diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp | 548 |
1 files changed, 0 insertions, 548 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp b/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp deleted file mode 100644 index f294c1edc3..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp +++ /dev/null @@ -1,548 +0,0 @@ -// GENERATED FILE - DO NOT EDIT. -// Generated by gen_proc_table.py using data from proc_table_data.json. -// -// Copyright 2017 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// getProcAddress loader table: -// Mapping from a string entry point name to function address. -// - -#include "libGLESv2/proc_table.h" - -#include "libGLESv2/entry_points_egl.h" -#include "libGLESv2/entry_points_egl_ext.h" -#include "libGLESv2/entry_points_gles_2_0_autogen.h" -#include "libGLESv2/entry_points_gles_2_0_ext.h" -#include "libGLESv2/entry_points_gles_3_0_autogen.h" -#include "libGLESv2/entry_points_gles_3_1_autogen.h" -#include "platform/Platform.h" - -#define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC) - -namespace egl -{ -ProcEntry g_procTable[] = { - {"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)}, - {"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)}, - {"eglBindAPI", P(egl::BindAPI)}, - {"eglBindTexImage", P(egl::BindTexImage)}, - {"eglChooseConfig", P(egl::ChooseConfig)}, - {"eglClientWaitSync", P(egl::ClientWaitSync)}, - {"eglCopyBuffers", P(egl::CopyBuffers)}, - {"eglCreateContext", P(egl::CreateContext)}, - {"eglCreateDeviceANGLE", P(egl::CreateDeviceANGLE)}, - {"eglCreateImage", P(egl::CreateImage)}, - {"eglCreateImageKHR", P(egl::CreateImageKHR)}, - {"eglCreatePbufferFromClientBuffer", P(egl::CreatePbufferFromClientBuffer)}, - {"eglCreatePbufferSurface", P(egl::CreatePbufferSurface)}, - {"eglCreatePixmapSurface", P(egl::CreatePixmapSurface)}, - {"eglCreatePlatformPixmapSurface", P(egl::CreatePlatformPixmapSurface)}, - {"eglCreatePlatformWindowSurface", P(egl::CreatePlatformWindowSurface)}, - {"eglCreateStreamKHR", P(egl::CreateStreamKHR)}, - {"eglCreateStreamProducerD3DTextureNV12ANGLE", P(egl::CreateStreamProducerD3DTextureNV12ANGLE)}, - {"eglCreateSync", P(egl::CreateSync)}, - {"eglCreateWindowSurface", P(egl::CreateWindowSurface)}, - {"eglDestroyContext", P(egl::DestroyContext)}, - {"eglDestroyImage", P(egl::DestroyImage)}, - {"eglDestroyImageKHR", P(egl::DestroyImageKHR)}, - {"eglDestroyStreamKHR", P(egl::DestroyStreamKHR)}, - {"eglDestroySurface", P(egl::DestroySurface)}, - {"eglDestroySync", P(egl::DestroySync)}, - {"eglGetConfigAttrib", P(egl::GetConfigAttrib)}, - {"eglGetConfigs", P(egl::GetConfigs)}, - {"eglGetCurrentContext", P(egl::GetCurrentContext)}, - {"eglGetCurrentDisplay", P(egl::GetCurrentDisplay)}, - {"eglGetCurrentSurface", P(egl::GetCurrentSurface)}, - {"eglGetDisplay", P(egl::GetDisplay)}, - {"eglGetError", P(egl::GetError)}, - {"eglGetPlatformDisplay", P(egl::GetPlatformDisplay)}, - {"eglGetPlatformDisplayEXT", P(egl::GetPlatformDisplayEXT)}, - {"eglGetProcAddress", P(egl::GetProcAddress)}, - {"eglGetSyncAttrib", P(egl::GetSyncAttrib)}, - {"eglGetSyncValuesCHROMIUM", P(egl::GetSyncValuesCHROMIUM)}, - {"eglInitialize", P(egl::Initialize)}, - {"eglMakeCurrent", P(egl::MakeCurrent)}, - {"eglPostSubBufferNV", P(egl::PostSubBufferNV)}, - {"eglProgramCacheGetAttribANGLE", P(egl::ProgramCacheGetAttribANGLE)}, - {"eglProgramCachePopulateANGLE", P(egl::ProgramCachePopulateANGLE)}, - {"eglProgramCacheQueryANGLE", P(egl::ProgramCacheQueryANGLE)}, - {"eglProgramCacheResizeANGLE", P(egl::ProgramCacheResizeANGLE)}, - {"eglQueryAPI", P(egl::QueryAPI)}, - {"eglQueryContext", P(egl::QueryContext)}, - {"eglQueryDeviceAttribEXT", P