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-rw-r--r--src/3rdparty/angle/src/common/utilities.h173
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diff --git a/src/3rdparty/angle/src/common/utilities.h b/src/3rdparty/angle/src/common/utilities.h
deleted file mode 100644
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--- a/src/3rdparty/angle/src/common/utilities.h
+++ /dev/null
@@ -1,173 +0,0 @@
-//
-// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// utilities.h: Conversion functions and other utility routines.
-
-#ifndef COMMON_UTILITIES_H_
-#define COMMON_UTILITIES_H_
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <math.h>
-#include <string>
-#include <vector>
-#include "angle_gl.h"
-
-#include "common/mathutil.h"
-
-namespace gl
-{
-
-int VariableComponentCount(GLenum type);
-GLenum VariableComponentType(GLenum type);
-size_t VariableComponentSize(GLenum type);
-size_t VariableInternalSize(GLenum type);
-size_t VariableExternalSize(GLenum type);
-int VariableRowCount(GLenum type);
-int VariableColumnCount(GLenum type);
-bool IsSamplerType(GLenum type);
-bool IsImageType(GLenum type);
-bool IsAtomicCounterType(GLenum type);
-bool IsOpaqueType(GLenum type);
-GLenum SamplerTypeToTextureType(GLenum samplerType);
-bool IsMatrixType(GLenum type);
-GLenum TransposeMatrixType(GLenum type);
-int VariableRegisterCount(GLenum type);
-int MatrixRegisterCount(GLenum type, bool isRowMajorMatrix);
-int MatrixComponentCount(GLenum type, bool isRowMajorMatrix);
-int VariableSortOrder(GLenum type);
-GLenum VariableBoolVectorType(GLenum type);
-
-int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize);
-
-static const GLenum FirstCubeMapTextureTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X;
-static const GLenum LastCubeMapTextureTarget = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
-bool IsCubeMapTextureTarget(GLenum target);
-size_t CubeMapTextureTargetToLayerIndex(GLenum target);
-GLenum LayerIndexToCubeMapTextureTarget(size_t index);
-
-// Parse the base resource name and array indices. Returns the base name of the resource.
-// If the provided name doesn't index an array, the outSubscripts vector will be empty.
-// If the provided name indexes an array, the outSubscripts vector will contain indices with
-// outermost array indices in the back. If an array index is invalid, GL_INVALID_INDEX is added to
-// outSubscripts.
-std::string ParseResourceName(const std::string &name, std::vector<unsigned int> *outSubscripts);
-
-// Find the range of index values in the provided indices pointer. Primitive restart indices are
-// only counted in the range if primitive restart is disabled.
-IndexRange ComputeIndexRange(GLenum indexType,
- const GLvoid *indices,
- size_t count,
- bool primitiveRestartEnabled);
-
-// Get the primitive restart index value for the given index type.
-GLuint GetPrimitiveRestartIndex(GLenum indexType);
-
-bool IsTriangleMode(GLenum drawMode);
-bool IsIntegerFormat(GLenum unsizedFormat);
-
-// Returns the product of the sizes in the vector, or 1 if the vector is empty. Doesn't currently
-// perform overflow checks.
-unsigned int ArraySizeProduct(const std::vector<unsigned int> &arraySizes);
-
-// Return the array index at the end of name, and write the length of name before the final array
-// index into nameLengthWithoutArrayIndexOut. In case name doesn't include an array index, return
-// GL_INVALID_INDEX and write the length of the original string.
-unsigned int ParseArrayIndex(const std::string &name, size_t *nameLengthWithoutArrayIndexOut);
-
-struct UniformTypeInfo final : angle::NonCopyable
-{
- constexpr UniformTypeInfo(GLenum type,
- GLenum componentType,
- GLenum samplerTextureType,
- GLenum transposedMatrixType,
- GLenum boolVectorType,
- int rowCount,
- int columnCount,
- int componentCount,
- size_t componentSize,
- size_t internalSize,
- size_t externalSize,
- bool isSampler,
- bool isMatrixType,
- bool isImageType)
- : type(type),
- componentType(componentType),
- samplerTextureType(samplerTextureType),
- transposedMatrixType(transposedMatrixType),
- boolVectorType(boolVectorType),
- rowCount(rowCount),
- columnCount(columnCount),
- componentCount(componentCount),
- componentSize(componentSize),
- internalSize(internalSize),
- externalSize(externalSize),
- isSampler(isSampler),
- isMatrixType(isMatrixType),
- isImageType(isImageType)
- {
- }
-
- GLenum type;
- GLenum componentType;
- GLenum samplerTextureType;
- GLenum transposedMatrixType;
- GLenum boolVectorType;
- int rowCount;
- int columnCount;
- int componentCount;
- size_t componentSize;
- size_t internalSize;
- size_t externalSize;
- bool isSampler;
- bool isMatrixType;
- bool isImageType;
-};
-
-const UniformTypeInfo &GetUniformTypeInfo(GLenum uniformType);
-
-const char *GetGenericErrorMessage(GLenum error);
-
-unsigned int ElementTypeSize(GLenum elementType);
-
-} // namespace gl
-
-namespace egl
-{
-static const EGLenum FirstCubeMapTextureTarget = EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR;
-static const EGLenum LastCubeMapTextureTarget = EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR;
-bool IsCubeMapTextureTarget(EGLenum target);
-size_t CubeMapTextureTargetToLayerIndex(EGLenum target);
-EGLenum LayerIndexToCubeMapTextureTarget(size_t index);
-bool IsTextureTarget(EGLenum target);
-bool IsRenderbufferTarget(EGLenum target);
-
-const char *GetGenericErrorMessage(EGLint error);
-} // namespace egl
-
-namespace egl_gl
-{
-GLenum EGLCubeMapTargetToGLCubeMapTarget(EGLenum eglTarget);
-GLenum EGLImageTargetToGLTextureTarget(EGLenum eglTarget);
-GLuint EGLClientBufferToGLObjectHandle(EGLClientBuffer buffer);
-}
-
-namespace gl_egl
-{
-EGLenum GLComponentTypeToEGLColorComponentType(GLenum glComponentType);
-} // namespace gl_egl
-
-#if !defined(ANGLE_ENABLE_WINDOWS_STORE)
-std::string getTempPath();
-void writeFile(const char* path, const void* data, size_t size);
-#endif
-
-#if defined (ANGLE_PLATFORM_WINDOWS)
-void ScheduleYield();
-#endif
-
-#endif // COMMON_UTILITIES_H_