diff options
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/ShaderVars.cpp')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/ShaderVars.cpp | 586 |
1 files changed, 0 insertions, 586 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/ShaderVars.cpp b/src/3rdparty/angle/src/compiler/translator/ShaderVars.cpp deleted file mode 100644 index 4ab574e935..0000000000 --- a/src/3rdparty/angle/src/compiler/translator/ShaderVars.cpp +++ /dev/null @@ -1,586 +0,0 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// ShaderVars.cpp: -// Methods for GL variable types (varyings, uniforms, etc) -// - -#include <GLSLANG/ShaderLang.h> - -#include "common/debug.h" -#include "common/utilities.h" - -namespace sh -{ - -namespace -{ - -InterpolationType GetNonAuxiliaryInterpolationType(InterpolationType interpolation) -{ - return (interpolation == INTERPOLATION_CENTROID ? INTERPOLATION_SMOOTH : interpolation); -} -} -// The ES 3.0 spec is not clear on this point, but the ES 3.1 spec, and discussion -// on Khronos.org, clarifies that a smooth/flat mismatch produces a link error, -// but auxiliary qualifier mismatch (centroid) does not. -bool InterpolationTypesMatch(InterpolationType a, InterpolationType b) -{ - return (GetNonAuxiliaryInterpolationType(a) == GetNonAuxiliaryInterpolationType(b)); -} - -ShaderVariable::ShaderVariable() - : type(0), precision(0), flattenedOffsetInParentArrays(0), staticUse(false) -{ -} - -ShaderVariable::ShaderVariable(GLenum typeIn) - : type(typeIn), precision(0), flattenedOffsetInParentArrays(0), staticUse(false) -{ -} - -ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) - : type(typeIn), precision(0), flattenedOffsetInParentArrays(0), staticUse(false) -{ - ASSERT(arraySizeIn != 0); - arraySizes.push_back(arraySizeIn); -} - -ShaderVariable::~ShaderVariable() -{ -} - -ShaderVariable::ShaderVariable(const ShaderVariable &other) - : type(other.type), - precision(other.precision), - name(other.name), - mappedName(other.mappedName), - arraySizes(other.arraySizes), - flattenedOffsetInParentArrays(other.flattenedOffsetInParentArrays), - staticUse(other.staticUse), - fields(other.fields), - structName(other.structName) -{ -} - -ShaderVariable &ShaderVariable::operator=(const ShaderVariable &other) -{ - type = other.type; - precision = other.precision; - name = other.name; - mappedName = other.mappedName; - arraySizes = other.arraySizes; - staticUse = other.staticUse; - flattenedOffsetInParentArrays = other.flattenedOffsetInParentArrays; - fields = other.fields; - structName = other.structName; - return *this; -} - -bool ShaderVariable::operator==(const ShaderVariable &other) const -{ - if (type != other.type || precision != other.precision || name != other.name || - mappedName != other.mappedName || arraySizes != other.arraySizes || - staticUse != other.staticUse || fields.size() != other.fields.size() || - structName != other.structName) - { - return false; - } - for (size_t ii = 0; ii < fields.size(); ++ii) - { - if (fields[ii] != other.fields[ii]) - return false; - } - return true; -} - -void ShaderVariable::setArraySize(unsigned int size) -{ - arraySizes.clear(); - if (size != 0) - { - arraySizes.push_back(size); - } -} - -unsigned int ShaderVariable::getArraySizeProduct() const -{ - return gl::ArraySizeProduct(arraySizes); -} - -void ShaderVariable::indexIntoArray(unsigned int arrayIndex) -{ - ASSERT(isArray()); - flattenedOffsetInParentArrays = - arrayIndex + getOutermostArraySize() * flattenedOffsetInParentArrays; - arraySizes.pop_back(); -} - -unsigned int ShaderVariable::getNestedArraySize(unsigned int arrayNestingIndex) const -{ - ASSERT(arraySizes.size() > arrayNestingIndex); - return arraySizes[arraySizes.size() - 1u - arrayNestingIndex]; -} - -unsigned int ShaderVariable::getBasicTypeElementCount() const -{ - // GLES 