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-rw-r--r--src/3rdparty/angle/src/libANGLE/HandleRangeAllocator.h60
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diff --git a/src/3rdparty/angle/src/libANGLE/HandleRangeAllocator.h b/src/3rdparty/angle/src/libANGLE/HandleRangeAllocator.h
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index 4d4b6f4f69..0000000000
--- a/src/3rdparty/angle/src/libANGLE/HandleRangeAllocator.h
+++ /dev/null
@@ -1,60 +0,0 @@
-//
-// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// HandleRangeAllocator.h: Defines the gl::HandleRangeAllocator class, which is used to
-// allocate contiguous ranges of GL path handles.
-
-#ifndef LIBANGLE_HANDLERANGEALLOCATOR_H_
-#define LIBANGLE_HANDLERANGEALLOCATOR_H_
-
-#include <map>
-
-#include "angle_gl.h"
-#include "common/angleutils.h"
-
-namespace gl
-{
-
-// Allocates contiguous ranges of path object handles.
-class HandleRangeAllocator final : angle::NonCopyable
-{
- public:
- static const GLuint kInvalidHandle;
-
- HandleRangeAllocator();
- ~HandleRangeAllocator();
-
- // Allocates a new path handle.
- GLuint allocate();
-
- // Allocates a handle starting at or above the value of |wanted|.
- // Note: may wrap if it starts near limit.
- GLuint allocateAtOrAbove(GLuint wanted);
-
- // Allocates |range| amount of contiguous paths.
- // Returns the first id to |first_id| or |kInvalidHandle| if
- // allocation failed.
- GLuint allocateRange(GLuint range);
-
- // Marks an id as used. Returns false if handle was already used.
- bool markAsUsed(GLuint handle);
-
- // Release handle.
- void release(GLuint handle);
-
- // Release a |range| amount of contiguous handles, starting from |first|
- void releaseRange(GLuint first, GLuint range);
-
- // Checks whether or not a resource ID is in use.
- bool isUsed(GLuint handle) const;
-
- private:
- std::map<GLuint, GLuint> mUsed;
-};
-
-} // namespace gl
-
-#endif // LIBANGLE_HANDLERANGEALLOCATOR_H_ \ No newline at end of file