diff options
Diffstat (limited to 'examples/widgets/animation/sub-attaq')
73 files changed, 0 insertions, 6804 deletions
diff --git a/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt b/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt deleted file mode 100644 index 4967673c69..0000000000 --- a/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt +++ /dev/null @@ -1,196 +0,0 @@ -# Generated from sub-attaq.pro. - -cmake_minimum_required(VERSION 3.14) -project(sub-attaq LANGUAGES CXX) - -set(CMAKE_INCLUDE_CURRENT_DIR ON) - -set(CMAKE_AUTOMOC ON) -set(CMAKE_AUTORCC ON) -set(CMAKE_AUTOUIC ON) - -if(NOT DEFINED INSTALL_EXAMPLESDIR) - set(INSTALL_EXAMPLESDIR "examples") -endif() - -set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq") - -find_package(Qt6 COMPONENTS Core) -find_package(Qt6 COMPONENTS Gui) -find_package(Qt6 COMPONENTS Widgets) - -add_qt_gui_executable(sub-attaq - animationmanager.cpp animationmanager.h - boat.cpp boat.h boat_p.h - bomb.cpp bomb.h - graphicsscene.cpp graphicsscene.h - main.cpp - mainwindow.cpp mainwindow.h - pixmapitem.cpp pixmapitem.h - progressitem.cpp progressitem.h - qanimationstate.cpp qanimationstate.h - states.cpp states.h - submarine.cpp submarine.h submarine_p.h - textinformationitem.cpp textinformationitem.h - torpedo.cpp torpedo.h -) -target_link_libraries(sub-attaq PUBLIC - Qt::Core - Qt::Gui - Qt::Widgets -) - - -# Resources: -set_source_files_properties("pics/big/background.png" - PROPERTIES QT_RESOURCE_ALIAS "big/background" -) -set_source_files_properties("pics/big/boat.png" - PROPERTIES QT_RESOURCE_ALIAS "big/boat" -) -set_source_files_properties("pics/big/bomb.png" - PROPERTIES QT_RESOURCE_ALIAS "big/bomb" -) -set_source_files_properties("pics/big/explosion/boat/step1.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1" -) -set_source_files_properties("pics/big/explosion/boat/step2.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2" -) -set_source_files_properties("pics/big/explosion/boat/step3.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3" -) -set_source_files_properties("pics/big/explosion/boat/step4.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4" -) -set_source_files_properties("pics/big/explosion/submarine/step1.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1" -) -set_source_files_properties("pics/big/explosion/submarine/step2.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2" -) -set_source_files_properties("pics/big/explosion/submarine/step3.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3" -) -set_source_files_properties("pics/big/explosion/submarine/step4.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4" -) -set_source_files_properties("pics/big/submarine.png" - PROPERTIES QT_RESOURCE_ALIAS "big/submarine" -) -set_source_files_properties("pics/big/surface.png" - PROPERTIES QT_RESOURCE_ALIAS "big/surface" -) -set_source_files_properties("pics/big/torpedo.png" - PROPERTIES QT_RESOURCE_ALIAS "big/torpedo" -) -set_source_files_properties("pics/scalable/boat.svg" - PROPERTIES QT_RESOURCE_ALIAS "boat" -) -set_source_files_properties("pics/scalable/sub-attaq.svg" - PROPERTIES QT_RESOURCE_ALIAS "all" -) -set_source_files_properties("pics/scalable/submarine.svg" - PROPERTIES QT_RESOURCE_ALIAS "submarine" -) -set_source_files_properties("pics/scalable/torpedo.svg" - PROPERTIES QT_RESOURCE_ALIAS "torpedo" -) -set_source_files_properties("pics/small/background.png" - PROPERTIES QT_RESOURCE_ALIAS "small/background" -) -set_source_files_properties("pics/small/boat.png" - PROPERTIES QT_RESOURCE_ALIAS "small/boat" -) -set_source_files_properties("pics/small/bomb.png" - PROPERTIES QT_RESOURCE_ALIAS "small/bomb" -) -set_source_files_properties("pics/small/submarine.png" - PROPERTIES QT_RESOURCE_ALIAS "small/submarine" -) -set_source_files_properties("pics/small/surface.png" - PROPERTIES QT_RESOURCE_ALIAS "small/surface" -) -set_source_files_properties("pics/small/torpedo.png" - PROPERTIES QT_RESOURCE_ALIAS "small/torpedo" -) -set_source_files_properties("pics/welcome/logo-a.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-a" -) -set_source_files_properties("pics/welcome/logo-a2.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-a2" -) -set_source_files_properties("pics/welcome/logo-b.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-b" -) -set_source_files_properties("pics/welcome/logo-dash.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-dash" -) -set_source_files_properties("pics/welcome/logo-excl.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-excl" -) -set_source_files_properties("pics/welcome/logo-q.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-q" -) -set_source_files_properties("pics/welcome/logo-s.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-s" -) -set_source_files_properties("pics/welcome/logo-t.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-t" -) -set_source_files_properties("pics/welcome/logo-t2.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-t2" -) -set_source_files_properties("pics/welcome/logo-u.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-u" -) -set(subattaq_resource_files - "data.xml" - "pics/big/background.png" - "pics/big/boat.png" - "pics/big/bomb.png" - "pics/big/explosion/boat/step1.png" - "pics/big/explosion/boat/step2.png" - "pics/big/explosion/boat/step3.png" - "pics/big/explosion/boat/step4.png" - "pics/big/explosion/submarine/step1.png" - "pics/big/explosion/submarine/step2.png" - "pics/big/explosion/submarine/step3.png" - "pics/big/explosion/submarine/step4.png" - "pics/big/submarine.png" - "pics/big/surface.png" - "pics/big/torpedo.png" - "pics/scalable/boat.svg" - "pics/scalable/sub-attaq.svg" - "pics/scalable/submarine.svg" - "pics/scalable/torpedo.svg" - "pics/small/background.png" - "pics/small/boat.png" - "pics/small/bomb.png" - "pics/small/submarine.png" - "pics/small/surface.png" - "pics/small/torpedo.png" - "pics/welcome/logo-a.png" - "pics/welcome/logo-a2.png" - "pics/welcome/logo-b.png" - "pics/welcome/logo-dash.png" - "pics/welcome/logo-excl.png" - "pics/welcome/logo-q.png" - "pics/welcome/logo-s.png" - "pics/welcome/logo-t.png" - "pics/welcome/logo-t2.png" - "pics/welcome/logo-u.png" -) - -qt6_add_resources(sub-attaq "subattaq" - PREFIX - "/" - FILES - ${subattaq_resource_files} -) - -install(TARGETS sub-attaq - RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" - BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" - LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" -) diff --git a/examples/widgets/animation/sub-attaq/CMakeLists.txt b/examples/widgets/animation/sub-attaq/CMakeLists.txt deleted file mode 100644 index a2249ea03b..0000000000 --- a/examples/widgets/animation/sub-attaq/CMakeLists.txt +++ /dev/null @@ -1,197 +0,0 @@ -# Generated from sub-attaq.pro. - -cmake_minimum_required(VERSION 3.14) -project(sub-attaq LANGUAGES CXX) - -set(CMAKE_INCLUDE_CURRENT_DIR ON) - -set(CMAKE_AUTOMOC ON) -set(CMAKE_AUTORCC ON) -set(CMAKE_AUTOUIC ON) - -if(NOT DEFINED INSTALL_EXAMPLESDIR) - set(INSTALL_EXAMPLESDIR "examples") -endif() - -set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq") - -find_package(Qt6 COMPONENTS Core) -find_package(Qt6 COMPONENTS Gui) -find_package(Qt6 COMPONENTS Widgets) -find_package(Qt6 COMPONENTS OpenGL) # special case - -add_qt_gui_executable(sub-attaq - animationmanager.cpp animationmanager.h - boat.cpp boat.h boat_p.h - bomb.cpp bomb.h - graphicsscene.cpp graphicsscene.h - main.cpp - mainwindow.cpp mainwindow.h - pixmapitem.cpp pixmapitem.h - progressitem.cpp progressitem.h - qanimationstate.cpp qanimationstate.h - states.cpp states.h - submarine.cpp submarine.h submarine_p.h - textinformationitem.cpp textinformationitem.h - torpedo.cpp torpedo.h -) -target_link_libraries(sub-attaq PUBLIC - Qt::Core - Qt::Gui - Qt::Widgets -) - - -# Resources: -set_source_files_properties("pics/big/background.png" - PROPERTIES QT_RESOURCE_ALIAS "big/background" -) -set_source_files_properties("pics/big/boat.png" - PROPERTIES QT_RESOURCE_ALIAS "big/boat" -) -set_source_files_properties("pics/big/bomb.png" - PROPERTIES QT_RESOURCE_ALIAS "big/bomb" -) -set_source_files_properties("pics/big/explosion/boat/step1.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1" -) -set_source_files_properties("pics/big/explosion/boat/step2.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2" -) -set_source_files_properties("pics/big/explosion/boat/step3.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3" -) -set_source_files_properties("pics/big/explosion/boat/step4.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4" -) -set_source_files_properties("pics/big/explosion/submarine/step1.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1" -) -set_source_files_properties("pics/big/explosion/submarine/step2.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2" -) -set_source_files_properties("pics/big/explosion/submarine/step3.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3" -) -set_source_files_properties("pics/big/explosion/submarine/step4.png" - PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4" -) -set_source_files_properties("pics/big/submarine.png" - PROPERTIES QT_RESOURCE_ALIAS "big/submarine" -) -set_source_files_properties("pics/big/surface.png" - PROPERTIES QT_RESOURCE_ALIAS "big/surface" -) -set_source_files_properties("pics/big/torpedo.png" - PROPERTIES QT_RESOURCE_ALIAS "big/torpedo" -) -set_source_files_properties("pics/scalable/boat.svg" - PROPERTIES QT_RESOURCE_ALIAS "boat" -) -set_source_files_properties("pics/scalable/sub-attaq.svg" - PROPERTIES QT_RESOURCE_ALIAS "all" -) -set_source_files_properties("pics/scalable/submarine.svg" - PROPERTIES QT_RESOURCE_ALIAS "submarine" -) -set_source_files_properties("pics/scalable/torpedo.svg" - PROPERTIES QT_RESOURCE_ALIAS "torpedo" -) -set_source_files_properties("pics/small/background.png" - PROPERTIES QT_RESOURCE_ALIAS "small/background" -) -set_source_files_properties("pics/small/boat.png" - PROPERTIES QT_RESOURCE_ALIAS "small/boat" -) -set_source_files_properties("pics/small/bomb.png" - PROPERTIES QT_RESOURCE_ALIAS "small/bomb" -) -set_source_files_properties("pics/small/submarine.png" - PROPERTIES QT_RESOURCE_ALIAS "small/submarine" -) -set_source_files_properties("pics/small/surface.png" - PROPERTIES QT_RESOURCE_ALIAS "small/surface" -) -set_source_files_properties("pics/small/torpedo.png" - PROPERTIES QT_RESOURCE_ALIAS "small/torpedo" -) -set_source_files_properties("pics/welcome/logo-a.