNV"));
- d->FogCoordFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glFogCoordFormatNV"));
- d->SecondaryColorFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glSecondaryColorFormatNV"));
- d->EdgeFlagFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glEdgeFlagFormatNV"));
- d->TexCoordFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glTexCoordFormatNV"));
- d->IndexFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glIndexFormatNV"));
- d->ColorFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glColorFormatNV"));
- d->NormalFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glNormalFormatNV"));
- d->VertexFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexFormatNV"));
- d->BufferAddressRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint64EXT , GLsizeiptr )>(context->getProcAddress("glBufferAddressRangeNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vertex_program::QOpenGLExtension_NV_vertex_program()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_programPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_vertex_program::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vertex_program);
-
- d->VertexAttribs4ubvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *)>(context->getProcAddress("glVertexAttribs4ubvNV"));
- d->VertexAttribs4svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs4svNV"));
- d->VertexAttribs4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs4fvNV"));
- d->VertexAttribs4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs4dvNV"));
- d->VertexAttribs3svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs3svNV"));
- d->VertexAttribs3fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs3fvNV"));
- d->VertexAttribs3dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs3dvNV"));
- d->VertexAttribs2svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs2svNV"));
- d->VertexAttribs2fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs2fvNV"));
- d->VertexAttribs2dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs2dvNV"));
- d->VertexAttribs1svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs1svNV"));
- d->VertexAttribs1fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs1fvNV"));
- d->VertexAttribs1dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs1dvNV"));
- d->VertexAttrib4ubvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubvNV"));
- d->VertexAttrib4ubNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4ubNV"));
- d->VertexAttrib4svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4svNV"));
- d->VertexAttrib4sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4sNV"));
- d->VertexAttrib4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fvNV"));
- d->VertexAttrib4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4fNV"));
- d->VertexAttrib4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dvNV"));
- d->VertexAttrib4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4dNV"));
- d->VertexAttrib3svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3svNV"));
- d->VertexAttrib3sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3sNV"));
- d->VertexAttrib3fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fvNV"));
- d->VertexAttrib3fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3fNV"));
- d->VertexAttrib3dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dvNV"));
- d->VertexAttrib3dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3dNV"));
- d->VertexAttrib2svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2svNV"));
- d->VertexAttrib2sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2sNV"));
- d->VertexAttrib2fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fvNV"));
- d->VertexAttrib2fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2fNV"));
- d->VertexAttrib2dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dvNV"));
- d->VertexAttrib2dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2dNV"));
- d->VertexAttrib1svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1svNV"));
- d->VertexAttrib1sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1sNV"));
- d->VertexAttrib1fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fvNV"));
- d->VertexAttrib1fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1fNV"));
- d->VertexAttrib1dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dvNV"));
- d->VertexAttrib1dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1dNV"));
- d->VertexAttribPointerNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointerNV"));
- d->TrackMatrixNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLenum )>(context->getProcAddress("glTrackMatrixNV"));
- d->RequestResidentProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glRequestResidentProgramsNV"));
- d->ProgramParameters4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramParameters4fvNV"));
- d->ProgramParameters4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramParameters4dvNV"));
- d->ProgramParameter4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramParameter4fvNV"));
- d->ProgramParameter4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramParameter4fNV"));
- d->ProgramParameter4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramParameter4dvNV"));
- d->ProgramParameter4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramParameter4dNV"));
- d->LoadProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLubyte *)>(context->getProcAddress("glLoadProgramNV"));
- d->IsProgramNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramNV"));
- d->GetVertexAttribPointervNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointervNV"));
- d->GetVertexAttribivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribivNV"));
- d->GetVertexAttribfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfvNV"));
- d->GetVertexAttribdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdvNV"));
- d->GetTrackMatrixivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTrackMatrixivNV"));
- d->GetProgramStringNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLubyte *)>(context->getProcAddress("glGetProgramStringNV"));
- d->GetProgramivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramivNV"));
- d->GetProgramParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetProgramParameterfvNV"));
- d->GetProgramParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetProgramParameterdvNV"));
- d->GenProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramsNV"));
- d->ExecuteProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glExecuteProgramNV"));
- d->DeleteProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramsNV"));
- d->BindProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindProgramNV"));
- d->AreProgramsResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreProgramsResidentNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_vertex_program4::QOpenGLExtension_NV_vertex_program4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_program4Private))
-{
-}
-
-bool QOpenGLExtension_NV_vertex_program4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_vertex_program4);
-
- d->GetVertexAttribIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVertexAttribIuivEXT"));
- d->GetVertexAttribIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribIivEXT"));
- d->VertexAttribIPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribIPointerEXT"));
- d->VertexAttribI4usvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usvEXT"));
- d->VertexAttribI4ubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubvEXT"));
- d->VertexAttribI4svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4svEXT"));
- d->VertexAttribI4bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bvEXT"));
- d->VertexAttribI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uivEXT"));
- d->VertexAttribI3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uivEXT"));
- d->VertexAttribI2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uivEXT"));
- d->VertexAttribI1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uivEXT"));
- d->VertexAttribI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4ivEXT"));
- d->VertexAttribI3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3ivEXT"));
- d->VertexAttribI2ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2ivEXT"));
- d->VertexAttribI1ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1ivEXT"));
- d->VertexAttribI4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4uiEXT"));
- d->VertexAttribI3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3uiEXT"));
- d->VertexAttribI2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2uiEXT"));
- d->VertexAttribI1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1uiEXT"));
- d->VertexAttribI4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4iEXT"));
- d->VertexAttribI3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3iEXT"));
- d->VertexAttribI2iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2iEXT"));
- d->VertexAttribI1iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glVertexAttribI1iEXT"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_NV_video_capture::QOpenGLExtension_NV_video_capture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_video_capturePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_video_capture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_video_capture);
-
- d->VideoCaptureStreamParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLdouble *)>(context->getProcAddress("glVideoCaptureStreamParameterdvNV"));
- d->VideoCaptureStreamParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glVideoCaptureStreamParameterfvNV"));
- d->VideoCaptureStreamParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLint *)>(context->getProcAddress("glVideoCaptureStreamParameterivNV"));
- d->VideoCaptureNV = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLuint , GLuint *, GLuint64EXT *)>(context->getProcAddress("glVideoCaptureNV"));
- d->GetVideoCaptureStreamdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVideoCaptureStreamdvNV"));
- d->GetVideoCaptureStreamfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVideoCaptureStreamfvNV"));
- d->GetVideoCaptureStreamivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoCaptureStreamivNV"));
- d->GetVideoCaptureivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoCaptureivNV"));
- d->EndVideoCaptureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEndVideoCaptureNV"));
- d->BindVideoCaptureStreamTextureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glBindVideoCaptureStreamTextureNV"));
- d->BindVideoCaptureStreamBufferNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLintptrARB )>(context->getProcAddress("glBindVideoCaptureStreamBufferNV"));
- d->BeginVideoCaptureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginVideoCaptureNV"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_PGI_misc_hints::QOpenGLExtension_PGI_misc_hints()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_PGI_misc_hintsPrivate))
-{
-}
-
-bool QOpenGLExtension_PGI_misc_hints::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_PGI_misc_hints);
-
- d->HintPGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glHintPGI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_detail_texture::QOpenGLExtension_SGIS_detail_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_detail_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_detail_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_detail_texture);
-
- d->GetDetailTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetDetailTexFuncSGIS"));
- d->DetailTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glDetailTexFuncSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_fog_function::QOpenGLExtension_SGIS_fog_function()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_fog_functionPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_fog_function::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_fog_function);
-
- d->GetFogFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat *)>(context->getProcAddress("glGetFogFuncSGIS"));
- d->FogFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLfloat *)>(context->getProcAddress("glFogFuncSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_multisample::QOpenGLExtension_SGIS_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_multisample);
-
- d->SamplePatternSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glSamplePatternSGIS"));
- d->SampleMaskSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampf , GLboolean )>(context->getProcAddress("glSampleMaskSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_pixel_texture::QOpenGLExtension_SGIS_pixel_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_pixel_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_pixel_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_pixel_texture);
-
- d->GetPixelTexGenParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetPixelTexGenParameterfvSGIS"));
- d->GetPixelTexGenParameterivSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(context->getProcAddress("glGetPixelTexGenParameterivSGIS"));
- d->PixelTexGenParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPixelTexGenParameterfvSGIS"));
- d->PixelTexGenParameterfSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPixelTexGenParameterfSGIS"));
- d->PixelTexGenParameterivSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glPixelTexGenParameterivSGIS"));
- d->PixelTexGenParameteriSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPixelTexGenParameteriSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_point_parameters::QOpenGLExtension_SGIS_point_parameters()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_point_parametersPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_point_parameters::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_point_parameters);
-
- d->PointParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvSGIS"));
- d->PointParameterfSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_sharpen_texture::QOpenGLExtension_SGIS_sharpen_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_sharpen_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_sharpen_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_sharpen_texture);
-
- d->GetSharpenTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetSharpenTexFuncSGIS"));
- d->SharpenTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glSharpenTexFuncSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_texture4D::QOpenGLExtension_SGIS_texture4D()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture4DPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_texture4D::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_texture4D);
-
- d->TexSubImage4DSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage4DSGIS"));
- d->TexImage4DSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage4DSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_texture_color_mask::QOpenGLExtension_SGIS_texture_color_mask()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture_color_maskPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIS_texture_color_mask::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_texture_color_mask);
-
- d->TextureColorMaskSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glTextureColorMaskSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIS_texture_filter4::QOpenGLExtension_SGIS_texture_filter4()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture_filter4Private))
-{
-}
-
-bool QOpenGLExtension_SGIS_texture_filter4::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIS_texture_filter4);
-
- d->TexFilterFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glTexFilterFuncSGIS"));
- d->GetTexFilterFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexFilterFuncSGIS"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_async::QOpenGLExtension_SGIX_async()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_asyncPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_async::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_async);
-
- d->IsAsyncMarkerSGIX = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsAsyncMarkerSGIX"));
- d->DeleteAsyncMarkersSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(context->getProcAddress("glDeleteAsyncMarkersSGIX"));
- d->GenAsyncMarkersSGIX = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glGenAsyncMarkersSGIX"));
- d->PollAsyncSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint *)>(context->getProcAddress("glPollAsyncSGIX"));
- d->FinishAsyncSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint *)>(context->getProcAddress("glFinishAsyncSGIX"));
- d->AsyncMarkerSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glAsyncMarkerSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_flush_raster::QOpenGLExtension_SGIX_flush_raster()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_flush_rasterPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_flush_raster::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_flush_raster);
-
- d->FlushRasterSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFlushRasterSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_fragment_lighting::QOpenGLExtension_SGIX_fragment_lighting()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_fragment_lightingPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_fragment_lighting::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_fragment_lighting);
-
- d->LightEnviSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glLightEnviSGIX"));
- d->GetFragmentMaterialivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFragmentMaterialivSGIX"));
- d->GetFragmentMaterialfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFragmentMaterialfvSGIX"));
- d->GetFragmentLightivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFragmentLightivSGIX"));
- d->GetFragmentLightfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFragmentLightfvSGIX"));
- d->FragmentMaterialivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glFragmentMaterialivSGIX"));
- d->FragmentMaterialiSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFragmentMaterialiSGIX"));
- d->FragmentMaterialfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glFragmentMaterialfvSGIX"));
- d->FragmentMaterialfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glFragmentMaterialfSGIX"));
- d->FragmentLightModelivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glFragmentLightModelivSGIX"));
- d->FragmentLightModeliSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glFragmentLightModeliSGIX"));
- d->FragmentLightModelfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glFragmentLightModelfvSGIX"));
- d->FragmentLightModelfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glFragmentLightModelfSGIX"));
- d->FragmentLightivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glFragmentLightivSGIX"));
- d->FragmentLightiSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFragmentLightiSGIX"));
- d->FragmentLightfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glFragmentLightfvSGIX"));
- d->FragmentLightfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glFragmentLightfSGIX"));
- d->FragmentColorMaterialSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glFragmentColorMaterialSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_framezoom::QOpenGLExtension_SGIX_framezoom()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_framezoomPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_framezoom::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_framezoom);
-
- d->FrameZoomSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glFrameZoomSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_igloo_interface::QOpenGLExtension_SGIX_igloo_interface()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_igloo_interfacePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_igloo_interface::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_igloo_interface);
-
- d->IglooInterfaceSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glIglooInterfaceSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_instruments::QOpenGLExtension_SGIX_instruments()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_instrumentsPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_instruments::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_instruments);
-
- d->StopInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glStopInstrumentsSGIX"));
- d->StartInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glStartInstrumentsSGIX"));
- d->ReadInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glReadInstrumentsSGIX"));
- d->PollInstrumentsSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLint *)>(context->getProcAddress("glPollInstrumentsSGIX"));
- d->InstrumentsBufferSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLint *)>(context->getProcAddress("glInstrumentsBufferSGIX"));
- d->GetInstrumentsSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetInstrumentsSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_list_priority::QOpenGLExtension_SGIX_list_priority()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_list_priorityPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_list_priority::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_list_priority);
-
- d->ListParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glListParameterivSGIX"));
- d->ListParameteriSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glListParameteriSGIX"));
- d->ListParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glListParameterfvSGIX"));
- d->ListParameterfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glListParameterfSGIX"));
- d->GetListParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetListParameterivSGIX"));
- d->GetListParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetListParameterfvSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_pixel_texture::QOpenGLExtension_SGIX_pixel_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_pixel_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_pixel_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_pixel_texture);
-
- d->PixelTexGenSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPixelTexGenSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_polynomial_ffd::QOpenGLExtension_SGIX_polynomial_ffd()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_polynomial_ffdPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_polynomial_ffd::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_polynomial_ffd);
-
- d->LoadIdentityDeformationMapSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glLoadIdentityDeformationMapSGIX"));
- d->DeformSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glDeformSGIX"));
- d->DeformationMap3fSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glDeformationMap3fSGIX"));
- d->DeformationMap3dSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glDeformationMap3dSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_reference_plane::QOpenGLExtension_SGIX_reference_plane()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_reference_planePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_reference_plane::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_reference_plane);
-
- d->ReferencePlaneSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glReferencePlaneSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_sprite::QOpenGLExtension_SGIX_sprite()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_spritePrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_sprite::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_sprite);
-
- d->SpriteParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glSpriteParameterivSGIX"));
- d->SpriteParameteriSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glSpriteParameteriSGIX"));
- d->SpriteParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glSpriteParameterfvSGIX"));
- d->SpriteParameterfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glSpriteParameterfSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGIX_tag_sample_buffer::QOpenGLExtension_SGIX_tag_sample_buffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_tag_sample_bufferPrivate))
-{
-}
-
-bool QOpenGLExtension_SGIX_tag_sample_buffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGIX_tag_sample_buffer);
-
- d->TagSampleBufferSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glTagSampleBufferSGIX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SGI_color_table::QOpenGLExtension_SGI_color_table()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGI_color_tablePrivate))
-{
-}
-
-bool QOpenGLExtension_SGI_color_table::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SGI_color_table);
-
- d->GetColorTableParameterivSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameterivSGI"));
- d->GetColorTableParameterfvSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfvSGI"));
- d->GetColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTableSGI"));
- d->CopyColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorTableSGI"));
- d->ColorTableParameterivSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glColorTableParameterivSGI"));
- d->ColorTableParameterfvSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glColorTableParameterfvSGI"));
- d->ColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTableSGI"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SUNX_constant_data::QOpenGLExtension_SUNX_constant_data()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUNX_constant_dataPrivate))
-{
-}
-
-bool QOpenGLExtension_SUNX_constant_data::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SUNX_constant_data);
-
- d->FinishTextureSUNX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFinishTextureSUNX"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SUN_global_alpha::QOpenGLExtension_SUN_global_alpha()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_global_alphaPrivate))
-{
-}
-
-bool QOpenGLExtension_SUN_global_alpha::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SUN_global_alpha);
-
- d->GlobalAlphaFactoruiSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGlobalAlphaFactoruiSUN"));
- d->GlobalAlphaFactorusSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort )>(context->getProcAddress("glGlobalAlphaFactorusSUN"));
- d->GlobalAlphaFactorubSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glGlobalAlphaFactorubSUN"));
- d->GlobalAlphaFactordSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glGlobalAlphaFactordSUN"));
- d->GlobalAlphaFactorfSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glGlobalAlphaFactorfSUN"));
- d->GlobalAlphaFactoriSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glGlobalAlphaFactoriSUN"));
- d->GlobalAlphaFactorsSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(context->getProcAddress("glGlobalAlphaFactorsSUN"));
- d->GlobalAlphaFactorbSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte )>(context->getProcAddress("glGlobalAlphaFactorbSUN"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SUN_mesh_array::QOpenGLExtension_SUN_mesh_array()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_mesh_arrayPrivate))
-{
-}
-
-bool QOpenGLExtension_SUN_mesh_array::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SUN_mesh_array);
-
- d->DrawMeshArraysSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawMeshArraysSUN"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SUN_triangle_list::QOpenGLExtension_SUN_triangle_list()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_triangle_listPrivate))
-{
-}
-
-bool QOpenGLExtension_SUN_triangle_list::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SUN_triangle_list);
-
- d->ReplacementCodePointerSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid* *)>(context->getProcAddress("glReplacementCodePointerSUN"));
- d->ReplacementCodeubvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glReplacementCodeubvSUN"));
- d->ReplacementCodeusvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glReplacementCodeusvSUN"));
- d->ReplacementCodeuivSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glReplacementCodeuivSUN"));
- d->ReplacementCodeubSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glReplacementCodeubSUN"));
- d->ReplacementCodeusSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort )>(context->getProcAddress("glReplacementCodeusSUN"));
- d->ReplacementCodeuiSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glReplacementCodeuiSUN"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-QOpenGLExtension_SUN_vertex::QOpenGLExtension_SUN_vertex()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_vertexPrivate))
-{
-}
-
-bool QOpenGLExtension_SUN_vertex::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_SUN_vertex);
-
- d->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"));
- d->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"));
- d->ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"));
- d->ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"));
- d->ReplacementCodeuiTexCoord2fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fVertex3fvSUN"));
- d->ReplacementCodeuiTexCoord2fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fVertex3fSUN"));
- d->ReplacementCodeuiColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"));
- d->ReplacementCodeuiColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fSUN"));
- d->ReplacementCodeuiNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiNormal3fVertex3fvSUN"));
- d->ReplacementCodeuiNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiNormal3fVertex3fSUN"));
- d->ReplacementCodeuiColor3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor3fVertex3fvSUN"));
- d->ReplacementCodeuiColor3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor3fVertex3fSUN"));
- d->ReplacementCodeuiColor4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLubyte *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor4ubVertex3fvSUN"));
- d->ReplacementCodeuiColor4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor4ubVertex3fSUN"));
