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-rw-r--r--src/plugins/platforms/wasm/qwasmopenglcontext.cpp49
-rw-r--r--src/plugins/platforms/wasm/qwasmopenglcontext.h2
2 files changed, 34 insertions, 17 deletions
diff --git a/src/plugins/platforms/wasm/qwasmopenglcontext.cpp b/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
index fe92f34eca..aaea74f29b 100644
--- a/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
+++ b/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
@@ -21,16 +21,16 @@ EMSCRIPTEN_BINDINGS(qwasmopenglcontext)
QT_BEGIN_NAMESPACE
QWasmOpenGLContext::QWasmOpenGLContext(QOpenGLContext *context)
- : m_requestedFormat(context->format()), m_qGlContext(context)
+ : m_actualFormat(context->format()), m_qGlContext(context)
{
- m_requestedFormat.setRenderableType(QSurfaceFormat::OpenGLES);
+ m_actualFormat.setRenderableType(QSurfaceFormat::OpenGLES);
// if we set one, we need to set the other as well since in webgl, these are tied together
- if (m_requestedFormat.depthBufferSize() < 0 && m_requestedFormat.stencilBufferSize() > 0)
- m_requestedFormat.setDepthBufferSize(16);
+ if (m_actualFormat.depthBufferSize() < 0 && m_actualFormat.stencilBufferSize() > 0)
+ m_actualFormat.setDepthBufferSize(16);
- if (m_requestedFormat.stencilBufferSize() < 0 && m_requestedFormat.depthBufferSize() > 0)
- m_requestedFormat.setStencilBufferSize(8);
+ if (m_actualFormat.stencilBufferSize() < 0 && m_actualFormat.depthBufferSize() > 0)
+ m_actualFormat.setStencilBufferSize(8);
}
QWasmOpenGLContext::~QWasmOpenGLContext()
@@ -77,8 +77,7 @@ QWasmOpenGLContext::obtainEmscriptenContext(QPlatformSurface *surface)
QOpenGLContextData{ .surface = surface,
.handle = createEmscriptenContext(
static_cast<QWasmOffscreenSurface *>(surface)->id(),
- m_requestedFormat) };
- return m_ownedWebGLContext.handle;
+ m_actualFormat) };
}
} else {
destroyWebGLContext(m_ownedWebGLContext.handle);
@@ -87,11 +86,23 @@ QWasmOpenGLContext::obtainEmscriptenContext(QPlatformSurface *surface)
m_ownedWebGLContext = QOpenGLContextData{
.surface = surface,
.handle = createEmscriptenContext(static_cast<QWasmWindow *>(surface)->canvasSelector(),
- m_requestedFormat)
+ m_actualFormat)
};
+ }
- return m_ownedWebGLContext.handle;
+ EmscriptenWebGLContextAttributes actualAttributes;
+
+ EMSCRIPTEN_RESULT attributesResult = emscripten_webgl_get_context_attributes(m_ownedWebGLContext.handle, &actualAttributes);
+ if (attributesResult == EMSCRIPTEN_RESULT_SUCCESS) {
+ if (actualAttributes.majorVersion == 1) {
+ m_actualFormat.setMajorVersion(2);
+ } else if (actualAttributes.majorVersion == 2) {
+ m_actualFormat.setMajorVersion(3);
+ }
+ m_actualFormat.setMinorVersion(0);
}
+
+ return m_ownedWebGLContext.handle;
}
void QWasmOpenGLContext::destroyWebGLContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE contextHandle)
@@ -116,9 +127,8 @@ QWasmOpenGLContext::createEmscriptenContext(const std::string &canvasSelector,
attributes.failIfMajorPerformanceCaveat = false;
attributes.antialias = true;
attributes.enableExtensionsByDefault = true;
- attributes.majorVersion = format.majorVersion() - 1;
- attributes.minorVersion = format.minorVersion();
-
+ attributes.majorVersion = 2; // try highest supported version ES3.0 / WebGL 2.0
+ attributes.minorVersion = 0; // emscripten only supports minor version 0
// WebGL doesn't allow separate attach buffers to STENCIL_ATTACHMENT and DEPTH_ATTACHMENT
// we need both or none
const bool useDepthStencil = (format.depthBufferSize() > 0 || format.stencilBufferSize() > 0);
@@ -127,13 +137,20 @@ QWasmOpenGLContext::createEmscriptenContext(const std::string &canvasSelector,
attributes.alpha = format.alphaBufferSize() > 0;
attributes.depth = useDepthStencil;
attributes.stencil = useDepthStencil;
+ EMSCRIPTEN_RESULT contextResult = emscripten_webgl_create_context(canvasSelector.c_str(), &attributes);
- return emscripten_webgl_create_context(canvasSelector.c_str(), &attributes);
+ if (contextResult <= 0) {
+ // fallback to opengles2/webgl1
+ // for devices that do not support opengles3/webgl2
+ attributes.majorVersion = 1;
+ contextResult = emscripten_webgl_create_context(canvasSelector.c_str(), &attributes);
+ }
+ return contextResult;
}
QSurfaceFormat QWasmOpenGLContext::format() const
{
- return m_requestedFormat;
+ return m_actualFormat;
}
GLuint QWasmOpenGLContext::defaultFramebufferObject(QPlatformSurface *surface) const
@@ -170,7 +187,7 @@ bool QWasmOpenGLContext::isSharing() const
bool QWasmOpenGLContext::isValid() const
{
- if (!isOpenGLVersionSupported(m_requestedFormat))
+ if (!isOpenGLVersionSupported(m_actualFormat))
return false;
// Note: we get isValid() calls before we see the surface and can
diff --git a/src/plugins/platforms/wasm/qwasmopenglcontext.h b/src/plugins/platforms/wasm/qwasmopenglcontext.h
index 022d669215..2a8bcc5d9b 100644
--- a/src/plugins/platforms/wasm/qwasmopenglcontext.h
+++ b/src/plugins/platforms/wasm/qwasmopenglcontext.h
@@ -43,7 +43,7 @@ private:
static void destroyWebGLContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE contextHandle);
- QSurfaceFormat m_requestedFormat;
+ QSurfaceFormat m_actualFormat;
QOpenGLContext *m_qGlContext;
QOpenGLContextData m_ownedWebGLContext;
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE m_usedWebGLContextHandle = 0;