3.1 Nov 2016 section 7.3.1.1 page 77 specifies that a separate entry should be generated - // for each array element when dealing with an array of arrays or an array of structs. - ASSERT(!isArrayOfArrays()); - ASSERT(!isStruct() || !isArray()); - - // GLES 3.1 Nov 2016 page 82. - if (isArray()) - { - return getOutermostArraySize(); - } - return 1u; -} - -bool ShaderVariable::findInfoByMappedName(const std::string &mappedFullName, - const ShaderVariable **leafVar, - std::string *originalFullName) const -{ - ASSERT(leafVar && originalFullName); - // There are three cases: - // 1) the top variable is of struct type; - // 2) the top variable is an array; - // 3) otherwise. - size_t pos = mappedFullName.find_first_of(".["); - - if (pos == std::string::npos) - { - // Case 3. - if (mappedFullName != this->mappedName) - return false; - *originalFullName = this->name; - *leafVar = this; - return true; - } - else - { - std::string topName = mappedFullName.substr(0, pos); - if (topName != this->mappedName) - return false; - std::string originalName = this->name; - std::string remaining; - if (mappedFullName[pos] == '[') - { - // Case 2. - size_t closePos = mappedFullName.find_first_of(']'); - if (closePos < pos || closePos == std::string::npos) - return false; - // Append '[index]'. - originalName += mappedFullName.substr(pos, closePos - pos + 1); - if (closePos + 1 == mappedFullName.size()) - { - *originalFullName = originalName; - *leafVar = this; - return true; - } - else - { - // In the form of 'a[0].b', so after ']', '.' is expected. - if (mappedFullName[closePos + 1] != '.') - return false; - remaining = mappedFullName.substr(closePos + 2); // Skip "]." - } - } - else - { - // Case 1. - remaining = mappedFullName.substr(pos + 1); // Skip "." - } - for (size_t ii = 0; ii < this->fields.size(); ++ii) - { - const ShaderVariable *fieldVar = nullptr; - std::string originalFieldName; - bool found = fields[ii].findInfoByMappedName(remaining, &fieldVar, &originalFieldName); - if (found) - { - *originalFullName = originalName + "." + originalFieldName; - *leafVar = fieldVar; - return true; - } - } - return false; - } -} - -bool ShaderVariable::isBuiltIn() const -{ - return (name.size() >= 4 && name[0] == 'g' && name[1] == 'l' && name[2] == '_'); -} - -bool ShaderVariable::isSameVariableAtLinkTime(const ShaderVariable &other, - bool matchPrecision, - bool matchName) const -{ - if (type != other.type) - return false; - if (matchPrecision && precision != other.precision) - return false; - if (matchName && name != other.name) - return false; - ASSERT(!matchName || mappedName == other.mappedName); - if (arraySizes != other.arraySizes) - return false; - if (fields.size() != other.fields.size()) - return false; - - // [OpenGL ES 3.1 SPEC Chapter 7.4.1] - // Variables declared as structures are considered to match in type if and only if structure - // members match in name, type, qualification, and declaration order. - for (size_t ii = 0; ii < fields.size(); ++ii) - { - if (!fields[ii].isSameVariableAtLinkTime(other.fields[ii], matchPrecision, true)) - { - return false; - } - } - if (structName != other.structName) - return false; - return true; -} - -Uniform::Uniform() : binding(-1), offset(-1) -{ -} - -Uniform::~Uniform() -{ -} - -Uniform::Uniform(const Uniform &other) - : VariableWithLocation(other), binding(other.binding), offset(other.offset) -{ -} - -Uniform &Uniform::operator=(const Uniform &other) -{ - VariableWithLocation::operator=(other); - binding = other.binding; - offset = other.offset; - return *this; -} - -bool Uniform::operator==(const Uniform &other) const -{ - return VariableWithLocation::operator==(other) && binding == other.binding && - offset == other.offset; -} - -bool Uniform::isSameUniformAtLinkTime(const Uniform &other) const -{ - // Enforce a