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-rw-r--r--src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp548
1 files changed, 0 insertions, 548 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp b/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp
deleted file mode 100644
index f294c1edc3..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/proc_table_autogen.cpp
+++ /dev/null
@@ -1,548 +0,0 @@
-// GENERATED FILE - DO NOT EDIT.
-// Generated by gen_proc_table.py using data from proc_table_data.json.
-//
-// Copyright 2017 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// getProcAddress loader table:
-// Mapping from a string entry point name to function address.
-//
-
-#include "libGLESv2/proc_table.h"
-
-#include "libGLESv2/entry_points_egl.h"
-#include "libGLESv2/entry_points_egl_ext.h"
-#include "libGLESv2/entry_points_gles_2_0_autogen.h"
-#include "libGLESv2/entry_points_gles_2_0_ext.h"
-#include "libGLESv2/entry_points_gles_3_0_autogen.h"
-#include "libGLESv2/entry_points_gles_3_1_autogen.h"
-#include "platform/Platform.h"
-
-#define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC)
-
-namespace egl
-{
-ProcEntry g_procTable[] = {
- {"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)},
- {"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)},
- {"eglBindAPI", P(egl::BindAPI)},
- {"eglBindTexImage", P(egl::BindTexImage)},
- {"eglChooseConfig", P(egl::ChooseConfig)},
- {"eglClientWaitSync", P(egl::ClientWaitSync)},
- {"eglCopyBuffers", P(egl::CopyBuffers)},
- {"eglCreateContext", P(egl::CreateContext)},
- {"eglCreateDeviceANGLE", P(egl::CreateDeviceANGLE)},
- {"eglCreateImage", P(egl::CreateImage)},
- {"eglCreateImageKHR", P(egl::CreateImageKHR)},
- {"eglCreatePbufferFromClientBuffer", P(egl::CreatePbufferFromClientBuffer)},
- {"eglCreatePbufferSurface", P(egl::CreatePbufferSurface)},
- {"eglCreatePixmapSurface", P(egl::CreatePixmapSurface)},
- {"eglCreatePlatformPixmapSurface", P(egl::CreatePlatformPixmapSurface)},
- {"eglCreatePlatformWindowSurface", P(egl::CreatePlatformWindowSurface)},
- {"eglCreateStreamKHR", P(egl::CreateStreamKHR)},
- {"eglCreateStreamProducerD3DTextureNV12ANGLE", P(egl::CreateStreamProducerD3DTextureNV12ANGLE)},
- {"eglCreateSync", P(egl::CreateSync)},
- {"eglCreateWindowSurface", P(egl::CreateWindowSurface)},
- {"eglDestroyContext", P(egl::DestroyContext)},
- {"eglDestroyImage", P(egl::DestroyImage)},
- {"eglDestroyImageKHR", P(egl::DestroyImageKHR)},
- {"eglDestroyStreamKHR", P(egl::DestroyStreamKHR)},
- {"eglDestroySurface", P(egl::DestroySurface)},
- {"eglDestroySync", P(egl::DestroySync)},
- {"eglGetConfigAttrib", P(egl::GetConfigAttrib)},
- {"eglGetConfigs", P(egl::GetConfigs)},
- {"eglGetCurrentContext", P(egl::GetCurrentContext)},
- {"eglGetCurrentDisplay", P(egl::GetCurrentDisplay)},
- {"eglGetCurrentSurface", P(egl::GetCurrentSurface)},
- {"eglGetDisplay", P(egl::GetDisplay)},
- {"eglGetError", P(egl::GetError)},
- {"eglGetPlatformDisplay", P(egl::GetPlatformDisplay)},
- {"eglGetPlatformDisplayEXT", P(egl::GetPlatformDisplayEXT)},
- {"eglGetProcAddress", P(egl::GetProcAddress)},
- {"eglGetSyncAttrib", P(egl::GetSyncAttrib)},
- {"eglGetSyncValuesCHROMIUM", P(egl::GetSyncValuesCHROMIUM)},
- {"eglInitialize", P(egl::Initialize)},
- {"eglMakeCurrent", P(egl::MakeCurrent)},
- {"eglPostSubBufferNV", P(egl::PostSubBufferNV)},
- {"eglProgramCacheGetAttribANGLE", P(egl::ProgramCacheGetAttribANGLE)},
- {"eglProgramCachePopulateANGLE", P(egl::ProgramCachePopulateANGLE)},
- {"eglProgramCacheQueryANGLE", P(egl::ProgramCacheQueryANGLE)},
- {"eglProgramCacheResizeANGLE", P(egl::ProgramCacheResizeANGLE)},
- {"eglQueryAPI", P(egl::QueryAPI)},
