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-rw-r--r--src/3rdparty/angle/src/compiler/translator/HashNames.h28
1 files changed, 0 insertions, 28 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/HashNames.h b/src/3rdparty/angle/src/compiler/translator/HashNames.h
deleted file mode 100644
index 28e861b309..0000000000
--- a/src/3rdparty/angle/src/compiler/translator/HashNames.h
+++ /dev/null
@@ -1,28 +0,0 @@
-//
-// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-#ifndef COMPILER_TRANSLATOR_HASHNAMES_H_
-#define COMPILER_TRANSLATOR_HASHNAMES_H_
-
-#include <map>
-
-#include "GLSLANG/ShaderLang.h"
-#include "compiler/translator/Common.h"
-
-namespace sh
-{
-
-typedef std::map<TPersistString, TPersistString> NameMap;
-
-class TName;
-
-// Hash user-defined name for GLSL output, with special handling for internal names.
-// The nameMap parameter is optional and is used to cache hashed names if set.
-TString HashName(const TName &name, ShHashFunction64 hashFunction, NameMap *nameMap);
-
-} // namespace sh
-
-#endif // COMPILER_TRANSLATOR_HASHNAMES_H_