- d->ReplacementCodeuiVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiVertex3fvSUN"));
- d->ReplacementCodeuiVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiVertex3fSUN"));
- d->TexCoord4fColor4fNormal3fVertex4fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord4fColor4fNormal3fVertex4fvSUN"));
- d->TexCoord4fColor4fNormal3fVertex4fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4fColor4fNormal3fVertex4fSUN"));
- d->TexCoord2fColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor4fNormal3fVertex3fvSUN"));
- d->TexCoord2fColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor4fNormal3fVertex3fSUN"));
- d->TexCoord2fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fNormal3fVertex3fvSUN"));
- d->TexCoord2fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fNormal3fVertex3fSUN"));
- d->TexCoord2fColor3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor3fVertex3fvSUN"));
- d->TexCoord2fColor3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor3fVertex3fSUN"));
- d->TexCoord2fColor4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLubyte *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor4ubVertex3fvSUN"));
- d->TexCoord2fColor4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor4ubVertex3fSUN"));
- d->TexCoord4fVertex4fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord4fVertex4fvSUN"));
- d->TexCoord4fVertex4fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4fVertex4fSUN"));
- d->TexCoord2fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fVertex3fvSUN"));
- d->TexCoord2fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fVertex3fSUN"));
- d->Color4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glColor4fNormal3fVertex3fvSUN"));
- d->Color4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4fNormal3fVertex3fSUN"));
- d->Normal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glNormal3fVertex3fvSUN"));
- d->Normal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormal3fVertex3fSUN"));
- d->Color3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glColor3fVertex3fvSUN"));
- d->Color3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor3fVertex3fSUN"));
- d->Color4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *, const GLfloat *)>(context->getProcAddress("glColor4ubVertex3fvSUN"));
- d->Color4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4ubVertex3fSUN"));
- d->Color4ubVertex2fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *, const GLfloat *)>(context->getProcAddress("glColor4ubVertex2fvSUN"));
- d->Color4ubVertex2fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat )>(context->getProcAddress("glColor4ubVertex2fSUN"));
- QAbstractOpenGLExtension::initializeOpenGLFunctions();
- return true;
-}
-
-
-#else
-
-QOpenGLExtension_OES_EGL_image::QOpenGLExtension_OES_EGL_image()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_EGL_imagePrivate))
-{
-}
-
-bool QOpenGLExtension_OES_EGL_image::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_OES_EGL_image);
-
- d->EGLImageTargetTexture2DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLeglImageOES image))context->getProcAddress("glEGLImageTargetTexture2DOES");
- d->EGLImageTargetRenderbufferStorageOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLeglImageOES image))context->getProcAddress("glEGLImageTargetRenderbufferStorageOES");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_OES_get_program_binary::QOpenGLExtension_OES_get_program_binary()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_get_program_binaryPrivate))
-{
-}
-
-bool QOpenGLExtension_OES_get_program_binary::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_OES_get_program_binary);
-
- d->GetProgramBinaryOES = (void (QOPENGLF_APIENTRYP)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary))context->getProcAddress("glGetProgramBinaryOES");
- d->ProgramBinaryOES = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length))context->getProcAddress("glProgramBinaryOES");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_OES_mapbuffer::QOpenGLExtension_OES_mapbuffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_mapbufferPrivate))
-{
-}
-
-bool QOpenGLExtension_OES_mapbuffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_OES_mapbuffer);
-
- d->MapBufferOES = (void* (QOPENGLF_APIENTRYP)(GLenum target, GLenum access))context->getProcAddress("glMapBufferOES");
- d->UnmapBufferOES = (GLboolean (QOPENGLF_APIENTRYP)(GLenum target))context->getProcAddress("glUnmapBufferOES");
- d->GetBufferPointervOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLvoid** params))context->getProcAddress("glGetBufferPointervOES");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_OES_texture_3D::QOpenGLExtension_OES_texture_3D()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_texture_3DPrivate))
-{
-}
-
-bool QOpenGLExtension_OES_texture_3D::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_OES_texture_3D);
-
- d->TexImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels))context->getProcAddress("glTexImage3DOES");
- d->TexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels))context->getProcAddress("glTexSubImage3DOES");
- d->CopyTexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height))context->getProcAddress("glCopyTexSubImage3DOES");
- d->CompressedTexImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data))context->getProcAddress("glCompressedTexImage3DOES");
- d->CompressedTexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data))context->getProcAddress("glCompressedTexSubImage3DOES");
- d->FramebufferTexture3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset))context->getProcAddress("glFramebufferTexture3DOES");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_OES_vertex_array_object::QOpenGLExtension_OES_vertex_array_object()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_vertex_array_objectPrivate))
-{
-}
-
-bool QOpenGLExtension_OES_vertex_array_object::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_OES_vertex_array_object);
-
- d->BindVertexArrayOES = (void (QOPENGLF_APIENTRYP)(GLuint array))context->getProcAddress("glBindVertexArrayOES");
- d->DeleteVertexArraysOES = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *arrays))context->getProcAddress("glDeleteVertexArraysOES");
- d->GenVertexArraysOES = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *arrays))context->getProcAddress("glGenVertexArraysOES");
- d->IsVertexArrayOES = (GLboolean (QOPENGLF_APIENTRYP)(GLuint array))context->getProcAddress("glIsVertexArrayOES");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_AMD_performance_monitor::QOpenGLExtension_AMD_performance_monitor()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_performance_monitorPrivate))
-{
-}
-
-bool QOpenGLExtension_AMD_performance_monitor::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_AMD_performance_monitor);
-
- d->GetPerfMonitorGroupsAMD = (void (QOPENGLF_APIENTRYP)(GLint *numGroups, GLsizei groupsSize, GLuint *groups))context->getProcAddress("glGetPerfMonitorGroupsAMD");
- d->GetPerfMonitorCountersAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters))context->getProcAddress("glGetPerfMonitorCountersAMD");
- d->GetPerfMonitorGroupStringAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString))context->getProcAddress("glGetPerfMonitorGroupStringAMD");
- d->GetPerfMonitorCounterStringAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString))context->getProcAddress("glGetPerfMonitorCounterStringAMD");
- d->GetPerfMonitorCounterInfoAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLuint counter, GLenum pname, GLvoid *data))context->getProcAddress("glGetPerfMonitorCounterInfoAMD");
- d->GenPerfMonitorsAMD = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *monitors))context->getProcAddress("glGenPerfMonitorsAMD");
- d->DeletePerfMonitorsAMD = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *monitors))context->getProcAddress("glDeletePerfMonitorsAMD");
- d->SelectPerfMonitorCountersAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList))context->getProcAddress("glSelectPerfMonitorCountersAMD");
- d->BeginPerfMonitorAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor))context->getProcAddress("glBeginPerfMonitorAMD");
- d->EndPerfMonitorAMD = (void (QOPENGLF_APIENTRYP )(GLuint monitor))context->getProcAddress("glEndPerfMonitorAMD");
- d->GetPerfMonitorCounterDataAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten))context->getProcAddress("glGetPerfMonitorCounterDataAMD");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_ANGLE_framebuffer_blit::QOpenGLExtension_ANGLE_framebuffer_blit()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_framebuffer_blitPrivate))
-{
-}
-
-bool QOpenGLExtension_ANGLE_framebuffer_blit::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ANGLE_framebuffer_blit);
-
- d->BlitFramebufferANGLE = (void (QOPENGLF_APIENTRYP)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter))context->getProcAddress("glBlitFramebufferANGLE");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_ANGLE_framebuffer_multisample::QOpenGLExtension_ANGLE_framebuffer_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_framebuffer_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_ANGLE_framebuffer_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ANGLE_framebuffer_multisample);
-
- d->RenderbufferStorageMultisampleANGLE = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glRenderbufferStorageMultisampleANGLE");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_ANGLE_instanced_arrays::QOpenGLExtension_ANGLE_instanced_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_instanced_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_ANGLE_instanced_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ANGLE_instanced_arrays);
-
- d->DrawArraysInstancedANGLE = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLint first, GLsizei count, GLsizei primcount))context->getProcAddress("glDrawArraysInstancedANGLE");
- d->DrawElementsInstancedANGLE = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount))context->getProcAddress("glDrawElementsInstancedANGLE");
- d->VertexAttribDivisorANGLE = (void (QOPENGLF_APIENTRYP)(GLuint index, GLuint divisor))context->getProcAddress("glVertexAttribDivisorANGLE");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_ANGLE_translated_shader_source::QOpenGLExtension_ANGLE_translated_shader_source()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_translated_shader_sourcePrivate))
-{
-}
-
-bool QOpenGLExtension_ANGLE_translated_shader_source::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_ANGLE_translated_shader_source);
-
- d->GetTranslatedShaderSourceANGLE = (void (QOPENGLF_APIENTRYP)(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source))context->getProcAddress("glGetTranslatedShaderSourceANGLE");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_APPLE_framebuffer_multisample::QOpenGLExtension_APPLE_framebuffer_multisample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_framebuffer_multisamplePrivate))
-{
-}
-
-bool QOpenGLExtension_APPLE_framebuffer_multisample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_APPLE_framebuffer_multisample);
-
- d->RenderbufferStorageMultisampleAPPLE = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))context->getProcAddress("glRenderbufferStorageMultisampleAPPLE");
- d->ResolveMultisampleFramebufferAPPLE = (void (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glResolveMultisampleFramebufferAPPLE");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_debug_label::QOpenGLExtension_EXT_debug_label()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_debug_labelPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_debug_label::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_debug_label);
-
- d->LabelObjectEXT = (void (QOPENGLF_APIENTRYP)(GLenum type, GLuint object, GLsizei length, const GLchar *label))context->getProcAddress("glLabelObjectEXT");
- d->GetObjectLabelEXT = (void (QOPENGLF_APIENTRYP)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label))context->getProcAddress("glGetObjectLabelEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_debug_marker::QOpenGLExtension_EXT_debug_marker()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_debug_markerPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_debug_marker::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_debug_marker);
-
- d->InsertEventMarkerEXT = (void (QOPENGLF_APIENTRYP)(GLsizei length, const GLchar *marker))context->getProcAddress("glInsertEventMarkerEXT");
- d->PushGroupMarkerEXT = (void (QOPENGLF_APIENTRYP)(GLsizei length, const GLchar *marker))context->getProcAddress("glPushGroupMarkerEXT");
- d->PopGroupMarkerEXT = (void (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glPopGroupMarkerEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_discard_framebuffer::QOpenGLExtension_EXT_discard_framebuffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_discard_framebufferPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_discard_framebuffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_discard_framebuffer);
-
- d->DiscardFramebufferEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei numAttachments, const GLenum *attachments))context->getProcAddress("glDiscardFramebufferEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_multisampled_render_to_texture::QOpenGLExtension_EXT_multisampled_render_to_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multisampled_render_to_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_multisampled_render_to_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_multisampled_render_to_texture);
-
- d->RenderbufferStorageMultisampleEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glRenderbufferStorageMultisampleEXT");
- d->FramebufferTexture2DMultisampleEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))context->getProcAddress("glFramebufferTexture2DMultisampleEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_multi_draw_arrays::QOpenGLExtension_EXT_multi_draw_arrays()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multi_draw_arraysPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_multi_draw_arrays::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_multi_draw_arrays);
-
- d->MultiDrawArraysEXT = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount))context->getProcAddress("glMultiDrawArraysEXT");
- d->MultiDrawElementsEXT = (void (QOPENGLF_APIENTRYP)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount))context->getProcAddress("glMultiDrawElementsEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_occlusion_query_boolean::QOpenGLExtension_EXT_occlusion_query_boolean()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_occlusion_query_booleanPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_occlusion_query_boolean::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_occlusion_query_boolean);
-
- d->GenQueriesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *ids))context->getProcAddress("glGenQueriesEXT");
- d->DeleteQueriesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *ids))context->getProcAddress("glDeleteQueriesEXT");
- d->IsQueryEXT = (GLboolean (QOPENGLF_APIENTRYP)(GLuint id))context->getProcAddress("glIsQueryEXT");
- d->BeginQueryEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLuint id))context->getProcAddress("glBeginQueryEXT");
- d->EndQueryEXT = (void (QOPENGLF_APIENTRYP)(GLenum target))context->getProcAddress("glEndQueryEXT");
- d->GetQueryivEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLint *params))context->getProcAddress("glGetQueryivEXT");
- d->GetQueryObjectuivEXT = (void (QOPENGLF_APIENTRYP)(GLuint id, GLenum pname, GLuint *params))context->getProcAddress("glGetQueryObjectuivEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_robustness::QOpenGLExtension_EXT_robustness()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_robustnessPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_robustness::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_robustness);
-
- d->GetGraphicsResetStatusEXT = (GLenum (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glGetGraphicsResetStatusEXT");
- d->ReadnPixelsEXT = (void (QOPENGLF_APIENTRYP)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data))context->getProcAddress("glReadnPixelsEXT");
- d->GetnUniformfvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei bufSize, float *params))context->getProcAddress("glGetnUniformfvEXT");
- d->GetnUniformivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei bufSize, GLint *params))context->getProcAddress("glGetnUniformivEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_separate_shader_objects::QOpenGLExtension_EXT_separate_shader_objects()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_separate_shader_objectsPrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_separate_shader_objects::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_separate_shader_objects);
-
- d->UseProgramStagesEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLbitfield stages, GLuint program))context->getProcAddress("glUseProgramStagesEXT");
- d->ActiveShaderProgramEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLuint program))context->getProcAddress("glActiveShaderProgramEXT");
- d->CreateShaderProgramvEXT = (GLuint (QOPENGLF_APIENTRYP)(GLenum type, GLsizei count, const GLchar **strings))context->getProcAddress("glCreateShaderProgramvEXT");
- d->BindProgramPipelineEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glBindProgramPipelineEXT");
- d->DeleteProgramPipelinesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *pipelines))context->getProcAddress("glDeleteProgramPipelinesEXT");
- d->GenProgramPipelinesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *pipelines))context->getProcAddress("glGenProgramPipelinesEXT");
- d->IsProgramPipelineEXT = (GLboolean (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glIsProgramPipelineEXT");
- d->ProgramParameteriEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum pname, GLint value))context->getProcAddress("glProgramParameteriEXT");
- d->GetProgramPipelineivEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLenum pname, GLint *params))context->getProcAddress("glGetProgramPipelineivEXT");
- d->ProgramUniform1iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x))context->getProcAddress("glProgramUniform1iEXT");
- d->ProgramUniform2iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y))context->getProcAddress("glProgramUniform2iEXT");
- d->ProgramUniform3iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y, GLint z))context->getProcAddress("glProgramUniform3iEXT");
- d->ProgramUniform4iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w))context->getProcAddress("glProgramUniform4iEXT");
- d->ProgramUniform1fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x))context->getProcAddress("glProgramUniform1fEXT");
- d->ProgramUniform2fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y))context->getProcAddress("glProgramUniform2fEXT");
- d->ProgramUniform3fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z))context->getProcAddress("glProgramUniform3fEXT");
- d->ProgramUniform4fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))context->getProcAddress("glProgramUniform4fEXT");
- d->ProgramUniform1ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform1ivEXT");
- d->ProgramUniform2ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform2ivEXT");
- d->ProgramUniform3ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform3ivEXT");
- d->ProgramUniform4ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform4ivEXT");
- d->ProgramUniform1fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform1fvEXT");
- d->ProgramUniform2fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform2fvEXT");
- d->ProgramUniform3fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform3fvEXT");
- d->ProgramUniform4fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform4fvEXT");
- d->ProgramUniformMatrix2fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix2fvEXT");
- d->ProgramUniformMatrix3fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix3fvEXT");
- d->ProgramUniformMatrix4fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix4fvEXT");
- d->ValidateProgramPipelineEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glValidateProgramPipelineEXT");
- d->GetProgramPipelineInfoLogEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog))context->getProcAddress("glGetProgramPipelineInfoLogEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_EXT_texture_storage::QOpenGLExtension_EXT_texture_storage()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_storagePrivate))
-{
-}
-
-bool QOpenGLExtension_EXT_texture_storage::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_EXT_texture_storage);
-
- d->TexStorage1DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width))context->getProcAddress("glTexStorage1DEXT");
- d->TexStorage2DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glTexStorage2DEXT");
- d->TexStorage3DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth))context->getProcAddress("glTexStorage3DEXT");
- d->TextureStorage1DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width))context->getProcAddress("glTextureStorage1DEXT");
- d->TextureStorage2DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glTextureStorage2DEXT");
- d->TextureStorage3DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth))context->getProcAddress("glTextureStorage3DEXT");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_IMG_multisampled_render_to_texture::QOpenGLExtension_IMG_multisampled_render_to_texture()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_IMG_multisampled_render_to_texturePrivate))
-{
-}
-
-bool QOpenGLExtension_IMG_multisampled_render_to_texture::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_IMG_multisampled_render_to_texture);
-
- d->RenderbufferStorageMultisampleIMG = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))context->getProcAddress("glRenderbufferStorageMultisampleIMG");
- d->FramebufferTexture2DMultisampleIMG = (void (QOPENGLF_APIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei))context->getProcAddress("glFramebufferTexture2DMultisampleIMG");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_NV_coverage_sample::QOpenGLExtension_NV_coverage_sample()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_coverage_samplePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_coverage_sample::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_coverage_sample);
-
- d->CoverageMaskNV = (void (QOPENGLF_APIENTRYP)(GLboolean mask))context->getProcAddress("glCoverageMaskNV");
- d->CoverageOperationNV = (void (QOPENGLF_APIENTRYP)(GLenum operation))context->getProcAddress("glCoverageOperationNV");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_NV_draw_buffers::QOpenGLExtension_NV_draw_buffers()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_draw_buffersPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_draw_buffers::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_draw_buffers);
-
- d->DrawBuffersNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLenum *bufs))context->getProcAddress("glDrawBuffersNV");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_NV_fence::QOpenGLExtension_NV_fence()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fencePrivate))
-{
-}
-
-bool QOpenGLExtension_NV_fence::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_fence);
-
- d->DeleteFencesNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *fences))context->getProcAddress("glDeleteFencesNV");
- d->GenFencesNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *fences))context->getProcAddress("glGenFencesNV");
- d->IsFenceNV = (GLboolean (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glIsFenceNV");
- d->TestFenceNV = (GLboolean (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glTestFenceNV");
- d->GetFenceivNV = (void (QOPENGLF_APIENTRYP)(GLuint fence, GLenum pname, GLint *params))context->getProcAddress("glGetFenceivNV");
- d->FinishFenceNV = (void (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glFinishFenceNV");
- d->SetFenceNV = (void (QOPENGLF_APIENTRYP)(GLuint fence, GLenum condition))context->getProcAddress("glSetFenceNV");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_NV_read_buffer::QOpenGLExtension_NV_read_buffer()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_read_bufferPrivate))
-{
-}
-
-bool QOpenGLExtension_NV_read_buffer::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_NV_read_buffer);
-
- d->ReadBufferNV = (void (QOPENGLF_APIENTRYP)(GLenum mode))context->getProcAddress("glReadBufferNV");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_QCOM_alpha_test::QOpenGLExtension_QCOM_alpha_test()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_alpha_testPrivate))
-{
-}
-
-bool QOpenGLExtension_QCOM_alpha_test::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_QCOM_alpha_test);
-
- d->AlphaFuncQCOM = (void (QOPENGLF_APIENTRYP )(GLenum func, GLclampf ref))context->getProcAddress("glAlphaFuncQCOM");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_QCOM_driver_control::QOpenGLExtension_QCOM_driver_control()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_driver_controlPrivate))
-{
-}
-
-bool QOpenGLExtension_QCOM_driver_control::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_QCOM_driver_control);
-
- d->GetDriverControlsQCOM = (void (QOPENGLF_APIENTRYP)(GLint *num, GLsizei size, GLuint *driverControls))context->getProcAddress("glGetDriverControlsQCOM");
- d->GetDriverControlStringQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString))context->getProcAddress("glGetDriverControlStringQCOM");
- d->EnableDriverControlQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl))context->getProcAddress("glEnableDriverControlQCOM");
- d->DisableDriverControlQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl))context->getProcAddress("glDisableDriverControlQCOM");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_QCOM_extended_get::QOpenGLExtension_QCOM_extended_get()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_extended_getPrivate))
-{
-}
-
-bool QOpenGLExtension_QCOM_extended_get::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_QCOM_extended_get);
-
- d->ExtGetTexturesQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *textures, GLint maxTextures, GLint *numTextures))context->getProcAddress("glExtGetTexturesQCOM");
- d->ExtGetBuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers))context->getProcAddress("glExtGetBuffersQCOM");
- d->ExtGetRenderbuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers))context->getProcAddress("glExtGetRenderbuffersQCOM");
- d->ExtGetFramebuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers))context->getProcAddress("glExtGetFramebuffersQCOM");
- d->ExtGetTexLevelParameterivQCOM = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params))context->getProcAddress("glExtGetTexLevelParameterivQCOM");
- d->ExtTexObjectStateOverrideiQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLint param))context->getProcAddress("glExtTexObjectStateOverrideiQCOM");
- d->ExtGetTexSubImageQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels))context->getProcAddress("glExtGetTexSubImageQCOM");
- d->ExtGetBufferPointervQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLvoid **params))context->getProcAddress("glExtGetBufferPointervQCOM");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_QCOM_extended_get2::QOpenGLExtension_QCOM_extended_get2()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_extended_get2Private))
-{
-}
-
-bool QOpenGLExtension_QCOM_extended_get2::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_QCOM_extended_get2);
-
- d->ExtGetShadersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *shaders, GLint maxShaders, GLint *numShaders))context->getProcAddress("glExtGetShadersQCOM");
- d->ExtGetProgramsQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *programs, GLint maxPrograms, GLint *numPrograms))context->getProcAddress("glExtGetProgramsQCOM");
- d->ExtIsProgramBinaryQCOM = (GLboolean (QOPENGLF_APIENTRYP)(GLuint program))context->getProcAddress("glExtIsProgramBinaryQCOM");
- d->ExtGetProgramBinarySourceQCOM = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum shadertype, GLchar *source, GLint *length))context->getProcAddress("glExtGetProgramBinarySourceQCOM");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-QOpenGLExtension_QCOM_tiled_rendering::QOpenGLExtension_QCOM_tiled_rendering()
- : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_tiled_renderingPrivate))
-{
-}
-
-bool QOpenGLExtension_QCOM_tiled_rendering::initializeOpenGLFunctions()
-{
- if (isInitialized())
- return true;
-
- QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context) {
- qWarning("A current OpenGL context is required to resolve OpenGL extension functions");
- return false;
- }
-
- // Resolve the functions
- Q_D(QOpenGLExtension_QCOM_tiled_rendering);
-
- d->StartTilingQCOM = (void (QOPENGLF_APIENTRYP)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask))context->getProcAddress("glStartTilingQCOM");
- d->EndTilingQCOM = (void (QOPENGLF_APIENTRYP)(GLbitfield preserveMask))context->getProcAddress("glEndTilingQCOM");
- return QAbstractOpenGLExtension::initializeOpenGLFunctions();
-}
-
-#endif
-
-QT_END_NAMESPACE
-
-#ifdef Q_OS_WIN
-#pragma pop_macro("MemoryBarrier")
-#endif
diff --git a/src/openglextensions/qopenglextensions.h b/src/openglextensions/qopenglextensions.h
deleted file mode 100644
index 6ae96f5563..0000000000
--- a/src/openglextensions/qopenglextensions.h
+++ /dev/null
@@ -1,19488 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB)
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtOpenGLExtensions module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-**
-** This file was generated by glgen version 0.1
-** Command line was: glgen
-**
-** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
-**
-** This is an auto-generated file.