(egl::QueryDeviceAttribEXT)}, - {"eglQueryDeviceStringEXT", P(egl::QueryDeviceStringEXT)}, - {"eglQueryDisplayAttribEXT", P(egl::QueryDisplayAttribEXT)}, - {"eglQueryStreamKHR", P(egl::QueryStreamKHR)}, - {"eglQueryStreamu64KHR", P(egl::QueryStreamu64KHR)}, - {"eglQueryString", P(egl::QueryString)}, - {"eglQuerySurface", P(egl::QuerySurface)}, - {"eglQuerySurfacePointerANGLE", P(egl::QuerySurfacePointerANGLE)}, - {"eglReleaseDeviceANGLE", P(egl::ReleaseDeviceANGLE)}, - {"eglReleaseTexImage", P(egl::ReleaseTexImage)}, - {"eglReleaseThread", P(egl::ReleaseThread)}, - {"eglStreamAttribKHR", P(egl::StreamAttribKHR)}, - {"eglStreamConsumerAcquireKHR", P(egl::StreamConsumerAcquireKHR)}, - {"eglStreamConsumerGLTextureExternalAttribsNV", - P(egl::StreamConsumerGLTextureExternalAttribsNV)}, - {"eglStreamConsumerGLTextureExternalKHR", P(egl::StreamConsumerGLTextureExternalKHR)}, - {"eglStreamConsumerReleaseKHR", P(egl::StreamConsumerReleaseKHR)}, - {"eglStreamPostD3DTextureNV12ANGLE", P(egl::StreamPostD3DTextureNV12ANGLE)}, - {"eglSurfaceAttrib", P(egl::SurfaceAttrib)}, - {"eglSwapBuffers", P(egl::SwapBuffers)}, - {"eglSwapBuffersWithDamageEXT", P(egl::SwapBuffersWithDamageEXT)}, - {"eglSwapInterval", P(egl::SwapInterval)}, - {"eglTerminate", P(egl::Terminate)}, - {"eglWaitClient", P(egl::WaitClient)}, - {"eglWaitGL", P(egl::WaitGL)}, - {"eglWaitNative", P(egl::WaitNative)}, - {"eglWaitSync", P(egl::WaitSync)}, - {"glActiveShaderProgram", P(gl::ActiveShaderProgram)}, - {"glActiveTexture", P(gl::ActiveTexture)}, - {"glAttachShader", P(gl::AttachShader)}, - {"glBeginQuery", P(gl::BeginQuery)}, - {"glBeginQueryEXT", P(gl::BeginQueryEXT)}, - {"glBeginTransformFeedback", P(gl::BeginTransformFeedback)}, - {"glBindAttribLocation", P(gl::BindAttribLocation)}, - {"glBindBuffer", P(gl::BindBuffer)}, - {"glBindBufferBase", P(gl::BindBufferBase)}, - {"glBindBufferRange", P(gl::BindBufferRange)}, - {"glBindFramebuffer", P(gl::BindFramebuffer)}, - {"glBindImageTexture", P(gl::BindImageTexture)}, - {"glBindProgramPipeline", P(gl::BindProgramPipeline)}, - {"glBindRenderbuffer", P(gl::BindRenderbuffer)}, - {"glBindSampler", P(gl::BindSampler)}, - {"glBindTexture", P(gl::BindTexture)}, - {"glBindTransformFeedback", P(gl::BindTransformFeedback)}, - {"glBindUniformLocationCHROMIUM", P(gl::BindUniformLocationCHROMIUM)}, - {"glBindVertexArray", P(gl::BindVertexArray)}, - {"glBindVertexArrayOES", P(gl::BindVertexArrayOES)}, - {"glBindVertexBuffer", P(gl::BindVertexBuffer)}, - {"glBlendColor", P(gl::BlendColor)}, - {"glBlendEquation", P(gl::BlendEquation)}, - {"glBlendEquationSeparate", P(gl::BlendEquationSeparate)}, - {"glBlendFunc", P(gl::BlendFunc)}, - {"glBlendFuncSeparate", P(gl::BlendFuncSeparate)}, - {"glBlitFramebuffer", P(gl::BlitFramebuffer)}, - {"glBlitFramebufferANGLE", P(gl::BlitFramebufferANGLE)}, - {"glBufferData", P(gl::BufferData)}, - {"glBufferSubData", P(gl::BufferSubData)}, - {"glCheckFramebufferStatus", P(gl::CheckFramebufferStatus)}, - {"glClear", P(gl::Clear)}, - {"glClearBufferfi", P(gl::ClearBufferfi)}, - {"glClearBufferfv", P(gl::ClearBufferfv)}, - {"glClearBufferiv", P(gl::ClearBufferiv)}, - {"glClearBufferuiv", P(gl::ClearBufferuiv)}, - {"glClearColor", P(gl::ClearColor)}, - {"glClearDepthf", P(gl::ClearDepthf)}, - {"glClearStencil", P(gl::ClearStencil)}, - {"glClientWaitSync", P(gl::ClientWaitSync)}, - {"glColorMask", P(gl::ColorMask)}, - {"glCompileShader", P(gl::CompileShader)}, - {"glCompressedCopyTextureCHROMIUM", P(gl::CompressedCopyTextureCHROMIUM)}, - {"glCompressedTexImage2D", P(gl::CompressedTexImage2D)}, - {"glCompressedTexImage2DRobustANGLE", P(gl::CompressedTexImage2DRobustANGLE)}, - {"glCompressedTexImage3D", P(gl::CompressedTexImage3D)}, - {"glCompressedTexImage3DRobustANGLE", P(gl::CompressedTexImage3DRobustANGLE)}, - {"glCompressedTexSubImage2D", P(gl::CompressedTexSubImage2D)}, - {"glCompressedTexSubImage2DRobustANGLE", P(gl::CompressedTexSubImage2DRobustANGLE)}, - {"glCompressedTexSubImage3D", P(gl::CompressedTexSubImage3D)}, - {"glCompressedTexSubImage3DRobustANGLE", P(gl::CompressedTexSubImage3DRobustANGLE)}, - {"glCopyBufferSubData", P(gl::CopyBufferSubData)}, - {"glCopySubTextureCHROMIUM", P(gl::CopySubTextureCHROMIUM)}, - {"glCopyTexImage2D", P(gl::CopyTexImage2D)}, - {"glCopyTexSubImage2D", P(gl::CopyTexSubImage2D)}, - {"glCopyTexSubImage3D", P(gl::CopyTexSubImage3D)}, - {"glCopyTextureCHROMIUM", P(gl::CopyTextureCHROMIUM)}, - {"glCreateProgram", P(gl::CreateProgram)}, - {"glCreateShader", P(gl::CreateShader)}, - {"glCreateShaderProgramv", P(gl::CreateShaderProgramv)}, - {"glCullFace", P(gl::CullFace)}, - {"glDebugMessageCallbackKHR", P(gl::DebugMessageCallbackKHR)}, - {"glDebugMessageControlKHR", P(gl::DebugMessageControlKHR)}, - {"glDebugMessageInsertKHR", P(gl::DebugMessageInsertKHR)}, - {"glDeleteBuffers", P(gl::DeleteBuffers)}, - {"glDeleteFencesNV", P(gl::DeleteFencesNV)}, - {"glDeleteFramebuffers", P(gl::DeleteFramebuffers)}, - {"glDeleteProgram", P(gl::DeleteProgram)}, - {"glDeleteProgramPipelines", P(gl::DeleteProgramPipelines)}, - {"glDeleteQueries", P(gl::DeleteQueries)}, - {"glDeleteQueriesEXT", P(gl::DeleteQueriesEXT)}, - {"glDeleteRenderbuffers", P(gl::DeleteRenderbuffers)}, - {"glDeleteSamplers", P(gl::DeleteSamplers)}, - {"glDeleteShader", P(gl::DeleteShader)}, - {"glDeleteSync", P(gl::DeleteSync)}, - {"glDeleteTextures", P(gl::DeleteTextures)}, - {"glDeleteTransformFeedbacks", P(gl::DeleteTransformFeedbacks)}, - {"glDeleteVertexArrays", P(gl::DeleteVertexArrays)}, - {"glDeleteVertexArraysOES", P(gl::DeleteVertexArraysOES)}, - {"glDepthFunc", P(gl::DepthFunc)}, - {"glDepthMask", P(gl::DepthMask)}, - {"glDepthRangef", P(gl::DepthRangef)}, - {"glDetachShader", P(gl::DetachShader)}, - {"glDisable", P(gl::Disable)}, - {"glDisableVertexAttribArray", P(gl::DisableVertexAttribArray)}, - {"glDiscardFramebufferEXT", P(gl::DiscardFramebufferEXT)}, - {"glDispatchCompute", P(gl::DispatchCompute)}, - {"glDispatchComputeIndirect", P(gl::DispatchComputeIndirect)}, - {"glDrawArrays", P(gl::DrawArrays)}, - {"glDrawArraysIndirect", P(gl::DrawArraysIndirect)}, - {"glDrawArraysInstanced", P(gl::DrawArraysInstanced)}, - {"glDrawArraysInstancedANGLE", P(gl::DrawArraysInstancedANGLE)}, - {"glDrawBuffers", P(gl::DrawBuffers)}, - {"glDrawBuffersEXT", P(gl::DrawBuffersEXT)}, - {"glDrawElements", P(gl::DrawElements)}, - {"glDrawElementsIndirect", P(gl::DrawElementsIndirect)}, - {"glDrawElementsInstanced", P(gl::DrawElementsInstanced)}, - {"glDrawElementsInstancedANGLE", P(gl::DrawElementsInstancedANGLE)}, - {"glDrawRangeElements", P(gl::DrawRangeElements)}, - {"glEGLImageTargetRenderbufferStorageOES", P(gl::EGLImageTargetRenderbufferStorageOES)}, - {"glEGLImageTargetTexture2DOES", P(gl::EGLImageTargetTexture2DOES)}, - {"glEnable", P(gl::Enable)}, - {"glEnableVertexAttribArray", P(gl::EnableVertexAttribArray)}, - {"glEndQuery", P(gl::EndQuery)}, - {"glEndQueryEXT", P(gl::EndQueryEXT)}, - {"glEndTransformFeedback", P(gl::EndTransformFeedback)}, - {"glFenceSync", P(gl::FenceSync)}, - {"glFinish", P(gl::Finish)}, - {"glFinishFenceNV", P(gl::FinishFenceNV)}, - {"glFlush", P(gl::Flush)}, - {"glFlushMappedBufferRange", P(gl::FlushMappedBufferRange)}, - {"glFlushMappedBufferRangeEXT", P(gl::FlushMappedBufferRangeEXT)}, - {"glFramebufferParameteri", P(gl::FramebufferParameteri)}, - {"glFramebufferRenderbuffer", P(gl::FramebufferRenderbuffer)}, - {"glFramebufferTexture2D", P(gl::FramebufferTexture2D)}, - {"glFramebufferTextureLayer", P(gl::FramebufferTextureLayer)}, - {"glFramebufferTextureMultiviewLayeredANGLE", P(gl::FramebufferTextureMultiviewLayeredANGLE)}, - {"glFramebufferTextureMultiviewSideBySideANGLE", - P(gl::FramebufferTextureMultiviewSideBySideANGLE)}, - {"glFrontFace", P(gl::FrontFace)}, - {"glGenBuffers", P(gl::GenBuffers)}, - {"glGenFencesNV", P(gl::GenFencesNV)}, - {"glGenFramebuffers", P(gl::GenFramebuffers)}, - {"glGenProgramPipelines", P(gl::GenProgramPipelines)}, - {"glGenQueries", P(gl::GenQueries)}, - {"glGenQueriesEXT", P(gl::GenQueriesEXT)}, - {"glGenRenderbuffers", P(gl::GenRenderbuffers)}, - {"glGenSamplers", P(gl::GenSamplers)}, - {"glGenTextures", P(gl::GenTextures)}, - {"glGenTransformFeedbacks", P(gl::GenTransformFeedbacks)}, - {"glGenVertexArrays", P(gl::GenVertexArrays)}, - {"glGenVertexArraysOES", P(gl::GenVertexArraysOES)}, - {"glGenerateMipmap", P(gl::GenerateMipmap)}, - {"glGetActiveAttrib", P(gl::GetActiveAttrib)}, - {"glGetActiveUniform", P(gl::GetActiveUniform)}, - {"glGetActiveUniformBlockName", P(gl::GetActiveUniformBlockName)}, - {"glGetActiveUniformBlockiv", P(gl::GetActiveUniformBlockiv)}, - {"glGetActiveUniformBlockivRobustANGLE", P(gl::GetActiveUniformBlockivRobustANGLE)}, - {"glGetActiveUniformsiv", P(gl::GetActiveUniformsiv)}, - {"glGetAttachedShaders", P(gl::GetAttachedShaders)}, - {"glGetAttribLocation", P(gl::GetAttribLocation)}, - {"glGetBooleani_v", P(gl::GetBooleani_v)}, - {"glGetBooleani_vRobustANGLE", P(gl::GetBooleani_vRobustANGLE)}, - {"glGetBooleanv", P(gl::GetBooleanv)}, - {"glGetBooleanvRobustANGLE", P(gl::GetBooleanvRobustANGLE)}, - {"glGetBufferParameteri64v", P(gl::GetBufferParameteri64v)}, - {"glGetBufferParameteri64vRobustANGLE", P(gl::GetBufferParameteri64vRobustANGLE)}, - {"glGetBufferParameteriv", P(gl::GetBufferParameteriv)}, - {"glGetBufferParameterivRobustANGLE", P(gl::GetBufferParameterivRobustANGLE)}, - {"glGetBufferPointerv", P(gl::GetBufferPointerv)}, - {"glGetBufferPointervOES", P(gl::GetBufferPointervOES)}, - {"glGetBufferPointervRobustANGLE", P(gl::GetBufferPointervRobustANGLE)}, - {"glGetDebugMessageLogKHR", P(gl::GetDebugMessageLogKHR)}, - {"glGetError", P(gl::GetError)}, - {"glGetFenceivNV", P(gl::GetFenceivNV)}, - {"glGetFloatv", P(gl::GetFloatv)}, - {"glGetFloatvRobustANGLE", P(gl::GetFloatvRobustANGLE)}, - {"glGetFragDataLocation", P(gl::GetFragDataLocation)}, - {"glGetFramebufferAttachmentParameteriv", P(gl::GetFramebufferAttachmentParameteriv)}, - {"glGetFramebufferAttachmentParameterivRobustANGLE", - P(gl::GetFramebufferAttachmentParameterivRobustANGLE)}, - {"glGetFramebufferParameteriv", P(gl::GetFramebufferParameteriv)}, - {"glGetFramebufferParameterivRobustANGLE", P(gl::GetFramebufferParameterivRobustANGLE)}, - {"glGetGraphicsResetStatusEXT", P(gl::GetGraphicsResetStatusEXT)}, - {"glGetInteger64i_v", P(gl::GetInteger64i_v)}, - {"glGetInteger64i_vRobustANGLE", P(gl::GetInteger64i_vRobustANGLE)}, - {"glGetInteger64v", P(gl::GetInteger64v)}, - {"glGetInteger64vRobustANGLE", P(gl::GetInteger64vRobustANGLE)}, - {"glGetIntegeri_v", P(gl::GetIntegeri_v)}, - {"glGetIntegeri_vRobustANGLE", P(gl::GetIntegeri_vRobustANGLE)}, - {"glGetIntegerv", P(gl::GetIntegerv)}, - {"glGetIntegervRobustANGLE", P(gl::GetIntegervRobustANGLE)}, - {"glGetInternalformativ", P(gl::GetInternalformativ)}, - {"glGetInternalformativRobustANGLE", P(gl::GetInternalformativRobustANGLE)}, - {"glGetMultisamplefv", P(gl::GetMultisamplefv)}, - {"glGetMultisamplefvRobustANGLE", P(gl::GetMultisamplefvRobustANGLE)}, - {"glGetObjectLabelKHR", P(gl::GetObjectLabelKHR)}, - {"glGetObjectPtrLabelKHR", P(gl::GetObjectPtrLabelKHR)}, - {"glGetPointervKHR", P(gl::GetPointervKHR)}, - {"glGetPointervRobustANGLERobustANGLE", P(gl::GetPointervRobustANGLERobustANGLE)}, - {"glGetProgramBinary", P(gl::GetProgramBinary)}, - {"glGetProgramBinaryOES", P(gl::GetProgramBinaryOES)}, - {"glGetProgramInfoLog", P(gl::GetProgramInfoLog)}, - {"glGetProgramInterfaceiv", P(gl::GetProgramInterfaceiv)}, - {"glGetProgramInterfaceivRobustANGLE", P(gl::GetProgramInterfaceivRobustANGLE)}, - {"glGetProgramPipelineInfoLog", P(gl::GetProgramPipelineInfoLog)}, - {"glGetProgramPipelineiv", P(gl::GetProgramPipelineiv)}, - {"glGetProgramResourceIndex", P(gl::GetProgramResourceIndex)}, - {"glGetProgramResourceLocation", P(gl::GetProgramResourceLocation)}, - {"glGetProgramResourceName", P(gl::GetProgramResourceName)}, - {"glGetProgramResourceiv", P(gl::GetProgramResourceiv)}, - {"glGetProgramiv", P(gl::GetProgramiv)}, - {"glGetProgramivRobustANGLE", P(gl::GetProgramivRobustANGLE)}, - {"glGetQueryObjecti64vEXT", P(gl::GetQueryObjecti64vEXT)}, - {"glGetQueryObjecti64vRobustANGLE", P(gl::GetQueryObjecti64vRobustANGLE)}, - {"glGetQueryObjectivEXT", P(gl::GetQueryObjectivEXT)}, - {"glGetQueryObjectivRobustANGLE", P(gl::GetQueryObjectivRobustANGLE)}, - {"glGetQueryObjectui64vEXT", P(gl::GetQueryObjectui64vEXT)}, - {"glGetQueryObjectui64vRobustANGLE", P(gl::GetQueryObjectui64vRobustANGLE)}, - {"glGetQueryObjectuiv", P(gl::GetQueryObjectuiv)}, - {"glGetQueryObjectuivEXT", P(gl::GetQueryObjectuivEXT)}, - {"glGetQueryObjectuivRobustANGLE", P(gl::GetQueryObjectuivRobustANGLE)}, - {"glGetQueryiv", P(gl::GetQueryiv)}, - {"glGetQueryivEXT", P(gl::GetQueryivEXT)}, - {"glGetQueryivRobustANGLE", P(gl::GetQueryivRobustANGLE)}, - {"glGetRenderbufferParameteriv", P(gl::GetRenderbufferParameteriv)}, - {"glGetRenderbufferParameterivRobustANGLE", P(gl::GetRenderbufferParameterivRobustANGLE)}, - {"glGetSamplerParameterIivRobustANGLE", P(gl::GetSamplerParameterIivRobustANGLE)}, - {"glGetSamplerParameterIuivRobustANGLE", P(gl::GetSamplerParameterIuivRobustANGLE)}, - {"glGetSamplerParameterfv", P(gl::GetSamplerParameterfv)}, - {"glGetSamplerParameterfvRobustANGLE", P(gl::GetSamplerParameterfvRobustANGLE)}, - {"glGetSamplerParameteriv", P(gl::GetSamplerParameteriv)}, - {"glGetSamplerParameterivRobustANGLE", P(gl::GetSamplerParameterivRobustANGLE)}, - {"glGetShaderInfoLog", P(gl::GetShaderInfoLog)}, - {"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)}, - {"glGetShaderSource", P(gl::GetShaderSource)}, - {"glGetShaderiv", P(gl::GetShaderiv)}, - {"glGetShaderivRobustANGLE", P(gl::GetShaderivRobustANGLE)}, - {"glGetString", P(gl::GetString)}, - {"glGetStringi", P(gl::GetStringi)}, - {"glGetSynciv", P(gl::GetSynciv)}, - {"glGetTexLevelParameterfv", P(gl::GetTexLevelParameterfv)}, - {"glGetTexLevelParameterfvRobustANGLE", P(gl::GetTexLevelParameterfvRobustANGLE)}, - {"glGetTexLevelParameteriv", P(gl::GetTexLevelParameteriv)}, - {"glGetTexLevelParameterivRobustANGLE", P(gl::GetTexLevelParameterivRobustANGLE)}, - {"glGetTexParameterIivRobustANGLE", P(gl::GetTexParameterIivRobustANGLE)}, - {"glGetTexParameterIuivRobustANGLE", P(gl::GetTexParameterIuivRobustANGLE)}, - {"glGetTexParameterfv", P(gl::GetTexParameterfv)}, - {"glGetTexParameterfvRobustANGLE", P(gl::GetTexParameterfvRobustANGLE)}, - {"glGetTexParameteriv", P(gl::GetTexParameteriv)}, - {"glGetTexParameterivRobustANGLE", P(gl::GetTexParameterivRobustANGLE)}, - {"glGetTransformFeedbackVarying", P(gl::GetTransformFeedbackVarying)}, - {"glGetTranslatedShaderSourceANGLE", P(gl::GetTranslatedShaderSourceANGLE)}, - {"glGetUniformBlockIndex", P(gl::GetUniformBlockIndex)}, - {