- {"eglQueryContext", P(egl::QueryContext)},
- {"eglQueryDeviceAttribEXT", P(egl::QueryDeviceAttribEXT)},
- {"eglQueryDeviceStringEXT", P(egl::QueryDeviceStringEXT)},
- {"eglQueryDisplayAttribEXT", P(egl::QueryDisplayAttribEXT)},
- {"eglQueryStreamKHR", P(egl::QueryStreamKHR)},
- {"eglQueryStreamu64KHR", P(egl::QueryStreamu64KHR)},
- {"eglQueryString", P(egl::QueryString)},
- {"eglQuerySurface", P(egl::QuerySurface)},
- {"eglQuerySurfacePointerANGLE", P(egl::QuerySurfacePointerANGLE)},
- {"eglReleaseDeviceANGLE", P(egl::ReleaseDeviceANGLE)},
- {"eglReleaseTexImage", P(egl::ReleaseTexImage)},
- {"eglReleaseThread", P(egl::ReleaseThread)},
- {"eglStreamAttribKHR", P(egl::StreamAttribKHR)},
- {"eglStreamConsumerAcquireKHR", P(egl::StreamConsumerAcquireKHR)},
- {"eglStreamConsumerGLTextureExternalAttribsNV",
- P(egl::StreamConsumerGLTextureExternalAttribsNV)},
- {"eglStreamConsumerGLTextureExternalKHR", P(egl::StreamConsumerGLTextureExternalKHR)},
- {"eglStreamConsumerReleaseKHR", P(egl::StreamConsumerReleaseKHR)},
- {"eglStreamPostD3DTextureNV12ANGLE", P(egl::StreamPostD3DTextureNV12ANGLE)},
- {"eglSurfaceAttrib", P(egl::SurfaceAttrib)},
- {"eglSwapBuffers", P(egl::SwapBuffers)},
- {"eglSwapBuffersWithDamageEXT", P(egl::SwapBuffersWithDamageEXT)},
- {"eglSwapInterval", P(egl::SwapInterval)},
- {"eglTerminate", P(egl::Terminate)},
- {"eglWaitClient", P(egl::WaitClient)},
- {"eglWaitGL", P(egl::WaitGL)},
- {"eglWaitNative", P(egl::WaitNative)},
- {"eglWaitSync", P(egl::WaitSync)},
- {"glActiveShaderProgram", P(gl::ActiveShaderProgram)},
- {"glActiveTexture", P(gl::ActiveTexture)},
- {"glAttachShader", P(gl::AttachShader)},
- {"glBeginQuery", P(gl::BeginQuery)},
- {"glBeginQueryEXT", P(gl::BeginQueryEXT)},
- {"glBeginTransformFeedback", P(gl::BeginTransformFeedback)},
- {"glBindAttribLocation", P(gl::BindAttribLocation)},
- {"glBindBuffer", P(gl::BindBuffer)},
- {"glBindBufferBase", P(gl::BindBufferBase)},
- {"glBindBufferRange", P(gl::BindBufferRange)},
- {"glBindFramebuffer", P(gl::BindFramebuffer)},
- {"glBindImageTexture", P(gl::BindImageTexture)},
- {"glBindProgramPipeline", P(gl::BindProgramPipeline)},
- {"glBindRenderbuffer", P(gl::BindRenderbuffer)},
- {"glBindSampler", P(gl::BindSampler)},
- {"glBindTexture", P(gl::BindTexture)},
- {"glBindTransformFeedback", P(gl::BindTransformFeedback)},
- {"glBindUniformLocationCHROMIUM", P(gl::BindUniformLocationCHROMIUM)},
- {"glBindVertexArray", P(gl::BindVertexArray)},
- {"glBindVertexArrayOES", P(gl::BindVertexArrayOES)},
- {"glBindVertexBuffer", P(gl::BindVertexBuffer)},
- {"glBlendColor", P(gl::BlendColor)},
- {"glBlendEquation", P(gl::BlendEquation)},
- {"glBlendEquationSeparate", P(gl::BlendEquationSeparate)},
- {"glBlendFunc", P(gl::BlendFunc)},
- {"glBlendFuncSeparate", P(gl::BlendFuncSeparate)},
- {"glBlitFramebuffer", P(gl::BlitFramebuffer)},
- {"glBlitFramebufferANGLE", P(gl::BlitFramebufferANGLE)},
- {"glBufferData", P(gl::BufferData)},
- {"glBufferSubData", P(gl::BufferSubData)},
- {"glCheckFramebufferStatus", P(gl::CheckFramebufferStatus)},
- {"glClear", P(gl::Clear)},
- {"glClearBufferfi", P(gl::ClearBufferfi)},
- {"glClearBufferfv", P(gl::ClearBufferfv)},
- {"glClearBufferiv", P(gl::ClearBufferiv)},
- {"glClearBufferuiv", P(gl::ClearBufferuiv)},
- {"glClearColor", P(gl::ClearColor)},
- {"glClearDepthf", P(gl::ClearDepthf)},
- {"glClearStencil", P(gl::ClearStencil)},
- {"glClientWaitSync", P(gl::ClientWaitSync)},
- {"glColorMask", P(gl::ColorMask)},
- {"glCompileShader", P(gl::CompileShader)},
- {"glCompressedCopyTextureCHROMIUM", P(gl::CompressedCopyTextureCHROMIUM)},
- {"glCompressedTexImage2D", P(gl::CompressedTexImage2D)},
