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-rw-r--r--src/widgets/widgets/qmenu.cpp21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/widgets/widgets/qmenu.cpp b/src/widgets/widgets/qmenu.cpp
index b0c653046d..701fac39fd 100644
--- a/src/widgets/widgets/qmenu.cpp
+++ b/src/widgets/widgets/qmenu.cpp
@@ -569,10 +569,16 @@ void QMenuPrivate::hideMenu(QMenu *menu)
};
#if QT_CONFIG(effects)
- QSignalBlocker blocker(menu);
+ // If deleteLater has been called and the event loop spins, while waiting
+ // for visual effects to happen, menu might become stale.
+ // To prevent a QSignalBlocker from restoring a stale object, block and restore signals manually.
+ QPointer<QMenu> stillAlive(menu);
+ const bool signalsBlocked = menu->signalsBlocked();
+ menu->blockSignals(true);
+
aboutToHide = true;
// Flash item which is about to trigger (if any).
- if (menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)
+ if (menu && menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)
&& currentAction && currentAction == actionAboutToTrigger
&& menu->actions().contains(currentAction)) {
QEventLoop eventLoop;
@@ -583,6 +589,9 @@ void QMenuPrivate::hideMenu(QMenu *menu)
QTimer::singleShot(60, &eventLoop, SLOT(quit()));
eventLoop.exec();
+ if (!stillAlive)
+ return;
+
// Select and wait 20 ms.
menu->setActiveAction(activeAction);
QTimer::singleShot(20, &eventLoop, SLOT(quit()));
@@ -590,10 +599,16 @@ void QMenuPrivate::hideMenu(QMenu *menu)
}
aboutToHide = false;
- blocker.unblock();
+
+ if (stillAlive)
+ menu->blockSignals(signalsBlocked);
+ else
+ return;
+
#endif // QT_CONFIG(effects)
if (activeMenu == menu)
activeMenu = nullptr;
+
menu->d_func()->causedPopup.action = nullptr;
menu->close();
menu->d_func()->causedPopup.widget = nullptr;