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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h deleted file mode 100644 index 3efcb81adb..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h +++ /dev/null @@ -1,105 +0,0 @@ -// -// Copyright 2015 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// texture_format_table: -// Queries for full textureFormat information based on internalFormat -// - -#ifndef LIBANGLE_RENDERER_D3D_D3D11_TEXTUREFORMATTABLE_H_ -#define LIBANGLE_RENDERER_D3D_D3D11_TEXTUREFORMATTABLE_H_ - -#include <map> - -#include "common/angleutils.h" -#include "common/platform.h" -#include "libANGLE/renderer/Format.h" -#include "libANGLE/renderer/renderer_utils.h" -#include "libANGLE/renderer/d3d/formatutilsD3D.h" - -namespace rx -{ - -struct Renderer11DeviceCaps; - -namespace d3d11 -{ - -// For sized GL internal formats, there are several possible corresponding D3D11 formats depending -// on device capabilities. -// This structure allows querying for the DXGI texture formats to use for textures, SRVs, RTVs and -// DSVs given a GL internal format. -struct Format final : private angle::NonCopyable -{ - constexpr Format(); - constexpr Format(GLenum internalFormat, - angle::Format::ID formatID, - DXGI_FORMAT texFormat, - DXGI_FORMAT srvFormat, - DXGI_FORMAT rtvFormat, - DXGI_FORMAT dsvFormat, - DXGI_FORMAT blitSRVFormat, - GLenum swizzleFormat, - InitializeTextureDataFunction internalFormatInitializer); - - static const Format &Get(GLenum internalFormat, const Renderer11DeviceCaps &deviceCaps); - - const Format &getSwizzleFormat(const Renderer11DeviceCaps &deviceCaps) const; - LoadFunctionMap getLoadFunctions() const; - const angle::Format &format() const; - - GLenum internalFormat; - angle::Format::ID formatID; - - DXGI_FORMAT texFormat; - DXGI_FORMAT srvFormat; - DXGI_FORMAT rtvFormat; - DXGI_FORMAT dsvFormat; - - DXGI_FORMAT blitSRVFormat; - - GLenum swizzleFormat; - - InitializeTextureDataFunction dataInitializerFunction; -}; - -constexpr Format::Format() - : internalFormat(GL_NONE), - formatID(angle::Format::ID::NONE), - texFormat(DXGI_FORMAT_UNKNOWN), - srvFormat(DXGI_FORMAT_UNKNOWN), - rtvFormat(DXGI_FORMAT_UNKNOWN), - dsvFormat(DXGI_FORMAT_UNKNOWN), - blitSRVFormat(DXGI_FORMAT_UNKNOWN), - swizzleFormat(GL_NONE), - dataInitializerFunction(nullptr) -{ -} - -constexpr Format::Format(GLenum internalFormat, - angle::Format::ID formatID, - DXGI_FORMAT texFormat, - DXGI_FORMAT srvFormat, - DXGI_FORMAT rtvFormat, - DXGI_FORMAT dsvFormat, - DXGI_FORMAT blitSRVFormat, - GLenum swizzleFormat, - InitializeTextureDataFunction internalFormatInitializer) - : internalFormat(internalFormat), - formatID(formatID), - texFormat(texFormat), - srvFormat(srvFormat), - rtvFormat(rtvFormat), - dsvFormat(dsvFormat), - blitSRVFormat(blitSRVFormat), - swizzleFormat(swizzleFormat), - dataInitializerFunction(internalFormatInitializer) -{ -} - -} // namespace d3d11 - -} // namespace rx - -#endif // LIBANGLE_RENDERER_D3D_D3D11_TEXTUREFORMATTABLE_H_ |