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-a" -) -set_source_files_properties("pics/welcome/logo-a2.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-a2" -) -set_source_files_properties("pics/welcome/logo-b.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-b" -) -set_source_files_properties("pics/welcome/logo-dash.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-dash" -) -set_source_files_properties("pics/welcome/logo-excl.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-excl" -) -set_source_files_properties("pics/welcome/logo-q.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-q" -) -set_source_files_properties("pics/welcome/logo-s.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-s" -) -set_source_files_properties("pics/welcome/logo-t.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-t" -) -set_source_files_properties("pics/welcome/logo-t2.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-t2" -) -set_source_files_properties("pics/welcome/logo-u.png" - PROPERTIES QT_RESOURCE_ALIAS "logo-u" -) -set(subattaq_resource_files - "data.xml" - "pics/big/background.png" - "pics/big/boat.png" - "pics/big/bomb.png" - "pics/big/explosion/boat/step1.png" - "pics/big/explosion/boat/step2.png" - "pics/big/explosion/boat/step3.png" - "pics/big/explosion/boat/step4.png" - "pics/big/explosion/submarine/step1.png" - "pics/big/explosion/submarine/step2.png" - "pics/big/explosion/submarine/step3.png" - "pics/big/explosion/submarine/step4.png" - "pics/big/submarine.png" - "pics/big/surface.png" - "pics/big/torpedo.png" - "pics/scalable/boat.svg" - "pics/scalable/sub-attaq.svg" - "pics/scalable/submarine.svg" - "pics/scalable/torpedo.svg" - "pics/small/background.png" - "pics/small/boat.png" - "pics/small/bomb.png" - "pics/small/submarine.png" - "pics/small/surface.png" - "pics/small/torpedo.png" - "pics/welcome/logo-a.png" - "pics/welcome/logo-a2.png" - "pics/welcome/logo-b.png" - "pics/welcome/logo-dash.png" - "pics/welcome/logo-excl.png" - "pics/welcome/logo-q.png" - "pics/welcome/logo-s.png" - "pics/welcome/logo-t.png" - "pics/welcome/logo-t2.png" - "pics/welcome/logo-u.png" -) - -qt6_add_resources(sub-attaq "subattaq" - PREFIX - "/" - FILES - ${subattaq_resource_files} -) - -install(TARGETS sub-attaq - RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" - BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" - LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" -) diff --git a/examples/widgets/animation/sub-attaq/animationmanager.cpp b/examples/widgets/animation/sub-attaq/animationmanager.cpp deleted file mode 100644 index 261cbd1e1c..0000000000 --- a/examples/widgets/animation/sub-attaq/animationmanager.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "animationmanager.h" - -#include <QAbstractAnimation> - -AnimationManager *AnimationManager::self() -{ - // the universe's only animation manager - static AnimationManager s_instance; - return &s_instance; -} - -void AnimationManager::registerAnimation(QAbstractAnimation *anim) -{ - QObject::connect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper); - animations.append(anim); -} - -void AnimationManager::unregisterAnimation_helper(QObject *obj) -{ - unregisterAnimation(static_cast<QAbstractAnimation*>(obj)); -} - -void AnimationManager::unregisterAnimation(QAbstractAnimation *anim) -{ - QObject::disconnect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper); - animations.removeAll(anim); -} - -void AnimationManager::unregisterAllAnimations() -{ - animations.clear(); -} - -void AnimationManager::pauseAll() -{ - for (QAbstractAnimation *animation : qAsConst(animations)) { - if (animation->state() == QAbstractAnimation::Running) - animation->pause(); - } -} -void AnimationManager::resumeAll() -{ - for (QAbstractAnimation *animation : qAsConst(animations)) { - if (animation->state() == QAbstractAnimation::Paused) - animation->resume(); - } -} diff --git a/examples/widgets/animation/sub-attaq/animationmanager.h b/examples/widgets/animation/sub-attaq/animationmanager.h deleted file mode 100644 index a097e7508e..0000000000 --- a/examples/widgets/animation/sub-attaq/animationmanager.h +++ /dev/null @@ -1,82 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef ANIMATIONMANAGER_H -#define ANIMATIONMANAGER_H - -#include <QObject> - -QT_BEGIN_NAMESPACE -class QAbstractAnimation; -QT_END_NAMESPACE - -class AnimationManager : public QObject -{ - Q_OBJECT - AnimationManager() = default; - ~AnimationManager() = default; -public: - void registerAnimation(QAbstractAnimation *anim); - void unregisterAnimation(QAbstractAnimation *anim); - void unregisterAllAnimations(); - static AnimationManager *self(); - -public slots: - void pauseAll(); - void resumeAll(); - -private slots: - void unregisterAnimation_helper(QObject *obj); - -private: - QList<QAbstractAnimation *> animations; -}; - -#endif // ANIMATIONMANAGER_H diff --git a/examples/widgets/animation/sub-attaq/boat.cpp b/examples/widgets/animation/sub-attaq/boat.cpp deleted file mode 100644 index d5fa314b60..0000000000 --- a/examples/widgets/animation/sub-attaq/boat.cpp +++ /dev/null @@ -1,281 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "boat.h" -#include "boat_p.h" -#include "bomb.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -//Qt -#include <QFinalState> -#include <QHistoryState> -#include <QPropertyAnimation> -#include <QSequentialAnimationGroup> -#include <QState> -#include <QStateMachine> - -static QAbstractAnimation *setupDestroyAnimation(Boat *boat) -{ - QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat); - for (int i = 1; i <= 4; i++) { - PixmapItem *step = new PixmapItem(QString("explosion/boat/step%1").arg(i),GraphicsScene::Big, boat); - step->setZValue(6); - step->setOpacity(0); - - //fade-in - QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity"); - anim->setEndValue(1); - anim->setDuration(100); - group->insertAnimation(i-1, anim); - - //and then fade-out - QPropertyAnimation *anim2 = new QPropertyAnimation(step, "opacity"); - anim2->setEndValue(0); - anim2->setDuration(100); - group->addAnimation(anim2); - } - - AnimationManager::self()->registerAnimation(group); - return group; -} - - - -Boat::Boat() - : PixmapItem(QString("boat"), GraphicsScene::Big), - speed(0), bombsAlreadyLaunched(0), direction(Boat::None) -{ - setZValue(4); - setFlags(QGraphicsItem::ItemIsFocusable); - - //The movement animation used to animate the boat - movementAnimation = new QPropertyAnimation(this, "pos"); - - //The destroy animation used to explode the boat - destroyAnimation = setupDestroyAnimation(this); - - //We setup the state machine of the boat - machine = new QStateMachine(this); - QState *moving = new QState(machine); - StopState *stopState = new StopState(this, moving); - machine->setInitialState(moving); - moving->setInitialState(stopState); - MoveStateRight *moveStateRight = new MoveStateRight(this, moving); - MoveStateLeft *moveStateLeft = new MoveStateLeft(this, moving); - LaunchStateRight *launchStateRight = new LaunchStateRight(this, machine); - LaunchStateLeft *launchStateLeft = new LaunchStateLeft(this, machine); - - //then setup the transitions for the rightMove state - KeyStopTransition *leftStopRight = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Left); - leftStopRight->setTargetState(stopState); - KeyMoveTransition *leftMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Left); - leftMoveRight->setTargetState(moveStateRight); - KeyMoveTransition *rightMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveRight->setTargetState(moveStateRight); - KeyMoveTransition *rightMoveStop = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveStop->setTargetState(moveStateRight); - - //then setup the transitions for the leftMove state - KeyStopTransition *rightStopLeft = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightStopLeft->setTargetState(stopState); - KeyMoveTransition *rightMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveLeft->setTargetState(moveStateLeft); - KeyMoveTransition *leftMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); - leftMoveLeft->setTargetState(moveStateLeft); - KeyMoveTransition *leftMoveStop = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); - leftMoveStop->setTargetState(moveStateLeft); - - //We set up the right move state - moveStateRight->addTransition(leftStopRight); - moveStateRight->addTransition(leftMoveRight); - moveStateRight->addTransition(rightMoveRight); - stopState->addTransition(rightMoveStop); - - //We set up the left move state - moveStateLeft->addTransition(rightStopLeft); - moveStateLeft->addTransition(leftMoveLeft); - moveStateLeft->addTransition(rightMoveLeft); - stopState->addTransition(leftMoveStop); - - //The animation is finished, it means we reached the border of the screen, the boat is stopped so we move to the stop state - moveStateLeft->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState); - moveStateRight->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState); - - //We set up the keys for dropping bombs - KeyLaunchTransition *upFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireLeft->setTargetState(launchStateRight); - KeyLaunchTransition *upFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireRight->setTargetState(launchStateRight); - KeyLaunchTransition *upFireStop = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireStop->setTargetState(launchStateRight); - KeyLaunchTransition *downFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireLeft->setTargetState(launchStateLeft); - KeyLaunchTransition *downFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireRight->setTargetState(launchStateLeft); - KeyLaunchTransition *downFireMove = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireMove->setTargetState(launchStateLeft); - - //We set up transitions for fire up - moveStateRight->addTransition(upFireRight); - moveStateLeft->addTransition(upFireLeft); - stopState->addTransition(upFireStop); - - //We set up transitions for fire down - moveStateRight->addTransition(downFireRight); - moveStateLeft->addTransition(downFireLeft); - stopState->addTransition(downFireMove); - - //Finally the launch state should come back to its original state - QHistoryState *historyState = new QHistoryState(moving); - launchStateLeft->addTransition(historyState); - launchStateRight->addTransition(historyState); - - QFinalState *finalState = new QFinalState(machine); - - //This state play the destroyed animation - QAnimationState *destroyedState = new QAnimationState(machine); - destroyedState->setAnimation(destroyAnimation); - - //Play a nice animation when the boat is destroyed - moving->addTransition(this, &Boat::boatDestroyed, destroyedState); - - //Transition to final state when the destroyed animation is finished - destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState); - - //The machine has finished to be executed, then the boat is dead - connect(machine, &QState::finished, this, &Boat::boatExecutionFinished); - -} - -void Boat::run() -{ - //We register animations - AnimationManager::self()->registerAnimation(movementAnimation); - AnimationManager::self()->registerAnimation(destroyAnimation); - machine->start(); -} - -void Boat::stop() -{ - movementAnimation->stop(); - machine->stop(); -} - -void Boat::updateBoatMovement() -{ - if (speed == 0 || direction == Boat::None) { - movementAnimation->stop(); - return; - } - - movementAnimation->stop(); - - if (direction == Boat::Left) { - movementAnimation->setEndValue(QPointF(0,y())); - movementAnimation->setDuration(x()/speed*15); - } - else /*if (direction == Boat::Right)*/ { - movementAnimation->setEndValue(QPointF(scene()->width()-size().width(),y())); - movementAnimation->setDuration((scene()->width()-size().width()-x())/speed*15); - } - movementAnimation->start(); -} - -void Boat::destroy() -{ - movementAnimation->stop(); - emit boatDestroyed(); -} - -int Boat::bombsLaunched() const -{ - return bombsAlreadyLaunched; -} - -void Boat::setBombsLaunched(int number) -{ - if (number > MAX_BOMB) { - qWarning("Boat::setBombsLaunched : It impossible to launch that number of bombs"); - return; - } - bombsAlreadyLaunched = number; -} - -int Boat::currentSpeed() const -{ - return speed; -} - -void Boat::setCurrentSpeed(int speed) -{ - if (speed > 3 || speed < 0) { - qWarning("Boat::setCurrentSpeed: The boat can't run on that speed"); - return; - } - this->speed = speed; -} - -enum Boat::Movement Boat::currentDirection() const -{ - return direction; -} - -void Boat::setCurrentDirection(Movement direction) -{ - this->direction = direction; -} - -int Boat::type() const -{ - return Type; -} diff --git a/examples/widgets/animation/sub-attaq/boat.h b/examples/widgets/animation/sub-attaq/boat.h deleted file mode 100644 index 22f2f0f7c1..0000000000 --- a/examples/widgets/animation/sub-attaq/boat.h +++ /dev/null @@ -1,103 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef BOAT_H -#define BOAT_H - -#include "pixmapitem.h" - -QT_BEGIN_NAMESPACE -class QVariantAnimation; -class QAbstractAnimation; -class QStateMachine; -QT_END_NAMESPACE - -class Boat : public PixmapItem -{ -Q_OBJECT -public: - enum Movement { - None = 0, - Left, - Right - }; - enum { Type = UserType + 2 }; - Boat(); - void destroy(); - void run(); - void stop(); - - int bombsLaunched() const; - void setBombsLaunched(int number); - - int currentSpeed() const; - void setCurrentSpeed(int speed); - - enum Movement currentDirection() const; - void setCurrentDirection(Movement direction); - - void updateBoatMovement(); - - int type() const override; - -signals: - void boatDestroyed(); - void boatExecutionFinished(); - -private: - int speed; - int bombsAlreadyLaunched; - Movement direction; - QVariantAnimation *movementAnimation; - QAbstractAnimation *destroyAnimation; - QStateMachine *machine; -}; - -#endif // BOAT_H diff --git a/examples/widgets/animation/sub-attaq/boat_p.h b/examples/widgets/animation/sub-attaq/boat_p.h deleted file mode 100644 index bb1a783392..0000000000 --- a/examples/widgets/animation/sub-attaq/boat_p.h +++ /dev/null @@ -1,246 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef BOAT_P_H -#define BOAT_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -//Own -#include "bomb.h" -#include "graphicsscene.h" - -// Qt -#include <QGraphicsRotation> -#include <QKeyEventTransition> -#include <QState> - -static const int MAX_BOMB = 5; - - -//These transtion test if we have to stop the boat (i.e current speed is 1) -class KeyStopTransition : public QKeyEventTransition -{ -public: - KeyStopTransition(Boat *b, QEvent::Type t, int k) - : QKeyEventTransition(b, t, k), boat(b) - { - } -protected: - bool eventTest(QEvent *event) override - { - if (!QKeyEventTransition::eventTest(event)) - return false; - return (boat->currentSpeed() == 1); - } -private: - Boat *boat; -}; - -//These transtion test if we have to move the boat (i.e current speed was 0 or another value) - class KeyMoveTransition : public QKeyEventTransition -{ -public: - KeyMoveTransition(Boat *b, QEvent::Type t, int k) - : QKeyEventTransition(b, t, k), boat(b), key(k) - { - } -protected: - bool eventTest(QEvent *event) override - { - if (!QKeyEventTransition::eventTest(event)) - return false; - return (boat->currentSpeed() >= 0); - } - void onTransition(QEvent *) override - { - //We decrease the speed if needed - if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right) - boat->setCurrentSpeed(boat->currentSpeed() - 1); - else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left) - boat->setCurrentSpeed(boat->currentSpeed() - 1); - else if (boat->currentSpeed() < 3) - boat->setCurrentSpeed(boat->currentSpeed() + 1); - boat->updateBoatMovement(); - } -private: - Boat *boat; - int key; -}; - -//This transition trigger the bombs launch - class KeyLaunchTransition : public QKeyEventTransition -{ -public: - KeyLaunchTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key), boat(boat) - { - } -protected: - bool eventTest(QEvent *event) override - { - if (!QKeyEventTransition::eventTest(event)) - return false; - //We have enough bomb? - return (boat->bombsLaunched() < MAX_BOMB); - } -private: - Boat *boat; -}; - -//This state is describing when the boat is moving right -class MoveStateRight : public QState -{ -public: - explicit MoveStateRight(Boat *boat, QState *parent = nullptr) - : QState(parent), boat(boat) - { - } -protected: - void onEntry(QEvent *) override - { - boat->setCurrentDirection(Boat::Right); - boat->updateBoatMovement(); - } -private: - Boat *boat; -}; - - //This state is describing when the boat is moving left -class MoveStateLeft : public QState -{ -public: - explicit MoveStateLeft(Boat *boat, QState *parent = nullptr) - : QState(parent), boat(boat) - { - } -protected: - void onEntry(QEvent *) override - { - boat->setCurrentDirection(Boat::Left); - boat->updateBoatMovement(); - } -private: - Boat *boat; -}; - -//This state is describing when the boat is in a stand by position -class StopState : public QState -{ -public: - explicit StopState(Boat *boat, QState *parent = nullptr) - : QState(parent), boat(boat) - { - } -protected: - void onEntry(QEvent *) override - { - boat->setCurrentSpeed(0); - boat->setCurrentDirection(Boat::None); - boat->updateBoatMovement(); - } -private: - Boat *boat; -}; - -//This state is describing the launch of the torpedo on the right -class LaunchStateRight : public QState -{ -public: - explicit LaunchStateRight(Boat *boat, QState *parent = nullptr) - : QState(parent), boat(boat) - { - } -protected: - void onEntry(QEvent *) override - { - Bomb *b = new Bomb; - b->setPos(boat->x()+boat->size().width(),boat->y()); - GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); - scene->addItem(b); - b->launch(Bomb::Right); - boat->setBombsLaunched(boat->bombsLaunched() + 1); - } -private: - Boat *boat; -}; - -//This state is describing the launch of the torpedo on the left -class LaunchStateLeft : public QState -{ -public: - explicit LaunchStateLeft(Boat *boat, QState *parent = nullptr) - : QState(parent), boat(boat) - { - } -protected: - void onEntry(QEvent *) override - { - Bomb *b = new Bomb; - b->setPos(boat->x() - b->size().width(), boat->y()); - GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); - scene->addItem(b); - b->launch(Bomb::Left); - boat->setBombsLaunched(boat->bombsLaunched() + 1); - } -private: - Boat *boat; -}; - -#endif // BOAT_P_H diff --git a/examples/widgets/animation/sub-attaq/bomb.cpp b/examples/widgets/animation/sub-attaq/bomb.cpp deleted file mode 100644 index 0b9c365662..0000000000 --- a/examples/widgets/animation/sub-attaq/bomb.cpp +++ /dev/null @@ -1,128 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "bomb.h" -#include "submarine.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -//Qt -#include <QFinalState> -#include <QPropertyAnimation> -#include <QSequentialAnimationGroup> -#include <QStateMachine> - -Bomb::Bomb() : PixmapItem(QString("bomb"), GraphicsScene::Big) -{ - setZValue(2); -} - -void Bomb::launch(Bomb::Direction direction) -{ - QSequentialAnimationGroup *launchAnimation = new QSequentialAnimationGroup; - AnimationManager::self()->registerAnimation(launchAnimation); - qreal delta = direction == Right ? 