-** Do not edit! All changes made to it will be lost.
-**
-****************************************************************************/
-
-#ifndef QOPENGLEXTENSIONS_H
-#define QOPENGLEXTENSIONS_H
-
-#include <QtCore/qglobal.h>
-
-#ifndef QT_NO_OPENGL
-
-#include <QtGui/qopengl.h>
-
-// MemoryBarrier is a macro on some architectures on Windows
-#ifdef Q_OS_WIN
-#pragma push_macro("MemoryBarrier")
-#undef MemoryBarrier
-#endif
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLContext;
-
-#if 0
-// silence syncqt warnings
-#pragma qt_class(QOpenGLExtensions)
-#pragma qt_sync_stop_processing
-#endif
-
-
-class QAbstractOpenGLExtensionPrivate
-{
-public:
- QAbstractOpenGLExtensionPrivate() : initialized(false) {}
- bool initialized;
-};
-
-class QAbstractOpenGLExtension
-{
-public:
- virtual ~QAbstractOpenGLExtension();
-
- virtual bool initializeOpenGLFunctions();
-
- Q_DECLARE_PRIVATE(QAbstractOpenGLExtension)
-
-protected:
- bool isInitialized() const;
-
- QAbstractOpenGLExtension() {}
- QAbstractOpenGLExtension(QAbstractOpenGLExtensionPrivate &dd) : d_ptr(&dd) {}
- QAbstractOpenGLExtensionPrivate *d_ptr;
-};
-
-#if !QT_CONFIG(opengles2)
-
-class QOpenGLExtension_3DFX_tbufferPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TbufferMask3DFX)(GLuint mask);
-};
-
-class QOpenGLExtension_3DFX_tbuffer : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_3DFX_tbuffer();
-
- bool initializeOpenGLFunctions() final;
-
- void glTbufferMask3DFX(GLuint mask);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_3DFX_tbuffer)
-};
-
-inline void QOpenGLExtension_3DFX_tbuffer::glTbufferMask3DFX(GLuint mask)
-{
- Q_D(QOpenGLExtension_3DFX_tbuffer);
- d->TbufferMask3DFX(mask);
-}
-
-class QOpenGLExtension_AMD_debug_outputPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLuint (QOPENGLF_APIENTRYP GetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
- void (QOPENGLF_APIENTRYP DebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, GLvoid *userParam);
- void (QOPENGLF_APIENTRYP DebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
- void (QOPENGLF_APIENTRYP DebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-};
-
-class QOpenGLExtension_AMD_debug_output : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_debug_output();
-
- bool initializeOpenGLFunctions() final;
-
- GLuint glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
- void glDebugMessageCallbackAMD(GLDEBUGPROCAMD callback, GLvoid *userParam);
- void glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
- void glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_debug_output)
-};
-
-inline GLuint QOpenGLExtension_AMD_debug_output::glGetDebugMessageLogAMD(GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)
-{
- Q_D(QOpenGLExtension_AMD_debug_output);
- return d->GetDebugMessageLogAMD(count, bufsize, categories, severities, ids, lengths, message);
-}
-
-inline void QOpenGLExtension_AMD_debug_output::glDebugMessageCallbackAMD(GLDEBUGPROCAMD callback, GLvoid *userParam)
-{
- Q_D(QOpenGLExtension_AMD_debug_output);
- d->DebugMessageCallbackAMD(callback, userParam);
-}
-
-inline void QOpenGLExtension_AMD_debug_output::glDebugMessageInsertAMD(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)
-{
- Q_D(QOpenGLExtension_AMD_debug_output);
- d->DebugMessageInsertAMD(category, severity, id, length, buf);
-}
-
-inline void QOpenGLExtension_AMD_debug_output::glDebugMessageEnableAMD(GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
-{
- Q_D(QOpenGLExtension_AMD_debug_output);
- d->DebugMessageEnableAMD(category, severity, count, ids, enabled);
-}
-
-class QOpenGLExtension_AMD_draw_buffers_blendPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
- void (QOPENGLF_APIENTRYP BlendEquationIndexedAMD)(GLuint buf, GLenum mode);
- void (QOPENGLF_APIENTRYP BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
- void (QOPENGLF_APIENTRYP BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst);
-};
-
-class QOpenGLExtension_AMD_draw_buffers_blend : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_draw_buffers_blend();
-
- bool initializeOpenGLFunctions() final;
-
- void glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
- void glBlendEquationIndexedAMD(GLuint buf, GLenum mode);
- void glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
- void glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_draw_buffers_blend)
-};
-
-inline void QOpenGLExtension_AMD_draw_buffers_blend::glBlendEquationSeparateIndexedAMD(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
-{
- Q_D(QOpenGLExtension_AMD_draw_buffers_blend);
- d->BlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha);
-}
-
-inline void QOpenGLExtension_AMD_draw_buffers_blend::glBlendEquationIndexedAMD(GLuint buf, GLenum mode)
-{
- Q_D(QOpenGLExtension_AMD_draw_buffers_blend);
- d->BlendEquationIndexedAMD(buf, mode);
-}
-
-inline void QOpenGLExtension_AMD_draw_buffers_blend::glBlendFuncSeparateIndexedAMD(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-{
- Q_D(QOpenGLExtension_AMD_draw_buffers_blend);
- d->BlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
-}
-
-inline void QOpenGLExtension_AMD_draw_buffers_blend::glBlendFuncIndexedAMD(GLuint buf, GLenum src, GLenum dst)
-{
- Q_D(QOpenGLExtension_AMD_draw_buffers_blend);
- d->BlendFuncIndexedAMD(buf, src, dst);
-}
-
-class QOpenGLExtension_AMD_multi_draw_indirectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
- void (QOPENGLF_APIENTRYP MultiDrawArraysIndirectAMD)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-};
-
-class QOpenGLExtension_AMD_multi_draw_indirect : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_multi_draw_indirect();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
- void glMultiDrawArraysIndirectAMD(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_multi_draw_indirect)
-};
-
-inline void QOpenGLExtension_AMD_multi_draw_indirect::glMultiDrawElementsIndirectAMD(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
-{
- Q_D(QOpenGLExtension_AMD_multi_draw_indirect);
- d->MultiDrawElementsIndirectAMD(mode, type, indirect, primcount, stride);
-}
-
-inline void QOpenGLExtension_AMD_multi_draw_indirect::glMultiDrawArraysIndirectAMD(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride)
-{
- Q_D(QOpenGLExtension_AMD_multi_draw_indirect);
- d->MultiDrawArraysIndirectAMD(mode, indirect, primcount, stride);
-}
-
-class QOpenGLExtension_AMD_name_gen_deletePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLboolean (QOPENGLF_APIENTRYP IsNameAMD)(GLenum identifier, GLuint name);
- void (QOPENGLF_APIENTRYP DeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint *names);
- void (QOPENGLF_APIENTRYP GenNamesAMD)(GLenum identifier, GLuint num, GLuint *names);
-};
-
-class QOpenGLExtension_AMD_name_gen_delete : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_name_gen_delete();
-
- bool initializeOpenGLFunctions() final;
-
- GLboolean glIsNameAMD(GLenum identifier, GLuint name);
- void glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint *names);
- void glGenNamesAMD(GLenum identifier, GLuint num, GLuint *names);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_name_gen_delete)
-};
-
-inline GLboolean QOpenGLExtension_AMD_name_gen_delete::glIsNameAMD(GLenum identifier, GLuint name)
-{
- Q_D(QOpenGLExtension_AMD_name_gen_delete);
- return d->IsNameAMD(identifier, name);
-}
-
-inline void QOpenGLExtension_AMD_name_gen_delete::glDeleteNamesAMD(GLenum identifier, GLuint num, const GLuint *names)
-{
- Q_D(QOpenGLExtension_AMD_name_gen_delete);
- d->DeleteNamesAMD(identifier, num, names);
-}
-
-inline void QOpenGLExtension_AMD_name_gen_delete::glGenNamesAMD(GLenum identifier, GLuint num, GLuint *names)
-{
- Q_D(QOpenGLExtension_AMD_name_gen_delete);
- d->GenNamesAMD(identifier, num, names);
-}
-
-class QOpenGLExtension_AMD_performance_monitorPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
- void (QOPENGLF_APIENTRYP EndPerfMonitorAMD)(GLuint monitor);
- void (QOPENGLF_APIENTRYP BeginPerfMonitorAMD)(GLuint monitor);
- void (QOPENGLF_APIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
- void (QOPENGLF_APIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors);
- void (QOPENGLF_APIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint *monitors);
- void (QOPENGLF_APIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
- void (QOPENGLF_APIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
- void (QOPENGLF_APIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
- void (QOPENGLF_APIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
- void (QOPENGLF_APIENTRYP GetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-};
-
-class QOpenGLExtension_AMD_performance_monitor : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_performance_monitor();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
- void glEndPerfMonitorAMD(GLuint monitor);
- void glBeginPerfMonitorAMD(GLuint monitor);
- void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
- void glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors);
- void glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors);
- void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
- void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
- void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
- void glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
- void glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_performance_monitor)
-};
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glEndPerfMonitorAMD(GLuint monitor)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->EndPerfMonitorAMD(monitor);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glBeginPerfMonitorAMD(GLuint monitor)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->BeginPerfMonitorAMD(monitor);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->DeletePerfMonitorsAMD(n, monitors);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GenPerfMonitorsAMD(n, monitors);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorCounterInfoAMD(group, counter, pname, data);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters);
-}
-
-inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups)
-{
- Q_D(QOpenGLExtension_AMD_performance_monitor);
- d->GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups);
-}
-
-class QOpenGLExtension_AMD_sample_positionsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP SetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat *val);
-};
-
-class QOpenGLExtension_AMD_sample_positions : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_sample_positions();
-
- bool initializeOpenGLFunctions() final;
-
- void glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat *val);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_sample_positions)
-};
-
-inline void QOpenGLExtension_AMD_sample_positions::glSetMultisamplefvAMD(GLenum pname, GLuint index, const GLfloat *val)
-{
- Q_D(QOpenGLExtension_AMD_sample_positions);
- d->SetMultisamplefvAMD(pname, index, val);
-}
-
-class QOpenGLExtension_AMD_sparse_texturePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
-};
-
-class QOpenGLExtension_AMD_sparse_texture : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_sparse_texture();
-
- bool initializeOpenGLFunctions() final;
-
- void glTexStorageSparseAMD(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_sparse_texture)
-};
-
-inline void QOpenGLExtension_AMD_sparse_texture::glTexStorageSparseAMD(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)
-{
- Q_D(QOpenGLExtension_AMD_sparse_texture);
- d->TexStorageSparseAMD(target, internalFormat, width, height, depth, layers, flags);
-}
-
-class QOpenGLExtension_AMD_stencil_operation_extendedPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP StencilOpValueAMD)(GLenum face, GLuint value);
-};
-
-class QOpenGLExtension_AMD_stencil_operation_extended : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_stencil_operation_extended();
-
- bool initializeOpenGLFunctions() final;
-
- void glStencilOpValueAMD(GLenum face, GLuint value);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_stencil_operation_extended)
-};
-
-inline void QOpenGLExtension_AMD_stencil_operation_extended::glStencilOpValueAMD(GLenum face, GLuint value)
-{
- Q_D(QOpenGLExtension_AMD_stencil_operation_extended);
- d->StencilOpValueAMD(face, value);
-}
-
-class QOpenGLExtension_AMD_vertex_shader_tesselatorPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TessellationModeAMD)(GLenum mode);
- void (QOPENGLF_APIENTRYP TessellationFactorAMD)(GLfloat factor);
-};
-
-class QOpenGLExtension_AMD_vertex_shader_tesselator : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_AMD_vertex_shader_tesselator();
-
- bool initializeOpenGLFunctions() final;
-
- void glTessellationModeAMD(GLenum mode);
- void glTessellationFactorAMD(GLfloat factor);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_vertex_shader_tesselator)
-};
-
-inline void QOpenGLExtension_AMD_vertex_shader_tesselator::glTessellationModeAMD(GLenum mode)
-{
- Q_D(QOpenGLExtension_AMD_vertex_shader_tesselator);
- d->TessellationModeAMD(mode);
-}
-
-inline void QOpenGLExtension_AMD_vertex_shader_tesselator::glTessellationFactorAMD(GLfloat factor)
-{
- Q_D(QOpenGLExtension_AMD_vertex_shader_tesselator);
- d->TessellationFactorAMD(factor);
-}
-
-class QOpenGLExtension_APPLE_element_arrayPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
- void (QOPENGLF_APIENTRYP MultiDrawElementArrayAPPLE)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
- void (QOPENGLF_APIENTRYP DrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
- void (QOPENGLF_APIENTRYP DrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count);
- void (QOPENGLF_APIENTRYP ElementPointerAPPLE)(GLenum type, const GLvoid *pointer);
-};
-
-class QOpenGLExtension_APPLE_element_array : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_element_array();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
- void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
- void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
- void glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count);
- void glElementPointerAPPLE(GLenum type, const GLvoid *pointer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_element_array)
-};
-
-inline void QOpenGLExtension_APPLE_element_array::glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- Q_D(QOpenGLExtension_APPLE_element_array);
- d->MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount);
-}
-
-inline void QOpenGLExtension_APPLE_element_array::glMultiDrawElementArrayAPPLE(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- Q_D(QOpenGLExtension_APPLE_element_array);
- d->MultiDrawElementArrayAPPLE(mode, first, count, primcount);
-}
-
-inline void QOpenGLExtension_APPLE_element_array::glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
-{
- Q_D(QOpenGLExtension_APPLE_element_array);
- d->DrawRangeElementArrayAPPLE(mode, start, end, first, count);
-}
-
-inline void QOpenGLExtension_APPLE_element_array::glDrawElementArrayAPPLE(GLenum mode, GLint first, GLsizei count)
-{
- Q_D(QOpenGLExtension_APPLE_element_array);
- d->DrawElementArrayAPPLE(mode, first, count);
-}
-
-inline void QOpenGLExtension_APPLE_element_array::glElementPointerAPPLE(GLenum type, const GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_APPLE_element_array);
- d->ElementPointerAPPLE(type, pointer);
-}
-
-class QOpenGLExtension_APPLE_fencePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP FinishObjectAPPLE)(GLenum object, GLint name);
- GLboolean (QOPENGLF_APIENTRYP TestObjectAPPLE)(GLenum object, GLuint name);
- void (QOPENGLF_APIENTRYP FinishFenceAPPLE)(GLuint fence);
- GLboolean (QOPENGLF_APIENTRYP TestFenceAPPLE)(GLuint fence);
- GLboolean (QOPENGLF_APIENTRYP IsFenceAPPLE)(GLuint fence);
- void (QOPENGLF_APIENTRYP SetFenceAPPLE)(GLuint fence);
- void (QOPENGLF_APIENTRYP DeleteFencesAPPLE)(GLsizei n, const GLuint *fences);
- void (QOPENGLF_APIENTRYP GenFencesAPPLE)(GLsizei n, GLuint *fences);
-};
-
-class QOpenGLExtension_APPLE_fence : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_fence();
-
- bool initializeOpenGLFunctions() final;
-
- void glFinishObjectAPPLE(GLenum object, GLint name);
- GLboolean glTestObjectAPPLE(GLenum object, GLuint name);
- void glFinishFenceAPPLE(GLuint fence);
- GLboolean glTestFenceAPPLE(GLuint fence);
- GLboolean glIsFenceAPPLE(GLuint fence);
- void glSetFenceAPPLE(GLuint fence);
- void glDeleteFencesAPPLE(GLsizei n, const GLuint *fences);
- void glGenFencesAPPLE(GLsizei n, GLuint *fences);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_fence)
-};
-
-inline void QOpenGLExtension_APPLE_fence::glFinishObjectAPPLE(GLenum object, GLint name)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- d->FinishObjectAPPLE(object, name);
-}
-
-inline GLboolean QOpenGLExtension_APPLE_fence::glTestObjectAPPLE(GLenum object, GLuint name)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- return d->TestObjectAPPLE(object, name);
-}
-
-inline void QOpenGLExtension_APPLE_fence::glFinishFenceAPPLE(GLuint fence)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- d->FinishFenceAPPLE(fence);
-}
-
-inline GLboolean QOpenGLExtension_APPLE_fence::glTestFenceAPPLE(GLuint fence)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- return d->TestFenceAPPLE(fence);
-}
-
-inline GLboolean QOpenGLExtension_APPLE_fence::glIsFenceAPPLE(GLuint fence)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- return d->IsFenceAPPLE(fence);
-}
-
-inline void QOpenGLExtension_APPLE_fence::glSetFenceAPPLE(GLuint fence)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- d->SetFenceAPPLE(fence);
-}
-
-inline void QOpenGLExtension_APPLE_fence::glDeleteFencesAPPLE(GLsizei n, const GLuint *fences)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- d->DeleteFencesAPPLE(n, fences);
-}
-
-inline void QOpenGLExtension_APPLE_fence::glGenFencesAPPLE(GLsizei n, GLuint *fences)
-{
- Q_D(QOpenGLExtension_APPLE_fence);
- d->GenFencesAPPLE(n, fences);
-}
-
-class QOpenGLExtension_APPLE_flush_buffer_rangePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size);
- void (QOPENGLF_APIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param);
-};
-
-class QOpenGLExtension_APPLE_flush_buffer_range : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_flush_buffer_range();
-
- bool initializeOpenGLFunctions() final;
-
- void glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size);
- void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_flush_buffer_range)
-};
-
-inline void QOpenGLExtension_APPLE_flush_buffer_range::glFlushMappedBufferRangeAPPLE(GLenum target, GLintptr offset, GLsizeiptr size)
-{
- Q_D(QOpenGLExtension_APPLE_flush_buffer_range);
- d->FlushMappedBufferRangeAPPLE(target, offset, size);
-}
-
-inline void QOpenGLExtension_APPLE_flush_buffer_range::glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint param)
-{
- Q_D(QOpenGLExtension_APPLE_flush_buffer_range);
- d->BufferParameteriAPPLE(target, pname, param);
-}
-
-class QOpenGLExtension_APPLE_object_purgeablePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *params);
- GLenum (QOPENGLF_APIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
- GLenum (QOPENGLF_APIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-};
-
-class QOpenGLExtension_APPLE_object_purgeable : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_object_purgeable();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint *params);
- GLenum glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
- GLenum glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_object_purgeable)
-};
-
-inline void QOpenGLExtension_APPLE_object_purgeable::glGetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_APPLE_object_purgeable);
- d->GetObjectParameterivAPPLE(objectType, name, pname, params);
-}
-
-inline GLenum QOpenGLExtension_APPLE_object_purgeable::glObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- Q_D(QOpenGLExtension_APPLE_object_purgeable);
- return d->ObjectUnpurgeableAPPLE(objectType, name, option);
-}
-
-inline GLenum QOpenGLExtension_APPLE_object_purgeable::glObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
-{
- Q_D(QOpenGLExtension_APPLE_object_purgeable);
- return d->ObjectPurgeableAPPLE(objectType, name, option);
-}
-
-class QOpenGLExtension_APPLE_texture_rangePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid* *params);
- void (QOPENGLF_APIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, const GLvoid *pointer);
-};
-
-class QOpenGLExtension_APPLE_texture_range : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_texture_range();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid* *params);
- void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_texture_range)
-};
-
-inline void QOpenGLExtension_APPLE_texture_range::glGetTexParameterPointervAPPLE(GLenum target, GLenum pname, GLvoid* *params)
-{
- Q_D(QOpenGLExtension_APPLE_texture_range);
- d->GetTexParameterPointervAPPLE(target, pname, params);
-}
-
-inline void QOpenGLExtension_APPLE_texture_range::glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_APPLE_texture_range);
- d->TextureRangeAPPLE(target, length, pointer);
-}
-
-class QOpenGLExtension_APPLE_vertex_array_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLboolean (QOPENGLF_APIENTRYP IsVertexArrayAPPLE)(GLuint array);
- void (QOPENGLF_APIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint *arrays);
- void (QOPENGLF_APIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint *arrays);
- void (QOPENGLF_APIENTRYP BindVertexArrayAPPLE)(GLuint array);
-};
-
-class QOpenGLExtension_APPLE_vertex_array_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_vertex_array_object();
-
- bool initializeOpenGLFunctions() final;
-
- GLboolean glIsVertexArrayAPPLE(GLuint array);
- void glGenVertexArraysAPPLE(GLsizei n, GLuint *arrays);
- void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *arrays);
- void glBindVertexArrayAPPLE(GLuint array);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_vertex_array_object)
-};
-
-inline GLboolean QOpenGLExtension_APPLE_vertex_array_object::glIsVertexArrayAPPLE(GLuint array)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_object);
- return d->IsVertexArrayAPPLE(array);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_array_object::glGenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_object);
- d->GenVertexArraysAPPLE(n, arrays);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_array_object::glDeleteVertexArraysAPPLE(GLsizei n, const GLuint *arrays)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_object);
- d->DeleteVertexArraysAPPLE(n, arrays);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_array_object::glBindVertexArrayAPPLE(GLuint array)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_object);
- d->BindVertexArrayAPPLE(array);
-}
-
-class QOpenGLExtension_APPLE_vertex_array_rangePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP VertexArrayParameteriAPPLE)(GLenum pname, GLint param);
- void (QOPENGLF_APIENTRYP FlushVertexArrayRangeAPPLE)(GLsizei length, GLvoid *pointer);
- void (QOPENGLF_APIENTRYP VertexArrayRangeAPPLE)(GLsizei length, GLvoid *pointer);
-};
-
-class QOpenGLExtension_APPLE_vertex_array_range : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_vertex_array_range();
-
- bool initializeOpenGLFunctions() final;
-
- void glVertexArrayParameteriAPPLE(GLenum pname, GLint param);
- void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer);
- void glVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_vertex_array_range)
-};
-
-inline void QOpenGLExtension_APPLE_vertex_array_range::glVertexArrayParameteriAPPLE(GLenum pname, GLint param)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_range);
- d->VertexArrayParameteriAPPLE(pname, param);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_array_range::glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_range);
- d->FlushVertexArrayRangeAPPLE(length, pointer);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_array_range::glVertexArrayRangeAPPLE(GLsizei length, GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_array_range);
- d->VertexArrayRangeAPPLE(length, pointer);
-}
-
-class QOpenGLExtension_APPLE_vertex_program_evaluatorsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
- void (QOPENGLF_APIENTRYP MapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
- void (QOPENGLF_APIENTRYP MapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