consistent match. - // https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16261 - if (binding != -1 && other.binding != -1 && binding != other.binding) - { - return false; - } - if (location != -1 && other.location != -1 && location != other.location) - { - return false; - } - if (offset != other.offset) - { - return false; - } - return VariableWithLocation::isSameVariableAtLinkTime(other, true, true); -} - -VariableWithLocation::VariableWithLocation() : location(-1) -{ -} - -VariableWithLocation::~VariableWithLocation() -{ -} - -VariableWithLocation::VariableWithLocation(const VariableWithLocation &other) - : ShaderVariable(other), location(other.location) -{ -} - -VariableWithLocation &VariableWithLocation::operator=(const VariableWithLocation &other) -{ - ShaderVariable::operator=(other); - location = other.location; - return *this; -} - -bool VariableWithLocation::operator==(const VariableWithLocation &other) const -{ - return (ShaderVariable::operator==(other) && location == other.location); -} - -Attribute::Attribute() -{ -} - -Attribute::~Attribute() -{ -} - -Attribute::Attribute(const Attribute &other) : VariableWithLocation(other) -{ -} - -Attribute &Attribute::operator=(const Attribute &other) -{ - VariableWithLocation::operator=(other); - return *this; -} - -bool Attribute::operator==(const Attribute &other) const -{ - return VariableWithLocation::operator==(other); -} - -OutputVariable::OutputVariable() -{ -} - -OutputVariable::~OutputVariable() -{ -} - -OutputVariable::OutputVariable(const OutputVariable &other) : VariableWithLocation(other) -{ -} - -OutputVariable &OutputVariable::operator=(const OutputVariable &other) -{ - VariableWithLocation::operator=(other); - return *this; -} - -bool OutputVariable::operator==(const OutputVariable &other) const -{ - return VariableWithLocation::operator==(other); -} - -InterfaceBlockField::InterfaceBlockField() : isRowMajorLayout(false) -{ -} - -InterfaceBlockField::~InterfaceBlockField() -{ -} - -InterfaceBlockField::InterfaceBlockField(const InterfaceBlockField &other) - : ShaderVariable(other), isRowMajorLayout(other.isRowMajorLayout) -{ -} - -InterfaceBlockField &InterfaceBlockField::operator=(const InterfaceBlockField &other) -{ - ShaderVariable::operator=(other); - isRowMajorLayout = other.isRowMajorLayout; - return *this; -} - -bool InterfaceBlockField::operator==(const InterfaceBlockField &other) const -{ - return (ShaderVariable::operator==(other) && isRowMajorLayout == other.isRowMajorLayout); -} - -bool InterfaceBlockField::isSameInterfaceBlockFieldAtLinkTime( - const InterfaceBlockField &other) const -{ - return (ShaderVariable::isSameVariableAtLinkTime(other, true, true) && - isRowMajorLayout == other.isRowMajorLayout); -} - -Varying::Varying() : interpolation(INTERPOLATION_SMOOTH), isInvariant(false) -{ -} - -Varying::~Varying() -{ -} - -Varying::Varying(const Varying &other) - : VariableWithLocation(other), - interpolation(other.interpolation), - isInvariant(other.isInvariant) -{ -} - -Varying &Varying::operator=(const Varying &other) -{ - VariableWithLocation::operator=(other); - interpolation = other.interpolation; - isInvariant = other.isInvariant; - return *this; -} - -bool Varying::operator==(const Varying &other) const -{ - return (VariableWithLocation::operator==(other) && interpolation == other.interpolation && - isInvariant == other.isInvariant); -} - -bool Varying::isSameVaryingAtLinkTime(const Varying &other) const -{ - return isSameVaryingAtLinkTime(other, 100); -} - -bool Varying::isSameVaryingAtLinkTime(const Varying &other, int shaderVersion) const -{ - return (ShaderVariable::isSameVariableAtLinkTime(other, false, false) && - InterpolationTypesMatch(interpolation, other.interpolation) && - (shaderVersion >= 300 || isInvariant == other.isInvariant) && - (location == other.location) && - (name == other.name || (shaderVersion >= 310 && location >= 0))); -} - -InterfaceBlock::InterfaceBlock() - : arraySize(0), - layout(BLOCKLAYOUT_PACKED), - isRowMajorLayout(false), - binding(-1), - staticUse(false), - blockType(BlockType::BLOCK_UNIFORM) -{ -} - -InterfaceBlock::~InterfaceBlock() -{ -} - -InterfaceBlock::InterfaceBlock(const InterfaceBlock &other) - : name(other.name), - mappedName(other.mappedName), - instanceName(other.instanceName), - arraySize(other.arraySize), - layout(other.layout), - isRowMajorLayout(other.isRowMajorLayout), - binding(other.binding), - staticUse(other.staticUse), - blockType(other.blockType), - fields(other.fields) -{ -} - -InterfaceBlock &InterfaceBlock::operator=(const InterfaceBlock &other) -{ - name = other.name; - mappedName = other.mappedName; - instanceName = other.instanceName; - arraySize = other.arraySize; - layout = other.layout; - isRowMajorLayout = other.isRowMajorLayout; - binding = other.binding; - staticUse = other.staticUse; - blockType = other.blockType; - fields = other.fields; - return *this; -} - -std::string InterfaceBlock::fieldPrefix() const -{ - return instanceName.empty() ? "" : name; -} - -std::string InterfaceBlock::fieldMappedPrefix() const -{ - return instanceName.empty() ? "" : mappedName; -} - -bool InterfaceBlock::isSameInterfaceBlockAtLinkTime(const InterfaceBlock &other) const -{ - if (name != other.name || mappedName != other.mappedName || arraySize != other.arraySize || - layout != other.layout || isRowMajorLayout != other.isRowMajorLayout || - binding != other.binding || blockType != other.blockType || - fields.size() != other.fields.size()) - { - return false; - } - - for (size_t fieldIndex = 0; fieldIndex < fields.size(); ++fieldIndex) - { - if (!fields[fieldIndex].isSameInterfaceBlockFieldAtLinkTime(other.fields[fieldIndex])) - { - return false; - } - } - - return true; -} - -bool InterfaceBlock::isBuiltIn() const -{ - return (name.size() >= 4 && name[0] == 'g' && name[1] == 'l' && name[2] == '_'); -} - -void WorkGroupSize::fill(int fillValue) -{ - localSizeQualifiers[0] = fillValue; - localSizeQualifiers[1] = fillValue; - localSizeQualifiers[2] = fillValue; -} - -void WorkGroupSize::setLocalSize(int localSizeX, int localSizeY, int localSizeZ) -{ - localSizeQualifiers[0] = localSizeX; - localSizeQualifiers[1] = localSizeY; - localSizeQualifiers[2] = localSizeZ; -} - -// check that if one of them is less than 1, then all of them are. -// Or if one is positive, then all of them are positive. -bool WorkGroupSize::isLocalSizeValid() const -{ - return ( - (localSizeQualifiers[0] < 1 && localSizeQualifiers[1] < 1 && localSizeQualifiers[2] < 1) || - (localSizeQualifiers[0] > 0 && localSizeQualifiers[1] > 0 && localSizeQualifiers[2] > 0)); -} - -bool WorkGroupSize::isAnyValueSet() const -{ - return localSizeQualifiers[0] > 0 || localSizeQualifiers[1] > 0 || localSizeQualifiers[2] > 0; -} - -bool WorkGroupSize::isDeclared() const -{ - bool localSizeDeclared = localSizeQualifiers[0] > 0; - ASSERT(isLocalSizeValid()); - return localSizeDeclared; -} - -bool WorkGroupSize::isWorkGroupSizeMatching(const WorkGroupSize &right) const -{ - for (size_t i = 0u; i < size(); ++i) - { - bool result = (localSizeQualifiers[i] == right.localSizeQualifiers[i] || - (localSizeQualifiers[i] == 1 && right.localSizeQualifiers[i] == -1) || - (localSizeQualifiers[i] == -1 && right.localSizeQualifiers[i] == 1)); - if (!result) - { - return false; - } - } - return true; -} - -int &WorkGroupSize::operator[](size_t index) -{ - ASSERT(index < size()); - return localSizeQualifiers[index]; -} - -int WorkGroupSize::operator[](size_t index) const -{ - ASSERT(index < size()); - return localSizeQualifiers[index]; -} - -size_t WorkGroupSize::size() const -{ - return 3u; -} - -} // namespace sh |