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-rw-r--r--src/plugins/platforms/winrt/qwinrtscreen.cpp46
1 files changed, 42 insertions, 4 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.cpp b/src/plugins/platforms/winrt/qwinrtscreen.cpp
index e4f7709146..fbf6393d90 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.cpp
+++ b/src/plugins/platforms/winrt/qwinrtscreen.cpp
@@ -416,6 +416,23 @@ static inline Qt::Key qKeyFromVirtual(VirtualKey key)
}
}
+// Some keys like modifiers, caps lock etc. should not be automatically repeated if the key is held down
+static inline bool shouldAutoRepeat(Qt::Key key)
+{
+ switch (key) {
+ case Qt::Key_Shift:
+ case Qt::Key_Control:
+ case Qt::Key_Alt:
+ case Qt::Key_Meta:
+ case Qt::Key_CapsLock:
+ case Qt::Key_NumLock:
+ case Qt::Key_ScrollLock:
+ return false;
+ default:
+ return true;
+ }
+}
+
static inline Qt::Key qKeyFromCode(quint32 code, int mods)
{
if (code >= 'a' && code <= 'z')
@@ -870,12 +887,33 @@ HRESULT QWinRTScreen::onKeyDown(ABI::Windows::UI::Core::ICoreWindow *, ABI::Wind
Q_ASSERT_SUCCEEDED(hr);
Qt::Key key = qKeyFromVirtual(virtualKey);
- // Defer character key presses to onCharacterReceived
- if (key == Qt::Key_unknown || (key >= Qt::Key_Space && key <= Qt::Key_ydiaeresis)) {
+
+ const bool wasPressed = d->activeKeys.contains(key);
+ if (wasPressed) {
+ if (!shouldAutoRepeat(key))
+ return S_OK;
+
+ // If the key was pressed before trigger a key release before the next key press
+ QWindowSystemInterface::handleExtendedKeyEvent(
+ topWindow(),
+ QEvent::KeyRelease,
+ key,
+ keyboardModifiers(),
+ !status.ScanCode ? -1 : status.ScanCode,
+ virtualKey,
+ 0,
+ QString(),
+ status.WasKeyDown,
+ !status.RepeatCount ? 1 : status.RepeatCount,
+ false);
+ } else {
d->activeKeys.insert(key, KeyInfo(virtualKey));
- return S_OK;
}
+ // Defer character key presses to onCharacterReceived
+ if (key == Qt::Key_unknown || (key >= Qt::Key_Space && key <= Qt::Key_ydiaeresis))
+ return S_OK;
+
QWindowSystemInterface::handleExtendedKeyEvent(
topWindow(),
QEvent::KeyPress,
@@ -912,7 +950,7 @@ HRESULT QWinRTScreen::onKeyUp(ABI::Windows::UI::Core::ICoreWindow *, ABI::Window
virtualKey,
0,
info.text,
- status.WasKeyDown,
+ false, // The final key release does not have autoRepeat set on Windows
!status.RepeatCount ? 1 : status.RepeatCount,
false);
return S_OK;