"glGetUniformIndices", P(gl::GetUniformIndices)}, - {"glGetUniformLocation", P(gl::GetUniformLocation)}, - {"glGetUniformfv", P(gl::GetUniformfv)}, - {"glGetUniformfvRobustANGLE", P(gl::GetUniformfvRobustANGLE)}, - {"glGetUniformiv", P(gl::GetUniformiv)}, - {"glGetUniformivRobustANGLE", P(gl::GetUniformivRobustANGLE)}, - {"glGetUniformuiv", P(gl::GetUniformuiv)}, - {"glGetUniformuivRobustANGLE", P(gl::GetUniformuivRobustANGLE)}, - {"glGetVertexAttribIiv", P(gl::GetVertexAttribIiv)}, - {"glGetVertexAttribIivRobustANGLE", P(gl::GetVertexAttribIivRobustANGLE)}, - {"glGetVertexAttribIuiv", P(gl::GetVertexAttribIuiv)}, - {"glGetVertexAttribIuivRobustANGLE", P(gl::GetVertexAttribIuivRobustANGLE)}, - {"glGetVertexAttribPointerv", P(gl::GetVertexAttribPointerv)}, - {"glGetVertexAttribPointervRobustANGLE", P(gl::GetVertexAttribPointervRobustANGLE)}, - {"glGetVertexAttribfv", P(gl::GetVertexAttribfv)}, - {"glGetVertexAttribfvRobustANGLE", P(gl::GetVertexAttribfvRobustANGLE)}, - {"glGetVertexAttribiv", P(gl::GetVertexAttribiv)}, - {"glGetVertexAttribivRobustANGLE", P(gl::GetVertexAttribivRobustANGLE)}, - {"glGetnUniformfvEXT", P(gl::GetnUniformfvEXT)}, - {"glGetnUniformfvRobustANGLE", P(gl::GetnUniformfvRobustANGLE)}, - {"glGetnUniformivEXT", P(gl::GetnUniformivEXT)}, - {"glGetnUniformivRobustANGLE", P(gl::GetnUniformivRobustANGLE)}, - {"glGetnUniformuivRobustANGLE", P(gl::GetnUniformuivRobustANGLE)}, - {"glHint", P(gl::Hint)}, - {"glInsertEventMarkerEXT", P(gl::InsertEventMarkerEXT)}, - {"glInvalidateFramebuffer", P(gl::InvalidateFramebuffer)}, - {"glInvalidateSubFramebuffer", P(gl::InvalidateSubFramebuffer)}, - {"glIsBuffer", P(gl::IsBuffer)}, - {"glIsEnabled", P(gl::IsEnabled)}, - {"glIsFenceNV", P(gl::IsFenceNV)}, - {"glIsFramebuffer", P(gl::IsFramebuffer)}, - {"glIsProgram", P(gl::IsProgram)}, - {"glIsProgramPipeline", P(gl::IsProgramPipeline)}, - {"glIsQuery", P(gl::IsQuery)}, - {"glIsQueryEXT", P(gl::IsQueryEXT)}, - {"glIsRenderbuffer", P(gl::IsRenderbuffer)}, - {"glIsSampler", P(gl::IsSampler)}, - {"glIsShader", P(gl::IsShader)}, - {"glIsSync", P(gl::IsSync)}, - {"glIsTexture", P(gl::IsTexture)}, - {"glIsTransformFeedback", P(gl::IsTransformFeedback)}, - {"glIsVertexArray", P(gl::IsVertexArray)}, - {"glIsVertexArrayOES", P(gl::IsVertexArrayOES)}, - {"glLineWidth", P(gl::LineWidth)}, - {"glLinkProgram", P(gl::LinkProgram)}, - {"glMapBufferOES", P(gl::MapBufferOES)}, - {"glMapBufferRange", P(gl::MapBufferRange)}, - {"glMapBufferRangeEXT", P(gl::MapBufferRangeEXT)}, - {"glMemoryBarrier", P(gl::MemoryBarrier)}, - {"glMemoryBarrierByRegion", P(gl::MemoryBarrierByRegion)}, - {"glObjectLabelKHR", P(gl::ObjectLabelKHR)}, - {"glObjectPtrLabelKHR", P(gl::ObjectPtrLabelKHR)}, - {"glPauseTransformFeedback", P(gl::PauseTransformFeedback)}, - {"glPixelStorei", P(gl::PixelStorei)}, - {"glPolygonOffset", P(gl::PolygonOffset)}, - {"glPopDebugGroupKHR", P(gl::PopDebugGroupKHR)}, - {"glPopGroupMarkerEXT", P(gl::PopGroupMarkerEXT)}, - {"glProgramBinary", P(gl::ProgramBinary)}, - {"glProgramBinaryOES", P(gl::ProgramBinaryOES)}, - {"glProgramParameteri", P(gl::ProgramParameteri)}, - {"glProgramUniform1f", P(gl::ProgramUniform1f)}, - {"glProgramUniform1fv", P(gl::ProgramUniform1fv)}, - {"glProgramUniform1i", P(gl::ProgramUniform1i)}, - {"glProgramUniform1iv", P(gl::ProgramUniform1iv)}, - {"glProgramUniform1ui", P(gl::ProgramUniform1ui)}, - {"glProgramUniform1uiv", P(gl::ProgramUniform1uiv)}, - {"glProgramUniform2f", P(gl::ProgramUniform2f)}, - {"glProgramUniform2fv", P(gl::ProgramUniform2fv)}, - {"glProgramUniform2i", P(gl::ProgramUniform2i)}, - {"glProgramUniform2iv", P(gl::ProgramUniform2iv)}, - {"glProgramUniform2ui", P(gl::