20 : - 20; - QPropertyAnimation *anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta,y() - 20)); - anim->setDuration(150); - launchAnimation->addAnimation(anim); - anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta*2, y() )); - anim->setDuration(150); - launchAnimation->addAnimation(anim); - anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta*2,scene()->height())); - anim->setDuration(y()/2*60); - launchAnimation->addAnimation(anim); - connect(anim, &QVariantAnimation::valueChanged, this, &Bomb::onAnimationLaunchValueChanged); - connect(this, &Bomb::bombExploded, launchAnimation, &QAbstractAnimation::stop); - //We setup the state machine of the bomb - QStateMachine *machine = new QStateMachine(this); - - //This state is when the launch animation is playing - QAnimationState *launched = new QAnimationState(machine); - launched->setAnimation(launchAnimation); - - //End - QFinalState *finalState = new QFinalState(machine); - - machine->setInitialState(launched); - - //### Add a nice animation when the bomb is destroyed - launched->addTransition(this, &Bomb::bombExploded, finalState); - - //If the animation is finished, then we move to the final state - launched->addTransition(launched, &QAnimationState::animationFinished, finalState); - - //The machine has finished to be executed, then the boat is dead - connect(machine,&QState::finished, this, &Bomb::bombExecutionFinished); - - machine->start(); - -} - -void Bomb::onAnimationLaunchValueChanged(const QVariant &) -{ - const QList<QGraphicsItem *> colItems = - collidingItems(Qt::IntersectsItemBoundingRect); - for (QGraphicsItem *item : colItems) { - if (item->type() == SubMarine::Type) { - SubMarine *s = static_cast<SubMarine *>(item); - destroy(); - s->destroy(); - } - } -} - -void Bomb::destroy() -{ - emit bombExploded(); -} diff --git a/examples/widgets/animation/sub-attaq/bomb.h b/examples/widgets/animation/sub-attaq/bomb.h deleted file mode 100644 index 9ae54b4d81..0000000000 --- a/examples/widgets/animation/sub-attaq/bomb.h +++ /dev/null @@ -1,76 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef BOMB_H -#define BOMB_H - -#include "pixmapitem.h" - -class Bomb : public PixmapItem -{ -Q_OBJECT -public: - enum Direction { - Left = 0, - Right - }; - Bomb(); - void launch(Direction direction); - void destroy(); - -signals: - void bombExploded(); - void bombExecutionFinished(); - -private slots: - void onAnimationLaunchValueChanged(const QVariant &); -}; - -#endif // BOMB_H diff --git a/examples/widgets/animation/sub-attaq/data.xml b/examples/widgets/animation/sub-attaq/data.xml deleted file mode 100644 index 0f30515ddf..0000000000 --- a/examples/widgets/animation/sub-attaq/data.xml +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes"?> -<subattaq> - <submarines> - <submarine type="0" points="10" name="Q1" /> - <submarine type="1" points="20" name="Q2" /> - </submarines> - <levels> - <level id="0" name="Seaman recruit"> - <subinstance type="0" nb="1"/> - </level> - <level id="1" name="Seaman apprentice"> - <subinstance type="0" nb="2"/> - </level> - <level id="2" name="Seaman"> - <subinstance type="0" nb="4"/> - </level> - <level id="3" name="Petty Officer Third Class"> - <subinstance type="0" nb="6"/> - </level> - <level id="4" name="Petty Officer Second Class"> - <subinstance type="0" nb="6"/> - </level> - <level id="5" name="Petty Officer First Class"> - <subinstance type="0" nb="8"/> - </level> - <level id="6" name="Lieutenant"> - <subinstance type="0" nb="10"/> - </level> - <level id="7" name="Commander"> - <subinstance type="0" nb="15"/> - </level> - <level id="8" name="Captain"> - <subinstance type="0" nb="12"/> - </level> - <level id="9" name="Admiral"> - <subinstance type="0" nb="12"/> - </level> - </levels> -</subattaq> diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.cpp b/examples/widgets/animation/sub-attaq/graphicsscene.cpp deleted file mode 100644 index c7e2d269c8..0000000000 --- a/examples/widgets/animation/sub-attaq/graphicsscene.cpp +++ /dev/null @@ -1,301 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "graphicsscene.h" -#include "states.h" -#include "boat.h" -#include "submarine.h" -#include "torpedo.h" -#include "bomb.h" -#include "animationmanager.h" -#include "qanimationstate.h" -#include "progressitem.h" -#include "textinformationitem.h" - -//Qt -#include <QAction> -#include <QApplication> -#include <QFile> -#include <QFinalState> -#include <QParallelAnimationGroup> -#include <QPropertyAnimation> -#include <QSequentialAnimationGroup> -#include <QStateMachine> -#include <QXmlStreamReader> - -GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent) - : QGraphicsScene(x, y, width, height, parent), mode(mode), boat(new Boat) -{ - PixmapItem *backgroundItem = new PixmapItem(QStringLiteral("background"), mode); - backgroundItem->setZValue(1); - backgroundItem->setPos(0,0); - addItem(backgroundItem); - - PixmapItem *surfaceItem = new PixmapItem(QStringLiteral("surface"), mode); - surfaceItem->setZValue(3); - surfaceItem->setPos(0, sealLevel() - surfaceItem->boundingRect().height() / 2); - addItem(surfaceItem); - - //The item that display score and level - progressItem = new ProgressItem(backgroundItem); - - textInformationItem = new TextInformationItem(backgroundItem); - textInformationItem->hide(); - //We create the boat - addItem(boat); - boat->setPos(this->width()/2, sealLevel() - boat->size().height()); - boat->hide(); - - //parse the xml that contain all data of the game - QXmlStreamReader reader; - QFile file(":data.xml"); - file.open(QIODevice::ReadOnly); - reader.setDevice(&file); - LevelDescription currentLevel; - while (!reader.atEnd()) { - reader.readNext(); - if (reader.tokenType() == QXmlStreamReader::StartElement) { - if (reader.name() == "submarine") { - SubmarineDescription desc; - desc.name = reader.attributes().value("name").toString(); - desc.points = reader.attributes().value("points").toInt(); - desc.type = reader.attributes().value("type").toInt(); - submarinesData.append(desc); - } else if (reader.name() == "level") { - currentLevel.id = reader.attributes().value("id").toInt(); - currentLevel.name = reader.attributes().value("name").toString(); - } else if (reader.name() == "subinstance") { - currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toInt(), - reader.attributes().value("nb").toInt())); - } - } else if (reader.tokenType() == QXmlStreamReader::EndElement) { - if (reader.name() == "level") { - levelsData.insert(currentLevel.id, currentLevel); - currentLevel.submarines.clear(); - } - } - } -} - -qreal GraphicsScene::sealLevel() const -{ - return (mode == Big) ? 220 : 160; -} - -void GraphicsScene::setupScene(QAction *newAction, QAction *quitAction) -{ - static constexpr int nLetters = 10; - static constexpr struct { - char const *pix; - qreal initX, initY; - qreal destX, destY; - } logoData[nLetters] = { - {"s", -1000, -1000, 300, 150 }, - {"u", -800, -1000, 350, 150 }, - {"b", -600, -1000, 400, 120 }, - {"dash", -400, -1000, 460, 150 }, - {"a", 1000, 2000, 350, 250 }, - {"t", 800, 2000, 400, 250 }, - {"t2", 600, 2000, 430, 250 }, - {"a2", 400, 2000, 465, 250 }, - {"q", 200, 2000, 510, 250 }, - {"excl", 0, 2000, 570, 220 } }; - - QSequentialAnimationGroup *lettersGroupMoving = new QSequentialAnimationGroup(this); - QParallelAnimationGroup *lettersGroupFading = new QParallelAnimationGroup(this); - - for (int i = 0; i < nLetters; ++i) { - PixmapItem *logo = new PixmapItem(QLatin1String(":/logo-") + logoData[i].pix, this); - logo->setPos(logoData[i].initX, logoData[i].initY); - logo->setZValue(i + 3); - //creation of the animations for moving letters - QPropertyAnimation *moveAnim = new QPropertyAnimation(logo, "pos", lettersGroupMoving); - moveAnim->setEndValue(QPointF(logoData[i].destX, logoData[i].destY)); - moveAnim->setDuration(200); - moveAnim->setEasingCurve(QEasingCurve::OutElastic); - lettersGroupMoving->addPause(50); - //creation of the animations for fading out the letters - QPropertyAnimation *fadeAnim = new QPropertyAnimation(logo, "opacity", lettersGroupFading); - fadeAnim->setDuration(800); - fadeAnim->setEndValue(0); - fadeAnim->setEasingCurve(QEasingCurve::OutQuad); - } - - QStateMachine *machine = new QStateMachine(this); - - //This state is when the player is playing - PlayState *gameState = new PlayState(this, machine); - - //Final state - QFinalState *finalState = new QFinalState(machine); - - //Animation when the player enter in the game - QAnimationState *lettersMovingState = new QAnimationState(machine); - lettersMovingState->setAnimation(lettersGroupMoving); - - //Animation when the welcome screen disappear - QAnimationState *lettersFadingState = new QAnimationState(machine); - lettersFadingState->setAnimation(lettersGroupFading); - - //if new game then we fade out the welcome screen and start playing - lettersMovingState->addTransition(newAction, &QAction::triggered, lettersFadingState); - lettersFadingState->addTransition(lettersFadingState, &QAnimationState::animationFinished, gameState); - - //New Game is triggered then player start playing - gameState->addTransition(newAction, &QAction::triggered, gameState); - - //Wanna quit, then connect to CTRL+Q - gameState->addTransition(quitAction, &QAction::triggered, finalState); - lettersMovingState->addTransition(quitAction, &QAction::triggered, finalState); - - //Welcome screen is the initial state - machine->setInitialState(lettersMovingState); - - machine->start(); - - //We reach the final state, then we quit - connect(machine, &QStateMachine::finished, qApp, &QApplication::quit); -} - -void GraphicsScene::addItem(Bomb *bomb) -{ - bombs.insert(bomb); - connect(bomb, &Bomb::bombExecutionFinished, - this, &GraphicsScene::onBombExecutionFinished); - QGraphicsScene::addItem(bomb); -} - -void GraphicsScene::addItem(Torpedo *torpedo) -{ - torpedos.insert(torpedo); - connect(torpedo, &Torpedo::torpedoExecutionFinished, - this, &GraphicsScene::onTorpedoExecutionFinished); - QGraphicsScene::addItem(torpedo); -} - -void GraphicsScene::addItem(SubMarine *submarine) -{ - submarines.insert(submarine); - connect(submarine, &SubMarine::subMarineExecutionFinished, - this, &GraphicsScene::onSubMarineExecutionFinished); - QGraphicsScene::addItem(submarine); -} - -void GraphicsScene::addItem(QGraphicsItem *item) -{ - QGraphicsScene::addItem(item); -} - -void GraphicsScene::onBombExecutionFinished() -{ - Bomb *bomb = qobject_cast<Bomb *>(sender()); - if (!bomb) - return; - bombs.remove(bomb); - bomb->deleteLater(); - boat->setBombsLaunched(boat->bombsLaunched() - 1); -} - -void GraphicsScene::onTorpedoExecutionFinished() -{ - Torpedo *torpedo = qobject_cast<Torpedo *>(sender()); - if (!torpedo) - return; - torpedos.remove(torpedo); - torpedo->deleteLater(); -} - -void