- {"glCompressedTexImage2DRobustANGLE", P(gl::CompressedTexImage2DRobustANGLE)},
- {"glCompressedTexImage3D", P(gl::CompressedTexImage3D)},
- {"glCompressedTexImage3DRobustANGLE", P(gl::CompressedTexImage3DRobustANGLE)},
- {"glCompressedTexSubImage2D", P(gl::CompressedTexSubImage2D)},
- {"glCompressedTexSubImage2DRobustANGLE", P(gl::CompressedTexSubImage2DRobustANGLE)},
- {"glCompressedTexSubImage3D", P(gl::CompressedTexSubImage3D)},
- {"glCompressedTexSubImage3DRobustANGLE", P(gl::CompressedTexSubImage3DRobustANGLE)},
- {"glCopyBufferSubData", P(gl::CopyBufferSubData)},
- {"glCopySubTextureCHROMIUM", P(gl::CopySubTextureCHROMIUM)},
- {"glCopyTexImage2D", P(gl::CopyTexImage2D)},
- {"glCopyTexSubImage2D", P(gl::CopyTexSubImage2D)},
- {"glCopyTexSubImage3D", P(gl::CopyTexSubImage3D)},
- {"glCopyTextureCHROMIUM", P(gl::CopyTextureCHROMIUM)},
- {"glCreateProgram", P(gl::CreateProgram)},
- {"glCreateShader", P(gl::CreateShader)},
- {"glCreateShaderProgramv", P(gl::CreateShaderProgramv)},
- {"glCullFace", P(gl::CullFace)},
- {"glDebugMessageCallbackKHR", P(gl::DebugMessageCallbackKHR)},
- {"glDebugMessageControlKHR", P(gl::DebugMessageControlKHR)},
- {"glDebugMessageInsertKHR", P(gl::DebugMessageInsertKHR)},
- {"glDeleteBuffers", P(gl::DeleteBuffers)},
- {"glDeleteFencesNV", P(gl::DeleteFencesNV)},
- {"glDeleteFramebuffers", P(gl::DeleteFramebuffers)},
- {"glDeleteProgram", P(gl::DeleteProgram)},
- {"glDeleteProgramPipelines", P(gl::DeleteProgramPipelines)},
- {"glDeleteQueries", P(gl::DeleteQueries)},
- {"glDeleteQueriesEXT", P(gl::DeleteQueriesEXT)},
- {"glDeleteRenderbuffers", P(gl::DeleteRenderbuffers)},
- {"glDeleteSamplers", P(gl::DeleteSamplers)},
- {"glDeleteShader", P(gl::DeleteShader)},
- {"glDeleteSync", P(gl::DeleteSync)},
- {"glDeleteTextures", P(gl::DeleteTextures)},
- {"glDeleteTransformFeedbacks", P(gl::DeleteTransformFeedbacks)},
- {"glDeleteVertexArrays", P(gl::DeleteVertexArrays)},
- {"glDeleteVertexArraysOES", P(gl::DeleteVertexArraysOES)},
- {"glDepthFunc", P(gl::DepthFunc)},
- {"glDepthMask", P(gl::DepthMask)},
- {"glDepthRangef", P(gl::DepthRangef)},
- {"glDetachShader", P(gl::DetachShader)},
- {"glDisable", P(gl::Disable)},
- {"glDisableVertexAttribArray", P(gl::DisableVertexAttribArray)},
- {"glDiscardFramebufferEXT", P(gl::DiscardFramebufferEXT)},
- {"glDispatchCompute", P(gl::DispatchCompute)},
- {"glDispatchComputeIndirect", P(gl::DispatchComputeIndirect)},
- {"glDrawArrays", P(gl::DrawArrays)},
- {"glDrawArraysIndirect", P(gl::DrawArraysIndirect)},
- {"glDrawArraysInstanced", P(gl::DrawArraysInstanced)},
- {"glDrawArraysInstancedANGLE", P(gl::DrawArraysInstancedANGLE)},
- {"glDrawBuffers", P(gl::DrawBuffers)},
- {"glDrawBuffersEXT", P(gl::DrawBuffersEXT)},
- {"glDrawElements", P(gl::DrawElements)},
- {"glDrawElementsIndirect", P(gl::DrawElementsIndirect)},
- {"glDrawElementsInstanced", P(gl::DrawElementsInstanced)},
- {"glDrawElementsInstancedANGLE", P(gl::DrawElementsInstancedANGLE)},
- {"glDrawRangeElements", P(gl::DrawRangeElements)},
- {"glEGLImageTargetRenderbufferStorageOES", P(gl::EGLImageTargetRenderbufferStorageOES)},
- {"glEGLImageTargetTexture2DOES", P(gl::EGLImageTargetTexture2DOES)},
- {"glEnable", P(gl::Enable)},
- {"glEnableVertexAttribArray", P(gl::EnableVertexAttribArray)},
- {"glEndQuery", P(gl::EndQuery)},
- {"glEndQueryEXT", P(gl::EndQueryEXT)},
- {"glEndTransformFeedback", P(gl::EndTransformFeedback)},
- {"glFenceSync", P(gl::FenceSync)},
- {"glFinish", P(gl::Finish)},
- {"glFinishFenceNV", P(gl::FinishFenceNV)},
- {"glFlush", P(gl::Flush)},
- {"glFlushMappedBufferRange", P(gl::FlushMappedBufferRange)},
- {"glFlushMappedBufferRangeEXT", P(gl::FlushMappedBufferRangeEXT)},
- {"glFramebufferParameteri", P(gl::FramebufferParameteri)},
