diff options
-rw-r--r-- | src/corelib/kernel/qobject.cpp | 29 | ||||
-rw-r--r-- | tests/auto/corelib/kernel/qobject/tst_qobject.cpp | 33 | ||||
-rw-r--r-- | tests/auto/other/qobjectrace/tst_qobjectrace.cpp | 25 |
3 files changed, 62 insertions, 25 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp index 6670311353..fb01df3099 100644 --- a/src/corelib/kernel/qobject.cpp +++ b/src/corelib/kernel/qobject.cpp @@ -3512,7 +3512,8 @@ void QMetaObject::connectSlotsByName(QObject *o) \a signal must be in the signal index range (see QObjectPrivate::signalIndex()). */ -static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv) +static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv, + QMutexLocker &locker) { const int *argumentTypes = c->argumentTypes.load(); if (!argumentTypes && argumentTypes != &DIRECT_CONNECTION_ONLY) { @@ -3537,8 +3538,28 @@ static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connect Q_CHECK_PTR(args); types[0] = 0; // return type args[0] = 0; // return value - for (int n = 1; n < nargs; ++n) - args[n] = QMetaType::create((types[n] = argumentTypes[n-1]), argv[n]); + + if (nargs > 1) { + for (int n = 1; n < nargs; ++n) + types[n] = argumentTypes[n-1]; + + locker.unlock(); + for (int n = 1; n < nargs; ++n) + args[n] = QMetaType::create(types[n], argv[n]); + locker.relock(); + + if (!c->receiver) { + locker.unlock(); + // we have been disconnected while the mutex was unlocked + for (int n = 1; n < nargs; ++n) + QMetaType::destroy(types[n], args[n]); + free(types); + free(args); + locker.relock(); + return; + } + } + QMetaCallEvent *ev = c->isSlotObject ? new QMetaCallEvent(c->slotObj, sender, signal, nargs, types, args) : new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal, nargs, types, args); @@ -3638,7 +3659,7 @@ void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_i // put into the event queue if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread) || (c->connectionType == Qt::QueuedConnection)) { - queued_activate(sender, signal_index, c, argv ? argv : empty_argv); + queued_activate(sender, signal_index, c, argv ? argv : empty_argv, locker); continue; #ifndef QT_NO_THREAD } else if (c->connectionType == Qt::BlockingQueuedConnection) { diff --git a/tests/auto/corelib/kernel/qobject/tst_qobject.cpp b/tests/auto/corelib/kernel/qobject/tst_qobject.cpp index 1c0a495116..0308e870be 100644 --- a/tests/auto/corelib/kernel/qobject/tst_qobject.cpp +++ b/tests/auto/corelib/kernel/qobject/tst_qobject.cpp @@ -270,6 +270,21 @@ public slots: int ReceiverObject::sequence = 0; +static void playWithObjects() +{ + // Do operations that will lock the internal signalSlotLock mutex on many QObjects. + // The more QObjects, the higher the chance that the signalSlotLock mutex used + // is already in use. If the number of objects is higher than the number of mutexes in + // the pool (currently 131), the deadlock should always trigger. Use an even higher number + // to be on the safe side. + const int objectCount = 1024; + SenderObject lotsOfObjects[objectCount]; + for (int i = 0; i < objectCount; ++i) { + QObject::connect(&lotsOfObjects[i], &SenderObject::signal1, + &lotsOfObjects[i], &SenderObject::aPublicSlot); + } +} + void tst_QObject::initTestCase() { const QString testDataDir = QFileInfo(QFINDTESTDATA("signalbug")).absolutePath(); @@ -1368,10 +1383,10 @@ struct CheckInstanceCount struct CustomType { CustomType(int l1 = 0, int l2 = 0, int l3 = 0): i1(l1), i2(l2), i3(l3) - { ++instanceCount; } + { ++instanceCount; playWithObjects(); } CustomType(const CustomType &other): i1(other.i1), i2(other.i2), i3(other.i3) - { ++instanceCount; } - ~CustomType() { --instanceCount; } + { ++instanceCount; playWithObjects(); } + ~CustomType() { --instanceCount; playWithObjects(); } int i1, i2, i3; int value() { return i1 + i2 + i3; } @@ -5749,17 +5764,7 @@ public: {} ~MyFunctor() { - // Do operations that will lock the internal signalSlotLock mutex on many QObjects. - // The more QObjects, the higher the chance that the signalSlotLock mutex used - // is already in use. If the number of objects is higher than the number of mutexes in - // the pool (currently 131), the deadlock should always trigger. Use an even higher number - // to be on the safe side. - const int objectCount = 1024; - SenderObject lotsOfObjects[objectCount]; - for (int i = 0; i < objectCount; ++i) { - QObject::connect(&lotsOfObjects[i], &SenderObject::signal1, - &lotsOfObjects[i], &SenderObject::aPublicSlot); - } + playWithObjects(); } void operator()() { diff --git a/tests/auto/other/qobjectrace/tst_qobjectrace.cpp b/tests/auto/other/qobjectrace/tst_qobjectrace.cpp index 71a90e83f7..775156e728 100644 --- a/tests/auto/other/qobjectrace/tst_qobjectrace.cpp +++ b/tests/auto/other/qobjectrace/tst_qobjectrace.cpp @@ -172,14 +172,18 @@ void tst_QObjectRace::moveToThreadRace() class MyObject : public QObject { Q_OBJECT + bool ok; + public: + MyObject() : ok(true) {} + ~MyObject() { Q_ASSERT(ok); ok = false; } public slots: - void slot1() { emit signal1(); } - void slot2() { emit signal2(); } - void slot3() { emit signal3(); } - void slot4() { emit signal4(); } - void slot5() { emit signal5(); } - void slot6() { emit signal6(); } - void slot7() { emit signal7(); } + void slot1() { Q_ASSERT(ok); } + void slot2() { Q_ASSERT(ok); } + void slot3() { Q_ASSERT(ok); } + void slot4() { Q_ASSERT(ok); } + void slot5() { Q_ASSERT(ok); } + void slot6() { Q_ASSERT(ok); } + void slot7() { Q_ASSERT(ok); } signals: void signal1(); void signal2(); @@ -237,6 +241,10 @@ public: disconnect(objects[((i+4)*41) % nAlive], _signalsPMF[(18*i)%7], objects[((i+5)*43) % nAlive], _slotsPMF[(19*i+2)%7] ); QMetaObject::Connection c = connect(objects[((i+5)*43) % nAlive], _signalsPMF[(9*i+1)%7], Functor()); + + for (int f = 0; f < 7; ++f) + emit (objects[i]->*_signalsPMF[f])(); + disconnect(c); disconnect(objects[i], _signalsPMF[(10*i+5)%7], 0, 0); @@ -249,6 +257,9 @@ public: delete objects[i]; } + + //run the possible queued slots + qApp->processEvents(); } }; |