GraphicsScene::onSubMarineExecutionFinished() -{ - SubMarine *submarine = qobject_cast<SubMarine *>(sender()); - if (!submarine) - return; - submarines.remove(submarine); - if (submarines.count() == 0) - emit allSubMarineDestroyed(submarine->points()); - else - emit subMarineDestroyed(submarine->points()); - submarine->deleteLater(); -} - -void GraphicsScene::clearScene() -{ - for (SubMarine *sub : qAsConst(submarines)) { - // make sure to not go into onSubMarineExecutionFinished - sub->disconnect(this); - sub->destroy(); - sub->deleteLater(); - } - - for (Torpedo *torpedo : qAsConst(torpedos)) { - // make sure to not go into onTorpedoExecutionFinished - torpedo->disconnect(this); - torpedo->destroy(); - torpedo->deleteLater(); - } - - for (Bomb *bomb : qAsConst(bombs)) { - // make sure to not go into onBombExecutionFinished - bomb->disconnect(this); - bomb->destroy(); - bomb->deleteLater(); - } - - submarines.clear(); - bombs.clear(); - torpedos.clear(); - - AnimationManager::self()->unregisterAllAnimations(); - - boat->stop(); - boat->hide(); - boat->setEnabled(true); -} diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.h b/examples/widgets/animation/sub-attaq/graphicsscene.h deleted file mode 100644 index ce9ee115ca..0000000000 --- a/examples/widgets/animation/sub-attaq/graphicsscene.h +++ /dev/null @@ -1,130 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef GRAPHICSSCENE_H -#define GRAPHICSSCENE_H - -//Qt -#include <QGraphicsScene> -#include <QSet> - - -class Boat; -class SubMarine; -class Torpedo; -class Bomb; -class PixmapItem; -class ProgressItem; -class TextInformationItem; -QT_BEGIN_NAMESPACE -class QAction; -QT_END_NAMESPACE - -class GraphicsScene : public QGraphicsScene -{ -Q_OBJECT -public: - enum Mode { - Big = 0, - Small - }; - - struct SubmarineDescription { - int type = 0; - int points = 0; - QString name; - }; - - struct LevelDescription { - int id = 0; - QString name; - QList<QPair<int, int>> submarines; - }; - - GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent = nullptr); - qreal sealLevel() const; - void setupScene(QAction *newAction, QAction *quitAction); - void addItem(Bomb *bomb); - void addItem(Torpedo *torpedo); - void addItem(SubMarine *submarine); - void addItem(QGraphicsItem *item); - void clearScene(); - -signals: - void subMarineDestroyed(int); - void allSubMarineDestroyed(int); - -private slots: - void onBombExecutionFinished(); - void onTorpedoExecutionFinished(); - void onSubMarineExecutionFinished(); - -private: - Mode mode; - ProgressItem *progressItem; - TextInformationItem *textInformationItem; - Boat *boat; - QSet<SubMarine *> submarines; - QSet<Bomb *> bombs; - QSet<Torpedo *> torpedos; - QList<SubmarineDescription> submarinesData; - QHash<int, LevelDescription> levelsData; - - friend class PauseState; - friend class PlayState; - friend class LevelState; - friend class LostState; - friend class WinState; - friend class WinTransition; - friend class UpdateScoreTransition; -}; - -#endif // GRAPHICSSCENE_H - diff --git a/examples/widgets/animation/sub-attaq/main.cpp b/examples/widgets/animation/sub-attaq/main.cpp deleted file mode 100644 index 9b28d8c40f..0000000000 --- a/examples/widgets/animation/sub-attaq/main.cpp +++ /dev/null @@ -1,64 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtWidgets> - -#include "mainwindow.h" - -int main(int argc, char *argv[]) -{ - QApplication app(argc, argv); - Q_INIT_RESOURCE(subattaq); - - MainWindow w; - w.show(); - - return app.exec(); -} diff --git a/examples/widgets/animation/sub-attaq/mainwindow.cpp b/examples/widgets/animation/sub-attaq/mainwindow.cpp deleted file mode 100644 index 0c152c9180..0000000000 --- a/examples/widgets/animation/sub-attaq/mainwindow.cpp +++ /dev/null @@ -1,84 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "mainwindow.h" -#include "graphicsscene.h" - -//Qt -#include <QGraphicsView> -#include <QApplication> -#include <QMenu> -#include <QMenuBar> -#include <QLayout> - -MainWindow::MainWindow(QWidget *parent) - : QMainWindow(parent) -{ - QMenu *file = menuBar()->addMenu(tr("&File")); - - QAction *newAction = file->addAction(tr("New Game")); - newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); - QAction *quitAction = file->addAction(tr("Quit")); - quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); - - if (QApplication::arguments().contains("-fullscreen")) { - scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small, this); - setWindowState(Qt::WindowFullScreen); - } else { - scene = new GraphicsScene(0, 0, 880, 630, GraphicsScene::Big, this); - layout()->setSizeConstraint(QLayout::SetFixedSize); - } - - view = new QGraphicsView(scene, this); - view->setAlignment(Qt::AlignLeft | Qt::AlignTop); - scene->setupScene(newAction, quitAction); - setCentralWidget(view); -} diff --git a/examples/widgets/animation/sub-attaq/mainwindow.h b/examples/widgets/animation/sub-attaq/mainwindow.h deleted file mode 100644 index 660acfaa0a..0000000000 --- a/examples/widgets/animation/sub-attaq/mainwindow.h +++ /dev/null @@ -1,72 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef MAINWINDOW_H -#define MAINWINDOW_H - -//Qt -#include <QMainWindow> -class GraphicsScene; -QT_BEGIN_NAMESPACE -class QGraphicsView; -QT_END_NAMESPACE - -class MainWindow : public QMainWindow -{ -Q_OBJECT -public: - MainWindow(QWidget *parent = nullptr); - -private: - GraphicsScene *scene; - QGraphicsView *view; -}; - -#endif // MAINWINDOW_H diff --git a/examples/widgets/animation/sub-attaq/pics/big/background.png b/examples/widgets/animation/sub-attaq/pics/big/background.png Binary files differdeleted file mode 100644 index 9f581571fa..0000000000 --- a/examples/widgets/animation/sub-attaq/pics/big/background.png +++ /dev/null diff --git a/examples/widgets/animation/sub-attaq/pics/big/boat.png b/examples/widgets/animation/sub-attaq/pics/big/boat.png Binary files differdeleted file mode 100644 index be82dff62a..0000000000 --- a/examples/widgets/animation/sub-attaq/pics/big/boat.png +++ /dev/null diff --git a/examples/widgets/animation/sub-attaq/pics/big/bomb.png b/examples/widgets/animation/sub-attaq/pics/big/bomb.png Binary files differdeleted file mode 100644 index 3af5f2f29c..0000000000 --- a/examples/widgets/animation/sub-attaq/pics/big/bomb.png +++ /dev/null diff --git a/examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step1.png 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b11a77886e..0000000000 --- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png +++ /dev/null diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png Binary files differdeleted file mode 100644 index 24eede887a..0000000000 --- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png +++ /dev/null diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.cpp b/examples/widgets/animation/sub-attaq/pixmapitem.cpp deleted file mode 100644 index a8581d881a..0000000000 --- a/examples/widgets/animation/sub-attaq/pixmapitem.cpp +++ /dev/null @@ -1,87 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "pixmapitem.h" - -//Qt -#include <QPainter> - -PixmapItem::PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent) - : QGraphicsObject(parent) -{ - if (mode == GraphicsScene::Big) - pix = QPixmap(QStringLiteral(":/big/") + fileName); - else - pix = QPixmap(QStringLiteral(":/small/") + fileName); -} - -PixmapItem::PixmapItem(const QString &fileName, QGraphicsScene *scene) - : QGraphicsObject(), pix(fileName) -{ - scene->addItem(this); -} - -QSizeF PixmapItem::size() const -{ - return pix.size(); -} - -QRectF PixmapItem::boundingRect() const -{ - return QRectF(QPointF(0, 0), pix.size()); -} - -void PixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) -{ - painter->drawPixmap(0, 0, pix); -} - - diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.h b/examples/widgets/animation/sub-attaq/pixmapitem.h deleted file mode 100644 index 45e2ca806f..0000000000 --- a/examples/widgets/animation/sub-attaq/pixmapitem.h +++ /dev/null @@ -1,72 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PIXMAPITEM_H -#define PIXMAPITEM_H - -//Own -#include "graphicsscene.h" - -//Qt -#include <QGraphicsObject> - -class PixmapItem : public QGraphicsObject -{ -public: - PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent = nullptr); - PixmapItem(const QString &fileName, QGraphicsScene *scene); - QSizeF size() const; - QRectF boundingRect() const override; - void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) override; -private: - QPixmap pix; -}; - -#endif // PIXMAPITEM_H diff --git a/examples/widgets/animation/sub-attaq/progressitem.cpp b/examples/widgets/animation/sub-attaq/progressitem.cpp deleted file mode 100644 index 350dbb7bbd..0000000000 --- a/examples/widgets/animation/sub-attaq/progressitem.