- {"glFramebufferRenderbuffer", P(gl::FramebufferRenderbuffer)},
- {"glFramebufferTexture2D", P(gl::FramebufferTexture2D)},
- {"glFramebufferTextureLayer", P(gl::FramebufferTextureLayer)},
- {"glFramebufferTextureMultiviewLayeredANGLE", P(gl::FramebufferTextureMultiviewLayeredANGLE)},
- {"glFramebufferTextureMultiviewSideBySideANGLE",
- P(gl::FramebufferTextureMultiviewSideBySideANGLE)},
- {"glFrontFace", P(gl::FrontFace)},
- {"glGenBuffers", P(gl::GenBuffers)},
- {"glGenFencesNV", P(gl::GenFencesNV)},
- {"glGenFramebuffers", P(gl::GenFramebuffers)},
- {"glGenProgramPipelines", P(gl::GenProgramPipelines)},
- {"glGenQueries", P(gl::GenQueries)},
- {"glGenQueriesEXT", P(gl::GenQueriesEXT)},
- {"glGenRenderbuffers", P(gl::GenRenderbuffers)},
- {"glGenSamplers", P(gl::GenSamplers)},
- {"glGenTextures", P(gl::GenTextures)},
- {"glGenTransformFeedbacks", P(gl::GenTransformFeedbacks)},
- {"glGenVertexArrays", P(gl::GenVertexArrays)},
- {"glGenVertexArraysOES", P(gl::GenVertexArraysOES)},
- {"glGenerateMipmap", P(gl::GenerateMipmap)},
- {"glGetActiveAttrib", P(gl::GetActiveAttrib)},
- {"glGetActiveUniform", P(gl::GetActiveUniform)},
- {"glGetActiveUniformBlockName", P(gl::GetActiveUniformBlockName)},
- {"glGetActiveUniformBlockiv", P(gl::GetActiveUniformBlockiv)},
- {"glGetActiveUniformBlockivRobustANGLE", P(gl::GetActiveUniformBlockivRobustANGLE)},
- {"glGetActiveUniformsiv", P(gl::GetActiveUniformsiv)},
- {"glGetAttachedShaders", P(gl::GetAttachedShaders)},
- {"glGetAttribLocation", P(gl::GetAttribLocation)},
- {"glGetBooleani_v", P(gl::GetBooleani_v)},
- {"glGetBooleani_vRobustANGLE", P(gl::GetBooleani_vRobustANGLE)},
- {"glGetBooleanv", P(gl::GetBooleanv)},
- {"glGetBooleanvRobustANGLE", P(gl::GetBooleanvRobustANGLE)},
- {"glGetBufferParameteri64v", P(gl::GetBufferParameteri64v)},
- {"glGetBufferParameteri64vRobustANGLE", P(gl::GetBufferParameteri64vRobustANGLE)},
- {"glGetBufferParameteriv", P(gl::GetBufferParameteriv)},
- {"glGetBufferParameterivRobustANGLE", P(gl::GetBufferParameterivRobustANGLE)},
- {"glGetBufferPointerv", P(gl::GetBufferPointerv)},
- {"glGetBufferPointervOES", P(gl::GetBufferPointervOES)},
- {"glGetBufferPointervRobustANGLE", P(gl::GetBufferPointervRobustANGLE)},
- {"glGetDebugMessageLogKHR", P(gl::GetDebugMessageLogKHR)},
- {"glGetError", P(gl::GetError)},
- {"glGetFenceivNV", P(gl::GetFenceivNV)},
- {"glGetFloatv", P(gl::GetFloatv)},
- {"glGetFloatvRobustANGLE", P(gl::GetFloatvRobustANGLE)},
- {"glGetFragDataLocation", P(gl::GetFragDataLocation)},
- {"glGetFramebufferAttachmentParameteriv", P(gl::GetFramebufferAttachmentParameteriv)},
- {"glGetFramebufferAttachmentParameterivRobustANGLE",
- P(gl::GetFramebufferAttachmentParameterivRobustANGLE)},
- {"glGetFramebufferParameteriv", P(gl::GetFramebufferParameteriv)},
- {"glGetFramebufferParameterivRobustANGLE", P(gl::GetFramebufferParameterivRobustANGLE)},
- {"glGetGraphicsResetStatusEXT", P(gl::GetGraphicsResetStatusEXT)},
- {"glGetInteger64i_v", P(gl::GetInteger64i_v)},
- {"glGetInteger64i_vRobustANGLE", P(gl::GetInteger64i_vRobustANGLE)},
- {"glGetInteger64v", P(gl::GetInteger64v)},
- {"glGetInteger64vRobustANGLE", P(gl::GetInteger64vRobustANGLE)},
- {"glGetIntegeri_v", P(gl::GetIntegeri_v)},
- {"glGetIntegeri_vRobustANGLE", P(gl::GetIntegeri_vRobustANGLE)},
- {"glGetIntegerv", P(gl::GetIntegerv)},
- {"glGetIntegervRobustANGLE", P(gl::GetIntegervRobustANGLE)},
- {"glGetInternalformativ", P(gl::GetInternalformativ)},
- {"glGetInternalformativRobustANGLE", P(gl::GetInternalformativRobustANGLE)},
- {"glGetMultisamplefv", P(gl::GetMultisamplefv)},
- {"glGetMultisamplefvRobustANGLE", P(gl::GetMultisamplefvRobustANGLE)},
