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-rw-r--r--src/gui/kernel/qsurfaceformat.cpp4
-rw-r--r--src/gui/kernel/qsurfaceformat.h3
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp49
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.h4
4 files changed, 57 insertions, 3 deletions
diff --git a/src/gui/kernel/qsurfaceformat.cpp b/src/gui/kernel/qsurfaceformat.cpp
index b7f8e375a4..a0dc0acbc3 100644
--- a/src/gui/kernel/qsurfaceformat.cpp
+++ b/src/gui/kernel/qsurfaceformat.cpp
@@ -128,6 +128,10 @@ public:
\value DeprecatedFunctions Used to request that deprecated functions be included
in the OpenGL context profile. If not specified, you should get a forward compatible context
without support functionality marked as deprecated. This requires OpenGL version 3.0 or higher.
+ \value ResetNotification Enables notifications about resets of the OpenGL context. The status is then
+ queryable via the context's \l{QOpenGLContext::isValid()}{isValid()} function. Note that not setting
+ this flag does not guarantee that context state loss never occurs. Additionally, some implementations
+ may choose to report context loss regardless of this flag.
*/
/*!
diff --git a/src/gui/kernel/qsurfaceformat.h b/src/gui/kernel/qsurfaceformat.h
index b33f4d1f6b..58013cade6 100644
--- a/src/gui/kernel/qsurfaceformat.h
+++ b/src/gui/kernel/qsurfaceformat.h
@@ -48,7 +48,8 @@ public:
enum FormatOption {
StereoBuffers = 0x0001,
DebugContext = 0x0002,
- DeprecatedFunctions = 0x0004
+ DeprecatedFunctions = 0x0004,
+ ResetNotification = 0x0008
};
Q_DECLARE_FLAGS(FormatOptions, FormatOption)
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index 0e3e6826ec..786a662287 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -135,6 +135,10 @@
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#endif
+// Common GL and WGL constants
+#define RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define LOSE_CONTEXT_ON_RESET_ARB 0x8252
+
QT_BEGIN_NAMESPACE
QWindowsOpengl32DLL QOpenGLStaticContext::opengl32;
@@ -747,6 +751,12 @@ static HGLRC createContext(const QOpenGLStaticContext &staticContext,
break;
}
}
+
+ if (format.testOption(QSurfaceFormat::ResetNotification)) {
+ attributes[attribIndex++] = RESET_NOTIFICATION_STRATEGY_ARB;
+ attributes[attribIndex++] = LOSE_CONTEXT_ON_RESET_ARB;
+ }
+
qCDebug(lcQpaGl) << __FUNCTION__ << "Creating context version"
<< majorVersion << '.' << minorVersion << attribIndex / 2 << "attributes";
@@ -859,6 +869,10 @@ QWindowsOpenGLContextFormat QWindowsOpenGLContextFormat::current()
result.options |= QSurfaceFormat::DeprecatedFunctions;
if (value & GL_CONTEXT_FLAG_DEBUG_BIT)
result.options |= QSurfaceFormat::DebugContext;
+ value = 0;
+ QOpenGLStaticContext::opengl32.glGetIntegerv(RESET_NOTIFICATION_STRATEGY_ARB, &value);
+ if (value == LOSE_CONTEXT_ON_RESET_ARB)
+ result.options |= QSurfaceFormat::ResetNotification;
if (result.version < 0x0302)
return result;
// v3.2 onwards: Profiles
@@ -1032,7 +1046,9 @@ QWindowsGLContext::QWindowsGLContext(QOpenGLStaticContext *staticContext,
m_pixelFormat(0),
m_extensionsUsed(false),
m_swapInterval(-1),
- m_ownsContext(true)
+ m_ownsContext(true),
+ m_getGraphicsResetStatus(0),
+ m_lost(false)
{
if (!m_staticContext) // Something went very wrong. Stop here, isValid() will return false.
return;
@@ -1212,6 +1228,28 @@ bool QWindowsGLContext::updateObtainedParams(HDC hdc, int *obtainedSwapInterval)
if (m_staticContext->wglGetSwapInternalExt && obtainedSwapInterval)
*obtainedSwapInterval = m_staticContext->wglGetSwapInternalExt();
+ bool hasRobustness = false;
+ if (m_obtainedFormat.majorVersion() < 3) {
+ const char *exts = (const char *) QOpenGLStaticContext::opengl32.glGetString(GL_EXTENSIONS);
+ hasRobustness = exts && strstr(exts, "GL_ARB_robustness");
+ } else {
+ typedef const GLubyte * (APIENTRY *glGetStringi_t)(GLenum, GLuint);
+ glGetStringi_t glGetStringi = (glGetStringi_t) QOpenGLStaticContext::opengl32.wglGetProcAddress("glGetStringi");
+ if (glGetStringi) {
+ GLint n = 0;
+ QOpenGLStaticContext::opengl32.glGetIntegerv(GL_NUM_EXTENSIONS, &n);
+ for (GLint i = 0; i < n; ++i) {
+ const char *p = (const char *) glGetStringi(GL_EXTENSIONS, i);
+ if (p && !strcmp(p, "GL_ARB_robustness")) {
+ hasRobustness = true;
+ break;
+ }
+ }
+ }
+ }
+ if (hasRobustness)
+ m_getGraphicsResetStatus = (GLenum (APIENTRY *)()) QOpenGLStaticContext::opengl32.wglGetProcAddress("glGetGraphicsResetStatusARB");
+
QOpenGLStaticContext::opengl32.wglMakeCurrent(prevSurface, prevContext);
return true;
}
@@ -1296,7 +1334,16 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface)
}
m_windowContexts.append(newContext);
+ m_lost = false;
bool success = QOpenGLStaticContext::opengl32.wglMakeCurrent(newContext.hdc, newContext.renderingContext);
+ if (!success) {
+ if (m_getGraphicsResetStatus && m_getGraphicsResetStatus()) {
+ m_lost = true;
+ qCDebug(lcQpaGl) << "makeCurrent(): context loss detected" << this;
+ // Drop the surface. Will recreate on the next makeCurrent.
+ window->invalidateSurface();
+ }
+ }
// Set the swap interval
if (m_staticContext->wglSwapInternalExt) {
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.h b/src/plugins/platforms/windows/qwindowsglcontext.h
index 5f845f245e..27b0b2e191 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.h
+++ b/src/plugins/platforms/windows/qwindowsglcontext.h
@@ -232,7 +232,7 @@ public:
explicit QWindowsGLContext(QOpenGLStaticContext *staticContext, QOpenGLContext *context);
~QWindowsGLContext();
bool isSharing() const Q_DECL_OVERRIDE { return m_context->shareHandle(); }
- bool isValid() const Q_DECL_OVERRIDE { return m_renderingContext; }
+ bool isValid() const Q_DECL_OVERRIDE { return m_renderingContext && !m_lost; }
QSurfaceFormat format() const Q_DECL_OVERRIDE { return m_obtainedFormat; }
void swapBuffers(QPlatformSurface *surface) Q_DECL_OVERRIDE;
@@ -262,6 +262,8 @@ private:
bool m_extensionsUsed;
int m_swapInterval;
bool m_ownsContext;
+ GLenum (APIENTRY * m_getGraphicsResetStatus)();
+ bool m_lost;
};
QT_END_NAMESPACE