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diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SurfaceD3D.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/SurfaceD3D.h
deleted file mode 100644
index 01d2573244..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/SurfaceD3D.h
+++ /dev/null
@@ -1,136 +0,0 @@
-//
-// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// SurfaceD3D.h: D3D implementation of an EGL surface
-
-#ifndef LIBANGLE_RENDERER_D3D_SURFACED3D_H_
-#define LIBANGLE_RENDERER_D3D_SURFACED3D_H_
-
-#include "libANGLE/renderer/SurfaceImpl.h"
-#include "libANGLE/renderer/d3d/NativeWindowD3D.h"
-
-namespace egl
-{
-class Surface;
-}
-
-namespace rx
-{
-class SwapChainD3D;
-class RendererD3D;
-
-class SurfaceD3D : public SurfaceImpl
-{
- public:
- ~SurfaceD3D() override;
- void releaseSwapChain();
-
- egl::Error initialize(const egl::Display *display) override;
- FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) override;
-
- egl::Error swap(const gl::Context *context) override;
- egl::Error postSubBuffer(const gl::Context *context,
- EGLint x,
- EGLint y,
- EGLint width,
- EGLint height) override;
- egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
- egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
- egl::Error releaseTexImage(EGLint buffer) override;
- egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
- void setSwapInterval(EGLint interval) override;
-
- EGLint getWidth() const override;
- EGLint getHeight() const override;
-
- EGLint isPostSubBufferSupported() const override;
- EGLint getSwapBehavior() const override;
-
- // D3D implementations
- SwapChainD3D *getSwapChain() const;
-
- egl::Error resetSwapChain(const egl::Display *display);
-
- egl::Error checkForOutOfDateSwapChain(const gl::Context *context);
-
- gl::Error getAttachmentRenderTarget(const gl::Context *context,
- GLenum binding,
- const gl::ImageIndex &imageIndex,
- FramebufferAttachmentRenderTarget **rtOut) override;
-
- protected:
- SurfaceD3D(const egl::SurfaceState &state,
- RendererD3D *renderer,
- egl::Display *display,
- EGLNativeWindowType window,
- EGLenum buftype,
- EGLClientBuffer clientBuffer,
- const egl::AttributeMap &attribs);
-
- egl::Error swapRect(const gl::Context *context,
- EGLint x,
- EGLint y,
- EGLint width,
- EGLint height);
- egl::Error resetSwapChain(const gl::Context *context,
- int backbufferWidth,
- int backbufferHeight);
- egl::Error resizeSwapChain(const gl::Context *context,
- int backbufferWidth,
- int backbufferHeight);
-
- void subclassWindow();
- void unsubclassWindow();
-
- RendererD3D *mRenderer;
- egl::Display *mDisplay;
-
- bool mFixedSize;
- GLint mOrientation;
-
- GLenum mRenderTargetFormat;
- GLenum mDepthStencilFormat;
-
- SwapChainD3D *mSwapChain;
- bool mSwapIntervalDirty;
- bool mWindowSubclassed; // Indicates whether we successfully subclassed mWindow for WM_RESIZE hooking
-
- NativeWindowD3D *mNativeWindow; // Handler for the Window that the surface is created for.
- EGLint mWidth;
- EGLint mHeight;
-
- EGLint mSwapInterval;
-
- HANDLE mShareHandle;
- IUnknown *mD3DTexture;
-};
-
-class WindowSurfaceD3D : public SurfaceD3D
-{
- public:
- WindowSurfaceD3D(const egl::SurfaceState &state,
- RendererD3D *renderer,
- egl::Display *display,
- EGLNativeWindowType window,
- const egl::AttributeMap &attribs);
- ~WindowSurfaceD3D() override;
-};
-
-class PbufferSurfaceD3D : public SurfaceD3D
-{
- public:
- PbufferSurfaceD3D(const egl::SurfaceState &state,
- RendererD3D *renderer,
- egl::Display *display,
- EGLenum buftype,
- EGLClientBuffer clientBuffer,
- const egl::AttributeMap &attribs);
- ~PbufferSurfaceD3D() override;
-};
-
-} // namespace rx
-
-#endif // LIBANGLE_RENDERER_D3D_SURFACED3D_H_