diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/angletypes.inl')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/angletypes.inl | 47 |
1 files changed, 2 insertions, 45 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/angletypes.inl b/src/3rdparty/angle/src/libANGLE/angletypes.inl index d51bcaaa78..3fbe0747d2 100644 --- a/src/3rdparty/angle/src/libANGLE/angletypes.inl +++ b/src/3rdparty/angle/src/libANGLE/angletypes.inl @@ -9,21 +9,6 @@ namespace gl { -template <typename T> -bool operator==(const Color<T> &a, const Color<T> &b) -{ - return a.red == b.red && - a.green == b.green && - a.blue == b.blue && - a.alpha == b.alpha; -} - -template <typename T> -bool operator!=(const Color<T> &a, const Color<T> &b) -{ - return !(a == b); -} - inline bool operator==(const Rectangle &a, const Rectangle &b) { return a.x == b.x && @@ -39,16 +24,7 @@ inline bool operator!=(const Rectangle &a, const Rectangle &b) inline bool operator==(const SamplerState &a, const SamplerState &b) { - return a.minFilter == b.minFilter && - a.magFilter == b.magFilter && - a.wrapS == b.wrapS && - a.wrapT == b.wrapT && - a.wrapR == b.wrapR && - a.maxAnisotropy == b.maxAnisotropy && - a.minLod == b.minLod && - a.maxLod == b.maxLod && - a.compareMode == b.compareMode && - a.compareFunc == b.compareFunc; + return memcmp(&a, &b, sizeof(SamplerState)) == 0; } inline bool operator!=(const SamplerState &a, const SamplerState &b) @@ -56,23 +32,4 @@ inline bool operator!=(const SamplerState &a, const SamplerState &b) return !(a == b); } -inline bool operator==(const TextureState &a, const TextureState &b) -{ - return a.swizzleRed == b.swizzleRed && - a.swizzleGreen == b.swizzleGreen && - a.swizzleBlue == b.swizzleBlue && - a.swizzleAlpha == b.swizzleAlpha && - a.samplerState == b.samplerState && - a.baseLevel == b.baseLevel && - a.maxLevel == b.maxLevel && - a.immutableFormat == b.immutableFormat && - a.immutableLevels == b.immutableLevels && - a.usage == b.usage; -} - -inline bool operator!=(const TextureState &a, const TextureState &b) -{ - return !(a == b); -} - -} +} // namespace gl |