- void (QOPENGLF_APIENTRYP MapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
- GLboolean (QOPENGLF_APIENTRYP IsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname);
- void (QOPENGLF_APIENTRYP DisableVertexAttribAPPLE)(GLuint index, GLenum pname);
- void (QOPENGLF_APIENTRYP EnableVertexAttribAPPLE)(GLuint index, GLenum pname);
-};
-
-class QOpenGLExtension_APPLE_vertex_program_evaluators : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_APPLE_vertex_program_evaluators();
-
- bool initializeOpenGLFunctions() final;
-
- void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
- void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
- void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
- void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
- GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
- void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
- void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_vertex_program_evaluators)
-};
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->MapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->MapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->MapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->MapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points);
-}
-
-inline GLboolean QOpenGLExtension_APPLE_vertex_program_evaluators::glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- return d->IsVertexAttribEnabledAPPLE(index, pname);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glDisableVertexAttribAPPLE(GLuint index, GLenum pname)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->DisableVertexAttribAPPLE(index, pname);
-}
-
-inline void QOpenGLExtension_APPLE_vertex_program_evaluators::glEnableVertexAttribAPPLE(GLuint index, GLenum pname)
-{
- Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators);
- d->EnableVertexAttribAPPLE(index, pname);
-}
-
-class QOpenGLExtension_ARB_ES2_compatibilityPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ClearDepthf)(GLfloat dd);
- void (QOPENGLF_APIENTRYP DepthRangef)(GLfloat n, GLfloat f);
- void (QOPENGLF_APIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
- void (QOPENGLF_APIENTRYP ShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
- void (QOPENGLF_APIENTRYP ReleaseShaderCompiler)();
-};
-
-class QOpenGLExtension_ARB_ES2_compatibility : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_ES2_compatibility();
-
- bool initializeOpenGLFunctions() final;
-
- void glClearDepthf(GLfloat dd);
- void glDepthRangef(GLfloat n, GLfloat f);
- void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
- void glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
- void glReleaseShaderCompiler();
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_ES2_compatibility)
-};
-
-inline void QOpenGLExtension_ARB_ES2_compatibility::glClearDepthf(GLfloat dd)
-{
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
- d->ClearDepthf(dd);
-}
-
-inline void QOpenGLExtension_ARB_ES2_compatibility::glDepthRangef(GLfloat n, GLfloat f)
-{
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
- d->DepthRangef(n, f);
-}
-
-inline void QOpenGLExtension_ARB_ES2_compatibility::glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
-{
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
- d->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
-}
-
-inline void QOpenGLExtension_ARB_ES2_compatibility::glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
-{
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
- d->ShaderBinary(count, shaders, binaryformat, binary, length);
-}
-
-inline void QOpenGLExtension_ARB_ES2_compatibility::glReleaseShaderCompiler()
-{
- Q_D(QOpenGLExtension_ARB_ES2_compatibility);
- d->ReleaseShaderCompiler();
-}
-
-class QOpenGLExtension_ARB_base_instancePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
- void (QOPENGLF_APIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
- void (QOPENGLF_APIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
-};
-
-class QOpenGLExtension_ARB_base_instance : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_base_instance();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
- void glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
- void glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_base_instance)
-};
-
-inline void QOpenGLExtension_ARB_base_instance::glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
-{
- Q_D(QOpenGLExtension_ARB_base_instance);
- d->DrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance);
-}
-
-inline void QOpenGLExtension_ARB_base_instance::glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
-{
- Q_D(QOpenGLExtension_ARB_base_instance);
- d->DrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance);
-}
-
-inline void QOpenGLExtension_ARB_base_instance::glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
-{
- Q_D(QOpenGLExtension_ARB_base_instance);
- d->DrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance);
-}
-
-class QOpenGLExtension_ARB_blend_func_extendedPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLint (QOPENGLF_APIENTRYP GetFragDataIndex)(GLuint program, const GLchar *name);
- void (QOPENGLF_APIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-};
-
-class QOpenGLExtension_ARB_blend_func_extended : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_blend_func_extended();
-
- bool initializeOpenGLFunctions() final;
-
- GLint glGetFragDataIndex(GLuint program, const GLchar *name);
- void glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_blend_func_extended)
-};
-
-inline GLint QOpenGLExtension_ARB_blend_func_extended::glGetFragDataIndex(GLuint program, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_blend_func_extended);
- return d->GetFragDataIndex(program, name);
-}
-
-inline void QOpenGLExtension_ARB_blend_func_extended::glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_blend_func_extended);
- d->BindFragDataLocationIndexed(program, colorNumber, index, name);
-}
-
-class QOpenGLExtension_ARB_cl_eventPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLsync (QOPENGLF_APIENTRYP CreateSyncFromCLeventARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
-};
-
-class QOpenGLExtension_ARB_cl_event : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_cl_event();
-
- bool initializeOpenGLFunctions() final;
-
- GLsync glCreateSyncFromCLeventARB(struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_cl_event)
-};
-
-inline GLsync QOpenGLExtension_ARB_cl_event::glCreateSyncFromCLeventARB(struct _cl_context * context, struct _cl_event * event, GLbitfield flags)
-{
- Q_D(QOpenGLExtension_ARB_cl_event);
- return d->CreateSyncFromCLeventARB(context, event, flags);
-}
-
-class QOpenGLExtension_ARB_clear_buffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
- void (QOPENGLF_APIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
-};
-
-class QOpenGLExtension_ARB_clear_buffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_clear_buffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
- void glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_clear_buffer_object)
-};
-
-inline void QOpenGLExtension_ARB_clear_buffer_object::glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
-{
- Q_D(QOpenGLExtension_ARB_clear_buffer_object);
- d->ClearBufferSubData(target, internalformat, offset, size, format, type, data);
-}
-
-inline void QOpenGLExtension_ARB_clear_buffer_object::glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
-{
- Q_D(QOpenGLExtension_ARB_clear_buffer_object);
- d->ClearBufferData(target, internalformat, format, type, data);
-}
-
-class QOpenGLExtension_ARB_color_buffer_floatPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ClampColorARB)(GLenum target, GLenum clamp);
-};
-
-class QOpenGLExtension_ARB_color_buffer_float : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_color_buffer_float();
-
- bool initializeOpenGLFunctions() final;
-
- void glClampColorARB(GLenum target, GLenum clamp);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_color_buffer_float)
-};
-
-inline void QOpenGLExtension_ARB_color_buffer_float::glClampColorARB(GLenum target, GLenum clamp)
-{
- Q_D(QOpenGLExtension_ARB_color_buffer_float);
- d->ClampColorARB(target, clamp);
-}
-
-class QOpenGLExtension_ARB_compute_shaderPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DispatchComputeIndirect)(GLintptr indirect);
- void (QOPENGLF_APIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-};
-
-class QOpenGLExtension_ARB_compute_shader : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_compute_shader();
-
- bool initializeOpenGLFunctions() final;
-
- void glDispatchComputeIndirect(GLintptr indirect);
- void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_compute_shader)
-};
-
-inline void QOpenGLExtension_ARB_compute_shader::glDispatchComputeIndirect(GLintptr indirect)
-{
- Q_D(QOpenGLExtension_ARB_compute_shader);
- d->DispatchComputeIndirect(indirect);
-}
-
-inline void QOpenGLExtension_ARB_compute_shader::glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
-{
- Q_D(QOpenGLExtension_ARB_compute_shader);
- d->DispatchCompute(num_groups_x, num_groups_y, num_groups_z);
-}
-
-class QOpenGLExtension_ARB_copy_bufferPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-};
-
-class QOpenGLExtension_ARB_copy_buffer : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_copy_buffer();
-
- bool initializeOpenGLFunctions() final;
-
- void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_copy_buffer)
-};
-
-inline void QOpenGLExtension_ARB_copy_buffer::glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- Q_D(QOpenGLExtension_ARB_copy_buffer);
- d->CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
-}
-
-class QOpenGLExtension_ARB_copy_imagePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP CopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-};
-
-class QOpenGLExtension_ARB_copy_image : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_copy_image();
-
- bool initializeOpenGLFunctions() final;
-
- void glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_copy_image)
-};
-
-inline void QOpenGLExtension_ARB_copy_image::glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
-{
- Q_D(QOpenGLExtension_ARB_copy_image);
- d->CopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
-}
-
-class QOpenGLExtension_ARB_debug_outputPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLuint (QOPENGLF_APIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
- void (QOPENGLF_APIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid *userParam);
- void (QOPENGLF_APIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
- void (QOPENGLF_APIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-};
-
-class QOpenGLExtension_ARB_debug_output : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_debug_output();
-
- bool initializeOpenGLFunctions() final;
-
- GLuint glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
- void glDebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam);
- void glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
- void glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_debug_output)
-};
-
-inline GLuint QOpenGLExtension_ARB_debug_output::glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
-{
- Q_D(QOpenGLExtension_ARB_debug_output);
- return d->GetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog);
-}
-
-inline void QOpenGLExtension_ARB_debug_output::glDebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam)
-{
- Q_D(QOpenGLExtension_ARB_debug_output);
- d->DebugMessageCallbackARB(callback, userParam);
-}
-
-inline void QOpenGLExtension_ARB_debug_output::glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
-{
- Q_D(QOpenGLExtension_ARB_debug_output);
- d->DebugMessageInsertARB(source, type, id, severity, length, buf);
-}
-
-inline void QOpenGLExtension_ARB_debug_output::glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
-{
- Q_D(QOpenGLExtension_ARB_debug_output);
- d->DebugMessageControlARB(source, type, severity, count, ids, enabled);
-}
-
-class QOpenGLExtension_ARB_draw_buffersPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawBuffersARB)(GLsizei n, const GLenum *bufs);
-};
-
-class QOpenGLExtension_ARB_draw_buffers : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_draw_buffers();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawBuffersARB(GLsizei n, const GLenum *bufs);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_draw_buffers)
-};
-
-inline void QOpenGLExtension_ARB_draw_buffers::glDrawBuffersARB(GLsizei n, const GLenum *bufs)
-{
- Q_D(QOpenGLExtension_ARB_draw_buffers);
- d->DrawBuffersARB(n, bufs);
-}
-
-class QOpenGLExtension_ARB_draw_buffers_blendPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
- void (QOPENGLF_APIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
- void (QOPENGLF_APIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
- void (QOPENGLF_APIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode);
-};
-
-class QOpenGLExtension_ARB_draw_buffers_blend : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_draw_buffers_blend();
-
- bool initializeOpenGLFunctions() final;
-
- void glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
- void glBlendFunciARB(GLuint buf, GLenum src, GLenum dst);
- void glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
- void glBlendEquationiARB(GLuint buf, GLenum mode);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_draw_buffers_blend)
-};
-
-inline void QOpenGLExtension_ARB_draw_buffers_blend::glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-{
- Q_D(QOpenGLExtension_ARB_draw_buffers_blend);
- d->BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
-}
-
-inline void QOpenGLExtension_ARB_draw_buffers_blend::glBlendFunciARB(GLuint buf, GLenum src, GLenum dst)
-{
- Q_D(QOpenGLExtension_ARB_draw_buffers_blend);
- d->BlendFunciARB(buf, src, dst);
-}
-
-inline void QOpenGLExtension_ARB_draw_buffers_blend::glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
-{
- Q_D(QOpenGLExtension_ARB_draw_buffers_blend);
- d->BlendEquationSeparateiARB(buf, modeRGB, modeAlpha);
-}
-
-inline void QOpenGLExtension_ARB_draw_buffers_blend::glBlendEquationiARB(GLuint buf, GLenum mode)
-{
- Q_D(QOpenGLExtension_ARB_draw_buffers_blend);
- d->BlendEquationiARB(buf, mode);
-}
-
-class QOpenGLExtension_ARB_draw_elements_base_vertexPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
- void (QOPENGLF_APIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
- void (QOPENGLF_APIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
- void (QOPENGLF_APIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-};
-
-class QOpenGLExtension_ARB_draw_elements_base_vertex : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_draw_elements_base_vertex();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
- void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
- void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
- void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_draw_elements_base_vertex)
-};
-
-inline void QOpenGLExtension_ARB_draw_elements_base_vertex::glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex)
-{
- Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex);
- d->MultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex);
-}
-
-inline void QOpenGLExtension_ARB_draw_elements_base_vertex::glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex)
-{
- Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex);
- d->DrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex);
-}
-
-inline void QOpenGLExtension_ARB_draw_elements_base_vertex::glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex);
- d->DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex);
-}
-
-inline void QOpenGLExtension_ARB_draw_elements_base_vertex::glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex);
- d->DrawElementsBaseVertex(mode, count, type, indices, basevertex);
-}
-
-class QOpenGLExtension_ARB_draw_indirectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect);
- void (QOPENGLF_APIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid *indirect);
-};
-
-class QOpenGLExtension_ARB_draw_indirect : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_draw_indirect();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect);
- void glDrawArraysIndirect(GLenum mode, const GLvoid *indirect);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_draw_indirect)
-};
-
-inline void QOpenGLExtension_ARB_draw_indirect::glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect)
-{
- Q_D(QOpenGLExtension_ARB_draw_indirect);
- d->DrawElementsIndirect(mode, type, indirect);
-}
-
-inline void QOpenGLExtension_ARB_draw_indirect::glDrawArraysIndirect(GLenum mode, const GLvoid *indirect)
-{
- Q_D(QOpenGLExtension_ARB_draw_indirect);
- d->DrawArraysIndirect(mode, indirect);
-}
-
-class QOpenGLExtension_ARB_draw_instancedPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
- void (QOPENGLF_APIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-};
-
-class QOpenGLExtension_ARB_draw_instanced : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_draw_instanced();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
- void glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_draw_instanced)
-};
-
-inline void QOpenGLExtension_ARB_draw_instanced::glDrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- Q_D(QOpenGLExtension_ARB_draw_instanced);
- d->DrawElementsInstancedARB(mode, count, type, indices, primcount);
-}
-
-inline void QOpenGLExtension_ARB_draw_instanced::glDrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- Q_D(QOpenGLExtension_ARB_draw_instanced);
- d->DrawArraysInstancedARB(mode, first, count, primcount);
-}
-
-class QOpenGLExtension_ARB_framebuffer_no_attachmentsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP FramebufferParameteri)(GLenum target, GLenum pname, GLint param);
-};
-
-class QOpenGLExtension_ARB_framebuffer_no_attachments : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_framebuffer_no_attachments();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
- void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_framebuffer_no_attachments)
-};
-
-inline void QOpenGLExtension_ARB_framebuffer_no_attachments::glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_no_attachments);
- d->GetFramebufferParameteriv(target, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_no_attachments::glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_no_attachments);
- d->FramebufferParameteri(target, pname, param);
-}
-
-class QOpenGLExtension_ARB_framebuffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void (QOPENGLF_APIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
- void (QOPENGLF_APIENTRYP GenerateMipmap)(GLenum target);
- void (QOPENGLF_APIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
- void (QOPENGLF_APIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
- void (QOPENGLF_APIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
- void (QOPENGLF_APIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
- GLenum (QOPENGLF_APIENTRYP CheckFramebufferStatus)(GLenum target);
- void (QOPENGLF_APIENTRYP GenFramebuffers)(GLsizei n, GLuint *framebuffers);
- void (QOPENGLF_APIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
- void (QOPENGLF_APIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer);
- GLboolean (QOPENGLF_APIENTRYP IsFramebuffer)(GLuint framebuffer);
- void (QOPENGLF_APIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
- void (QOPENGLF_APIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
- void (QOPENGLF_APIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer);
- GLboolean (QOPENGLF_APIENTRYP IsRenderbuffer)(GLuint renderbuffer);
-};
-
-class QOpenGLExtension_ARB_framebuffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_framebuffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
- void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
- void glGenerateMipmap(GLenum target);
- void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
- void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
- void glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
- void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
- void glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
- GLenum glCheckFramebufferStatus(GLenum target);
- void glGenFramebuffers(GLsizei n, GLuint *framebuffers);
- void glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
- void glBindFramebuffer(GLenum target, GLuint framebuffer);
- GLboolean glIsFramebuffer(GLuint framebuffer);
- void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
- void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
- void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
- void glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
- void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
- GLboolean glIsRenderbuffer(GLuint renderbuffer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_framebuffer_object)
-};
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->FramebufferTextureLayer(target, attachment, texture, level, layer);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->RenderbufferStorageMultisample(target, samples, internalformat, width, height);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glGenerateMipmap(GLenum target)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->GenerateMipmap(target);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->FramebufferTexture2D(target, attachment, textarget, texture, level);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->FramebufferTexture1D(target, attachment, textarget, texture, level);
-}
-
-inline GLenum QOpenGLExtension_ARB_framebuffer_object::glCheckFramebufferStatus(GLenum target)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- return d->CheckFramebufferStatus(target);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glGenFramebuffers(GLsizei n, GLuint *framebuffers)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->GenFramebuffers(n, framebuffers);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->DeleteFramebuffers(n, framebuffers);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glBindFramebuffer(GLenum target, GLuint framebuffer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->BindFramebuffer(target, framebuffer);
-}
-
-inline GLboolean QOpenGLExtension_ARB_framebuffer_object::glIsFramebuffer(GLuint framebuffer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- return d->IsFramebuffer(framebuffer);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->GetRenderbufferParameteriv(target, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->RenderbufferStorage(target, internalformat, width, height);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->GenRenderbuffers(n, renderbuffers);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->DeleteRenderbuffers(n, renderbuffers);
-}
-
-inline void QOpenGLExtension_ARB_framebuffer_object::glBindRenderbuffer(GLenum target, GLuint renderbuffer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- d->BindRenderbuffer(target, renderbuffer);
-}
-
-inline GLboolean QOpenGLExtension_ARB_framebuffer_object::glIsRenderbuffer(GLuint renderbuffer)
-{
- Q_D(QOpenGLExtension_ARB_framebuffer_object);
- return d->IsRenderbuffer(renderbuffer);
-}
-
-class QOpenGLExtension_ARB_geometry_shader4Private : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
- void (QOPENGLF_APIENTRYP FramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void (QOPENGLF_APIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
- void (QOPENGLF_APIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
-};
-
-class QOpenGLExtension_ARB_geometry_shader4 : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_geometry_shader4();
-
- bool initializeOpenGLFunctions() final;
-
- void glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
- void glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level);
- void glProgramParameteriARB(GLuint program, GLenum pname, GLint value);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_geometry_shader4)
-};
-
-inline void QOpenGLExtension_ARB_geometry_shader4::glFramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- Q_D(QOpenGLExtension_ARB_geometry_shader4);
- d->FramebufferTextureFaceARB(target, attachment, texture, level, face);
-}
-
