summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h b/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h
new file mode 100644
index 0000000000..69f092e039
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/translator/VectorizeVectorScalarArithmetic.h
@@ -0,0 +1,25 @@
+// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float
+// vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary
+// operations inside vector constructors are also turned into vector operations.
+//
+// This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA
+// driver version 387.92. It works around the most common occurrences of the bug.
+
+#ifndef COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_
+#define COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_
+
+namespace sh
+{
+
+class TIntermBlock;
+class TSymbolTable;
+
+void VectorizeVectorScalarArithmetic(TIntermBlock *root, TSymbolTable *symbolTable);
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_VECTORIZEVECTORSCALARARITHMETIC_H_ \ No newline at end of file