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "progressitem.h" - -#include <QFont> - -ProgressItem::ProgressItem(QGraphicsItem *parent) - : QGraphicsTextItem(parent) -{ - setFont(QFont("Comic Sans MS")); - setPos(parentItem()->boundingRect().topRight() - QPointF(180, -5)); -} - -void ProgressItem::setLevel(int level) -{ - currentLevel = level; - updateProgress(); -} - -void ProgressItem::setScore(int score) -{ - currentScore = score; - updateProgress(); -} - -void ProgressItem::updateProgress() -{ - setHtml(QString("Level : %1 Score : %2").arg(currentLevel).arg(currentScore)); -} diff --git a/examples/widgets/animation/sub-attaq/progressitem.h b/examples/widgets/animation/sub-attaq/progressitem.h deleted file mode 100644 index f76b168151..0000000000 --- a/examples/widgets/animation/sub-attaq/progressitem.h +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PROGRESSITEM_H -#define PROGRESSITEM_H - -//Qt -#include <QGraphicsTextItem> - -class ProgressItem : public QGraphicsTextItem -{ -public: - ProgressItem(QGraphicsItem *parent = nullptr); - void setLevel(int level); - void setScore(int score); - -private: - void updateProgress(); - int currentLevel = 1; - int currentScore = 0; -}; - -#endif // PROGRESSITEM_H diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.cpp b/examples/widgets/animation/sub-attaq/qanimationstate.cpp deleted file mode 100644 index 6da085561b..0000000000 --- a/examples/widgets/animation/sub-attaq/qanimationstate.cpp +++ /dev/null @@ -1,154 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qanimationstate.h" - -#include <QAbstractAnimation> - -QT_BEGIN_NAMESPACE - -/*! -\class QAnimationState - -\brief The QAnimationState class provides state that handle an animation and emit -a signal when this animation is finished. - -\ingroup statemachine - -QAnimationState provides a state that handle an animation. It will start this animation -when the state is entered and stop it when it is leaved. When the animation has finished the -state emit animationFinished signal. -QAnimationState is part of \l{The State Machine Framework}. - -\code -QStateMachine machine; -QAnimationState *s = new QAnimationState(machine->rootState()); -QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos"); -s->setAnimation(animation); -QState *s2 = new QState(machine->rootState()); -s->addTransition(s, &QAnimationState::animationFinished, s2); -machine.start(); -\endcode - -\sa QState, {The Animation Framework} -*/ - -/*! - Constructs a new state with the given \a parent state. -*/ -QAnimationState::QAnimationState(QState *parent) - : QState(parent), m_animation(nullptr) -{ -} - -/*! - Destroys the animation state. -*/ -QAnimationState::~QAnimationState() -{ -} - -/*! - Set an \a animation for this QAnimationState. If an animation was previously handle by this - state then it won't emit animationFinished for the old animation. The QAnimationState doesn't - take the ownership of the animation. -*/ -void QAnimationState::setAnimation(QAbstractAnimation *animation) -{ - if (animation == m_animation) - return; - - //Disconnect from the previous animation if exist - if (m_animation) - disconnect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished); - - m_animation = animation; - - if (m_animation) { - //connect the new animation - connect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished); - } -} - -/*! - Returns the animation handle by this animation state, or \nullptr if there is no animation. -*/ -QAbstractAnimation* QAnimationState::animation() const -{ - return m_animation; -} - -/*! - \reimp -*/ -void QAnimationState::onEntry(QEvent *) -{ - if (m_animation) - m_animation->start(); -} - -/*! - \reimp -*/ -void QAnimationState::onExit(QEvent *) -{ - if (m_animation) - m_animation->stop(); -} - -/*! - \reimp -*/ -bool QAnimationState::event(QEvent *e) -{ - return QState::event(e); -} - -QT_END_NAMESPACE diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.h b/examples/widgets/animation/sub-attaq/qanimationstate.h deleted file mode 100644 index 24759851ba..0000000000 --- a/examples/widgets/animation/sub-attaq/qanimationstate.h +++ /dev/null @@ -1,85 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QANIMATIONSTATE_H -#define QANIMATIONSTATE_H - -#include <QState> - -QT_BEGIN_NAMESPACE - -class QAbstractAnimation; - -class QAnimationState : public QState -{ - Q_OBJECT -public: - QAnimationState(QState *parent = nullptr); - ~QAnimationState(); - - void setAnimation(QAbstractAnimation *animation); - QAbstractAnimation* animation() const; - -signals: - void animationFinished(); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; - bool event(QEvent *e) override; - -private: - Q_DISABLE_COPY(QAnimationState) - QAbstractAnimation *m_animation; -}; - -QT_END_NAMESPACE - -#endif // QANIMATIONSTATE_H diff --git a/examples/widgets/animation/sub-attaq/states.cpp b/examples/widgets/animation/sub-attaq/states.cpp deleted file mode 100644 index c7e2738aad..0000000000 --- a/examples/widgets/animation/sub-attaq/states.cpp +++ /dev/null @@ -1,335 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "states.h" -#include "graphicsscene.h" -#include "boat.h" -#include "submarine.h" -#include "torpedo.h" -#include "animationmanager.h" -#include "progressitem.h" -#include "textinformationitem.h" - -//Qt -#include <QFinalState> -#include <QGraphicsView> -#include <QKeyEventTransition> -#include <QMessageBox> -#include <QRandomGenerator> -#include <QStateMachine> - -PlayState::PlayState(GraphicsScene *scene, QState *parent) - : QState(parent), scene(scene), machine(nullptr), - currentLevel(0), score(0) -{ -} - -PlayState::~PlayState() -{ - delete machine; -} - -void PlayState::onEntry(QEvent *) -{ - //We are now playing? - if (machine) { - machine->stop(); - //we hide the information - scene->textInformationItem->hide(); - scene->clearScene(); - currentLevel = 0; - score = 0; - delete machine; - } - - machine = new QStateMachine; - - //This state is when player is playing - LevelState *levelState = new LevelState(scene, this, machine); - - //This state is when the player is actually playing but the game is not paused - QState *playingState = new QState(levelState); - levelState->setInitialState(playingState); - - //This state is when the game is paused - PauseState *pauseState = new PauseState(scene, levelState); - - //We have one view, it receive the key press event - QKeyEventTransition *pressPplay = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); - pressPplay->setTargetState(pauseState); - QKeyEventTransition *pressPpause = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); - pressPpause->setTargetState(playingState); - - //Pause "P" is triggered, the player pause the game - playingState->addTransition(pressPplay); - - //To get back playing when the game has been paused - pauseState->addTransition(pressPpause); - - //This state is when player have lost - LostState *lostState = new LostState(scene, this, machine); - - //This state is when player have won - WinState *winState = new WinState(scene, this, machine); - - //The boat has been destroyed then the game is finished - levelState->addTransition(scene->boat, &Boat::boatExecutionFinished,lostState); - - //This transition check if we won or not - WinTransition *winTransition = new WinTransition(scene, this, winState); - - //The boat has been destroyed then the game is finished - levelState->addTransition(winTransition); - - //This state is an animation when the score changed - UpdateScoreState *scoreState = new UpdateScoreState(levelState); - - //This transition update the score when a submarine die - UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState); - scoreTransition->setTargetState(scoreState); - - //The boat has been destroyed then the game is finished - playingState->addTransition(scoreTransition); - - //We go back to play state - scoreState->addTransition(playingState); - - //We start playing!!! - machine->setInitialState(levelState); - - //Final state - QFinalState *finalState = new QFinalState(machine); - - //This transition is triggered when the player press space after completing a level - CustomSpaceTransition *spaceTransition = new CustomSpaceTransition(scene->views().at(0), this, QEvent::KeyPress, Qt::Key_Space); - spaceTransition->setTargetState(levelState); - winState->addTransition(spaceTransition); - - //We lost we should reach the final state - lostState->addTransition(lostState, &QState::finished, finalState); - - machine->start(); -} - -LevelState::LevelState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} -void LevelState::onEntry(QEvent *) -{ - initializeLevel(); -} - -void LevelState::initializeLevel() -{ - //we re-init the boat - scene->boat->setPos(scene->width()/2, scene->sealLevel() - scene->boat->size().height()); - scene->boat->setCurrentSpeed(0); - scene->boat->setCurrentDirection(Boat::None); - scene->boat->setBombsLaunched(0); - scene->boat->show(); - scene->setFocusItem(scene->boat, Qt::OtherFocusReason); - scene->boat->run(); - - scene->progressItem->setScore(game->score); - scene->progressItem->setLevel(game->currentLevel + 1); - - const GraphicsScene::LevelDescription currentLevelDescription = scene->levelsData.value(game->currentLevel); - for (const QPair<int,int> &subContent : currentLevelDescription.submarines) { - - GraphicsScene::SubmarineDescription submarineDesc = scene->submarinesData.at(subContent.first); - - for (int j = 0; j < subContent.second; ++j ) { - SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points); - scene->addItem(sub); - int random = QRandomGenerator::global()->bounded(15) + 1; - qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width(); - qreal y = scene->height() -(QRandomGenerator::global()->bounded(150) + 1) - sub->size().height(); - sub->setPos(x,y); - sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left); - sub->setCurrentSpeed(QRandomGenerator::global()->bounded(3) + 1); - } - } -} - -/** Pause State */ -PauseState::PauseState(GraphicsScene *scene, QState *parent) : QState(parent), scene(scene) -{ -} - -void PauseState::onEntry(QEvent *) -{ - AnimationManager::self()->pauseAll(); - scene->boat->setEnabled(false); -} -void PauseState::onExit(QEvent *) -{ - AnimationManager::self()->resumeAll(); - scene->boat->setEnabled(true); - scene->boat->setFocus(); -} - -/** Lost State */ -LostState::LostState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} - -void LostState::onEntry(QEvent *) -{ - //The message to display - QString message = QString("You lose on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); - - //We set the level back to 0 - game->currentLevel = 0; - - //We set the score back to 0 - game->score = 0; - - //We clear the scene - scene->clearScene(); - - //We inform the player - scene->textInformationItem->setMessage(message); - scene->textInformationItem->show(); -} - -void LostState::onExit(QEvent *) -{ - //we hide the information - scene->textInformationItem->hide(); -} - -/** Win State */ -WinState::WinState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} - -void WinState::onEntry(QEvent *) -{ - //We clear the scene - scene->clearScene(); - - QString message; - if (scene->levelsData.size() - 1 != game->currentLevel) { - message = QString("You win the level %1. Your score is %2.