-inline void QOpenGLExtension_ARB_geometry_shader4::glFramebufferTextureLayerARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- Q_D(QOpenGLExtension_ARB_geometry_shader4);
- d->FramebufferTextureLayerARB(target, attachment, texture, level, layer);
-}
-
-inline void QOpenGLExtension_ARB_geometry_shader4::glFramebufferTextureARB(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- Q_D(QOpenGLExtension_ARB_geometry_shader4);
- d->FramebufferTextureARB(target, attachment, texture, level);
-}
-
-inline void QOpenGLExtension_ARB_geometry_shader4::glProgramParameteriARB(GLuint program, GLenum pname, GLint value)
-{
- Q_D(QOpenGLExtension_ARB_geometry_shader4);
- d->ProgramParameteriARB(program, pname, value);
-}
-
-class QOpenGLExtension_ARB_get_program_binaryPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value);
- void (QOPENGLF_APIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
- void (QOPENGLF_APIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-};
-
-class QOpenGLExtension_ARB_get_program_binary : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_get_program_binary();
-
- bool initializeOpenGLFunctions() final;
-
- void glProgramParameteri(GLuint program, GLenum pname, GLint value);
- void glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
- void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_get_program_binary)
-};
-
-inline void QOpenGLExtension_ARB_get_program_binary::glProgramParameteri(GLuint program, GLenum pname, GLint value)
-{
- Q_D(QOpenGLExtension_ARB_get_program_binary);
- d->ProgramParameteri(program, pname, value);
-}
-
-inline void QOpenGLExtension_ARB_get_program_binary::glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
-{
- Q_D(QOpenGLExtension_ARB_get_program_binary);
- d->ProgramBinary(program, binaryFormat, binary, length);
-}
-
-inline void QOpenGLExtension_ARB_get_program_binary::glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
-{
- Q_D(QOpenGLExtension_ARB_get_program_binary);
- d->GetProgramBinary(program, bufSize, length, binaryFormat, binary);
-}
-
-class QOpenGLExtension_ARB_gpu_shader_fp64Private : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetUniformdv)(GLuint program, GLint location, GLdouble *params);
- void (QOPENGLF_APIENTRYP UniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP UniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP Uniform4dv)(GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP Uniform3dv)(GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP Uniform2dv)(GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP Uniform1dv)(GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP Uniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void (QOPENGLF_APIENTRYP Uniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z);
- void (QOPENGLF_APIENTRYP Uniform2d)(GLint location, GLdouble x, GLdouble y);
- void (QOPENGLF_APIENTRYP Uniform1d)(GLint location, GLdouble x);
-};
-
-class QOpenGLExtension_ARB_gpu_shader_fp64 : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_gpu_shader_fp64();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetUniformdv(GLuint program, GLint location, GLdouble *params);
- void glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glUniform4dv(GLint location, GLsizei count, const GLdouble *value);
- void glUniform3dv(GLint location, GLsizei count, const GLdouble *value);
- void glUniform2dv(GLint location, GLsizei count, const GLdouble *value);
- void glUniform1dv(GLint location, GLsizei count, const GLdouble *value);
- void glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z);
- void glUniform2d(GLint location, GLdouble x, GLdouble y);
- void glUniform1d(GLint location, GLdouble x);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_gpu_shader_fp64)
-};
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glGetUniformdv(GLuint program, GLint location, GLdouble *params)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->GetUniformdv(program, location, params);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix4x3dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix4x2dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix3x4dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix3x2dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix2x4dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix2x3dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix4dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix3dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->UniformMatrix2dv(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform4dv(GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform4dv(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform3dv(GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform3dv(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform2dv(GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform2dv(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform1dv(GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform1dv(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform4d(location, x, y, z, w);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform3d(location, x, y, z);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform2d(GLint location, GLdouble x, GLdouble y)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform2d(location, x, y);
-}
-
-inline void QOpenGLExtension_ARB_gpu_shader_fp64::glUniform1d(GLint location, GLdouble x)
-{
- Q_D(QOpenGLExtension_ARB_gpu_shader_fp64);
- d->Uniform1d(location, x);
-}
-
-class QOpenGLExtension_ARB_instanced_arraysPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor);
-};
-
-class QOpenGLExtension_ARB_instanced_arrays : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_instanced_arrays();
-
- bool initializeOpenGLFunctions() final;
-
- void glVertexAttribDivisorARB(GLuint index, GLuint divisor);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_instanced_arrays)
-};
-
-inline void QOpenGLExtension_ARB_instanced_arrays::glVertexAttribDivisorARB(GLuint index, GLuint divisor)
-{
- Q_D(QOpenGLExtension_ARB_instanced_arrays);
- d->VertexAttribDivisorARB(index, divisor);
-}
-
-class QOpenGLExtension_ARB_internalformat_queryPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-};
-
-class QOpenGLExtension_ARB_internalformat_query : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_internalformat_query();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_internalformat_query)
-};
-
-inline void QOpenGLExtension_ARB_internalformat_query::glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_internalformat_query);
- d->GetInternalformativ(target, internalformat, pname, bufSize, params);
-}
-
-class QOpenGLExtension_ARB_internalformat_query2Private : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
-};
-
-class QOpenGLExtension_ARB_internalformat_query2 : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_internalformat_query2();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_internalformat_query2)
-};
-
-inline void QOpenGLExtension_ARB_internalformat_query2::glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)
-{
- Q_D(QOpenGLExtension_ARB_internalformat_query2);
- d->GetInternalformati64v(target, internalformat, pname, bufSize, params);
-}
-
-class QOpenGLExtension_ARB_invalidate_subdataPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
- void (QOPENGLF_APIENTRYP InvalidateBufferData)(GLuint buffer);
- void (QOPENGLF_APIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length);
- void (QOPENGLF_APIENTRYP InvalidateTexImage)(GLuint texture, GLint level);
- void (QOPENGLF_APIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-};
-
-class QOpenGLExtension_ARB_invalidate_subdata : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_invalidate_subdata();
-
- bool initializeOpenGLFunctions() final;
-
- void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
- void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
- void glInvalidateBufferData(GLuint buffer);
- void glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length);
- void glInvalidateTexImage(GLuint texture, GLint level);
- void glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_invalidate_subdata)
-};
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
-}
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateFramebuffer(target, numAttachments, attachments);
-}
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateBufferData(GLuint buffer)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateBufferData(buffer);
-}
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateBufferSubData(buffer, offset, length);
-}
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateTexImage(GLuint texture, GLint level)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateTexImage(texture, level);
-}
-
-inline void QOpenGLExtension_ARB_invalidate_subdata::glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
-{
- Q_D(QOpenGLExtension_ARB_invalidate_subdata);
- d->InvalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth);
-}
-
-class QOpenGLExtension_ARB_map_buffer_rangePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
- GLvoid* (QOPENGLF_APIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-};
-
-class QOpenGLExtension_ARB_map_buffer_range : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_map_buffer_range();
-
- bool initializeOpenGLFunctions() final;
-
- void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
- GLvoid* glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_map_buffer_range)
-};
-
-inline void QOpenGLExtension_ARB_map_buffer_range::glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- Q_D(QOpenGLExtension_ARB_map_buffer_range);
- d->FlushMappedBufferRange(target, offset, length);
-}
-
-inline GLvoid* QOpenGLExtension_ARB_map_buffer_range::glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- Q_D(QOpenGLExtension_ARB_map_buffer_range);
- return d->MapBufferRange(target, offset, length, access);
-}
-
-class QOpenGLExtension_ARB_matrix_palettePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void (QOPENGLF_APIENTRYP MatrixIndexuivARB)(GLint size, const GLuint *indices);
- void (QOPENGLF_APIENTRYP MatrixIndexusvARB)(GLint size, const GLushort *indices);
- void (QOPENGLF_APIENTRYP MatrixIndexubvARB)(GLint size, const GLubyte *indices);
- void (QOPENGLF_APIENTRYP CurrentPaletteMatrixARB)(GLint index);
-};
-
-class QOpenGLExtension_ARB_matrix_palette : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_matrix_palette();
-
- bool initializeOpenGLFunctions() final;
-
- void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void glMatrixIndexuivARB(GLint size, const GLuint *indices);
- void glMatrixIndexusvARB(GLint size, const GLushort *indices);
- void glMatrixIndexubvARB(GLint size, const GLubyte *indices);
- void glCurrentPaletteMatrixARB(GLint index);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_matrix_palette)
-};
-
-inline void QOpenGLExtension_ARB_matrix_palette::glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_ARB_matrix_palette);
- d->MatrixIndexPointerARB(size, type, stride, pointer);
-}
-
-inline void QOpenGLExtension_ARB_matrix_palette::glMatrixIndexuivARB(GLint size, const GLuint *indices)
-{
- Q_D(QOpenGLExtension_ARB_matrix_palette);
- d->MatrixIndexuivARB(size, indices);
-}
-
-inline void QOpenGLExtension_ARB_matrix_palette::glMatrixIndexusvARB(GLint size, const GLushort *indices)
-{
- Q_D(QOpenGLExtension_ARB_matrix_palette);
- d->MatrixIndexusvARB(size, indices);
-}
-
-inline void QOpenGLExtension_ARB_matrix_palette::glMatrixIndexubvARB(GLint size, const GLubyte *indices)
-{
- Q_D(QOpenGLExtension_ARB_matrix_palette);
- d->MatrixIndexubvARB(size, indices);
-}
-
-inline void QOpenGLExtension_ARB_matrix_palette::glCurrentPaletteMatrixARB(GLint index)
-{
- Q_D(QOpenGLExtension_ARB_matrix_palette);
- d->CurrentPaletteMatrixARB(index);
-}
-
-class QOpenGLExtension_ARB_multi_draw_indirectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
- void (QOPENGLF_APIENTRYP MultiDrawArraysIndirect)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
-};
-
-class QOpenGLExtension_ARB_multi_draw_indirect : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_multi_draw_indirect();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
- void glMultiDrawArraysIndirect(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_multi_draw_indirect)
-};
-
-inline void QOpenGLExtension_ARB_multi_draw_indirect::glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
-{
- Q_D(QOpenGLExtension_ARB_multi_draw_indirect);
- d->MultiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
-}
-
-inline void QOpenGLExtension_ARB_multi_draw_indirect::glMultiDrawArraysIndirect(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
-{
- Q_D(QOpenGLExtension_ARB_multi_draw_indirect);
- d->MultiDrawArraysIndirect(mode, indirect, drawcount, stride);
-}
-
-class QOpenGLExtension_ARB_multisamplePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP SampleCoverageARB)(GLfloat value, GLboolean invert);
-};
-
-class QOpenGLExtension_ARB_multisample : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_multisample();
-
- bool initializeOpenGLFunctions() final;
-
- void glSampleCoverageARB(GLfloat value, GLboolean invert);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_multisample)
-};
-
-inline void QOpenGLExtension_ARB_multisample::glSampleCoverageARB(GLfloat value, GLboolean invert)
-{
- Q_D(QOpenGLExtension_ARB_multisample);
- d->SampleCoverageARB(value, invert);
-}
-
-class QOpenGLExtension_ARB_multitexturePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
- void (QOPENGLF_APIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
- void (QOPENGLF_APIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
- void (QOPENGLF_APIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
- void (QOPENGLF_APIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
- void (QOPENGLF_APIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
- void (QOPENGLF_APIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
- void (QOPENGLF_APIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
- void (QOPENGLF_APIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
- void (QOPENGLF_APIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
- void (QOPENGLF_APIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
- void (QOPENGLF_APIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
- void (QOPENGLF_APIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s);
- void (QOPENGLF_APIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s);
- void (QOPENGLF_APIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s);
- void (QOPENGLF_APIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
- void (QOPENGLF_APIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s);
- void (QOPENGLF_APIENTRYP ClientActiveTextureARB)(GLenum texture);
- void (QOPENGLF_APIENTRYP ActiveTextureARB)(GLenum texture);
-};
-
-class QOpenGLExtension_ARB_multitexture : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_multitexture();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultiTexCoord4svARB(GLenum target, const GLshort *v);
- void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
- void glMultiTexCoord4ivARB(GLenum target, const GLint *v);
- void glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
- void glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
- void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
- void glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
- void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
- void glMultiTexCoord3svARB(GLenum target, const GLshort *v);
- void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
- void glMultiTexCoord3ivARB(GLenum target, const GLint *v);
- void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
- void glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
- void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
- void glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
- void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
- void glMultiTexCoord2svARB(GLenum target, const GLshort *v);
- void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
- void glMultiTexCoord2ivARB(GLenum target, const GLint *v);
- void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
- void glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
- void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
- void glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
- void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
- void glMultiTexCoord1svARB(GLenum target, const GLshort *v);
- void glMultiTexCoord1sARB(GLenum target, GLshort s);
- void glMultiTexCoord1ivARB(GLenum target, const GLint *v);
- void glMultiTexCoord1iARB(GLenum target, GLint s);
- void glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
- void glMultiTexCoord1fARB(GLenum target, GLfloat s);
- void glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
- void glMultiTexCoord1dARB(GLenum target, GLdouble s);
- void glClientActiveTextureARB(GLenum texture);
- void glActiveTextureARB(GLenum texture);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_multitexture)
-};
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4svARB(GLenum target, const GLshort *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4svARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4sARB(target, s, t, r, q);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4ivARB(GLenum target, const GLint *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4ivARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4iARB(target, s, t, r, q);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4fvARB(GLenum target, const GLfloat *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4fvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4fARB(target, s, t, r, q);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4dvARB(GLenum target, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4dvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord4dARB(target, s, t, r, q);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3svARB(GLenum target, const GLshort *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3svARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3sARB(target, s, t, r);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3ivARB(GLenum target, const GLint *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3ivARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3iARB(target, s, t, r);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3fvARB(GLenum target, const GLfloat *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3fvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3fARB(target, s, t, r);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3dvARB(GLenum target, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3dvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord3dARB(target, s, t, r);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2svARB(GLenum target, const GLshort *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2svARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2sARB(target, s, t);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2ivARB(GLenum target, const GLint *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2ivARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2iARB(GLenum target, GLint s, GLint t)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2iARB(target, s, t);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2fvARB(GLenum target, const GLfloat *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2fvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2fARB(target, s, t);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2dvARB(GLenum target, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2dvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord2dARB(target, s, t);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1svARB(GLenum target, const GLshort *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1svARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1sARB(GLenum target, GLshort s)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1sARB(target, s);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1ivARB(GLenum target, const GLint *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1ivARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1iARB(GLenum target, GLint s)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1iARB(target, s);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1fvARB(GLenum target, const GLfloat *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1fvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1fARB(GLenum target, GLfloat s)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1fARB(target, s);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1dvARB(GLenum target, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1dvARB(target, v);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glMultiTexCoord1dARB(GLenum target, GLdouble s)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->MultiTexCoord1dARB(target, s);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glClientActiveTextureARB(GLenum texture)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->ClientActiveTextureARB(texture);
-}
-
-inline void QOpenGLExtension_ARB_multitexture::glActiveTextureARB(GLenum texture)
-{
- Q_D(QOpenGLExtension_ARB_multitexture);
- d->ActiveTextureARB(texture);
-}
-
-class QOpenGLExtension_ARB_occlusion_queryPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
- void (QOPENGLF_APIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP EndQueryARB)(GLenum target);
- void (QOPENGLF_APIENTRYP BeginQueryARB)(GLenum target, GLuint id);
- GLboolean (QOPENGLF_APIENTRYP IsQueryARB)(GLuint id);
- void (QOPENGLF_APIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint *ids);
- void (QOPENGLF_APIENTRYP GenQueriesARB)(GLsizei n, GLuint *ids);
-};
-
-class QOpenGLExtension_ARB_occlusion_query : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_occlusion_query();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);
- void glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);
- void glGetQueryivARB(GLenum target, GLenum pname, GLint *params);
- void glEndQueryARB(GLenum target);
- void glBeginQueryARB(GLenum target, GLuint id);
- GLboolean glIsQueryARB(GLuint id);
- void glDeleteQueriesARB(GLsizei n, const GLuint *ids);
- void glGenQueriesARB(GLsizei n, GLuint *ids);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_occlusion_query)
-};
-
-inline void QOpenGLExtension_ARB_occlusion_query::glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->GetQueryObjectuivARB(id, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->GetQueryObjectivARB(id, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glGetQueryivARB(GLenum target, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->GetQueryivARB(target, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glEndQueryARB(GLenum target)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->EndQueryARB(target);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glBeginQueryARB(GLenum target, GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->BeginQueryARB(target, id);
-}
-
-inline GLboolean QOpenGLExtension_ARB_occlusion_query::glIsQueryARB(GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- return d->IsQueryARB(id);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glDeleteQueriesARB(GLsizei n, const GLuint *ids)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->DeleteQueriesARB(n, ids);
-}
-
-inline void QOpenGLExtension_ARB_occlusion_query::glGenQueriesARB(GLsizei n, GLuint *ids)
-{
- Q_D(QOpenGLExtension_ARB_occlusion_query);
- d->GenQueriesARB(n, ids);
-}
-
-class QOpenGLExtension_ARB_point_parametersPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP PointParameterfvARB)(GLenum pname, const GLfloat *params);
- void (QOPENGLF_APIENTRYP PointParameterfARB)(GLenum pname, GLfloat param);
-};
-
-class QOpenGLExtension_ARB_point_parameters : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_point_parameters();
-
- bool initializeOpenGLFunctions() final;
-
- void glPointParameterfvARB(GLenum pname, const GLfloat *params);
- void glPointParameterfARB(GLenum pname, GLfloat param);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_point_parameters)
-};
-
-inline void QOpenGLExtension_ARB_point_parameters::glPointParameterfvARB(GLenum pname, const GLfloat *params)