- {"glGetObjectLabelKHR", P(gl::GetObjectLabelKHR)},
- {"glGetObjectPtrLabelKHR", P(gl::GetObjectPtrLabelKHR)},
- {"glGetPointervKHR", P(gl::GetPointervKHR)},
- {"glGetPointervRobustANGLERobustANGLE", P(gl::GetPointervRobustANGLERobustANGLE)},
- {"glGetProgramBinary", P(gl::GetProgramBinary)},
- {"glGetProgramBinaryOES", P(gl::GetProgramBinaryOES)},
- {"glGetProgramInfoLog", P(gl::GetProgramInfoLog)},
- {"glGetProgramInterfaceiv", P(gl::GetProgramInterfaceiv)},
- {"glGetProgramInterfaceivRobustANGLE", P(gl::GetProgramInterfaceivRobustANGLE)},
- {"glGetProgramPipelineInfoLog", P(gl::GetProgramPipelineInfoLog)},
- {"glGetProgramPipelineiv", P(gl::GetProgramPipelineiv)},
- {"glGetProgramResourceIndex", P(gl::GetProgramResourceIndex)},
- {"glGetProgramResourceLocation", P(gl::GetProgramResourceLocation)},
- {"glGetProgramResourceName", P(gl::GetProgramResourceName)},
- {"glGetProgramResourceiv", P(gl::GetProgramResourceiv)},
- {"glGetProgramiv", P(gl::GetProgramiv)},
- {"glGetProgramivRobustANGLE", P(gl::GetProgramivRobustANGLE)},
- {"glGetQueryObjecti64vEXT", P(gl::GetQueryObjecti64vEXT)},
- {"glGetQueryObjecti64vRobustANGLE", P(gl::GetQueryObjecti64vRobustANGLE)},
- {"glGetQueryObjectivEXT", P(gl::GetQueryObjectivEXT)},
- {"glGetQueryObjectivRobustANGLE", P(gl::GetQueryObjectivRobustANGLE)},
- {"glGetQueryObjectui64vEXT", P(gl::GetQueryObjectui64vEXT)},
- {"glGetQueryObjectui64vRobustANGLE", P(gl::GetQueryObjectui64vRobustANGLE)},
- {"glGetQueryObjectuiv", P(gl::GetQueryObjectuiv)},
- {"glGetQueryObjectuivEXT", P(gl::GetQueryObjectuivEXT)},
- {"glGetQueryObjectuivRobustANGLE", P(gl::GetQueryObjectuivRobustANGLE)},
- {"glGetQueryiv", P(gl::GetQueryiv)},
- {"glGetQueryivEXT", P(gl::GetQueryivEXT)},
- {"glGetQueryivRobustANGLE", P(gl::GetQueryivRobustANGLE)},
- {"glGetRenderbufferParameteriv", P(gl::GetRenderbufferParameteriv)},
- {"glGetRenderbufferParameterivRobustANGLE", P(gl::GetRenderbufferParameterivRobustANGLE)},
- {"glGetSamplerParameterIivRobustANGLE", P(gl::GetSamplerParameterIivRobustANGLE)},
- {"glGetSamplerParameterIuivRobustANGLE", P(gl::GetSamplerParameterIuivRobustANGLE)},
- {"glGetSamplerParameterfv", P(gl::GetSamplerParameterfv)},
- {"glGetSamplerParameterfvRobustANGLE", P(gl::GetSamplerParameterfvRobustANGLE)},
- {"glGetSamplerParameteriv", P(gl::GetSamplerParameteriv)},
- {"glGetSamplerParameterivRobustANGLE", P(gl::GetSamplerParameterivRobustANGLE)},
- {"glGetShaderInfoLog", P(gl::GetShaderInfoLog)},
- {"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)},
- {"glGetShaderSource", P(gl::GetShaderSource)},
- {"glGetShaderiv", P(gl::GetShaderiv)},
- {"glGetShaderivRobustANGLE", P(gl::GetShaderivRobustANGLE)},
- {"glGetString", P(gl::GetString)},
- {"glGetStringi", P(gl::GetStringi)},
- {"glGetSynciv", P(gl::GetSynciv)},
- {"glGetTexLevelParameterfv", P(gl::GetTexLevelParameterfv)},
- {"glGetTexLevelParameterfvRobustANGLE", P(gl::GetTexLevelParameterfvRobustANGLE)},
- {"glGetTexLevelParameteriv", P(gl::GetTexLevelParameteriv)},
- {"glGetTexLevelParameterivRobustANGLE", P(gl::GetTexLevelParameterivRobustANGLE)},
- {"glGetTexParameterIivRobustANGLE", P(gl::GetTexParameterIivRobustANGLE)},
- {"glGetTexParameterIuivRobustANGLE", P(gl::GetTexParameterIuivRobustANGLE)},
- {"glGetTexParameterfv", P(gl::GetTexParameterfv)},
- {"glGetTexParameterfvRobustANGLE", P(gl::GetTexParameterfvRobustANGLE)},
- {"glGetTexParameteriv", P(gl::GetTexParameteriv)},
- {"glGetTexParameterivRobustANGLE", P(gl::GetTexParameterivRobustANGLE)},
- {"glGetTransformFeedbackVarying", P(gl::GetTransformFeedbackVarying)},
- {"glGetTranslatedShaderSourceANGLE", P(gl::GetTranslatedShaderSourceANGLE)},
- {"glGetUniformBlockIndex", P(gl::GetUniformBlockIndex)},