\nPress Space to continue.").arg(game->currentLevel+1).arg(game->score); - //We increment the level number - game->currentLevel++; - } else { - message = QString("You finish the game on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); - //We set the level back to 0 - game->currentLevel = 0; - //We set the score back to 0 - game->score = 0; - } - - //We inform the player - scene->textInformationItem->setMessage(message); - scene->textInformationItem->show(); -} - -void WinState::onExit(QEvent *) -{ - //we hide the information - scene->textInformationItem->hide(); -} - -/** UpdateScore State */ -UpdateScoreState::UpdateScoreState(QState *parent) : QState(parent) -{ -} - -/** Win transition */ -UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) - : QSignalTransition(scene, &GraphicsScene::subMarineDestroyed), - game(game), scene(scene) -{ - setTargetState(target); -} - -bool UpdateScoreTransition::eventTest(QEvent *event) -{ - if (!QSignalTransition::eventTest(event)) - return false; - QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; -} - -/** Win transition */ -WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) - : QSignalTransition(scene, &GraphicsScene::allSubMarineDestroyed), - game(game), scene(scene) -{ - setTargetState(target); -} - -bool WinTransition::eventTest(QEvent *event) -{ - if (!QSignalTransition::eventTest(event)) - return false; - QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; -} - -/** Space transition */ -CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key) - : QKeyEventTransition(widget, type, key), game(game) -{ -} - -bool CustomSpaceTransition::eventTest(QEvent *event) -{ - if (!QKeyEventTransition::eventTest(event)) - return false; - return (game->currentLevel != 0); -} diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h deleted file mode 100644 index b3651e1c82..0000000000 --- a/examples/widgets/animation/sub-attaq/states.h +++ /dev/null @@ -1,180 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef STATES_H -#define STATES_H - -//Qt -#include <QKeyEventTransition> -#include <QSignalTransition> -#include <QState> - -class GraphicsScene; -QT_BEGIN_NAMESPACE -class QStateMachine; -QT_END_NAMESPACE - -class PlayState : public QState -{ -public: - explicit PlayState(GraphicsScene *scene, QState *parent = nullptr); - ~PlayState(); - - protected: - void onEntry(QEvent *) override; - -private : - GraphicsScene *scene; - QStateMachine *machine; - int currentLevel; - int score; - - friend class UpdateScoreState; - friend class UpdateScoreTransition; - friend class WinTransition; - friend class CustomSpaceTransition; - friend class WinState; - friend class LostState; - friend class LevelState; -}; - -class LevelState : public QState -{ -public: - LevelState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); -protected: - void onEntry(QEvent *) override; -private : - void initializeLevel(); - GraphicsScene *scene; - PlayState *game; -}; - -class PauseState : public QState -{ -public: - explicit PauseState(GraphicsScene *scene, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; -}; - -class LostState : public QState -{ -public: - LostState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; - PlayState *game; -}; - -class WinState : public QState -{ -public: - WinState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); - -protected: - void onEntry(QEvent *) override; - void onExit(QEvent *) override; -private : - GraphicsScene *scene; - PlayState *game; -}; - -class UpdateScoreState : public QState -{ -public: - UpdateScoreState(QState *parent); -private: -}; - -//These transtion is used to update the score -class UpdateScoreTransition : public QSignalTransition -{ -public: - UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; - GraphicsScene *scene; -}; - -//These transtion test if we have won the game -class WinTransition : public QSignalTransition -{ -public: - WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; - GraphicsScene *scene; -}; - -//These transtion is true if one level has been completed and the player want to continue - class CustomSpaceTransition : public QKeyEventTransition -{ -public: - CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key); -protected: - bool eventTest(QEvent *event) override; -private: - PlayState *game; -}; - -#endif // STATES_H diff --git a/examples/widgets/animation/sub-attaq/sub-attaq.pro b/examples/widgets/animation/sub-attaq/sub-attaq.pro deleted file mode 100644 index ea44253fa1..0000000000 --- a/examples/widgets/animation/sub-attaq/sub-attaq.pro +++ /dev/null @@ -1,33 +0,0 @@ -QT += widgets -HEADERS += boat.h \ - bomb.h \ - mainwindow.h \ - submarine.h \ - torpedo.h \ - pixmapitem.h \ - graphicsscene.h \ - animationmanager.h \ - states.h \ - boat_p.h \ - submarine_p.h \ - qanimationstate.h \ - progressitem.h \ - textinformationitem.h -SOURCES += boat.cpp \ - bomb.cpp \ - main.cpp \ - mainwindow.cpp \ - submarine.cpp \ - torpedo.cpp \ - pixmapitem.cpp \ - graphicsscene.cpp \ - animationmanager.cpp \ - states.cpp \ - qanimationstate.cpp \ - progressitem.cpp \ - textinformationitem.cpp -RESOURCES += subattaq.qrc - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/sub-attaq -INSTALLS += target diff --git a/examples/widgets/animation/sub-attaq/subattaq.qrc b/examples/widgets/animation/sub-attaq/subattaq.qrc deleted file mode 100644 index 80a3af11cc..0000000000 --- a/examples/widgets/animation/sub-attaq/subattaq.qrc +++ /dev/null @@ -1,39 +0,0 @@ -<RCC> - <qresource prefix="/" > - <file alias="all" >pics/scalable/sub-attaq.svg</file> - <file alias="submarine" >pics/scalable/submarine.svg</file> - <file alias="boat" >pics/scalable/boat.svg</file> - <file alias="torpedo" >pics/scalable/torpedo.svg</file> - <file alias="logo-s" >pics/welcome/logo-s.png</file> - <file alias="logo-u" >pics/welcome/logo-u.png</file> - <file alias="logo-b" >pics/welcome/logo-b.png</file> - <file alias="logo-dash" >pics/welcome/logo-dash.png</file> - <file alias="logo-a" >pics/welcome/logo-a.png</file> - <file alias="logo-t" >pics/welcome/logo-t.png</file> - <file alias="logo-t2" >pics/welcome/logo-t2.png</file> - <file alias="logo-a2" >pics/welcome/logo-a2.png</file> - <file alias="logo-q" >pics/welcome/logo-q.png</file> - <file alias="logo-excl" >pics/welcome/logo-excl.png</file> - <file alias="big/background" >pics/big/background.png</file> - <file alias="big/boat" >pics/big/boat.png</file> - <file alias="big/bomb" >pics/big/bomb.png</file> - <file alias="big/submarine" >pics/big/submarine.png</file> - <file alias="big/surface" >pics/big/surface.png</file> - <file alias="big/torpedo" >pics/big/torpedo.png</file> - <file alias="small/background" >pics/small/background.png</file> - <file alias="small/boat" >pics/small/boat.png</file> - <file alias="small/bomb" >pics/small/bomb.png</file> - <file alias="small/submarine" >pics/small/submarine.png</file> - <file alias="small/surface" >pics/small/surface.png</file> - <file alias="small/torpedo" >pics/small/torpedo.png</file> - <file alias="big/explosion/boat/step1" >pics/big/explosion/boat/step1.png</file> - <file alias="big/explosion/boat/step2" >pics/big/explosion/boat/step2.png</file> - <file alias="big/explosion/boat/step3" >pics/big/explosion/boat/step3.png</file> - <file alias="big/explosion/boat/step4" >pics/big/explosion/boat/step4.png</file> - <file alias="big/explosion/submarine/step1" >pics/big/explosion/submarine/step1.png</file> - <file alias="big/explosion/submarine/step2" >pics/big/explosion/submarine/step2.png</file> - <file alias="big/explosion/submarine/step3" >pics/big/explosion/submarine/step3.png</file> - <file alias="big/explosion/submarine/step4" >pics/big/explosion/submarine/step4.png</file> - <file>data.xml</file> - </qresource> -</RCC> diff --git a/examples/widgets/animation/sub-attaq/submarine.cpp b/examples/widgets/animation/sub-attaq/submarine.cpp deleted file mode 100644 index a4ca376045..0000000000 --- a/examples/widgets/animation/sub-attaq/submarine.cpp +++ /dev/null @@ -1,187 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "submarine.h" -#include "submarine_p.h" -#include "torpedo.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -#include <QFinalState> -#include <QPropertyAnimation> -#include <QStateMachine> -#include <QSequentialAnimationGroup> - -static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub) -{ - QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub); - for (int i = 1; i <= 4; ++i) { - PixmapItem *step = new PixmapItem(QString::fromLatin1("explosion/submarine/step%1").arg(i), GraphicsScene::Big, sub); - step->setZValue(6); - step->setOpacity(0); - QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity", group); - anim->setDuration(100); - anim->setEndValue(1); - } - AnimationManager::self()->registerAnimation(group); - return group; -} - - -SubMarine::SubMarine(int type, const QString &name, int points) : PixmapItem(QString("submarine"), GraphicsScene::Big), - subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None) -{ - setZValue(5); - setTransformOriginPoint(boundingRect().center()); - - graphicsRotation = new QGraphicsRotation(this); - graphicsRotation->setAxis(Qt::YAxis); - graphicsRotation->setOrigin(QVector3D(size().width() / 2, size().height() / 2, 0)); - QList<QGraphicsTransform *> r({graphicsRotation}); - setTransformations(r); - - //We setup the state machine of the submarine - QStateMachine *machine = new QStateMachine(this); - - //This state is when the boat is moving/rotating - QState *moving = new QState(machine); - - //This state is when the boat is moving from left to right - MovementState *movement = new MovementState(this, moving); - - //This state is when the boat is moving from left to right - ReturnState *rotation = new ReturnState(this, moving); - - //This is the initial state of the moving root state - moving->setInitialState(movement); - - movement->addTransition(this, &SubMarine::subMarineStateChanged, moving); - - //This is the initial state of the machine - machine->setInitialState(moving); - - //End - QFinalState *finalState = new QFinalState(machine); - - //If the moving animation is finished we move to the return state - movement->addTransition(movement, &QAnimationState::animationFinished, rotation); - - //If the return animation is finished we move to the