summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/libEGL/Display.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/angle/src/libEGL/Display.cpp')
-rw-r--r--src/3rdparty/angle/src/libEGL/Display.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/3rdparty/angle/src/libEGL/Display.cpp b/src/3rdparty/angle/src/libEGL/Display.cpp
index b18a876a55..e75a4b6440 100644
--- a/src/3rdparty/angle/src/libEGL/Display.cpp
+++ b/src/3rdparty/angle/src/libEGL/Display.cpp
@@ -1,3 +1,4 @@
+#include "../libGLESv2/precompiled.h"
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -40,13 +41,13 @@ egl::Display *Display::getDisplay(EGLNativeDisplayType displayId)
// FIXME: Check if displayId is a valid display device context
- egl::Display *display = new egl::Display(displayId, (HDC)displayId);
+ egl::Display *display = new egl::Display(displayId);
displays[displayId] = display;
return display;
}
-Display::Display(EGLNativeDisplayType displayId, HDC deviceContext) : mDc(deviceContext)
+Display::Display(EGLNativeDisplayType displayId)
{
mDisplayId = displayId;
mRenderer = NULL;
@@ -71,7 +72,7 @@ bool Display::initialize()
return true;
}
- mRenderer = glCreateRenderer(this, mDc, mDisplayId);
+ mRenderer = glCreateRenderer(this, mDisplayId);
if (!mRenderer)
{
@@ -486,7 +487,7 @@ void Display::initExtensionString()
mExtensionString += "EGL_ANGLE_query_surface_pointer ";
-#if !defined(ANGLE_OS_WINRT)
+#if defined(ANGLE_ENABLE_D3D9)
HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
if (swiftShader)
{
@@ -525,7 +526,7 @@ void Display::initVendorString()
if (mRenderer && mRenderer->getLUID(&adapterLuid))
{
char adapterLuidString[64];
- snprintf(adapterLuidString, sizeof(adapterLuidString), " (adapter LUID: %08l%08l)", adapterLuid.HighPart, adapterLuid.LowPart);
+ snprintf(adapterLuidString, sizeof(adapterLuidString), " (adapter LUID: %08x%08x)", adapterLuid.HighPart, adapterLuid.LowPart);
mVendorString += adapterLuidString;
}