-{
- Q_D(QOpenGLExtension_ARB_point_parameters);
- d->PointParameterfvARB(pname, params);
-}
-
-inline void QOpenGLExtension_ARB_point_parameters::glPointParameterfARB(GLenum pname, GLfloat param)
-{
- Q_D(QOpenGLExtension_ARB_point_parameters);
- d->PointParameterfARB(pname, param);
-}
-
-class QOpenGLExtension_ARB_program_interface_queryPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLint (QOPENGLF_APIENTRYP GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar *name);
- GLint (QOPENGLF_APIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name);
- void (QOPENGLF_APIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
- void (QOPENGLF_APIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
- GLuint (QOPENGLF_APIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name);
- void (QOPENGLF_APIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
-};
-
-class QOpenGLExtension_ARB_program_interface_query : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_program_interface_query();
-
- bool initializeOpenGLFunctions() final;
-
- GLint glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name);
- GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
- void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
- void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
- GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
- void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_program_interface_query)
-};
-
-inline GLint QOpenGLExtension_ARB_program_interface_query::glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- return d->GetProgramResourceLocationIndex(program, programInterface, name);
-}
-
-inline GLint QOpenGLExtension_ARB_program_interface_query::glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- return d->GetProgramResourceLocation(program, programInterface, name);
-}
-
-inline void QOpenGLExtension_ARB_program_interface_query::glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- d->GetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params);
-}
-
-inline void QOpenGLExtension_ARB_program_interface_query::glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- d->GetProgramResourceName(program, programInterface, index, bufSize, length, name);
-}
-
-inline GLuint QOpenGLExtension_ARB_program_interface_query::glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- return d->GetProgramResourceIndex(program, programInterface, name);
-}
-
-inline void QOpenGLExtension_ARB_program_interface_query::glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_program_interface_query);
- d->GetProgramInterfaceiv(program, programInterface, pname, params);
-}
-
-class QOpenGLExtension_ARB_provoking_vertexPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ProvokingVertex)(GLenum mode);
-};
-
-class QOpenGLExtension_ARB_provoking_vertex : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_provoking_vertex();
-
- bool initializeOpenGLFunctions() final;
-
- void glProvokingVertex(GLenum mode);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_provoking_vertex)
-};
-
-inline void QOpenGLExtension_ARB_provoking_vertex::glProvokingVertex(GLenum mode)
-{
- Q_D(QOpenGLExtension_ARB_provoking_vertex);
- d->ProvokingVertex(mode);
-}
-
-class QOpenGLExtension_ARB_robustnessPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
- void (QOPENGLF_APIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
- void (QOPENGLF_APIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
- void (QOPENGLF_APIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
- void (QOPENGLF_APIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
- void (QOPENGLF_APIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
- void (QOPENGLF_APIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
- void (QOPENGLF_APIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
- void (QOPENGLF_APIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
- void (QOPENGLF_APIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
- void (QOPENGLF_APIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
- void (QOPENGLF_APIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern);
- void (QOPENGLF_APIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values);
- void (QOPENGLF_APIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values);
- void (QOPENGLF_APIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values);
- void (QOPENGLF_APIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
- void (QOPENGLF_APIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
- void (QOPENGLF_APIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
- GLenum (QOPENGLF_APIENTRYP GetGraphicsResetStatusARB)();
-};
-
-class QOpenGLExtension_ARB_robustness : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_robustness();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
- void glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
- void glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint *params);
- void glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
- void glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
- void glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
- void glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
- void glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
- void glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
- void glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
- void glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
- void glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
- void glGetnPolygonStippleARB(GLsizei bufSize, GLubyte *pattern);
- void glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort *values);
- void glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint *values);
- void glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat *values);
- void glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
- void glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
- void glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
- GLenum glGetGraphicsResetStatusARB();
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_robustness)
-};
-
-inline void QOpenGLExtension_ARB_robustness::glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnUniformdvARB(program, location, bufSize, params);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnUniformuivARB(program, location, bufSize, params);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnUniformivARB(program, location, bufSize, params);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnUniformfvARB(program, location, bufSize, params);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnCompressedTexImageARB(target, lod, bufSize, img);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->ReadnPixelsARB(x, y, width, height, format, type, bufSize, data);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnTexImageARB(target, level, format, type, bufSize, img);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnMinmaxARB(target, reset, format, type, bufSize, values);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnHistogramARB(target, reset, format, type, bufSize, values);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnConvolutionFilterARB(target, format, type, bufSize, image);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnColorTableARB(target, format, type, bufSize, table);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnPolygonStippleARB(GLsizei bufSize, GLubyte *pattern)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnPolygonStippleARB(bufSize, pattern);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort *values)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnPixelMapusvARB(map, bufSize, values);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint *values)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnPixelMapuivARB(map, bufSize, values);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat *values)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnPixelMapfvARB(map, bufSize, values);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnMapivARB(target, query, bufSize, v);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnMapfvARB(target, query, bufSize, v);
-}
-
-inline void QOpenGLExtension_ARB_robustness::glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- d->GetnMapdvARB(target, query, bufSize, v);
-}
-
-inline GLenum QOpenGLExtension_ARB_robustness::glGetGraphicsResetStatusARB()
-{
- Q_D(QOpenGLExtension_ARB_robustness);
- return d->GetGraphicsResetStatusARB();
-}
-
-class QOpenGLExtension_ARB_sample_shadingPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MinSampleShadingARB)(GLfloat value);
-};
-
-class QOpenGLExtension_ARB_sample_shading : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_sample_shading();
-
- bool initializeOpenGLFunctions() final;
-
- void glMinSampleShadingARB(GLfloat value);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_sample_shading)
-};
-
-inline void QOpenGLExtension_ARB_sample_shading::glMinSampleShadingARB(GLfloat value)
-{
- Q_D(QOpenGLExtension_ARB_sample_shading);
- d->MinSampleShadingARB(value);
-}
-
-class QOpenGLExtension_ARB_sampler_objectsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params);
- void (QOPENGLF_APIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param);
- void (QOPENGLF_APIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param);
- void (QOPENGLF_APIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param);
- void (QOPENGLF_APIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param);
- void (QOPENGLF_APIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param);
- void (QOPENGLF_APIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param);
- void (QOPENGLF_APIENTRYP BindSampler)(GLuint unit, GLuint sampler);
- GLboolean (QOPENGLF_APIENTRYP IsSampler)(GLuint sampler);
- void (QOPENGLF_APIENTRYP DeleteSamplers)(GLsizei count, const GLuint *samplers);
- void (QOPENGLF_APIENTRYP GenSamplers)(GLsizei count, GLuint *samplers);
-};
-
-class QOpenGLExtension_ARB_sampler_objects : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_sampler_objects();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params);
- void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
- void glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params);
- void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
- void glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param);
- void glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param);
- void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param);
- void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
- void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param);
- void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
- void glBindSampler(GLuint unit, GLuint sampler);
- GLboolean glIsSampler(GLuint sampler);
- void glDeleteSamplers(GLsizei count, const GLuint *samplers);
- void glGenSamplers(GLsizei count, GLuint *samplers);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_sampler_objects)
-};
-
-inline void QOpenGLExtension_ARB_sampler_objects::glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->GetSamplerParameterIuiv(sampler, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->GetSamplerParameterfv(sampler, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->GetSamplerParameterIiv(sampler, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->GetSamplerParameteriv(sampler, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameterIuiv(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameterIiv(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameterfv(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameterf(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameteriv(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->SamplerParameteri(sampler, pname, param);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glBindSampler(GLuint unit, GLuint sampler)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->BindSampler(unit, sampler);
-}
-
-inline GLboolean QOpenGLExtension_ARB_sampler_objects::glIsSampler(GLuint sampler)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- return d->IsSampler(sampler);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glDeleteSamplers(GLsizei count, const GLuint *samplers)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->DeleteSamplers(count, samplers);
-}
-
-inline void QOpenGLExtension_ARB_sampler_objects::glGenSamplers(GLsizei count, GLuint *samplers)
-{
- Q_D(QOpenGLExtension_ARB_sampler_objects);
- d->GenSamplers(count, samplers);
-}
-
-class QOpenGLExtension_ARB_separate_shader_objectsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
- void (QOPENGLF_APIENTRYP ValidateProgramPipeline)(GLuint pipeline);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void (QOPENGLF_APIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
- void (QOPENGLF_APIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void (QOPENGLF_APIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void (QOPENGLF_APIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
- void (QOPENGLF_APIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
- void (QOPENGLF_APIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void (QOPENGLF_APIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
- void (QOPENGLF_APIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1);
- void (QOPENGLF_APIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1);
- void (QOPENGLF_APIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
- void (QOPENGLF_APIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1);
- void (QOPENGLF_APIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint v0);
- void (QOPENGLF_APIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble v0);
- void (QOPENGLF_APIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat v0);
- void (QOPENGLF_APIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint v0);
- void (QOPENGLF_APIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params);
- GLboolean (QOPENGLF_APIENTRYP IsProgramPipeline)(GLuint pipeline);
- void (QOPENGLF_APIENTRYP GenProgramPipelines)(GLsizei n, GLuint *pipelines);
- void (QOPENGLF_APIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines);
- void (QOPENGLF_APIENTRYP BindProgramPipeline)(GLuint pipeline);
- GLuint (QOPENGLF_APIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar* const *strings);
- void (QOPENGLF_APIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program);
- void (QOPENGLF_APIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);
-};
-
-class QOpenGLExtension_ARB_separate_shader_objects : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_separate_shader_objects();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
- void glValidateProgramPipeline(GLuint pipeline);
- void glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
- void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
- void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
- void glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
- void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
- void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
- void glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1);
- void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
- void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
- void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
- void glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value);
- void glProgramUniform1d(GLuint program, GLint location, GLdouble v0);
- void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
- void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform1i(GLuint program, GLint location, GLint v0);
- void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
- GLboolean glIsProgramPipeline(GLuint pipeline);
- void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
- void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
- void glBindProgramPipeline(GLuint pipeline);
- GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar* const *strings);
- void glActiveShaderProgram(GLuint pipeline, GLuint program);
- void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_separate_shader_objects)
-};
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glValidateProgramPipeline(GLuint pipeline)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ValidateProgramPipeline(pipeline);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4x3dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3x4dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4x2dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2x4dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3x2dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2x3dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4x3fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3x4fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4x2fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2x4fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3x2fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2x3fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2dv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix4fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix3fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniformMatrix2fv(program, location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4uiv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4ui(program, location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4dv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4d(program, location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4fv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4f(program, location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4iv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform4i(program, location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3uiv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3ui(program, location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3dv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3d(program, location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3fv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3f(program, location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3iv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform3i(program, location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2uiv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2ui(program, location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2dv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2d(program, location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2fv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2f(program, location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2iv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform2i(program, location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1uiv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1ui(GLuint program, GLint location, GLuint v0)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1ui(program, location, v0);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1dv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1d(GLuint program, GLint location, GLdouble v0)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1d(program, location, v0);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1fv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1f(GLuint program, GLint location, GLfloat v0)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1f(program, location, v0);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1iv(program, location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glProgramUniform1i(GLuint program, GLint location, GLint v0)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ProgramUniform1i(program, location, v0);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->GetProgramPipelineiv(pipeline, pname, params);
-}
-
-inline GLboolean QOpenGLExtension_ARB_separate_shader_objects::glIsProgramPipeline(GLuint pipeline)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- return d->IsProgramPipeline(pipeline);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glGenProgramPipelines(GLsizei n, GLuint *pipelines)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->GenProgramPipelines(n, pipelines);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->DeleteProgramPipelines(n, pipelines);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glBindProgramPipeline(GLuint pipeline)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->BindProgramPipeline(pipeline);
-}
-
-inline GLuint QOpenGLExtension_ARB_separate_shader_objects::glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar* const *strings)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- return d->CreateShaderProgramv(type, count, strings);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glActiveShaderProgram(GLuint pipeline, GLuint program)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->ActiveShaderProgram(pipeline, program);
-}
-
-inline void QOpenGLExtension_ARB_separate_shader_objects::glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
-{
- Q_D(QOpenGLExtension_ARB_separate_shader_objects);
- d->UseProgramStages(pipeline, stages, program);
-}
-
-class QOpenGLExtension_ARB_shader_atomic_countersPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-};
-
-class QOpenGLExtension_ARB_shader_atomic_counters : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shader_atomic_counters();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shader_atomic_counters)
-};
-
-inline void QOpenGLExtension_ARB_shader_atomic_counters::glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_atomic_counters);
- d->GetActiveAtomicCounterBufferiv(program, bufferIndex, pname, params);
-}
-
-class QOpenGLExtension_ARB_shader_image_load_storePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MemoryBarrier)(GLbitfield barriers);
- void (QOPENGLF_APIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-};
-
-class QOpenGLExtension_ARB_shader_image_load_store : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shader_image_load_store();
-
- bool initializeOpenGLFunctions() final;
-
- void glMemoryBarrier(GLbitfield barriers);
- void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shader_image_load_store)
-};
-
-inline void QOpenGLExtension_ARB_shader_image_load_store::glMemoryBarrier(GLbitfield barriers)
-{
- Q_D(QOpenGLExtension_ARB_shader_image_load_store);
- d->MemoryBarrier(barriers);
-}
-
-inline void QOpenGLExtension_ARB_shader_image_load_store::glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
-{
- Q_D(QOpenGLExtension_ARB_shader_image_load_store);
- d->BindImageTexture(unit, texture, level, layered, layer, access, format);
-}
-
-class QOpenGLExtension_ARB_shader_objectsPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
- void (QOPENGLF_APIENTRYP GetUniformivARB)(GLhandleARB programObj, GLint location, GLint *params);
- void (QOPENGLF_APIENTRYP GetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
- GLint (QOPENGLF_APIENTRYP GetUniformLocationARB)(GLhandleARB programObj, const GLcharARB *name);
- void (QOPENGLF_APIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
- void (QOPENGLF_APIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
- void (QOPENGLF_APIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
- void (QOPENGLF_APIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void (QOPENGLF_APIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
- void (QOPENGLF_APIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1);
- void (QOPENGLF_APIENTRYP Uniform1iARB)(GLint location, GLint v0);
- void (QOPENGLF_APIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void (QOPENGLF_APIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void (QOPENGLF_APIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
- void (QOPENGLF_APIENTRYP Uniform1fARB)(GLint location, GLfloat v0);
- void (QOPENGLF_APIENTRYP ValidateProgramARB)(GLhandleARB programObj);
- void (QOPENGLF_APIENTRYP UseProgramObjectARB)(GLhandleARB programObj);
- void (QOPENGLF_APIENTRYP LinkProgramARB)(GLhandleARB programObj);
- void (QOPENGLF_APIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
- GLhandleARB (QOPENGLF_APIENTRYP CreateProgramObjectARB)();
