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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h64
1 files changed, 0 insertions, 64 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h
deleted file mode 100644
index c8f9eac290..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h
+++ /dev/null
@@ -1,64 +0,0 @@
-//
-// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// HLSLCompiler: Wrapper for the D3DCompiler DLL.
-//
-
-#ifndef LIBANGLE_RENDERER_D3D_HLSLCOMPILER_H_
-#define LIBANGLE_RENDERER_D3D_HLSLCOMPILER_H_
-
-#include "libANGLE/Error.h"
-
-#include "common/angleutils.h"
-#include "common/platform.h"
-
-#include <vector>
-#include <string>
-
-namespace gl
-{
-class InfoLog;
-}
-
-namespace rx
-{
-
-struct CompileConfig
-{
- UINT flags;
- std::string name;
-
- CompileConfig();
- CompileConfig(UINT flags, const std::string &name);
-};
-
-class HLSLCompiler : angle::NonCopyable
-{
- public:
- HLSLCompiler();
- ~HLSLCompiler();
-
- void release();
-
- // Attempt to compile a HLSL shader using the supplied configurations, may output a NULL compiled blob
- // even if no GL errors are returned.
- gl::Error compileToBinary(gl::InfoLog &infoLog, const std::string &hlsl, const std::string &profile,
- const std::vector<CompileConfig> &configs, const D3D_SHADER_MACRO *overrideMacros,
- ID3DBlob **outCompiledBlob, std::string *outDebugInfo);
-
- gl::Error disassembleBinary(ID3DBlob *shaderBinary, std::string *disassemblyOut);
- gl::Error ensureInitialized();
-
- private:
-
- bool mInitialized;
- HMODULE mD3DCompilerModule;
- pD3DCompile mD3DCompileFunc;
- pD3DDisassemble mD3DDisassembleFunc;
-};
-
-}
-
-#endif // LIBANGLE_RENDERER_D3D_HLSLCOMPILER_H_