ProgramUniform2ui)}, - {"glProgramUniform2uiv", P(gl::ProgramUniform2uiv)}, - {"glProgramUniform3f", P(gl::ProgramUniform3f)}, - {"glProgramUniform3fv", P(gl::ProgramUniform3fv)}, - {"glProgramUniform3i", P(gl::ProgramUniform3i)}, - {"glProgramUniform3iv", P(gl::ProgramUniform3iv)}, - {"glProgramUniform3ui", P(gl::ProgramUniform3ui)}, - {"glProgramUniform3uiv", P(gl::ProgramUniform3uiv)}, - {"glProgramUniform4f", P(gl::ProgramUniform4f)}, - {"glProgramUniform4fv", P(gl::ProgramUniform4fv)}, - {"glProgramUniform4i", P(gl::ProgramUniform4i)}, - {"glProgramUniform4iv", P(gl::ProgramUniform4iv)}, - {"glProgramUniform4ui", P(gl::ProgramUniform4ui)}, - {"glProgramUniform4uiv", P(gl::ProgramUniform4uiv)}, - {"glProgramUniformMatrix2fv", P(gl::ProgramUniformMatrix2fv)}, - {"glProgramUniformMatrix2x3fv", P(gl::ProgramUniformMatrix2x3fv)}, - {"glProgramUniformMatrix2x4fv", P(gl::ProgramUniformMatrix2x4fv)}, - {"glProgramUniformMatrix3fv", P(gl::ProgramUniformMatrix3fv)}, - {"glProgramUniformMatrix3x2fv", P(gl::ProgramUniformMatrix3x2fv)}, - {"glProgramUniformMatrix3x4fv", P(gl::ProgramUniformMatrix3x4fv)}, - {"glProgramUniformMatrix4fv", P(gl::ProgramUniformMatrix4fv)}, - {"glProgramUniformMatrix4x2fv", P(gl::ProgramUniformMatrix4x2fv)}, - {"glProgramUniformMatrix4x3fv", P(gl::ProgramUniformMatrix4x3fv)}, - {"glPushDebugGroupKHR", P(gl::PushDebugGroupKHR)}, - {"glPushGroupMarkerEXT", P(gl::PushGroupMarkerEXT)}, - {"glQueryCounterEXT", P(gl::QueryCounterEXT)}, - {"glReadBuffer", P(gl::ReadBuffer)}, - {"glReadPixels", P(gl::ReadPixels)}, - {"glReadPixelsRobustANGLE", P(gl::ReadPixelsRobustANGLE)}, - {"glReadnPixelsEXT", P(gl::ReadnPixelsEXT)}, - {"glReadnPixelsRobustANGLE", P(gl::ReadnPixelsRobustANGLE)}, - {"glReleaseShaderCompiler", P(gl::ReleaseShaderCompiler)}, - {"glRenderbufferStorage", P(gl::RenderbufferStorage)}, - {"glRenderbufferStorageMultisample", P(gl::RenderbufferStorageMultisample)}, - {"glRenderbufferStorageMultisampleANGLE", P(gl::RenderbufferStorageMultisampleANGLE)}, - {"glRequestExtensionANGLE", P(gl::RequestExtensionANGLE)}, - {"glResumeTransformFeedback", P(gl::ResumeTransformFeedback)}, - {"glSampleCoverage", P(gl::SampleCoverage)}, - {"glSampleMaski", P(gl::SampleMaski)}, - {"glSamplerParameterIivRobustANGLE", P(gl::SamplerParameterIivRobustANGLE)}, - {"glSamplerParameterIuivRobustANGLE", P(gl::SamplerParameterIuivRobustANGLE)}, - {"glSamplerParameterf", P(gl::SamplerParameterf)}, - {"glSamplerParameterfv", P(gl::SamplerParameterfv)}, - {"glSamplerParameterfvRobustANGLE", P(gl::SamplerParameterfvRobustANGLE)}, - {"glSamplerParameteri", P(gl::SamplerParameteri)}, - {"glSamplerParameteriv", P(gl::SamplerParameteriv)}, - {"glSamplerParameterivRobustANGLE", P(gl::SamplerParameterivRobustANGLE)}, - {"glScissor", P(gl::Scissor)}, - {"glSetFenceNV", P(gl::SetFenceNV)}, - {"glShaderBinary", P(gl::ShaderBinary)}, - {"glShaderSource", P(gl::ShaderSource)}, - {"glStencilFunc", P(gl::StencilFunc)}, - {"glStencilFuncSeparate", P(gl::StencilFuncSeparate)}, - {"glStencilMask", P(gl::StencilMask)}, - {"glStencilMaskSeparate", P(gl::StencilMaskSeparate)}, - {"glStencilOp", P(gl::StencilOp)}, - {"glStencilOpSeparate", P(gl::StencilOpSeparate)}, - {"glTestFenceNV", P(gl::TestFenceNV)}, - {"glTexImage2D", P(gl::TexImage2D)}, - {"glTexImage2DRobustANGLE", P(gl::TexImage2DRobustANGLE)}, - {"glTexImage3D", P(gl::TexImage3D)}, - {"glTexImage3DRobustANGLE", P(gl::TexImage3DRobustANGLE)}, - {"glTexParameterIivRobustANGLE", P(gl::TexParameterIivRobustANGLE)}, - {"glTexParameterIuivRobustANGLE", P(gl::TexParameterIuivRobustANGLE)}, - {"glTexParameterf", P(gl::TexParameterf)}, - {"glTexParameterfv", P(gl::TexParameterfv