- {"glGetUniformIndices", P(gl::GetUniformIndices)},
- {"glGetUniformLocation", P(gl::GetUniformLocation)},
- {"glGetUniformfv", P(gl::GetUniformfv)},
- {"glGetUniformfvRobustANGLE", P(gl::GetUniformfvRobustANGLE)},
- {"glGetUniformiv", P(gl::GetUniformiv)},
- {"glGetUniformivRobustANGLE", P(gl::GetUniformivRobustANGLE)},
- {"glGetUniformuiv", P(gl::GetUniformuiv)},
- {"glGetUniformuivRobustANGLE", P(gl::GetUniformuivRobustANGLE)},
- {"glGetVertexAttribIiv", P(gl::GetVertexAttribIiv)},
- {"glGetVertexAttribIivRobustANGLE", P(gl::GetVertexAttribIivRobustANGLE)},
- {"glGetVertexAttribIuiv", P(gl::GetVertexAttribIuiv)},
- {"glGetVertexAttribIuivRobustANGLE", P(gl::GetVertexAttribIuivRobustANGLE)},
- {"glGetVertexAttribPointerv", P(gl::GetVertexAttribPointerv)},
- {"glGetVertexAttribPointervRobustANGLE", P(gl::GetVertexAttribPointervRobustANGLE)},
- {"glGetVertexAttribfv", P(gl::GetVertexAttribfv)},
- {"glGetVertexAttribfvRobustANGLE", P(gl::GetVertexAttribfvRobustANGLE)},
- {"glGetVertexAttribiv", P(gl::GetVertexAttribiv)},
- {"glGetVertexAttribivRobustANGLE", P(gl::GetVertexAttribivRobustANGLE)},
- {"glGetnUniformfvEXT", P(gl::GetnUniformfvEXT)},
- {"glGetnUniformfvRobustANGLE", P(gl::GetnUniformfvRobustANGLE)},
- {"glGetnUniformivEXT", P(gl::GetnUniformivEXT)},
- {"glGetnUniformivRobustANGLE", P(gl::GetnUniformivRobustANGLE)},
- {"glGetnUniformuivRobustANGLE", P(gl::GetnUniformuivRobustANGLE)},
- {"glHint", P(gl::Hint)},
- {"glInsertEventMarkerEXT", P(gl::InsertEventMarkerEXT)},
- {"glInvalidateFramebuffer", P(gl::InvalidateFramebuffer)},
- {"glInvalidateSubFramebuffer", P(gl::InvalidateSubFramebuffer)},
- {"glIsBuffer", P(gl::IsBuffer)},
- {"glIsEnabled", P(gl::IsEnabled)},
- {"glIsFenceNV", P(gl::IsFenceNV)},
- {"glIsFramebuffer", P(gl::IsFramebuffer)},
- {"glIsProgram", P(gl::IsProgram)},
- {"glIsProgramPipeline", P(gl::IsProgramPipeline)},
- {"glIsQuery", P(gl::IsQuery)},
- {"glIsQueryEXT", P(gl::IsQueryEXT)},
- {"glIsRenderbuffer", P(gl::IsRenderbuffer)},
- {"glIsSampler", P(gl::IsSampler)},
- {"glIsShader", P(gl::IsShader)},
- {"glIsSync", P(gl::IsSync)},
- {"glIsTexture", P(gl::IsTexture)},
- {"glIsTransformFeedback", P(gl::IsTransformFeedback)},
- {"glIsVertexArray", P(gl::IsVertexArray)},
- {"glIsVertexArrayOES", P(gl::IsVertexArrayOES)},
- {"glLineWidth", P(gl::LineWidth)},
- {"glLinkProgram", P(gl::LinkProgram)},
- {"glMapBufferOES", P(gl::MapBufferOES)},
- {"glMapBufferRange", P(gl::MapBufferRange)},
- {"glMapBufferRangeEXT", P(gl::MapBufferRangeEXT)},
- {"glMemoryBarrier", P(gl::MemoryBarrier)},
- {"glMemoryBarrierByRegion", P(gl::MemoryBarrierByRegion)},
- {"glObjectLabelKHR", P(gl::ObjectLabelKHR)},
- {"glObjectPtrLabelKHR", P(gl::ObjectPtrLabelKHR)},
- {"glPauseTransformFeedback", P(gl::PauseTransformFeedback)},
- {"glPixelStorei", P(gl::PixelStorei)},
- {"glPolygonOffset", P(gl::PolygonOffset)},
- {"glPopDebugGroupKHR", P(gl::PopDebugGroupKHR)},
- {"glPopGroupMarkerEXT", P(gl::PopGroupMarkerEXT)},
- {"glProgramBinary", P(gl::ProgramBinary)},
- {"glProgramBinaryOES", P(gl::ProgramBinaryOES)},
- {"glProgramParameteri", P(gl::ProgramParameteri)},
- {"glProgramUniform1f", P(gl::ProgramUniform1f)},
- {"glProgramUniform1fv", P(gl::ProgramUniform1fv)},
- {"glProgramUniform1i", P(gl::ProgramUniform1i)},
- {"glProgramUniform1iv", P(gl::ProgramUniform1iv)},
- {"glProgramUniform1ui", P(gl::ProgramUniform1ui)},
- {"glProgramUniform1uiv", P(gl::ProgramUniform1uiv)},
- {"glProgramUniform2f", P(gl::ProgramUniform2f)},
- {"glProgramUniform2fv", P(gl::ProgramUniform2fv)},
- {"glProgramUniform2i", P(gl::ProgramUniform2i)},
- {"glProgramUniform2iv", P(gl::ProgramUniform2iv)},