- void (QOPENGLF_APIENTRYP CompileShaderARB)(GLhandleARB shaderObj);
- void (QOPENGLF_APIENTRYP ShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
- GLhandleARB (QOPENGLF_APIENTRYP CreateShaderObjectARB)(GLenum shaderType);
- void (QOPENGLF_APIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
- GLhandleARB (QOPENGLF_APIENTRYP GetHandleARB)(GLenum pname);
- void (QOPENGLF_APIENTRYP DeleteObjectARB)(GLhandleARB obj);
-};
-
-class QOpenGLExtension_ARB_shader_objects : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shader_objects();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
- void glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params);
- void glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params);
- void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
- GLint glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name);
- void glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
- void glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
- void glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params);
- void glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params);
- void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniform4ivARB(GLint location, GLsizei count, const GLint *value);
- void glUniform3ivARB(GLint location, GLsizei count, const GLint *value);
- void glUniform2ivARB(GLint location, GLsizei count, const GLint *value);
- void glUniform1ivARB(GLint location, GLsizei count, const GLint *value);
- void glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value);
- void glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value);
- void glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value);
- void glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value);
- void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
- void glUniform2iARB(GLint location, GLint v0, GLint v1);
- void glUniform1iARB(GLint location, GLint v0);
- void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
- void glUniform1fARB(GLint location, GLfloat v0);
- void glValidateProgramARB(GLhandleARB programObj);
- void glUseProgramObjectARB(GLhandleARB programObj);
- void glLinkProgramARB(GLhandleARB programObj);
- void glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj);
- GLhandleARB glCreateProgramObjectARB();
- void glCompileShaderARB(GLhandleARB shaderObj);
- void glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
- GLhandleARB glCreateShaderObjectARB(GLenum shaderType);
- void glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj);
- GLhandleARB glGetHandleARB(GLenum pname);
- void glDeleteObjectARB(GLhandleARB obj);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shader_objects)
-};
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetShaderSourceARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetShaderSourceARB(obj, maxLength, length, source);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetUniformivARB(GLhandleARB programObj, GLint location, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetUniformivARB(programObj, location, params);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetUniformfvARB(GLhandleARB programObj, GLint location, GLfloat *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetUniformfvARB(programObj, location, params);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetActiveUniformARB(programObj, index, maxLength, length, size, type, name);
-}
-
-inline GLint QOpenGLExtension_ARB_shader_objects::glGetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- return d->GetUniformLocationARB(programObj, name);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetAttachedObjectsARB(containerObj, maxCount, count, obj);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetInfoLogARB(obj, maxLength, length, infoLog);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetObjectParameterivARB(GLhandleARB obj, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetObjectParameterivARB(obj, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glGetObjectParameterfvARB(GLhandleARB obj, GLenum pname, GLfloat *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->GetObjectParameterfvARB(obj, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->UniformMatrix4fvARB(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->UniformMatrix3fvARB(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->UniformMatrix2fvARB(location, count, transpose, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform4ivARB(GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform4ivARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform3ivARB(GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform3ivARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform2ivARB(GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform2ivARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform1ivARB(GLint location, GLsizei count, const GLint *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform1ivARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform4fvARB(GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform4fvARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform3fvARB(GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform3fvARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform2fvARB(GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform2fvARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform1fvARB(GLint location, GLsizei count, const GLfloat *value)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform1fvARB(location, count, value);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform4iARB(location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform3iARB(location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform2iARB(GLint location, GLint v0, GLint v1)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform2iARB(location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform1iARB(GLint location, GLint v0)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform1iARB(location, v0);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform4fARB(location, v0, v1, v2, v3);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform3fARB(location, v0, v1, v2);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform2fARB(GLint location, GLfloat v0, GLfloat v1)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform2fARB(location, v0, v1);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUniform1fARB(GLint location, GLfloat v0)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->Uniform1fARB(location, v0);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glValidateProgramARB(GLhandleARB programObj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->ValidateProgramARB(programObj);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glUseProgramObjectARB(GLhandleARB programObj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->UseProgramObjectARB(programObj);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glLinkProgramARB(GLhandleARB programObj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->LinkProgramARB(programObj);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glAttachObjectARB(GLhandleARB containerObj, GLhandleARB obj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->AttachObjectARB(containerObj, obj);
-}
-
-inline GLhandleARB QOpenGLExtension_ARB_shader_objects::glCreateProgramObjectARB()
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- return d->CreateProgramObjectARB();
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glCompileShaderARB(GLhandleARB shaderObj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->CompileShaderARB(shaderObj);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->ShaderSourceARB(shaderObj, count, string, length);
-}
-
-inline GLhandleARB QOpenGLExtension_ARB_shader_objects::glCreateShaderObjectARB(GLenum shaderType)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- return d->CreateShaderObjectARB(shaderType);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->DetachObjectARB(containerObj, attachedObj);
-}
-
-inline GLhandleARB QOpenGLExtension_ARB_shader_objects::glGetHandleARB(GLenum pname)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- return d->GetHandleARB(pname);
-}
-
-inline void QOpenGLExtension_ARB_shader_objects::glDeleteObjectARB(GLhandleARB obj)
-{
- Q_D(QOpenGLExtension_ARB_shader_objects);
- d->DeleteObjectARB(obj);
-}
-
-class QOpenGLExtension_ARB_shader_storage_buffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP ShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
-};
-
-class QOpenGLExtension_ARB_shader_storage_buffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shader_storage_buffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shader_storage_buffer_object)
-};
-
-inline void QOpenGLExtension_ARB_shader_storage_buffer_object::glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
-{
- Q_D(QOpenGLExtension_ARB_shader_storage_buffer_object);
- d->ShaderStorageBlockBinding(program, storageBlockIndex, storageBlockBinding);
-}
-
-class QOpenGLExtension_ARB_shader_subroutinePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
- void (QOPENGLF_APIENTRYP GetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint *params);
- void (QOPENGLF_APIENTRYP UniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint *indices);
- void (QOPENGLF_APIENTRYP GetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
- void (QOPENGLF_APIENTRYP GetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
- void (QOPENGLF_APIENTRYP GetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
- GLuint (QOPENGLF_APIENTRYP GetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar *name);
- GLint (QOPENGLF_APIENTRYP GetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar *name);
-};
-
-class QOpenGLExtension_ARB_shader_subroutine : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shader_subroutine();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values);
- void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params);
- void glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices);
- void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
- void glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
- void glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
- GLuint glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name);
- GLint glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shader_subroutine)
-};
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->GetProgramStageiv(program, shadertype, pname, values);
-}
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->GetUniformSubroutineuiv(shadertype, location, params);
-}
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->UniformSubroutinesuiv(shadertype, count, indices);
-}
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->GetActiveSubroutineName(program, shadertype, index, bufsize, length, name);
-}
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name);
-}
-
-inline void QOpenGLExtension_ARB_shader_subroutine::glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- d->GetActiveSubroutineUniformiv(program, shadertype, index, pname, values);
-}
-
-inline GLuint QOpenGLExtension_ARB_shader_subroutine::glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- return d->GetSubroutineIndex(program, shadertype, name);
-}
-
-inline GLint QOpenGLExtension_ARB_shader_subroutine::glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shader_subroutine);
- return d->GetSubroutineUniformLocation(program, shadertype, name);
-}
-
-class QOpenGLExtension_ARB_shading_language_includePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetNamedStringivARB)(GLint namelen, const GLchar *name, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetNamedStringARB)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
- GLboolean (QOPENGLF_APIENTRYP IsNamedStringARB)(GLint namelen, const GLchar *name);
- void (QOPENGLF_APIENTRYP CompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
- void (QOPENGLF_APIENTRYP DeleteNamedStringARB)(GLint namelen, const GLchar *name);
- void (QOPENGLF_APIENTRYP NamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-};
-
-class QOpenGLExtension_ARB_shading_language_include : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_shading_language_include();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetNamedStringivARB(GLint namelen, const GLchar *name, GLenum pname, GLint *params);
- void glGetNamedStringARB(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
- GLboolean glIsNamedStringARB(GLint namelen, const GLchar *name);
- void glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
- void glDeleteNamedStringARB(GLint namelen, const GLchar *name);
- void glNamedStringARB(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_shading_language_include)
-};
-
-inline void QOpenGLExtension_ARB_shading_language_include::glGetNamedStringivARB(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- d->GetNamedStringivARB(namelen, name, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_shading_language_include::glGetNamedStringARB(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- d->GetNamedStringARB(namelen, name, bufSize, stringlen, string);
-}
-
-inline GLboolean QOpenGLExtension_ARB_shading_language_include::glIsNamedStringARB(GLint namelen, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- return d->IsNamedStringARB(namelen, name);
-}
-
-inline void QOpenGLExtension_ARB_shading_language_include::glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar* *path, const GLint *length)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- d->CompileShaderIncludeARB(shader, count, path, length);
-}
-
-inline void QOpenGLExtension_ARB_shading_language_include::glDeleteNamedStringARB(GLint namelen, const GLchar *name)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- d->DeleteNamedStringARB(namelen, name);
-}
-
-inline void QOpenGLExtension_ARB_shading_language_include::glNamedStringARB(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
-{
- Q_D(QOpenGLExtension_ARB_shading_language_include);
- d->NamedStringARB(type, namelen, name, stringlen, string);
-}
-
-class QOpenGLExtension_ARB_syncPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
- void (QOPENGLF_APIENTRYP GetInteger64v)(GLenum pname, GLint64 *params);
- void (QOPENGLF_APIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
- GLenum (QOPENGLF_APIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void (QOPENGLF_APIENTRYP DeleteSync)(GLsync sync);
- GLboolean (QOPENGLF_APIENTRYP IsSync)(GLsync sync);
- GLsync (QOPENGLF_APIENTRYP FenceSync)(GLenum condition, GLbitfield flags);
-};
-
-class QOpenGLExtension_ARB_sync : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_sync();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
- void glGetInteger64v(GLenum pname, GLint64 *params);
- void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
- GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void glDeleteSync(GLsync sync);
- GLboolean glIsSync(GLsync sync);
- GLsync glFenceSync(GLenum condition, GLbitfield flags);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_sync)
-};
-
-inline void QOpenGLExtension_ARB_sync::glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- d->GetSynciv(sync, pname, bufSize, length, values);
-}
-
-inline void QOpenGLExtension_ARB_sync::glGetInteger64v(GLenum pname, GLint64 *params)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- d->GetInteger64v(pname, params);
-}
-
-inline void QOpenGLExtension_ARB_sync::glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- d->WaitSync(sync, flags, timeout);
-}
-
-inline GLenum QOpenGLExtension_ARB_sync::glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- return d->ClientWaitSync(sync, flags, timeout);
-}
-
-inline void QOpenGLExtension_ARB_sync::glDeleteSync(GLsync sync)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- d->DeleteSync(sync);
-}
-
-inline GLboolean QOpenGLExtension_ARB_sync::glIsSync(GLsync sync)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- return d->IsSync(sync);
-}
-
-inline GLsync QOpenGLExtension_ARB_sync::glFenceSync(GLenum condition, GLbitfield flags)
-{
- Q_D(QOpenGLExtension_ARB_sync);
- return d->FenceSync(condition, flags);
-}
-
-class QOpenGLExtension_ARB_tessellation_shaderPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP PatchParameterfv)(GLenum pname, const GLfloat *values);
- void (QOPENGLF_APIENTRYP PatchParameteri)(GLenum pname, GLint value);
-};
-
-class QOpenGLExtension_ARB_tessellation_shader : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_tessellation_shader();
-
- bool initializeOpenGLFunctions() final;
-
- void glPatchParameterfv(GLenum pname, const GLfloat *values);
- void glPatchParameteri(GLenum pname, GLint value);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_tessellation_shader)
-};
-
-inline void QOpenGLExtension_ARB_tessellation_shader::glPatchParameterfv(GLenum pname, const GLfloat *values)
-{
- Q_D(QOpenGLExtension_ARB_tessellation_shader);
- d->PatchParameterfv(pname, values);
-}
-
-inline void QOpenGLExtension_ARB_tessellation_shader::glPatchParameteri(GLenum pname, GLint value)
-{
- Q_D(QOpenGLExtension_ARB_tessellation_shader);
- d->PatchParameteri(pname, value);
-}
-
-class QOpenGLExtension_ARB_texture_buffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer);
-};
-
-class QOpenGLExtension_ARB_texture_buffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_buffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_buffer_object)
-};
-
-inline void QOpenGLExtension_ARB_texture_buffer_object::glTexBufferARB(GLenum target, GLenum internalformat, GLuint buffer)
-{
- Q_D(QOpenGLExtension_ARB_texture_buffer_object);
- d->TexBufferARB(target, internalformat, buffer);
-}
-
-class QOpenGLExtension_ARB_texture_buffer_rangePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-};
-
-class QOpenGLExtension_ARB_texture_buffer_range : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_buffer_range();
-
- bool initializeOpenGLFunctions() final;
-
- void glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_buffer_range)
-};
-
-inline void QOpenGLExtension_ARB_texture_buffer_range::glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- Q_D(QOpenGLExtension_ARB_texture_buffer_range);
- d->TexBufferRange(target, internalformat, buffer, offset, size);
-}
-
-class QOpenGLExtension_ARB_texture_compressionPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
- void (QOPENGLF_APIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
- void (QOPENGLF_APIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
- void (QOPENGLF_APIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
- void (QOPENGLF_APIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
- void (QOPENGLF_APIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
- void (QOPENGLF_APIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-};
-
-class QOpenGLExtension_ARB_texture_compression : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_compression();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img);
- void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
- void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
- void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
- void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
- void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
- void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_compression)
-};
-
-inline void QOpenGLExtension_ARB_texture_compression::glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->GetCompressedTexImageARB(target, level, img);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-inline void QOpenGLExtension_ARB_texture_compression::glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_texture_compression);
- d->CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-class QOpenGLExtension_ARB_texture_multisamplePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP SampleMaski)(GLuint index, GLbitfield mask);
- void (QOPENGLF_APIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val);
- void (QOPENGLF_APIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
- void (QOPENGLF_APIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-};
-
-class QOpenGLExtension_ARB_texture_multisample : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_multisample();
-
- bool initializeOpenGLFunctions() final;
-
- void glSampleMaski(GLuint index, GLbitfield mask);
- void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
- void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
- void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_multisample)
-};
-
-inline void QOpenGLExtension_ARB_texture_multisample::glSampleMaski(GLuint index, GLbitfield mask)
-{
- Q_D(QOpenGLExtension_ARB_texture_multisample);
- d->SampleMaski(index, mask);
-}
-
-inline void QOpenGLExtension_ARB_texture_multisample::glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
-{
- Q_D(QOpenGLExtension_ARB_texture_multisample);
- d->GetMultisamplefv(pname, index, val);
-}
-
-inline void QOpenGLExtension_ARB_texture_multisample::glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
-{
- Q_D(QOpenGLExtension_ARB_texture_multisample);
- d->TexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
-}
-
-inline void QOpenGLExtension_ARB_texture_multisample::glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
-{
- Q_D(QOpenGLExtension_ARB_texture_multisample);
- d->TexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
-}
-
-class QOpenGLExtension_ARB_texture_storagePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
- void (QOPENGLF_APIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-};
-
-class QOpenGLExtension_ARB_texture_storage : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_storage();
-
- bool initializeOpenGLFunctions() final;
-
- void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
- void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
- void glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_storage)
-};
-
-inline void QOpenGLExtension_ARB_texture_storage::glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
-{
- Q_D(QOpenGLExtension_ARB_texture_storage);
- d->TexStorage3D(target, levels, internalformat, width, height, depth);
-}
-
-inline void QOpenGLExtension_ARB_texture_storage::glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
-{
- Q_D(QOpenGLExtension_ARB_texture_storage);
- d->TexStorage2D(target, levels, internalformat, width, height);
-}
-
-inline void QOpenGLExtension_ARB_texture_storage::glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
-{
- Q_D(QOpenGLExtension_ARB_texture_storage);
- d->TexStorage1D(target, levels, internalformat, width);
-}
-
-class QOpenGLExtension_ARB_texture_storage_multisamplePrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
- void (QOPENGLF_APIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-};
-
-class QOpenGLExtension_ARB_texture_storage_multisample : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_storage_multisample();
-
- bool initializeOpenGLFunctions() final;
-
- void glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
- void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_storage_multisample)
-};
-
-inline void QOpenGLExtension_ARB_texture_storage_multisample::glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
-{
- Q_D(QOpenGLExtension_ARB_texture_storage_multisample);
- d->TexStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
-}
-
-inline void QOpenGLExtension_ARB_texture_storage_multisample::glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
-{
- Q_D(QOpenGLExtension_ARB_texture_storage_multisample);
- d->TexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
-}
-
-class QOpenGLExtension_ARB_texture_viewPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
-};
-
-class QOpenGLExtension_ARB_texture_view : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_texture_view();
-
- bool initializeOpenGLFunctions() final;
-
- void glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_texture_view)
-};
-
-inline void QOpenGLExtension_ARB_texture_view::glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
-{
- Q_D(QOpenGLExtension_ARB_texture_view);
- d->TextureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
-}
-
-class QOpenGLExtension_ARB_timer_queryPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 *params);
