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-rw-r--r--src/3rdparty/angle/src/libANGLE/Uniform.cpp226
1 files changed, 0 insertions, 226 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Uniform.cpp b/src/3rdparty/angle/src/libANGLE/Uniform.cpp
deleted file mode 100644
index dee8eee915..0000000000
--- a/src/3rdparty/angle/src/libANGLE/Uniform.cpp
+++ /dev/null
@@ -1,226 +0,0 @@
-//
-// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-#include "libANGLE/Uniform.h"
-
-#include "common/utilities.h"
-
-#include <cstring>
-
-namespace gl
-{
-
-StaticallyUsed::StaticallyUsed()
- : vertexStaticUse(false), fragmentStaticUse(false), computeStaticUse(false)
-{
-}
-
-StaticallyUsed::~StaticallyUsed()
-{
-}
-
-StaticallyUsed::StaticallyUsed(const StaticallyUsed &rhs) = default;
-StaticallyUsed &StaticallyUsed::operator=(const StaticallyUsed &rhs) = default;
-
-void StaticallyUsed::setStaticUse(GLenum shaderType, bool used)
-{
- switch (shaderType)
- {
- case GL_VERTEX_SHADER:
- vertexStaticUse = used;
- break;
-
- case GL_FRAGMENT_SHADER:
- fragmentStaticUse = used;
- break;
-
- case GL_COMPUTE_SHADER:
- computeStaticUse = used;
- break;
-
- default:
- UNREACHABLE();
- }
-}
-
-void StaticallyUsed::unionReferencesWith(const StaticallyUsed &other)
-{
- vertexStaticUse |= other.vertexStaticUse;
- fragmentStaticUse |= other.fragmentStaticUse;
- computeStaticUse |= other.computeStaticUse;
-}
-
-LinkedUniform::LinkedUniform()
- : typeInfo(nullptr), bufferIndex(-1), blockInfo(sh::BlockMemberInfo::getDefaultBlockInfo())
-{
-}
-
-LinkedUniform::LinkedUniform(GLenum typeIn,
- GLenum precisionIn,
- const std::string &nameIn,
- const std::vector<unsigned int> &arraySizesIn,
- const int bindingIn,
- const int offsetIn,
- const int locationIn,
- const int bufferIndexIn,
- const sh::BlockMemberInfo &blockInfoIn)
- : typeInfo(&GetUniformTypeInfo(typeIn)), bufferIndex(bufferIndexIn), blockInfo(blockInfoIn)
-{
- type = typeIn;
- precision = precisionIn;
- name = nameIn;
- arraySizes = arraySizesIn;
- binding = bindingIn;
- offset = offsetIn;
- location = locationIn;
- ASSERT(!isArrayOfArrays());
- ASSERT(!isArray() || !isStruct());
-}
-
-LinkedUniform::LinkedUniform(const sh::Uniform &uniform)
- : sh::Uniform(uniform),
- typeInfo(&GetUniformTypeInfo(type)),
- bufferIndex(-1),
- blockInfo(sh::BlockMemberInfo::getDefaultBlockInfo())
-{
- ASSERT(!isArrayOfArrays());
- ASSERT(!isArray() || !isStruct());
-}
-
-LinkedUniform::LinkedUniform(const LinkedUniform &uniform)
- : sh::Uniform(uniform),
- StaticallyUsed(uniform),
- typeInfo(uniform.typeInfo),
- bufferIndex(uniform.bufferIndex),
- blockInfo(uniform.blockInfo)
-{
-}
-
-LinkedUniform &LinkedUniform::operator=(const LinkedUniform &uniform)
-{
- sh::Uniform::operator=(uniform);
- StaticallyUsed::operator=(uniform);
- typeInfo = uniform.typeInfo;
- bufferIndex = uniform.bufferIndex;
- blockInfo = uniform.blockInfo;
- return *this;
-}
-
-LinkedUniform::~LinkedUniform()
-{
-}
-
-bool LinkedUniform::isInDefaultBlock() const
-{
- return bufferIndex == -1;
-}
-
-bool LinkedUniform::isSampler() const
-{
- return typeInfo->isSampler;
-}
-
-bool LinkedUniform::isImage() const
-{
- return typeInfo->isImageType;
-}
-
-bool LinkedUniform::isAtomicCounter() const
-{
- return IsAtomicCounterType(type);
-}
-
-bool LinkedUniform::isField() const
-{
- return name.find('.') != std::string::npos;
-}
-
-size_t LinkedUniform::getElementSize() const
-{
- return typeInfo->externalSize;
-}
-
-size_t LinkedUniform::getElementComponents() const
-{
- return typeInfo->componentCount;
-}
-
-BufferVariable::BufferVariable()
- : bufferIndex(-1), blockInfo(sh::BlockMemberInfo::getDefaultBlockInfo()), topLevelArraySize(-1)
-{
-}
-
-BufferVariable::BufferVariable(GLenum typeIn,
- GLenum precisionIn,
- const std::string &nameIn,
- const std::vector<unsigned int> &arraySizesIn,
- const int bufferIndexIn,
- const sh::BlockMemberInfo &blockInfoIn)
- : bufferIndex(bufferIndexIn), blockInfo(blockInfoIn), topLevelArraySize(-1)
-{
- type = typeIn;
- precision = precisionIn;
- name = nameIn;
- arraySizes = arraySizesIn;
-}
-
-BufferVariable::~BufferVariable()
-{
-}
-
-ShaderVariableBuffer::ShaderVariableBuffer() : binding(0), dataSize(0)
-{
-}
-
-ShaderVariableBuffer::ShaderVariableBuffer(const ShaderVariableBuffer &other) = default;
-
-ShaderVariableBuffer::~ShaderVariableBuffer()
-{
-}
-
-int ShaderVariableBuffer::numActiveVariables() const
-{
- return static_cast<int>(memberIndexes.size());
-}
-
-InterfaceBlock::InterfaceBlock() : isArray(false), arrayElement(0)
-{
-}
-
-InterfaceBlock::InterfaceBlock(const std::string &nameIn,
- const std::string &mappedNameIn,
- bool isArrayIn,
- unsigned int arrayElementIn,
- int bindingIn)
- : name(nameIn), mappedName(mappedNameIn), isArray(isArrayIn), arrayElement(arrayElementIn)
-{
- binding = bindingIn;
-}
-
-std::string InterfaceBlock::nameWithArrayIndex() const
-{
- std::stringstream fullNameStr;
- fullNameStr << name;
- if (isArray)
- {
- fullNameStr << "[" << arrayElement << "]";
- }
-
- return fullNameStr.str();
-}
-
-std::string InterfaceBlock::mappedNameWithArrayIndex() const
-{
- std::stringstream fullNameStr;
- fullNameStr << mappedName;
- if (isArray)
- {
- fullNameStr << "[" << arrayElement << "]";
- }
-
- return fullNameStr.str();
-}
-}