- {"glProgramUniform2ui", P(gl::ProgramUniform2ui)},
- {"glProgramUniform2uiv", P(gl::ProgramUniform2uiv)},
- {"glProgramUniform3f", P(gl::ProgramUniform3f)},
- {"glProgramUniform3fv", P(gl::ProgramUniform3fv)},
- {"glProgramUniform3i", P(gl::ProgramUniform3i)},
- {"glProgramUniform3iv", P(gl::ProgramUniform3iv)},
- {"glProgramUniform3ui", P(gl::ProgramUniform3ui)},
- {"glProgramUniform3uiv", P(gl::ProgramUniform3uiv)},
- {"glProgramUniform4f", P(gl::ProgramUniform4f)},
- {"glProgramUniform4fv", P(gl::ProgramUniform4fv)},
- {"glProgramUniform4i", P(gl::ProgramUniform4i)},
- {"glProgramUniform4iv", P(gl::ProgramUniform4iv)},
- {"glProgramUniform4ui", P(gl::ProgramUniform4ui)},
- {"glProgramUniform4uiv", P(gl::ProgramUniform4uiv)},
- {"glProgramUniformMatrix2fv", P(gl::ProgramUniformMatrix2fv)},
- {"glProgramUniformMatrix2x3fv", P(gl::ProgramUniformMatrix2x3fv)},
- {"glProgramUniformMatrix2x4fv", P(gl::ProgramUniformMatrix2x4fv)},
- {"glProgramUniformMatrix3fv", P(gl::ProgramUniformMatrix3fv)},
- {"glProgramUniformMatrix3x2fv", P(gl::ProgramUniformMatrix3x2fv)},
- {"glProgramUniformMatrix3x4fv", P(gl::ProgramUniformMatrix3x4fv)},
- {"glProgramUniformMatrix4fv", P(gl::ProgramUniformMatrix4fv)},
- {"glProgramUniformMatrix4x2fv", P(gl::ProgramUniformMatrix4x2fv)},
- {"glProgramUniformMatrix4x3fv", P(gl::ProgramUniformMatrix4x3fv)},
- {"glPushDebugGroupKHR", P(gl::PushDebugGroupKHR)},
- {"glPushGroupMarkerEXT", P(gl::PushGroupMarkerEXT)},
- {"glQueryCounterEXT", P(gl::QueryCounterEXT)},
- {"glReadBuffer", P(gl::ReadBuffer)},
- {"glReadPixels", P(gl::ReadPixels)},
- {"glReadPixelsRobustANGLE", P(gl::ReadPixelsRobustANGLE)},
- {"glReadnPixelsEXT", P(gl::ReadnPixelsEXT)},
- {"glReadnPixelsRobustANGLE", P(gl::ReadnPixelsRobustANGLE)},
- {"glReleaseShaderCompiler", P(gl::ReleaseShaderCompiler)},
- {"glRenderbufferStorage", P(gl::RenderbufferStorage)},
- {"glRenderbufferStorageMultisample", P(gl::RenderbufferStorageMultisample)},
- {"glRenderbufferStorageMultisampleANGLE", P(gl::RenderbufferStorageMultisampleANGLE)},
- {"glRequestExtensionANGLE", P(gl::RequestExtensionANGLE)},
- {"glResumeTransformFeedback", P(gl::ResumeTransformFeedback)},
- {"glSampleCoverage", P(gl::SampleCoverage)},
- {"glSampleMaski", P(gl::SampleMaski)},
- {"glSamplerParameterIivRobustANGLE", P(gl::SamplerParameterIivRobustANGLE)},
- {"glSamplerParameterIuivRobustANGLE", P(gl::SamplerParameterIuivRobustANGLE)},
- {"glSamplerParameterf", P(gl::SamplerParameterf)},
- {"glSamplerParameterfv", P(gl::SamplerParameterfv)},
- {"glSamplerParameterfvRobustANGLE", P(gl::SamplerParameterfvRobustANGLE)},
- {"glSamplerParameteri", P(gl::SamplerParameteri)},
- {"glSamplerParameteriv", P(gl::SamplerParameteriv)},
- {"glSamplerParameterivRobustANGLE", P(gl::SamplerParameterivRobustANGLE)},
- {"glScissor", P(gl::Scissor)},
- {"glSetFenceNV", P(gl::SetFenceNV)},
- {"glShaderBinary", P(gl::ShaderBinary)},
- {"glShaderSource", P(gl::ShaderSource)},
- {"glStencilFunc", P(gl::StencilFunc)},
- {"glStencilFuncSeparate", P(gl::StencilFuncSeparate)},
- {"glStencilMask", P(gl::StencilMask)},
- {"glStencilMaskSeparate", P(gl::StencilMaskSeparate)},
- {"glStencilOp", P(gl::StencilOp)},
- {"glStencilOpSeparate", P(gl::StencilOpSeparate)},
- {"glTestFenceNV", P(gl::TestFenceNV)},
- {"glTexImage2D", P(gl::TexImage2D)},
- {"glTexImage2DRobustANGLE", P(gl::TexImage2DRobustANGLE)},
- {"glTexImage3D", P(gl::TexImage3D)},
- {"glTexImage3DRobustANGLE", P(gl::TexImage3DRobustANGLE)},
- {"glTexParameterIivRobustANGLE", P(gl::TexParameterIivRobustANGLE)},
- {"glTexParameterIuivRobustANGLE", P(gl::TexParameterIuivRobustANGLE)},
- {"glTexParameterf", P(gl::TexParameterf)},
- {"glTexParameterfv", P(gl::TexParameterfv)},
