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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/queryutils.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/queryutils.h | 162 |
1 files changed, 0 insertions, 162 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/queryutils.h b/src/3rdparty/angle/src/libANGLE/queryutils.h deleted file mode 100644 index 990cbc169e..0000000000 --- a/src/3rdparty/angle/src/libANGLE/queryutils.h +++ /dev/null @@ -1,162 +0,0 @@ -// -// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// queryutils.h: Utilities for querying values from GL objects - -#ifndef LIBANGLE_QUERYUTILS_H_ -#define LIBANGLE_QUERYUTILS_H_ - -#include "angle_gl.h" -#include "common/angleutils.h" - -#include <EGL/egl.h> - -namespace gl -{ -class Buffer; -class Context; -class Error; -class Sync; -class Framebuffer; -class Program; -class Renderbuffer; -class Sampler; -class Shader; -class Texture; -struct TextureCaps; -struct UniformBlock; -struct VertexAttribute; -class VertexBinding; -struct VertexAttribCurrentValueData; - -void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer, - GLenum attachment, - GLenum pname, - GLint *params); -void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params); -void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params); -void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params); -void QueryProgramiv(const Context *context, const Program *program, GLenum pname, GLint *params); -void QueryRenderbufferiv(const Context *context, - const Renderbuffer *renderbuffer, - GLenum pname, - GLint *params); -void QueryShaderiv(const Context *context, Shader *shader, GLenum pname, GLint *params); -void QueryTexLevelParameterfv(const Texture *texture, - GLenum target, - GLint level, - GLenum pname, - GLfloat *params); -void QueryTexLevelParameteriv(const Texture *texture, - GLenum target, - GLint level, - GLenum pname, - GLint *params); -void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params); -void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params); -void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params); -void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params); - -// Warning: you should ensure binding really matches attrib.bindingIndex before using the following -// functions. -void QueryVertexAttribfv(const VertexAttribute &attrib, - const VertexBinding &binding, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLfloat *params); - -void QueryVertexAttribiv(const VertexAttribute &attrib, - const VertexBinding &binding, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); - -void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, void **pointer); - -void QueryVertexAttribIiv(const VertexAttribute &attrib, - const VertexBinding &binding, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLint *params); - -void QueryVertexAttribIuiv(const VertexAttribute &attrib, - const VertexBinding &binding, - const VertexAttribCurrentValueData ¤tValueData, - GLenum pname, - GLuint *params); - -void QueryActiveUniformBlockiv(const Program *program, - GLuint uniformBlockIndex, - GLenum pname, - GLint *params); - -void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params); - -void QueryFramebufferParameteriv(const Framebuffer *framebuffer, GLenum pname, GLint *params); - -Error QuerySynciv(const Sync *sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); - -void SetTexParameterf(Context *context, Texture *texture, GLenum pname, GLfloat param); -void SetTexParameterfv(Context *context, Texture *texture, GLenum pname, const GLfloat *params); -void SetTexParameteri(Context *context, Texture *texture, GLenum pname, GLint param); -void SetTexParameteriv(Context *context, Texture *texture, GLenum pname, const GLint *params); - -void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param); -void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params); -void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param); -void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params); - -void SetFramebufferParameteri(Framebuffer *framebuffer, GLenum pname, GLint param); - -void SetProgramParameteri(Program *program, GLenum pname, GLint value); - -GLint GetUniformResourceProperty(const Program *program, GLuint index, const GLenum prop); - -GLuint QueryProgramResourceIndex(const Program *program, - GLenum programInterface, - const GLchar *name); - -void QueryProgramResourceName(const Program *program, - GLenum programInterface, - GLuint index, - GLsizei bufSize, - GLsizei *length, - GLchar *name); - -GLint QueryProgramResourceLocation(const Program *program, - GLenum programInterface, - const GLchar *name); -void QueryProgramResourceiv(const Program *program, - GLenum programInterface, - GLuint index, - GLsizei propCount, - const GLenum *props, - GLsizei bufSize, - GLsizei *length, - GLint *params); - -void QueryProgramInterfaceiv(const Program *program, - GLenum programInterface, - GLenum pname, - GLint *params); - -} // namespace gl - -namespace egl -{ -struct Config; -class Surface; - -void QueryConfigAttrib(const Config *config, EGLint attribute, EGLint *value); - -void QueryContextAttrib(const gl::Context *context, EGLint attribute, EGLint *value); - -void QuerySurfaceAttrib(const Surface *surface, EGLint attribute, EGLint *value); -void SetSurfaceAttrib(Surface *surface, EGLint attribute, EGLint value); - -} // namespace egl - -#endif // LIBANGLE_QUERYUTILS_H_ |