)}, - {"glTexParameterfvRobustANGLE", P(gl::TexParameterfvRobustANGLE)}, - {"glTexParameteri", P(gl::TexParameteri)}, - {"glTexParameteriv", P(gl::TexParameteriv)}, - {"glTexParameterivRobustANGLE", P(gl::TexParameterivRobustANGLE)}, - {"glTexStorage2D", P(gl::TexStorage2D)}, - {"glTexStorage2DEXT", P(gl::TexStorage2DEXT)}, - {"glTexStorage2DMultisample", P(gl::TexStorage2DMultisample)}, - {"glTexStorage3D", P(gl::TexStorage3D)}, - {"glTexSubImage2D", P(gl::TexSubImage2D)}, - {"glTexSubImage2DRobustANGLE", P(gl::TexSubImage2DRobustANGLE)}, - {"glTexSubImage3D", P(gl::TexSubImage3D)}, - {"glTexSubImage3DRobustANGLE", P(gl::TexSubImage3DRobustANGLE)}, - {"glTransformFeedbackVaryings", P(gl::TransformFeedbackVaryings)}, - {"glUniform1f", P(gl::Uniform1f)}, - {"glUniform1fv", P(gl::Uniform1fv)}, - {"glUniform1i", P(gl::Uniform1i)}, - {"glUniform1iv", P(gl::Uniform1iv)}, - {"glUniform1ui", P(gl::Uniform1ui)}, - {"glUniform1uiv", P(gl::Uniform1uiv)}, - {"glUniform2f", P(gl::Uniform2f)}, - {"glUniform2fv", P(gl::Uniform2fv)}, - {"glUniform2i", P(gl::Uniform2i)}, - {"glUniform2iv", P(gl::Uniform2iv)}, - {"glUniform2ui", P(gl::Uniform2ui)}, - {"glUniform2uiv", P(gl::Uniform2uiv)}, - {"glUniform3f", P(gl::Uniform3f)}, - {"glUniform3fv", P(gl::Uniform3fv)}, - {"glUniform3i", P(gl::Uniform3i)}, - {"glUniform3iv", P(gl::Uniform3iv)}, - {"glUniform3ui", P(gl::Uniform3ui)}, - {"glUniform3uiv", P(gl::Uniform3uiv)}, - {"glUniform4f", P(gl::Uniform4f)}, - {"glUniform4fv", P(gl::Uniform4fv)}, - {"glUniform4i", P(gl::Uniform4i)}, - {"glUniform4iv", P(gl::Uniform4iv)}, - {"glUniform4ui", P(gl::Uniform4ui)}, - {"glUniform4uiv", P(gl::Uniform4uiv)}, - {"glUniformBlockBinding", P(gl::UniformBlockBinding)}, - {"glUniformMatrix2fv", P(gl::UniformMatrix2fv)}, - {"glUniformMatrix2x3fv", P(gl::UniformMatrix2x3fv)}, - {"glUniformMatrix2x4fv", P(gl::UniformMatrix2x4fv)}, - {"glUniformMatrix3fv", P(gl::UniformMatrix3fv)}, - {"glUniformMatrix3x2fv", P(gl::UniformMatrix3x2fv)}, - {"glUniformMatrix3x4fv", P(gl::UniformMatrix3x4fv)}, - {"glUniformMatrix4fv", P(gl::UniformMatrix4fv)}, - {"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)}, - {"glUniformMatrix4x3fv", P(gl::UniformMatrix4x3fv)}, - {"glUnmapBuffer", P(gl::UnmapBuffer)}, - {"glUnmapBufferOES", P(gl::UnmapBufferOES)}, - {"glUseProgram", P(gl::UseProgram)}, - {"glUseProgramStages", P(gl::UseProgramStages)}, - {"glValidateProgram", P(gl::ValidateProgram)}, - {"glValidateProgramPipeline", P(gl::ValidateProgramPipeline)}, - {"glVertexAttrib1f", P(gl::VertexAttrib1f)}, - {"glVertexAttrib1fv", P(gl::VertexAttrib1fv)}, - {"glVertexAttrib2f", P(gl::VertexAttrib2f)}, - {"glVertexAttrib2fv", P(gl::VertexAttrib2fv)}, - {"glVertexAttrib3f", P(gl::VertexAttrib3f)}, - {"glVertexAttrib3fv", P(gl::VertexAttrib3fv)}, - {"glVertexAttrib4f", P(gl::VertexAttrib4f)}, - {"glVertexAttrib4fv", P(gl::VertexAttrib4fv)}, - {"glVertexAttribBinding", P(gl::VertexAttribBinding)}, - {"glVertexAttribDivisor", P(gl::VertexAttribDivisor)}, - {"glVertexAttribDivisorANGLE", P(gl::VertexAttribDivisorANGLE)}, - {"glVertexAttribFormat", P(gl::VertexAttribFormat)}, - {"glVertexAttribI4i", P(gl::VertexAttribI4i)}, - {"glVertexAttribI4iv", P(gl::VertexAttribI4iv)}, - {"glVertexAttribI4ui", P(gl::VertexAttribI4ui)}, - {"glVertexAttribI4uiv", P(gl::VertexAttribI4uiv)}, - {"glVertexAttribIFormat", P(gl::VertexAttribIFormat)}, - {"glVertexAttribIPointer", P(gl::VertexAttribIPointer)}, - {"glVertexAttribPointer", P(gl::VertexAttribPointer)}, - {"glVertexBindingDivisor", P(gl::VertexBindingDivisor)}, - {"glViewport", P(gl::Viewport)}, - {"glWaitSync", P(gl::WaitSync)}}; - -size_t g_numProcs = 516; -} // namespace egl |