- {"glTexParameterfvRobustANGLE", P(gl::TexParameterfvRobustANGLE)},
- {"glTexParameteri", P(gl::TexParameteri)},
- {"glTexParameteriv", P(gl::TexParameteriv)},
- {"glTexParameterivRobustANGLE", P(gl::TexParameterivRobustANGLE)},
- {"glTexStorage2D", P(gl::TexStorage2D)},
- {"glTexStorage2DEXT", P(gl::TexStorage2DEXT)},
- {"glTexStorage2DMultisample", P(gl::TexStorage2DMultisample)},
- {"glTexStorage3D", P(gl::TexStorage3D)},
- {"glTexSubImage2D", P(gl::TexSubImage2D)},
- {"glTexSubImage2DRobustANGLE", P(gl::TexSubImage2DRobustANGLE)},
- {"glTexSubImage3D", P(gl::TexSubImage3D)},
- {"glTexSubImage3DRobustANGLE", P(gl::TexSubImage3DRobustANGLE)},
- {"glTransformFeedbackVaryings", P(gl::TransformFeedbackVaryings)},
- {"glUniform1f", P(gl::Uniform1f)},
- {"glUniform1fv", P(gl::Uniform1fv)},
- {"glUniform1i", P(gl::Uniform1i)},
- {"glUniform1iv", P(gl::Uniform1iv)},
- {"glUniform1ui", P(gl::Uniform1ui)},
- {"glUniform1uiv", P(gl::Uniform1uiv)},
- {"glUniform2f", P(gl::Uniform2f)},
- {"glUniform2fv", P(gl::Uniform2fv)},
- {"glUniform2i", P(gl::Uniform2i)},
- {"glUniform2iv", P(gl::Uniform2iv)},
- {"glUniform2ui", P(gl::Uniform2ui)},
- {"glUniform2uiv", P(gl::Uniform2uiv)},
- {"glUniform3f", P(gl::Uniform3f)},
- {"glUniform3fv", P(gl::Uniform3fv)},
- {"glUniform3i", P(gl::Uniform3i)},
- {"glUniform3iv", P(gl::Uniform3iv)},
- {"glUniform3ui", P(gl::Uniform3ui)},
- {"glUniform3uiv", P(gl::Uniform3uiv)},
- {"glUniform4f", P(gl::Uniform4f)},
- {"glUniform4fv", P(gl::Uniform4fv)},
- {"glUniform4i", P(gl::Uniform4i)},
- {"glUniform4iv", P(gl::Uniform4iv)},
- {"glUniform4ui", P(gl::Uniform4ui)},
- {"glUniform4uiv", P(gl::Uniform4uiv)},
- {"glUniformBlockBinding", P(gl::UniformBlockBinding)},
- {"glUniformMatrix2fv", P(gl::UniformMatrix2fv)},
- {"glUniformMatrix2x3fv", P(gl::UniformMatrix2x3fv)},
- {"glUniformMatrix2x4fv", P(gl::UniformMatrix2x4fv)},
- {"glUniformMatrix3fv", P(gl::UniformMatrix3fv)},
- {"glUniformMatrix3x2fv", P(gl::UniformMatrix3x2fv)},
- {"glUniformMatrix3x4fv", P(gl::UniformMatrix3x4fv)},
- {"glUniformMatrix4fv", P(gl::UniformMatrix4fv)},
- {"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)},
- {"glUniformMatrix4x3fv", P(gl::UniformMatrix4x3fv)},
- {"glUnmapBuffer", P(gl::UnmapBuffer)},
- {"glUnmapBufferOES", P(gl::UnmapBufferOES)},
- {"glUseProgram", P(gl::UseProgram)},
- {"glUseProgramStages", P(gl::UseProgramStages)},
- {"glValidateProgram", P(gl::ValidateProgram)},
- {"glValidateProgramPipeline", P(gl::ValidateProgramPipeline)},
- {"glVertexAttrib1f", P(gl::VertexAttrib1f)},
- {"glVertexAttrib1fv", P(gl::VertexAttrib1fv)},
- {"glVertexAttrib2f", P(gl::VertexAttrib2f)},
- {"glVertexAttrib2fv", P(gl::VertexAttrib2fv)},
- {"glVertexAttrib3f", P(gl::VertexAttrib3f)},
- {"glVertexAttrib3fv", P(gl::VertexAttrib3fv)},
- {"glVertexAttrib4f", P(gl::VertexAttrib4f)},
- {"glVertexAttrib4fv", P(gl::VertexAttrib4fv)},
- {"glVertexAttribBinding", P(gl::VertexAttribBinding)},
- {"glVertexAttribDivisor", P(gl::VertexAttribDivisor)},
- {"glVertexAttribDivisorANGLE", P(gl::VertexAttribDivisorANGLE)},
- {"glVertexAttribFormat", P(gl::VertexAttribFormat)},
- {"glVertexAttribI4i", P(gl::VertexAttribI4i)},
- {"glVertexAttribI4iv", P(gl::VertexAttribI4iv)},
- {"glVertexAttribI4ui", P(gl::VertexAttribI4ui)},
- {"glVertexAttribI4uiv", P(gl::VertexAttribI4uiv)},
- {"glVertexAttribIFormat", P(gl::VertexAttribIFormat)},
- {"glVertexAttribIPointer", P(gl::VertexAttribIPointer)},
- {"glVertexAttribPointer", P(gl::VertexAttribPointer)},
- {"glVertexBindingDivisor", P(gl::VertexBindingDivisor)},
- {"glViewport", P(gl::Viewport)},
- {"glWaitSync", P(gl::WaitSync)}};
-
-size_t g_numProcs = 516;
-} // namespace egl