- void (QOPENGLF_APIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 *params);
- void (QOPENGLF_APIENTRYP QueryCounter)(GLuint id, GLenum target);
-};
-
-class QOpenGLExtension_ARB_timer_query : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_timer_query();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
- void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
- void glQueryCounter(GLuint id, GLenum target);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_timer_query)
-};
-
-inline void QOpenGLExtension_ARB_timer_query::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
-{
- Q_D(QOpenGLExtension_ARB_timer_query);
- d->GetQueryObjectui64v(id, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_timer_query::glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params)
-{
- Q_D(QOpenGLExtension_ARB_timer_query);
- d->GetQueryObjecti64v(id, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_timer_query::glQueryCounter(GLuint id, GLenum target)
-{
- Q_D(QOpenGLExtension_ARB_timer_query);
- d->QueryCounter(id, target);
-}
-
-class QOpenGLExtension_ARB_transform_feedback2Private : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id);
- void (QOPENGLF_APIENTRYP ResumeTransformFeedback)();
- void (QOPENGLF_APIENTRYP PauseTransformFeedback)();
- GLboolean (QOPENGLF_APIENTRYP IsTransformFeedback)(GLuint id);
- void (QOPENGLF_APIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint *ids);
- void (QOPENGLF_APIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
- void (QOPENGLF_APIENTRYP BindTransformFeedback)(GLenum target, GLuint id);
-};
-
-class QOpenGLExtension_ARB_transform_feedback2 : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_transform_feedback2();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawTransformFeedback(GLenum mode, GLuint id);
- void glResumeTransformFeedback();
- void glPauseTransformFeedback();
- GLboolean glIsTransformFeedback(GLuint id);
- void glGenTransformFeedbacks(GLsizei n, GLuint *ids);
- void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
- void glBindTransformFeedback(GLenum target, GLuint id);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_transform_feedback2)
-};
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glDrawTransformFeedback(GLenum mode, GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->DrawTransformFeedback(mode, id);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glResumeTransformFeedback()
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->ResumeTransformFeedback();
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glPauseTransformFeedback()
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->PauseTransformFeedback();
-}
-
-inline GLboolean QOpenGLExtension_ARB_transform_feedback2::glIsTransformFeedback(GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- return d->IsTransformFeedback(id);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glGenTransformFeedbacks(GLsizei n, GLuint *ids)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->GenTransformFeedbacks(n, ids);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->DeleteTransformFeedbacks(n, ids);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback2::glBindTransformFeedback(GLenum target, GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback2);
- d->BindTransformFeedback(target, id);
-}
-
-class QOpenGLExtension_ARB_transform_feedback3Private : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP EndQueryIndexed)(GLenum target, GLuint index);
- void (QOPENGLF_APIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id);
- void (QOPENGLF_APIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream);
-};
-
-class QOpenGLExtension_ARB_transform_feedback3 : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_transform_feedback3();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params);
- void glEndQueryIndexed(GLenum target, GLuint index);
- void glBeginQueryIndexed(GLenum target, GLuint index, GLuint id);
- void glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_transform_feedback3)
-};
-
-inline void QOpenGLExtension_ARB_transform_feedback3::glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback3);
- d->GetQueryIndexediv(target, index, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback3::glEndQueryIndexed(GLenum target, GLuint index)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback3);
- d->EndQueryIndexed(target, index);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback3::glBeginQueryIndexed(GLenum target, GLuint index, GLuint id)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback3);
- d->BeginQueryIndexed(target, index, id);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback3::glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback3);
- d->DrawTransformFeedbackStream(mode, id, stream);
-}
-
-class QOpenGLExtension_ARB_transform_feedback_instancedPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
- void (QOPENGLF_APIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount);
-};
-
-class QOpenGLExtension_ARB_transform_feedback_instanced : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_transform_feedback_instanced();
-
- bool initializeOpenGLFunctions() final;
-
- void glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
- void glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_transform_feedback_instanced)
-};
-
-inline void QOpenGLExtension_ARB_transform_feedback_instanced::glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback_instanced);
- d->DrawTransformFeedbackStreamInstanced(mode, id, stream, instancecount);
-}
-
-inline void QOpenGLExtension_ARB_transform_feedback_instanced::glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount)
-{
- Q_D(QOpenGLExtension_ARB_transform_feedback_instanced);
- d->DrawTransformFeedbackInstanced(mode, id, instancecount);
-}
-
-class QOpenGLExtension_ARB_transpose_matrixPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP MultTransposeMatrixdARB)(const GLdouble *m);
- void (QOPENGLF_APIENTRYP MultTransposeMatrixfARB)(const GLfloat *m);
- void (QOPENGLF_APIENTRYP LoadTransposeMatrixdARB)(const GLdouble *m);
- void (QOPENGLF_APIENTRYP LoadTransposeMatrixfARB)(const GLfloat *m);
-};
-
-class QOpenGLExtension_ARB_transpose_matrix : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_transpose_matrix();
-
- bool initializeOpenGLFunctions() final;
-
- void glMultTransposeMatrixdARB(const GLdouble *m);
- void glMultTransposeMatrixfARB(const GLfloat *m);
- void glLoadTransposeMatrixdARB(const GLdouble *m);
- void glLoadTransposeMatrixfARB(const GLfloat *m);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_transpose_matrix)
-};
-
-inline void QOpenGLExtension_ARB_transpose_matrix::glMultTransposeMatrixdARB(const GLdouble *m)
-{
- Q_D(QOpenGLExtension_ARB_transpose_matrix);
- d->MultTransposeMatrixdARB(m);
-}
-
-inline void QOpenGLExtension_ARB_transpose_matrix::glMultTransposeMatrixfARB(const GLfloat *m)
-{
- Q_D(QOpenGLExtension_ARB_transpose_matrix);
- d->MultTransposeMatrixfARB(m);
-}
-
-inline void QOpenGLExtension_ARB_transpose_matrix::glLoadTransposeMatrixdARB(const GLdouble *m)
-{
- Q_D(QOpenGLExtension_ARB_transpose_matrix);
- d->LoadTransposeMatrixdARB(m);
-}
-
-inline void QOpenGLExtension_ARB_transpose_matrix::glLoadTransposeMatrixfARB(const GLfloat *m)
-{
- Q_D(QOpenGLExtension_ARB_transpose_matrix);
- d->LoadTransposeMatrixfARB(m);
-}
-
-class QOpenGLExtension_ARB_uniform_buffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
- void (QOPENGLF_APIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
- void (QOPENGLF_APIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
- GLuint (QOPENGLF_APIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName);
- void (QOPENGLF_APIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
- void (QOPENGLF_APIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
-};
-
-class QOpenGLExtension_ARB_uniform_buffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_uniform_buffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
- void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
- void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
- GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
- void glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
- void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
- void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_uniform_buffer_object)
-};
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
-}
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
-}
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
-}
-
-inline GLuint QOpenGLExtension_ARB_uniform_buffer_object::glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- return d->GetUniformBlockIndex(program, uniformBlockName);
-}
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName);
-}
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_uniform_buffer_object::glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices)
-{
- Q_D(QOpenGLExtension_ARB_uniform_buffer_object);
- d->GetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
-}
-
-class QOpenGLExtension_ARB_vertex_array_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLboolean (QOPENGLF_APIENTRYP IsVertexArray)(GLuint array);
- void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
- void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
- void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
-};
-
-class QOpenGLExtension_ARB_vertex_array_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_vertex_array_object();
-
- bool initializeOpenGLFunctions() final;
-
- GLboolean glIsVertexArray(GLuint array);
- void glGenVertexArrays(GLsizei n, GLuint *arrays);
- void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
- void glBindVertexArray(GLuint array);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_vertex_array_object)
-};
-
-inline GLboolean QOpenGLExtension_ARB_vertex_array_object::glIsVertexArray(GLuint array)
-{
- Q_D(QOpenGLExtension_ARB_vertex_array_object);
- return d->IsVertexArray(array);
-}
-
-inline void QOpenGLExtension_ARB_vertex_array_object::glGenVertexArrays(GLsizei n, GLuint *arrays)
-{
- Q_D(QOpenGLExtension_ARB_vertex_array_object);
- d->GenVertexArrays(n, arrays);
-}
-
-inline void QOpenGLExtension_ARB_vertex_array_object::glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
-{
- Q_D(QOpenGLExtension_ARB_vertex_array_object);
- d->DeleteVertexArrays(n, arrays);
-}
-
-inline void QOpenGLExtension_ARB_vertex_array_object::glBindVertexArray(GLuint array)
-{
- Q_D(QOpenGLExtension_ARB_vertex_array_object);
- d->BindVertexArray(array);
-}
-
-class QOpenGLExtension_ARB_vertex_attrib_64bitPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params);
- void (QOPENGLF_APIENTRYP VertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void (QOPENGLF_APIENTRYP VertexAttribL4dv)(GLuint index, const GLdouble *v);
- void (QOPENGLF_APIENTRYP VertexAttribL3dv)(GLuint index, const GLdouble *v);
- void (QOPENGLF_APIENTRYP VertexAttribL2dv)(GLuint index, const GLdouble *v);
- void (QOPENGLF_APIENTRYP VertexAttribL1dv)(GLuint index, const GLdouble *v);
- void (QOPENGLF_APIENTRYP VertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void (QOPENGLF_APIENTRYP VertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
- void (QOPENGLF_APIENTRYP VertexAttribL2d)(GLuint index, GLdouble x, GLdouble y);
- void (QOPENGLF_APIENTRYP VertexAttribL1d)(GLuint index, GLdouble x);
-};
-
-class QOpenGLExtension_ARB_vertex_attrib_64bit : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_vertex_attrib_64bit();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
- void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void glVertexAttribL4dv(GLuint index, const GLdouble *v);
- void glVertexAttribL3dv(GLuint index, const GLdouble *v);
- void glVertexAttribL2dv(GLuint index, const GLdouble *v);
- void glVertexAttribL1dv(GLuint index, const GLdouble *v);
- void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z);
- void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y);
- void glVertexAttribL1d(GLuint index, GLdouble x);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_vertex_attrib_64bit)
-};
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->GetVertexAttribLdv(index, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribLPointer(index, size, type, stride, pointer);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL4dv(GLuint index, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL4dv(index, v);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL3dv(GLuint index, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL3dv(index, v);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL2dv(GLuint index, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL2dv(index, v);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL1dv(GLuint index, const GLdouble *v)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL1dv(index, v);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL4d(index, x, y, z, w);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL3d(index, x, y, z);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL2d(index, x, y);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_64bit::glVertexAttribL1d(GLuint index, GLdouble x)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit);
- d->VertexAttribL1d(index, x);
-}
-
-class QOpenGLExtension_ARB_vertex_attrib_bindingPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP VertexBindingDivisor)(GLuint bindingindex, GLuint divisor);
- void (QOPENGLF_APIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex);
- void (QOPENGLF_APIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void (QOPENGLF_APIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void (QOPENGLF_APIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
- void (QOPENGLF_APIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-};
-
-class QOpenGLExtension_ARB_vertex_attrib_binding : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_vertex_attrib_binding();
-
- bool initializeOpenGLFunctions() final;
-
- void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
- void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
- void glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
- void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_vertex_attrib_binding)
-};
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->VertexBindingDivisor(bindingindex, divisor);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->VertexAttribBinding(attribindex, bindingindex);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->VertexAttribLFormat(attribindex, size, type, relativeoffset);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->VertexAttribIFormat(attribindex, size, type, relativeoffset);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->VertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
-}
-
-inline void QOpenGLExtension_ARB_vertex_attrib_binding::glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
-{
- Q_D(QOpenGLExtension_ARB_vertex_attrib_binding);
- d->BindVertexBuffer(bindingindex, buffer, offset, stride);
-}
-
-class QOpenGLExtension_ARB_vertex_blendPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP VertexBlendARB)(GLint count);
- void (QOPENGLF_APIENTRYP WeightPointerARB)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void (QOPENGLF_APIENTRYP WeightuivARB)(GLint size, const GLuint *weights);
- void (QOPENGLF_APIENTRYP WeightusvARB)(GLint size, const GLushort *weights);
- void (QOPENGLF_APIENTRYP WeightubvARB)(GLint size, const GLubyte *weights);
- void (QOPENGLF_APIENTRYP WeightdvARB)(GLint size, const GLdouble *weights);
- void (QOPENGLF_APIENTRYP WeightfvARB)(GLint size, const GLfloat *weights);
- void (QOPENGLF_APIENTRYP WeightivARB)(GLint size, const GLint *weights);
- void (QOPENGLF_APIENTRYP WeightsvARB)(GLint size, const GLshort *weights);
- void (QOPENGLF_APIENTRYP WeightbvARB)(GLint size, const GLbyte *weights);
-};
-
-class QOpenGLExtension_ARB_vertex_blend : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_vertex_blend();
-
- bool initializeOpenGLFunctions() final;
-
- void glVertexBlendARB(GLint count);
- void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
- void glWeightuivARB(GLint size, const GLuint *weights);
- void glWeightusvARB(GLint size, const GLushort *weights);
- void glWeightubvARB(GLint size, const GLubyte *weights);
- void glWeightdvARB(GLint size, const GLdouble *weights);
- void glWeightfvARB(GLint size, const GLfloat *weights);
- void glWeightivARB(GLint size, const GLint *weights);
- void glWeightsvARB(GLint size, const GLshort *weights);
- void glWeightbvARB(GLint size, const GLbyte *weights);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_vertex_blend)
-};
-
-inline void QOpenGLExtension_ARB_vertex_blend::glVertexBlendARB(GLint count)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->VertexBlendARB(count);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightPointerARB(size, type, stride, pointer);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightuivARB(GLint size, const GLuint *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightuivARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightusvARB(GLint size, const GLushort *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightusvARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightubvARB(GLint size, const GLubyte *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightubvARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightdvARB(GLint size, const GLdouble *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightdvARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightfvARB(GLint size, const GLfloat *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightfvARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightivARB(GLint size, const GLint *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightivARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightsvARB(GLint size, const GLshort *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightsvARB(size, weights);
-}
-
-inline void QOpenGLExtension_ARB_vertex_blend::glWeightbvARB(GLint size, const GLbyte *weights)
-{
- Q_D(QOpenGLExtension_ARB_vertex_blend);
- d->WeightbvARB(size, weights);
-}
-
-class QOpenGLExtension_ARB_vertex_buffer_objectPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- void (QOPENGLF_APIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid* *params);
- void (QOPENGLF_APIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
- GLboolean (QOPENGLF_APIENTRYP UnmapBufferARB)(GLenum target);
- GLvoid* (QOPENGLF_APIENTRYP MapBufferARB)(GLenum target, GLenum access);
- void (QOPENGLF_APIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
- void (QOPENGLF_APIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
- void (QOPENGLF_APIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
- GLboolean (QOPENGLF_APIENTRYP IsBufferARB)(GLuint buffer);
- void (QOPENGLF_APIENTRYP GenBuffersARB)(GLsizei n, GLuint *buffers);
- void (QOPENGLF_APIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint *buffers);
- void (QOPENGLF_APIENTRYP BindBufferARB)(GLenum target, GLuint buffer);
-};
-
-class QOpenGLExtension_ARB_vertex_buffer_object : public QAbstractOpenGLExtension
-{
-public:
- QOpenGLExtension_ARB_vertex_buffer_object();
-
- bool initializeOpenGLFunctions() final;
-
- void glGetBufferPointervARB(GLenum target, GLenum pname, GLvoid* *params);
- void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
- GLboolean glUnmapBufferARB(GLenum target);
- GLvoid* glMapBufferARB(GLenum target, GLenum access);
- void glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
- void glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
- void glBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
- GLboolean glIsBufferARB(GLuint buffer);
- void glGenBuffersARB(GLsizei n, GLuint *buffers);
- void glDeleteBuffersARB(GLsizei n, const GLuint *buffers);
- void glBindBufferARB(GLenum target, GLuint buffer);
-
-protected:
- Q_DECLARE_PRIVATE(QOpenGLExtension_ARB_vertex_buffer_object)
-};
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glGetBufferPointervARB(GLenum target, GLenum pname, GLvoid* *params)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->GetBufferPointervARB(target, pname, params);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glGetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->GetBufferParameterivARB(target, pname, params);
-}
-
-inline GLboolean QOpenGLExtension_ARB_vertex_buffer_object::glUnmapBufferARB(GLenum target)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- return d->UnmapBufferARB(target);
-}
-
-inline GLvoid* QOpenGLExtension_ARB_vertex_buffer_object::glMapBufferARB(GLenum target, GLenum access)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- return d->MapBufferARB(target, access);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glGetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->GetBufferSubDataARB(target, offset, size, data);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->BufferSubDataARB(target, offset, size, data);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glBufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->BufferDataARB(target, size, data, usage);
-}
-
-inline GLboolean QOpenGLExtension_ARB_vertex_buffer_object::glIsBufferARB(GLuint buffer)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- return d->IsBufferARB(buffer);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glGenBuffersARB(GLsizei n, GLuint *buffers)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->GenBuffersARB(n, buffers);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glDeleteBuffersARB(GLsizei n, const GLuint *buffers)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->DeleteBuffersARB(n, buffers);
-}
-
-inline void QOpenGLExtension_ARB_vertex_buffer_object::glBindBufferARB(GLenum target, GLuint buffer)
-{
- Q_D(QOpenGLExtension_ARB_vertex_buffer_object);
- d->BindBufferARB(target, buffer);
-}
-
-class QOpenGLExtension_ARB_vertex_programPrivate : public QAbstractOpenGLExtensionPrivate
-{
-public:
- GLboolean (QOPENGLF_APIENTRYP IsProgramARB)(GLuint program);
- void (QOPENGLF_APIENTRYP GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid* *pointer);
- void (QOPENGLF_APIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
- void (QOPENGLF_APIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
- void (QOPENGLF_APIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
- void (QOPENGLF_APIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
- void (QOPENGLF_APIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
- void (QOPENGLF_APIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
- void (QOPENGLF_APIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
- void (QOPENGLF_APIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
- void (QOPENGLF_APIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void (QOPENGLF_APIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
- void (QOPENGLF_APIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
- void (QOPENGLF_APIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
- void (QOPENGLF_APIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void (QOPENGLF_APIENTRYP GenProgramsARB)(GLsizei n, GLuint *programs);
- void (QOPENGLF_APIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint *programs);
- void (QOPENGLF_APIENTRYP BindProgramARB)(GLenum target, GLuint program);
- void (QOPENGLF_APIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
- void (QOPENGLF_APIENTRYP DisableVertexAttribArrayARB)(GLuint index);
- void (QOPENGLF_APIENTRYP EnableVertexAttribArrayARB)(GLuint index);
- void (QOPENGLF_APIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
- void (QOPENGLF_APIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
- void (QOPENGLF_APIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
- void (QOPENGLF_APIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
- void (QOPENGLF_APIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
- void (QOPENGLF_APIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint *v);
- void (QOPENGLF_APIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
- void (QOPENGLF_APIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort *v);
- void (QOPENGLF_APIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
- void (QOPENGLF_APIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
- void (QOPENG