moving state - rotation->addTransition(rotation, &QAnimationState::animationFinished, movement); - - //This state play the destroyed animation - QAnimationState *destroyedState = new QAnimationState(machine); - destroyedState->setAnimation(setupDestroyAnimation(this)); - - //Play a nice animation when the submarine is destroyed - moving->addTransition(this, &SubMarine::subMarineDestroyed, destroyedState); - - //Transition to final state when the destroyed animation is finished - destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState); - - //The machine has finished to be executed, then the submarine is dead - connect(machine,&QState::finished,this, &SubMarine::subMarineExecutionFinished); - - machine->start(); -} - -int SubMarine::points() const -{ - return subPoints; -} - -void SubMarine::setCurrentDirection(SubMarine::Movement direction) -{ - if (this->direction == direction) - return; - if (direction == SubMarine::Right && this->direction == SubMarine::None) - graphicsRotation->setAngle(180); - this->direction = direction; -} - -enum SubMarine::Movement SubMarine::currentDirection() const -{ - return direction; -} - -void SubMarine::setCurrentSpeed(int speed) -{ - if (speed < 0 || speed > 3) - qWarning("SubMarine::setCurrentSpeed : The speed is invalid"); - this->speed = speed; - emit subMarineStateChanged(); -} - -int SubMarine::currentSpeed() const -{ - return speed; -} - -void SubMarine::launchTorpedo(int speed) -{ - Torpedo *torp = new Torpedo; - GraphicsScene *scene = static_cast<GraphicsScene *>(this->scene()); - scene->addItem(torp); - torp->setPos(pos()); - torp->setCurrentSpeed(speed); - torp->launch(); -} - -void SubMarine::destroy() -{ - emit subMarineDestroyed(); -} - -int SubMarine::type() const -{ - return Type; -} diff --git a/examples/widgets/animation/sub-attaq/submarine.h b/examples/widgets/animation/sub-attaq/submarine.h deleted file mode 100644 index 256683ec70..0000000000 --- a/examples/widgets/animation/sub-attaq/submarine.h +++ /dev/null @@ -1,99 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SUBMARINE_H -#define SUBMARINE_H - -#include "pixmapitem.h" - -#include <QGraphicsRotation> - -class SubMarine : public PixmapItem -{ -Q_OBJECT -public: - enum Movement { - None = 0, - Left, - Right - }; - enum { Type = UserType + 1 }; - SubMarine(int type, const QString &name, int points); - - int points() const; - - void setCurrentDirection(Movement direction); - enum Movement currentDirection() const; - - void setCurrentSpeed(int speed); - int currentSpeed() const; - - void launchTorpedo(int speed); - void destroy(); - - int type() const override; - - QGraphicsRotation *rotation() const { return graphicsRotation; } - -signals: - void subMarineDestroyed(); - void subMarineExecutionFinished(); - void subMarineStateChanged(); - -private: - int subType; - QString subName; - int subPoints; - int speed; - Movement direction; - QGraphicsRotation *graphicsRotation; -}; - -#endif // SUBMARINE_H diff --git a/examples/widgets/animation/sub-attaq/submarine_p.h b/examples/widgets/animation/sub-attaq/submarine_p.h deleted file mode 100644 index 36807dade3..0000000000 --- a/examples/widgets/animation/sub-attaq/submarine_p.h +++ /dev/null @@ -1,147 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SUBMARINE_P_H -#define SUBMARINE_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -//Own -#include "animationmanager.h" -#include "submarine.h" -#include "qanimationstate.h" - -//Qt -#include <QPropertyAnimation> -#include <QRandomGenerator> - -//This state is describing when the boat is moving right -class MovementState : public QAnimationState -{ -Q_OBJECT -public: - explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) - { - movementAnimation = new QPropertyAnimation(submarine, "pos"); - connect(movementAnimation, &QPropertyAnimation::valueChanged, - this, &MovementState::onAnimationMovementValueChanged); - setAnimation(movementAnimation); - AnimationManager::self()->registerAnimation(movementAnimation); - this->submarine = submarine; - } - -protected slots: - void onAnimationMovementValueChanged(const QVariant &) - { - if (QRandomGenerator::global()->bounded(200) + 1 == 3) - submarine->launchTorpedo(QRandomGenerator::global()->bounded(3) + 1); - } - -protected: - void onEntry(QEvent *e) override - { - if (submarine->currentDirection() == SubMarine::Left) { - movementAnimation->setEndValue(QPointF(0,submarine->y())); - movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); - } - else /*if (submarine->currentDirection() == SubMarine::Right)*/ { - movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); - movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); - } - QAnimationState::onEntry(e); - } - -private: - SubMarine *submarine; - QPropertyAnimation *movementAnimation; -}; - -//This state is describing when the boat is moving right -class ReturnState : public QAnimationState -{ -public: - explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) - { - returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle"); - returnAnimation->setDuration(500); - AnimationManager::self()->registerAnimation(returnAnimation); - setAnimation(returnAnimation); - this->submarine = submarine; - } - -protected: - void onEntry(QEvent *e) override - { - returnAnimation->stop(); - returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); - QAnimationState::onEntry(e); - } - - void onExit(QEvent *e) override - { - submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); - QAnimationState::onExit(e); - } - -private: - SubMarine *submarine; - QPropertyAnimation *returnAnimation; -}; - -#endif // SUBMARINE_P_H diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.cpp b/examples/widgets/animation/sub-attaq/textinformationitem.cpp deleted file mode 100644 index 4d4934f63d..0000000000 --- a/examples/widgets/animation/sub-attaq/textinformationitem.cpp +++ /dev/null @@ -1,64 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#include "textinformationitem.h" -#include "pixmapitem.h" - -TextInformationItem::TextInformationItem (QGraphicsItem *parent) - : QGraphicsTextItem(parent) -{ - setFont(QFont("Comic Sans MS", 15)); -} - -void TextInformationItem::setMessage(const QString &text) -{ - setHtml(text); - setPos(parentItem()->boundingRect().center().x() - boundingRect().size().width() / 2, - parentItem()->boundingRect().center().y()); -} diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.h b/examples/widgets/animation/sub-attaq/textinformationitem.h deleted file mode 100644 index 0a0b618460..0000000000 --- a/examples/widgets/animation/sub-attaq/textinformationitem.h +++ /dev/null @@ -1,64 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef TEXTINFORMATIONITEM_H -#define TEXTINFORMATIONITEM_H - -//Qt -#include <QGraphicsTextItem> - -class TextInformationItem : public QGraphicsTextItem -{ -public: - TextInformationItem(QGraphicsItem *parent = nullptr); - void setMessage(const QString &text); -}; - -#endif // TEXTINFORMATIONITEM_H diff --git a/examples/widgets/animation/sub-attaq/torpedo.cpp b/examples/widgets/animation/sub-attaq/torpedo.cpp deleted file mode 100644 index 7395aa39ac..0000000000 --- a/examples/widgets/animation/sub-attaq/torpedo.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "torpedo.h" -#include "boat.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -#include <QPropertyAnimation> -#include <QStateMachine> -#include <QFinalState> - -Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big), - currentSpeed(0) -{ - setZValue(2); -} - -void Torpedo::launch() -{ - QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos"); - AnimationManager::self()->registerAnimation(launchAnimation); - launchAnimation->setEndValue(QPointF(x(), qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15)); - launchAnimation->setEasingCurve(QEasingCurve::InQuad); - launchAnimation->setDuration(y() / currentSpeed * 10); - connect(launchAnimation, &QVariantAnimation::valueChanged, this, &Torpedo::onAnimationLaunchValueChanged); - connect(this, &Torpedo::torpedoExploded, launchAnimation, &QAbstractAnimation::stop); - - //We setup the state machine of the torpedo - QStateMachine *machine = new QStateMachine(this); - - //This state is when the launch animation is playing - QAnimationState *launched = new QAnimationState(machine); - launched->setAnimation(launchAnimation); - - //End - QFinalState *finalState = new QFinalState(machine); - - machine->setInitialState(launched); - - //### Add a nice animation when the torpedo is destroyed - launched->addTransition(this, &Torpedo::torpedoExploded, finalState); - - //If the animation is finished, then we move to the final state - launched->addTransition(launched, &QAnimationState::animationFinished, finalState); - - //The machine has finished to be executed, then the boat is dead - connect(machine, &QState::finished, this, &Torpedo::torpedoExecutionFinished); - - machine->start(); -} - -void Torpedo::setCurrentSpeed(int speed) -{ - if (speed < 0) { - qWarning("Torpedo::setCurrentSpeed : The speed is invalid"); - return; - } - currentSpeed = speed; -} - -void Torpedo::onAnimationLaunchValueChanged(const QVariant &) -{ - const QList<QGraphicsItem *> colItems = - collidingItems(Qt::IntersectsItemBoundingRect); - for (QGraphicsItem *item : colItems) { - if (Boat *b = qgraphicsitem_cast<Boat*>(item)) - b->destroy(); - } -} - -void Torpedo::destroy() -{ - emit torpedoExploded(); -} diff --git a/examples/widgets/animation/sub-attaq/torpedo.h b/examples/widgets/animation/sub-attaq/torpedo.h deleted file mode 100644 index 7ac853d4e9..0000000000 --- a/examples/widgets/animation/sub-attaq/torpedo.h +++ /dev/null @@ -1,76 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef TORPEDO_H -#define TORPEDO_H - -#include "pixmapitem.h" - -class Torpedo : public PixmapItem -{ -Q_OBJECT -public: - Torpedo(); - void launch(); - void setCurrentSpeed(int speed); - void destroy(); - -signals: - void torpedoExploded(); - void torpedoExecutionFinished(); - -private slots: - void onAnimationLaunchValueChanged(const QVariant &); - -private: - int currentSpeed; -}; - -#endif // TORPEDO_H |